Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.23 @ 20:57:47 Player: Darsidian Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (260) 1300 Value Destroyed (11202) 11202 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (7429) 7429 TOTAL SCORE: 25371 Bonus ------- High Alert Combat Kills 3060 Follower Combat Kills 2512 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -943 Cogmind --------- Core Integrity 0/1000 Matter 65/300 Energy 156/160 System Corruption 16% Temperature Critical (688) Movement Walking (330) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ High-capacity Storage Unit Improved Target Analyzer Precision Energy Filter Transmission Jammer Relay Coupler [Swarmer] (18) Relay Coupler [Sentry] (27) Relay Coupler [Hunter] (27) > --- WEAPON (4) ------- Heavy Laser Wave Gun Gauss Rifle Heavy Mace > --- INVENTORY (20) --- Light Ion Engine Light Fission Core Light Fission Core Matter Compressor (250) Improved Terrain Scanner Improved Weapon Cycler Advanced ECM Suite Improved Light Armor Plating Graphene Brace Point Defense System Hacking Suite Relay Coupler [Swarmer] (49) Relay Coupler [Cutter] (28) Relay Coupler [Sentry] (33) Relay Coupler [Demolisher] (24) Relay Coupler [Heavy] (17) Mass Driver Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Transmission Jammer Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Improved Heavy Machine Gun Force Lance > --- INVENTORY -------- Flexi-carbon Leg Matter Compressor Advanced ECM Suite Graphene Brace Improved Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Improved Remote Datajack [Rating: 105] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 . . 2 2 . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 5 | . . 1 . . 1 . . . 1 . 2 . . Weapon 2 | . . 1 . . . 1 . . . . . . . Parts Attached 442 | 8 19 20 13 27 31 28 45 48 28 87 51 24 13 Power 40 | 1 3 4 . 1 2 5 1 2 2 12 2 2 3 Engine 31 | 1 3 4 . 1 2 3 1 2 1 9 2 1 1 Core 9 | . . . . . . 2 . . 1 3 . 1 2 Reactor . | . . . . . . . . . . . . . . Propulsion 79 | 2 5 2 8 1 9 6 10 10 3 12 6 4 1 Treads 40 | 2 5 2 6 1 8 2 4 4 2 4 . . . Leg 19 | . . . . . 1 . . . . 8 6 4 . Wheel 20 | . . . 2 . . 4 6 6 1 . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 139 | 2 5 2 . 8 6 7 11 21 19 26 18 7 7 Device 60 | 1 1 1 . 1 1 2 5 11 13 10 8 2 4 Storage 10 | 1 2 . . 1 . . 1 1 1 3 . . . Processor 13 | . 1 1 . 1 2 . . 1 1 2 2 2 . Hackware 36 | . . . . . . 3 4 6 2 10 8 2 1 Protection 20 | . 1 . . 5 3 2 1 2 2 1 . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 184 | 3 6 12 5 17 14 10 23 15 4 37 25 11 2 Energy Gun 20 | 2 . 2 . 5 1 . 2 1 . 3 1 1 2 Energy Cannon 13 | . . 1 3 1 . . . 1 . 4 3 . . Ballistic Gun 60 | 1 6 8 . 6 6 6 3 2 1 12 7 2 . Ballistic Cannon 27 | . . . . . 3 3 10 5 . . 2 4 . Launcher 20 | . . . 2 5 4 . 3 2 2 2 . . . Special Weapon 35 | . . . . . . 