Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 22:44:28 Player: Eddie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (626) 626 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3686 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (6) ------ Advanced Terrain Scanner Force Field > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Terrain Scanner Force Field > --- WEAPON ----------- Lightning Gun Autogun > --- INVENTORY -------- Improved Medium Treads Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 41 | 6 8 5 7 15 Power 6 | 1 1 1 1 2 Engine 4 | 1 1 1 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 2 2 2 6 Treads 9 | 2 2 . 2 3 Leg 3 | . . 2 . 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 9 | 1 4 . 1 3 Device 6 | . 3 . . 3 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 2 3 4 Energy Gun 3 | . . . . 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 3 . 15 Power 3 | . . . . 3 Propulsion 7 | . . 2 . 5 Utility 3 | . . 1 . 2 Weapon 5 | . . . . 5 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Backups 12 | 2 10 14 14 6 Power . | . 1 . . . Propulsion 5 | 1 4 5 5 3 Utility 2 | . 1 3 3 1 Weapon 3 | . 2 4 4 . Tool/Special . | . . . . . Unused Backups 9 | . 3 . 1 5 Power . | . . . . . Propulsion 5 | . 3 . . 2 Utility 2 | . . . . 2 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 89 98 90 33 Engine 11 | . 10 14 14 1 Treads 21 | . 27 27 12 2 Leg 4 | . . . 15 6 Device 7 | . 8 13 . 6 Storage 12 | . 14 14 14 1 Processor 3 | . . . 13 2 Ballistic Gun 17 | . 24 14 16 5 Special Weapon 2 | . 1 4 . . Impact Weapon 2 | . . 7 . . Peak Build Rating 24 | 6 9 13 16 24 Average Rating 10 | 3 7 11 12 15 On Entrance 7 | . 6 9 8 13 Naked Turns 21 | . . . . 21 Heaviest Build 34 | 12 28 30 31 34 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 13 15 15 7 Most Carried 15 | 4 15 15 15 15 Average Carried 12 | 2 10 14 14 5 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 4 15 14 15 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 995 | 216 166 260 221 132 Remotely . | . . . . . Salvage Created 789 | . 173 301 104 211 Parts 44 | . 12 16 7 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented 1 | . . 1 . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 20 | . 1 10 2 7 Melee 9 | . . 8 . 1 Guns 8 | . 1 . 1 6 Cannons 2 | . . 1 1 . Classes Destroyed 8 | . 4 2 1 1 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Swarmer 10 | . . 4 . 6 Grunt 1 | . 1 . . . Duelist 1 | . . . . 1 Sentry 2 | . . . 2 . Subdweller 6 | . . 6 . . Best Kill Streak 4 | . 3 4 1 3 Combat Bots Only 4 | . 1 4 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 361 | . 6 134 14 207 Missed 142 | . 2 55 6 79 Hits 219 | . 4 79 8 128 Melee 2 | . . . . 2 Projectile 217 | . 4 79 8 126 Critical Strikes 2 | . . . 1 1 Damage Taken 3168 | . 57 807 122 2182 Core 1035 | . 11 149 14 861 Absorbed by Shields 33 | . . . . 33 Core Remaining (%) 65 | 100 . . 30 . Volleys Fired 99 | . 30 18 14 37 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 100 50 55 Shots Fired 138 | . 49 27 24 38 Gun 109 | . 38 12 21 38 Cannon 12 | . . 9 3 . Launcher . | . . . . . Special 17 | . 11 6 . . Kinetic 100 | . 38 21 24 17 Thermal 17 | . 11 6 . . Explosive . | . . . . . Electromagnetic 21 | . . . . 21 Robot Hit Streak 12 | . 12 7 11 8 Robot Miss Streak 5 | . 2 2 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | . 26 26 29 37 Core Hits 39 | . 10 8 6 15 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 3 | . . 3 . . Critical Strikes 6 | . . 5 . 1 Corrupt 1 | . . . . 1 Smash 5 | . . 5 . . Melee Attacks 65 | . . 34 11 20 Impact 55 | . . 34 1 20 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 1 2 . Combat Hostiles 3 | . . 1 2 . Follow-up Attacks . | . . . . . Damage Inflicted 2244 | . 226 851 207 960 Guns 812 | . 226 69 158 359 Cannons 106 | . . 57 49 . Explosions . | . . . . . Melee 1320 | . . 725 . 595 Ramming 6 | . . . . 6 Kinetic 731 | . 226 126 207 172 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 187 | . . . . 187 Impact 1320 | . . 725 . 595 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 252 | . . 244 . 8 Projectiles . | . . . . . Explosions . | . . . . . Melee 252 | . . 244 . 8 Knockbacks 13 | . . 4 . 9 Impact 9 | . . 3 . 6 Kinetic 1 | . . 1 . . Secondary 3 | . . . . 3 Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 82 | . 82 3 19 . Average Temperature 19 | . 25 3 4 . Received Heat Transfer 782 | . 24 264 45 449 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 4 | . . 3 . 1 Impact Corruptions 8 | . . 6 . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 104 | . 30 . 71 104 Initial 71 | . . . 71 . Average 4 | . 1 . 6 13 Influence Increases 659 | . 89 185 80 305 Destroy 0b10 Robot/C 280 | . 20 80 40 140 Destroy 0b10 Robot/NC 20 | . 20 . . . Destroy Leader 44 | . 14 . . 30 Successful Hack 67 | . 28 . 39 . Destroy Structure 8 | . 7 . 1 . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 225 | . . 105 . 120 Influence Decreases 565 | . 89 36 229 211 Entered New Map 78 | . . . 78 . Time Decay 392 | . 89 16 151 136 Lost Part 95 | . . 20 . 75 Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 1 17 2 21 Peak Tracking Total 7 | . 1 6 1 7 Tactical Retreats 9 | . . 6 . 3 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 7 | . 4 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 14 | . 7 . 7 . Terminals 13 | . 7 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 32 . 23 . Successful 27 | . 14 . 13 . Failed 28 | . 18 . 10 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 24 | . 17 . 7 . Terminals 53 | . 32 . 21 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 10 . 8 . Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 4 | . 2 . 2 . Branch Access Points 1 | . 1 . . . Terminal Index 3 | . 1 . 2 . Repair Station Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Hauler Manifests 2 | . 2 . . . Registered Components 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . 3 . Terminals 7 | . 4 . 3 . Botnet 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 . 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 3741 | . 757 1471 1202 311 Optics 1343 | . . . 1202 141 Terrain 170 | . . . . 170 Structural 237 | . 108 129 . . Seismic 1991 | . 649 1342 . . Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4731 | 99 1411 1513 1263 445 Spaces Moved 2610 | 67 776 666 789 312 Core 113 | 21 . . . 92 Treads 1832 | 46 776 644 347 19 Legs 577 | . . 22 442 113 Wheels . | . . . . . Hover 24 | . . . . 24 Flight 64 | . . . . 64 Fastest Speed 35 | 50 160 120 120 35 Average Speed 145 | 125 160 158 147 81 Slowest Speed 240 | 160 160 240 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 93 46 94 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 22 | . 11 10 1 . Terrain Destroyed 22 | . 11 10 1 . Melee 11 | . . 10 1 . Projectile 11 | . 11 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 3317 | 82 882 1045 865 443 Wait 401 | . 35 294 22 50 Move 2603 | 66 775 665 788 309 Hop 1 | . . . . 1 Pick Up 46 | 10 21 4 8 3 Fast Attach 14 | . 1 3 1 9 Attach 32 | 6 8 5 5 8 Detach 5 | . 1 2 2 . Swap 27 | . 7 12 8 . Drop 23 | . 4 8 6 5 Fire 99 | . 30 18 14 37 Melee 65 | . . 34 11 20 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Identified exit to Mines 1259 | -10/Materials | Discovered new exit (range 16) 1498 | -10/Materials | Discovered new exit (range 9) 1511 | -10/Materials | Entered Subcaves 1555 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2573 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2599 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2927 | -10/Subcaves | Discovered new exit (range 11) 3017 | -10/Subcaves | Core integrity fell below 50% 3024 | -10/Subcaves | Entered Recycling 3025 | -8/Recycling | Met a Zionite searching for Scraptown 3482 | -8/Recycling | Discovered new exit (range 16) 4071 | -8/Recycling | Build established: Scavenger-Mutant 4287 | -8/Recycling | Entered Factory 4287 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4405 | -6/Factory | Lost 5 parts (1p3n1w) 4425 | -6/Factory | Core integrity fell below 50% 4471 | -6/Factory | Lost 3 parts (1n2u) 4483 | -6/Factory | Core integrity fell below 20% 4600 | -6/Factory | Build established: Mutant 4732 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04563_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5C. 04673_ K-01 Serf cleans the Subcomponent Replicator. 04689_ K-01 Serf collects debris. 04693_ Lgt. Nuclear Core destroyed. 04695_ K-01 Serf cleans the Subcomponent Replicator. 04697_ Lightning Gun destroyed. 04698_ Imp. Aluminum Leg destroyed. 04699_ K-01 Serf cleans the Subcomponent Replicator. 04701_ S-27 Virus destroyed. 04702_ Acquired 8 matter. 04702_ K-01 Serf cleans the Subcomponent Replicator. 04704_ K-01 Serf collects debris. 04718_ S-27 Virus destroyed. 04721_ Acquired Lgt. Nuclear Core. 04723_ R-10 Processor collects VTOL Module. 04724_ Lgt. Nuclear Core destroyed. 04725_ R-10 Processor collects Autogun. 04729_ S-27 Virus destroyed. 04730_ Autogun destroyed. 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