Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 02:15:06 Player: f_ Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (10) 50 Value Destroyed (381) 381 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 9553 Bonus ------- Pacifist 200 High Alert Combat Kills 22 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 187/300 Energy 2/100 System Corruption 18% Temperature Cool (0) Movement Hovering (57) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Mini Drone Bay (3/3) Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Reaction Control System Improved Reaction Control System Cloaking Device Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Weight Redist. System Mini Drone Bay Rocket Launcher Lance [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Surge Thruster Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Lance Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 . 2 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 . . . 1 . Utility 13 | . . . . . 2 1 . . 2 . 1 2 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 85 | 6 . . 8 7 8 13 1 5 3 2 17 3 2 1 3 6 Power 14 | 1 . . . 2 . 1 1 1 . 1 6 . . . 1 . Engine 4 | 1 . . . 2 . 1 . . . . . . . . . . Core 10 | . . . . . . . 1 1 . 1 6 . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 22 | 2 . . 5 4 1 3 . 1 . . 1 . 1 . . 4 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . . . . . . . . 3 Flight 16 | . . . 5 4 1 2 . 1 . . 1 . 1 . . 1 Utility 33 | 1 . . 1 . 7 4 . 1 3 1 7 3 1 1 2 1 Device 20 | . . . . . 6 3 . 1 1 . 3 2 1 . 2 1 Storage 2 | 1 . . . . . . . . . 1 . . . . . . Processor 6 | . . . 1 . . 1 . . 2 . 2 . . . . . Hackware 5 | . . . . . 1 . . . . . 2 1 . 1 . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 2 . . 2 1 . 5 . 2 . . 3 . . . . 1 Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . . 4 . 2 . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . 2 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 . . . . 2 . . . . . Parts Lost 36 | . . . 5 2 4 . 1 2 . 2 2 . . . . 18 Power 5 | . . . 1 . 1 . 1 . . . 1 . . . . 1 Propulsion 16 | . . . 4 2 3 . . 1 . . 1 . . . . 5 Utility 12 | . . . . . . . . 1 . 1 . . . . . 10 Weapon 3 | . . . . . . . . . . 1 . . . . . 2 Highest Loss Streak 13 | . . . 4 2 4 . 1 1 . 2 2 . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 85 85 68 56 58 56 60 58 66 72 72 77 72 77 72 27 Engine 2 | . 14 14 9 1 5 6 3 . . . . . . . . . Core 3 | . . . . . . . 3 7 6 7 8 5 4 4 4 . Wheel 1 | . 28 28 6 . . . . . . . . . . . . . Flight 12 | . . . 20 21 13 9 15 11 13 13 16 10 10 14 13 2 Device 9 | . . . . . 9 14 15 13 6 13 11 14 19 19 16 2 Storage 4 | . 14 14 11 11 9 7 7 7 6 5 . . . . . . Processor 10 | . . . 5 11 9 7 7 7 20 20 19 15 14 14 13 8 Hackware 8 | . . . . . 6 7 7 7 6 6 11 21 19 20 21 11 Ballistic Gun 1 | . 14 14 10 . . . . . . . . . . . . . Slashing Weapon 2 | . . . 4 11 4 . . 2 6 5 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 10 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 19 | 12 12 12 13 11 12 14 11 15 13 18 19 17 15 15 15 15 Greatest Support 44 | 32 32 32 32 12 15 13 12 13 13 13 21 17 25 25 25 44 Greatest Overweight (x) 5 | . . . 3 2 3 1 . 1 . 5 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 3 1 1 4 7 8 8 8 7 6 5 5 5 5 4 4 4 Average Carried 4 | 1 1 1 2 4 7 7 7 6 4 4 4 4 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 1 1 1 3 7 8 8 7 7 4 5 4 4 4 4 4 3 Class Distribution -------------------- 32% | Sprinter 25% | Mutant 21% | Hacker-Scout 11% | Hacker-Ninja 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/DSF Hacker-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Matter Collected 756 | 79 178 . . 101 . 