1 5 4 1 12 10 2 . Impact Weapon 3 | . . . . . . . . . . . 1 2 . Slashing Weapon 2 | . . 1 . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . 3 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . . 1 2 . . 2 5 1 . 1 Parts Lost 56 | . . 1 . 4 7 6 4 5 1 3 4 18 3 Power 7 | . . . . . . 1 . . . 1 . 4 1 Propulsion 21 | . . . . 1 4 3 3 2 . . 1 5 2 Utility 16 | . . . . 1 . 1 1 3 1 1 3 5 . Weapon 12 | . . 1 . 2 3 1 . . . 1 . 4 . Highest Loss Streak 14 | . . 1 . 1 2 2 2 1 1 1 2 14 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 99 97 95 95 92 87 84 78 94 87 89 Engine 10 | . 13 11 11 11 9 9 7 10 10 12 9 7 1 Core 1 | . . . . . . 4 7 2 2 . . . 5 Treads 11 | . 27 22 21 22 24 9 5 2 12 11 . . . Leg 3 | . . . . . . . . . . 4 22 21 16 Wheel 4 | . . . . . . 9 13 18 . . . . 2 Device 5 | . 2 3 . 1 3 . 6 5 18 5 9 12 8 Storage 8 | . 14 11 11 12 9 7 7 7 6 6 5 5 5 Processor 6 | . 7 18 22 11 12 15 10 2 . . . 2 5 Hackware 6 | . . . . . . 3 1 4 2 14 22 13 14 Protection 2 | . 4 . . 6 10 3 . . 3 . . . 4 Energy Gun 3 | . 2 2 . 7 . . 5 . . 4 4 4 3 Energy Cannon 1 | . . 5 11 2 . . . . . 1 3 . . Ballistic Gun 13 | . 25 24 22 16 15 14 14 15 14 8 1 2 5 Ballistic Cannon 4 | . . . . . 6 12 7 10 6 . . 8 . Launcher 1 | . . . . 5 3 . . . 4 . . . . Special Weapon 1 | . . . . . . 2 . 3 . 2 3 2 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 187 | 14 38 38 38 46 66 62 179 187 71 181 106 98 79 Greatest Support 150 | 40 40 44 44 44 66 44 95 48 150 150 110 90 56 Greatest Overweight (x) 11 | . 10 . 2 1 1 4 5 11 . 2 1 1 3 Average Overweight (x) 1 | . . . . . . 2 1 4 . . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 30 30 30 30 20 20 20 Average Capacity 19 | 6 14 15 15 15 15 15 21 30 15 22 20 20 20 Most Carried 30 | 4 15 15 14 15 15 15 30 30 28 30 19 20 18 Average Carried 17 | 1 12 14 13 13 13 12 18 27 14 19 16 18 14 Final Capacity 30 | 8 15 15 15 15 15 15 30 30 15 20 20 20 20 Final Carried 29 | 4 15 14 13 15 15 14 29 29 13 20 19 16 18 Class Distribution -------------------- 19% | Gunner 17% | Mutant 16% | Botlord-Mutant 13% | Bothacker-Mutant 6% | Bothacker-Gunner 6% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Mutant | -9/Garrison Gunner | -8/Materials Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Tank | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Matter Collected 11602 | 253 542 681 384 617 1026 924 2109 1503 338 1901 957 249 118 Remotely 1867 | . . 364 . 95 535 . . 625 248 . . . . Salvage Created 11664 | 27 678 1313 849 966 1252 883 1582 1150 185 2110 477 95 97 Parts 568 | 3 33 70 69 64 79 49 36 47 18 67 24 4 5 Haulers Intercepted 13 | . 2 3 2 . 4 2 . . . . . . . Recyclers Shooed 13 | . . 2 . . 1 1 . 5 . . 3 . 1 Parts Field Recycled 1 | . . . . . . 1 . . . . . . . Retrieved Matter 27 | . . . . . . 27 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 176 | . 9 15 18 24 24 9 26 12 6 25 5 2 1 Melee 2 | . . . . . . . . . . 