128 42 45 . . 124 48 . . . 11 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 385 | . . . . 309 . . . 28 . . . 48 . . . . Parts 33 | . . . . 31 . . . . . . . 2 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 8 | . . . . 7 . . . 1 . . . . . . . . Melee 8 | . . . . 7 . . . 1 . . . . . . . . Classes Destroyed 4 | . . . . 4 . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . . 1 . . . . Swarmer 3 | . . . . 2 . . . 1 . . . . . . . . Grunt 1 | . . . . 1 . . . . . . . . . . . . Sentry 4 | . . . . 4 . . . . . . . . . . . . Best Kill Streak 7 | . . . . 7 . . . 1 . . . 1 . . . . Combat Bots Only 7 | . . . . 7 . . . 1 . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . 1 . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Hostile Shots Fired 461 | . 12 6 38 53 20 22 33 75 . 2 29 8 . 2 . 161 Missed 240 | . 5 3 16 18 7 19 19 51 . 1 18 7 . 2 . 74 Damage Taken 4371 | . 63 44 309 425 231 44 215 201 . 60 339 24 . . . 2416 Core 2297 | . 19 . 72 317 61 6 71 59 . . 87 . . . . 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 92 . 2 88 . . 80 . 100 91 100 . 100 100 . Volleys Fired 1 | . 1 . . . . . . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . . . . . . Hottest 60 | . 60 . . . . . . . . . . . . . . . Shots Fired 2 | . 2 . . . . . . . . . . . . . . . Gun 2 | . 2 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 26 | . . . . 17 . 1 . 5 . . . 3 . . . . Core Hits 11 | . . . . 8 . . . 1 . . . 1 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . 1 . 1 . 1 . . . 2 . . . . Sever 3 | . . . . 1 . 1 . 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . 2 . . . . Melee Attacks 52 | . . . 2 30 2 4 . 7 . . 1 4 . . . 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 46 | . . . 2 30 2 4 . 7 . . 1 . . . . . Piercing 6 | . . . . . . . . . . . . 4 . . . 2 Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 2 . . . 1 . . . . Damage Inflicted 1057 | . . . . 657 . 29 . 173 . . . 171 . . . 27 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1030 | . . . . 657 . 29 . 173 . . . 171 . . . . Ramming 27 | . . . . . . . . . . . . . . . . 27 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 859 | . . . . 657 . 29 . 173 . . . . . . . . Piercing 171 | . . . . . . . . . . . . 171 . . . . Highest Corruption 18 | . . . . . 2 . . . . . 1 . . . . 18 Average Corruption 5 | . . . . . 2 . . . . . 1 . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 10 | . . . . . 1 . . . . . 1 . . . . 8 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . 1 . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 75 | . . . . 26 . . . 17 . . . 32 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 75 | . . . . 26 . . . 17 . . . 32 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . . . . 12 Shots . | . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 236 | . . . 3 2 18 . . . . . 4 . . . . 236 Average Temperature 63 | . . . 3 2 11 . . . . . 4 . . . . 132 Received Heat Transfer 519 | . . 24 108 117 108 9 66 12 . . 66 9 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Peak Influence 468 | . 30 26 122 468 351 339 . . 255 196 368 229 120 95 99 130 Initial 255 | . . 11 9 51 197 159 . . 255 181 92 107 120 90 53 59 Average 151 | . 7 24 45 235 241 209 . . 255 187 190 182 120 86 66 75 Maximum Alert Level 2 | . . . . 2 1 1 . . 1 . 1 1 . . . . Low Security (%) 71 | 100 100 100 100 49 24 54 . . . 100 57 58 100 100 100 100 Level 1 26 | . . . . 29 75 45 . . 100 . 42 41 . . . . Level 2 2 | . . . . 21 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 2 . . 3 . . . 1 5 . . . . 3 Investigation 7 | . . . 2 . . 2 . . . . 1 . . . . 2 Extermination 2 | . . . . . . . . . . . 