2 . . . Guns 102 | . 9 12 7 9 14 1 14 7 3 21 3 1 1 Cannons 43 | . . 3 6 7 5 8 5 5 1 . 2 1 . AOE 28 | . . . 5 7 5 . 7 . 2 2 . . . Classes Destroyed 20 | 1 7 4 . . 2 1 1 . 1 3 . . . Worker 13 | . . 1 3 . . 5 . 1 . . 2 . 1 Builder 8 | . 1 1 1 . 3 1 . 1 . . . . . Tunneler 4 | 1 . . . . 2 . . . . . . . 1 Hauler 14 | . 2 3 2 . 4 2 . . . . 1 . . Recycler 21 | . 2 4 1 . 1 5 . 7 . . 1 . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 5 | . 1 . . . 2 1 . 1 . . . . . Watcher 15 | . 3 1 1 2 2 3 . 2 . 1 . . . Swarmer 24 | . 3 . 6 3 2 4 3 . 3 . . . . Cutter 1 | . . . . . . . . . . 1 . . . Saboteur 2 | . . . . . . . . . . 2 . . . Grunt 91 | . 6 10 8 11 14 2 17 7 . 13 1 2 . Brawler 9 | . . . . . 1 . 3 . . 4 1 . . Duelist 6 | . . 1 . 1 2 . . 2 . . . . . Protector 3 | . . . . . 2 . . . . . 1 . . Sentry 28 | . . 4 4 9 3 . 3 1 1 3 . . . Hunter 2 | . . . . . . . 1 . . 1 . . . Programmer 11 | . . . . . . 3 . 2 1 2 2 . 1 Behemoth 1 | . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 5 5 8 5 7 5 5 4 3 8 2 1 2 Combat Bots Only 8 | . 5 5 6 4 5 4 5 4 3 8 1 1 1 Max Kills in Single Turn 4 | 1 1 2 4 3 3 2 3 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . Exploded 3 | . . . 3 3 2 . 2 . 1 2 . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Damage Taken 13905 | . 476 543 447 794 1873 791 868 960 668 2142 812 2492 1039 Core 2174 | . 64 47 73 91 139 231 137 110 35 237 114 424 472 Absorbed by Shields 300 | . . . . . . . 155 . . . 115 30 . Core Remaining (%) 65 | 100 74 . . 47 74 . . 31 . 68 . . . Volleys Fired 851 | 3 51 53 38 51 79 42 148 84 18 160 85 24 15 Largest 4 | 2 2 3 3 3 3 4 4 4 4 3 3 3 3 Hottest 254 | 70 70 114 114 121 108 136 236 152 119 194 254 191 178 Shots Fired 1752 | 6 102 154 104 115 177 151 312 189 37 241 99 41 24 Gun 1193 | 6 102 134 66 86 139 80 207 105 22 171 36 18 21 Cannon 342 | . . 20 33 17 27 68 60 71 8 3 19 16 . Launcher 43 | . . . 5 12 11 . 7 . 5 3 . . . Special 174 | . . . . . . 3 38 13 2 64 44 7 3 Kinetic 1260 | 3 99 116 66 74 161 148 228 174 30 116 16 25 4 Thermal 236 | 3 3 20 33 17 . . 39 2 . 58 35 9 17 Explosive 43 | . . . 5 12 11 . 7 . 5 3 . . . Electromagnetic 39 | . . 18 . 12 5 . . . . . 4 . . Robot Hit Streak 31 | 1 11 10 9 25 26 9 31 9 7 15 22 7 7 Robot Miss Streak 10 | 2 5 4 5 3 4 4 6 9 4 7 10 5 3 Penetration Max 3 | . . . . . . . . 1 . 3 . . 1 Secondary Targets 13 | . 1 2 . 3 4 . 1 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 1 . 1 . . . Autonomous 41 | . . . . . . . . . . 41 . . . Shots Hit Robots 1084 | 3 64 88 53 63 118 76 198 117 19 161 81 27 16 Core Hits 541 | 2 25 38 32 35 65 33 135 65 9 67 20 10 5 Critical Kills 8 | . . . . . 1 . . . . 6 1 . . Critical Parts Destroyed 20 | . 2 2 . . 2 2 . 1 1 9 1 . . Critical Strikes 48 | . 2 2 . . 3 7 2 6 1 22 3 . . Burn 2 | . . . . . . . . . . 1 1 . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 27 | . 2 2 . . 3 2 . 1 1 16 . . . Blast 12 | . . . . . . 5 2 5 . . . . . Smash 1 | . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . 1 . . . Impale 4 | . . . . . . . . . . 4 . . . Melee Attacks 33 | . . 1 . . . . . . . 16 14 1 1 Impact 9 | . . . . . . . . . . . 7 1 1 Slashing 3 | . . 1 . . . . . . . 2 . . . Piercing 21 | . . . . . . . . . . 14 7 . . Sneak Attacks 7 | . . 1 . . . . . . . 1 5 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24091 | 32 1021 1523 1501 1496 3336 1531 4435 2563 663 3556 1501 518 415 Guns 14197 | 32 1016 1224 523 783 1605 691 3093 1544 247 2186 599 239 415 Cannons 4381 | . . 226 447 225 530 828 352 964 142 35 353 279 . Explosions 4044 | . . . 531 488 1201 . 990 . 274 560 . . . Melee 1397 | . . 73 . . . . . . . 775 549 . . Ramming 72 | . 5 . . . . 12 . 55 . . . . . Kinetic 13651 | 19 1003 1092 523 620 2027 1519 2424 2475 389 752 321 424 63 Thermal 4524 | 13 13 226 447 225 . . 1021 33 . 1469 631 94 352 Explosive 4044 | . . . 531 488 1201 . 990 . 274 560 . . . Electromagnetic 403 | . . 132 . 163 108 . . . . . . . . Impact 181 | . . . . . . . . . . . 181 . . Slashing 107 | . . 73 . . . . . . . 34 . . . Piercing 1109 | . . . . . . . . . . 741 368 . . Highest Corruption 15 | . . . . . . 4 4 5 . . 11 11 15 Average Corruption 5 | . . . . . . 4 4 4 . . 8 11 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 166 | . . . . . . 14 53 53 . . 16 16 14 Message Errors 23 | . . . . . . 2 12 4 . . 2 2 1 Matter Fused 36 | . . . . . . 4 8 10 . . 3 5 6 Heat Flow Errors 20 | . . . . . . . 3 11 . . 3 2 1 Energy Discharges 23 | . . . . . . 1 9 9 . . . 2 2 Parts Rejected 2 | . . . . . . . 1 1 . . . . . Parts Fused 3 | . . . . . . . 1 2 . . . . . Data Loss (minor) 24 | . . . . . . . 6 8 . . 5 3 2 Data Loss (major) 11 | . . . . . . 2 4 3 . . 2 . . Misfires 12 | . . . . . . 5 2 4 . . 1 . . Alerts 4 | . . . . . . . 2 1 . . . 1 . Weapon Failures 8 | . . . . . . . 5 . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 515 | . . . 38 64 113 48 . 22 . 107 123 . . Projectiles 80 | . . . . . 7 48 . 18 . . 7 . . Explosions 208 | . . . 38 64 106 . . . . . . . . Melee 227 | . . . . . . . . 4 . 107 116 . . Knockbacks 38 | . . . . . 8 7 1 6 . . 7 9 . Impact . | . . . . . . . . . . . . . . Kinetic 37 | . . . . . 8 6 1 6 . . 7 9 . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 618 | . . . 92 38 257 6 74 27 . 124 . . . Shots 16 | . . . 4 2 6 . 2 . . 2 . . . Rammed 6 | . 1 . . . . 2 . 3 . . . . . Targets Rammed 6 | . 1 . . . . 2 . 3 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 766 | 50 156 282 198 179 363 595 498 435 106 429 338 471 766 Average Temperature 108 | 26 35 75 64 65 119 164 132 123 43 96 86 165 292 Received Heat Transfer 3693 | . 171 231 99 225 738 57 352 252 48 447 101 972 . Effects 53 | . . 1 . . 8 15 7 4 . 3 2 2 11 Shutdowns 9 | . . . . . . 2 2 1 . . 