1 . . . . 1 Reinforcement 5 | . . . . . . 1 . . . 1 3 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Distress Signals 8 | . 1 . 2 1 . 1 . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 148 | . 4 2 14 16 9 15 14 4 . 4 35 9 . 2 2 18 Peak Tracking Total 12 | . 5 2 12 9 9 9 10 3 . 3 11 3 . 1 2 6 Tactical Retreats 37 | . 1 . 2 6 2 3 5 3 . 1 7 2 . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Traps Triggered 6 | . . . . 2 1 . . . . 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Machines Accessed 42 | . . . 4 7 3 4 . . 1 . 12 5 1 . 2 3 Terminals 37 | . . . 4 6 3 4 . . 1 . 10 4 1 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 1 . . . 1 Total Hacks 115 | . . . 6 17 10 13 . . 1 . 41 11 1 . 9 6 Successful 61 | . . . 4 8 7 2 . . 1 . 22 10 1 . 4 2 Failed 54 | . . . 2 9 3 11 . . . . 19 1 . . 5 4 Catastrophic 12 | . . . 2 . . 3 . . . . 4 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 72 | . . . 6 15 5 7 . . . . 24 5 . . 7 3 Terminals 102 | . . . 6 15 10 13 . . 1 . 32 10 1 . 9 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . 8 . . . . . Garrison Access 5 | . . . . 2 . . . . . . 1 1 . . . 1 Terminal Hacks 37 | . . . 1 6 5 1 . . 1 . 11 7 1 . 3 1 Record 1 | . . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . 1 1 . . . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . Open DSF 6 | . . . . . . 1 . . 1 . 1 2 1 . . . Level Access Points 4 | . . . . . 1 . . . . . 1 1 . . 1 . Branch Access Points 4 | . . . . . . . . . . . 1 1 . . 1 1 Terminal Index 6 | . . . 1 1 1 . . . . . 1 1 . . 1 . Alert Level 2 | . . . . . . . . . . . 2 . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . Registered Components 3 | . . . . 2 . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . 8 . . . . . Insert Component 4 | . . . . . . . . . . . 4 . . . . . Analyze 4 | . . . . . . . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . 3 2 2 1 . . . . 3 3 . . 1 1 Terminals 14 | . . . 3 2 2 1 . . . . 3 2 . . 1 . Assimilate 4 | . . . 1 . . . . . . . 2 1 . . . . Botnet 9 | . . . 1 2 2 1 . . . . 1 1 . . 1 . Sabotage 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . 1 Reprogram 2 | . . . . . . . . . . . . 1 . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 3 5 2 4 . . . . 10 2 . . 2 3 Full Trace Events 6 | . . . 1 . . 2 . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Total Allies 3 | . . . . . . . . . . . 2 1 . . . . Largest Group 2 | . . . . . . . . . . . 2 1 1 1 . . Highest-Rated Group 20 | . . . . . . . . . . . 20 10 10 10 . . Highest-Rated Ally 10 | . . . . . . . . . . . 10 10 10 10 . . Total Orders 8 | . . . . . 5 . . 3 . . . . . . . . EXPLORE 4 | . . . . . 3 . . 1 . . . . . . . . RETURN 4 | . . . . . 2 . . 2 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . . . . Drone Launches 5 | . . . . . 3 . . 2 . . . . . . . . Drone Recoveries 4 | . . . . . 2 . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Turns Passed 2496 | 40 53 12 172 221 129 298 181 271 4 59 383 180 43 30 104 316 Spaces Moved 5492 | 31 51 13 339 371 174 650 561 488 3 120 1118 466 100 75 308 624 Core 451 | 7 . . . 2 96 43 . . . 1 . . . . . 302 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 146 | 24 51 13 58 . . . . . . . . . . . . . Hover 182 | . . . . . . 124 . . . . . . . . . 58 Flight 4713 | . . . 281 369 78 483 561 488 3 119 1118 466 100 75 308 264 Fastest Speed 27 | 50 100 100 27 32 34 32 32 32 32 32 27 34 32 32 32 32 Average Speed 37 | 88 100 100 42 33 44 38 32 43 32 32 30 34 33 32 32 47 Slowest Speed 280 | 100 100 100 280 150 200 72 32 92 32 100 34 34 34 32 32 200 Overloaded Moves 17 | . . . . . . . . . . . 17 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . 9 3 2 1 4 1 . . 14 13 1 . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 23 7 37 70 27 24 66 68 . 77 41 22 3 58 11 19 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . 3 2 . . . . . . . . Spaces Dug 15 | . . . 2 6 2 3 . . . . 1 . . . . 1 Terrain Destroyed 15 | . . . 2 6 2 3 . . . . 1 . . . . 1 Melee 15 | . . . 2 6 2 3 . . . . 1 . . . . 1 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Total 5758 | 43 51 12 352 410 221 689 557 537 5 140 1143 468 107 79 309 635 Wait 96 | . . . 2 1 28 8 . 36 . . 6 3 6 4 . 2 Move 5375 | 30 50 12 321 364 170 647 553 485 2 119 1090 441 97 74 303 617 Hop 47 | . . . 8 3 1 1 3 1 . . 13 11 1 . 2 3 Pick Up 36 | 7 . . 5 4 5 6 . 1 . 1 4 3 . . . . Fast Attach 45 | . . . 6 6 2 4 . 2 . 1 12 2 1 1 3 5 Attach 31 | 6 . . 1 1 5 5 1 3 3 1 2 1 1 . . 1 Detach 15 | . . . 1 1 3 3 . 3 . 1 1 1 1 . . . Swap 9 | . . . 1 . 1 4 . . . . 3 . . . . . Drop 35 | . . . 5 . 4 7 . 1 . 2 11 3 . . 1 1 Fire 1 | . 1 . . . . . . . . . . . . . . . Melee 49 | . . . 2 30 2 4 . 5 . . 1 3 . . . 2 Ram 4 | . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -3/DSF -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 5) 94 | -10/Materials | Entered Mines 103 | -10/Mines | Discovered new exit (range 5) 106 | -10/Mines | Entered Materials 106 | -9/Materials | Evolved 2 slots: Propulsion x2 242 | -9/Materials | Discovered new exit (range 13) 247 | -9/Materials | Identified exit to Mines 275 | -9/Materials | Discovered new exit (range 5) 276 | -9/Materials | Identified exit to Storage 278 | -9/Materials | Entered Storage 289 | -9/Storage | Lost 4 parts (1p3n) 424 | -9/Storage | Core integrity fell below 50% 452 | -9/Storage | Core integrity fell below 20% 475 | -9/Storage | Destroyed 7 combat bots 491 | -9/Storage | Discovered new exit (range 16) 498 | -9/Storage | Identified exit to Materials 499 | -9/Storage | Entered Materials 499 | -8/Materials | Evolved 2 slots: Utility x2 565 | -8/Materials | Identified exit to Factory 602 | -8/Materials | Lost 4 parts (1p3n) 628 | -8/Materials | Entered Factory 628 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 912 | -7/Factory | Discovered new exit (range 4) 913 | -7/Factory | Identified exit to Lower Caves 926 | -7/Factory | Entered Lower Caves 944 | -7/Lower Caves | Spotted B-75 Beast 1037 | -7/Lower Caves | Build established: Sprinter 1092 | -7/Lower Caves | Discovered new exit (range 8) 1094 | -7/Lower Caves | Learned Factory emergency access door positions 1095 | -7/Lower Caves | Learned Factory stockpile data 1096 | -7/Lower Caves | Identified exit to Lower Caves 1107 | -7/Lower Caves | Entered another Lower Caves area 1115 | -7/Lower Caves | Encountered a Warlord checkpoint 1142 | -7/Lower Caves | Learned Factory interactive machine intel 1153 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1346 | -7/Lower Caves | Discovered new exit (range 30) 1378 | -7/Lower Caves | Identified exit to Factory 1378 | -7/Lower Caves | Entered Factory 1378 | -6/Factory | Evolved 2 slots: Utility x2 1381 | -6/Factory | Loaded intel: 54 interactive machine locations 1382 | -6/Factory | Identified exit to DSF 1382 | -6/Factory | Entered DSF 1387 | -6/DSF | Discovered new exit (range 19) 1405 | -6/DSF | Additional patrols routed to DSF 1441 | -6/DSF | Identified exit to Factory 1441 | -6/DSF | Entered Factory 1441 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1701 | -5/Factory | Build established: Hacker-Scout 1802 | -5/Factory | Identified exit to Factory 1802 | -5/Factory | Identified exit to Upper Caves 1824 | -5/Factory | Entered another Factory area 1824 | -4/Factory | Evolved 2 slots: Utility x2 1973 | -4/Factory | Identified exit to Research 1974 | -4/Factory | Identified exit to Upper Caves 1974 | -4/Factory | Identified exit to Armory 2004 | -4/Factory | Entered Research 2004 | -3/Research | Accompanied by 1 ally 2004 | -3/Research | Evolved 2 slots: Utility x2 2041 | -3/Research | Identified exit to DSF 2047 | -3/Research | Entered DSF 2047 | -3/DSF | Accompanied by 1 ally 2052 | -3/DSF | Discovered new exit (range 21) 2069 | -3/DSF | Additional patrols routed to DSF 2076 | -3/DSF | Identified exit to Research 2077 | -3/DSF | Entered Research 2077 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -2/Research | Identified exit to Testing 2169 | -2/Research | Discovered new exit (range 21) 2172 | -2/Research | Identified exit to Access 2181 | -2/Research | Entered Access 2181 | -1/Access | Evolved 2 slots: Utility x2 2257 | -1/Access | Spotted B-99 Colossus 2257 | -1/Access | Spotted B-99 Colossus 2291 | -1/Access | Identified exit to Command 2328 | -1/Access | Lost 13 parts (1p3n7u2w) 2356 | -1/Access | Core integrity fell below 50% 2371 | -1/Access | System corruption reached 10% 2456 | -1/Access | Core integrity fell below 20% 2497 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02440_ Slammed into K-01 Serf. 02440_ Destroyed Sml. Matter Pod. 02440_ K-01 Serf system corrupted by crushing effect. 02446_ System corrupted: Energy discharge (-30). 02446_ Acquired Cmb. Antigrav System. 02466_ System corrupted: Substantial component data lost. 02473_ Acquired Cmb. Linear Gravjet. 02477_ Slammed into P-80 Master. 02479_ Destabilizing: Core damaged (-32). 02480_ Slammed into P-80 Master. 02480_ Imp. Signal Interpreter destroyed. 02480_ System corrupted by crushing effect (+3). 02484_ System corrupted: IFF burst signal emitted. 02487_ Acquired Cmb. Linear Gravjet. 02495_ Cmb. Antigrav System destroyed. 02495_ P-80 Master resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????+ ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????### ###???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????## T" #?????????????????#?# | | ??????????????????????? "" +?????????????????? | | ???????????????????????# #???????????######? | | ???????????????????????# #???????????# #?? | | ????????????????????????#@ #????????????# #??? | | ????????????????????????# ###########??# #??? | | ????????????????????????# #### #??? | | ????????????????????????# + #??? | | ????????????????????????# # ! #??? | | ????????????????????????## ####### # #??? | | ?????????????????????????# #?????# # #??? | | ?????????????????????????# R #######+## # ! #??? | | ?????????? ########## # ! # ######### | | ????????# p# # | | ?????????????????######### p/ # | | ?????????????????????????# # " # | | ?????????????????????????# # """ # | | ?????????????????????????# # """ ########### | | ?????????????????????????###### " #?????????? | | ??????????????????????????????# !#?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????##########?????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Evasion (%) 74 Melee Accuracy 6 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- Greatsword | -5/Factory | Scanalyzed Drone Bay | -5/Factory | Scanalyzed Rocket Launcher | -5/Factory | Scanalyzed Weight Redist. System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalVariableDiverter Manual? 0 Play Time 01:40:55 Cumulative 151.9 hours Start 2024.04.05 @ 00:36:20 End 2024.04.05 @ 02:15:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 116 Adventurer 0 Explorer 5 Win Type - Total 4 Types 1/0/1/2/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7383d7d7-2c04-4b43-a086-08904800d2fc