1 1 2 Energy Bleed 12 | . . 1 . . 1 4 2 . . 3 . 1 . Interference 9 | . . . . . 5 3 . 1 . . . . . Matter Decay 6 | . . . . . . 2 2 1 . . 1 . . Short Circuit 5 | . . . . . 1 . 1 1 . . . . 2 Damage (minor) 4 | . . . . . 1 3 . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 Damage (core) 4 | . . . . . . 1 . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . Impact Corruptions 4 | . . . . . . . . 2 . . 2 . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 24 | . 1 . . . . . 8 1 . 6 6 . 2 Heat Transferred 7287 | 37 37 407 814 407 . . 2300 75 . 1593 988 148 481 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Peak Influence 3125 | 5 227 392 563 1311 1139 598 2113 1158 435 3125 1700 1007 519 Initial 1640 | . 3 8 126 365 638 504 294 1108 389 288 1640 957 497 Average 932 | 1 77 218 321 849 990 517 1444 869 360 1421 1403 962 501 Maximum Alert Level 5 | . 1 1 2 4 4 2 5 4 2 5 5 3 2 Low Security (%) 9 | 100 83 33 21 . . . . . . . . . . Level 1 10 | . 16 66 48 1 . . 2 . 71 7 . . . Level 2 18 | . . . 30 28 . 99 7 . 28 20 . . 100 Level 3 27 | . . . . 47 68 . 7 83 . 21 . 100 . Level 4 19 | . . . . 22 30 . 36 16 . 12 81 . . Level 5 14 | . . . . . . . 45 . . 37 18 . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 3 . 4 3 . 6 3 . 9 . 1 Investigation 6 | . 1 1 1 . 1 . . 2 . . . . . Extermination 10 | . . . . . . 3 . 3 1 . 2 . 1 Reinforcement 6 | . . . 1 . 1 . . . 1 . 3 . . Assault 8 | . . . . . 2 . . 1 1 . 4 . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Distress Signals 11 | . 2 2 1 2 . . . 1 1 . 2 . . Communications Jammed 72 | . . . . . . . . . . . 72 . . Distress Signals 69 | . . . . . . . . . . . 69 . . Times Spotted 348 | . 15 19 20 27 35 17 43 32 5 67 45 21 2 Peak Tracking Total 9 | . 6 5 7 6 5 4 7 4 2 9 7 9 2 Tactical Retreats 8 | . 1 . . . . . . . . 4 1 2 . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Traps Triggered 38 | . 6 1 5 5 2 1 7 . . 5 2 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Machines Disabled 34 | . . 1 3 4 5 1 6 1 3 8 1 1 . Max in Single Turn 3 | . . 1 1 1 3 1 1 1 3 1 1 1 . Garrison Relay 14 | . . . . 3 . . 5 . . 5 . 1 . Phase Generator 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Machines Accessed 33 | . 7 1 2 2 1 2 4 9 3 1 1 . . Terminals 18 | . 4 . 1 2 . . 4 5 1 1 . . . Fabricators 2 | . . . . . . . . 1 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 1 . 3 . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . 1 . 1 . . Total Hacks 71 | . 10 9 3 3 7 3 9 18 7 1 1 . . Successful 48 | . 9 7 1 1 6 1 1 14 6 1 1 . . Failed 23 | . 1 2 2 2 1 2 8 4 1 . . . . Catastrophic 6 | . . . . 1 . . 3 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . . . . . 3 1 . . . . Terminals 34 | . 5 . 2 3 . . 9 10 4 1 . . . Fabricators 3 | . . . . . . . . 1 2 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 13 | . 4 . . . . 2 . 7 . . . . . Scanalyzers 16 | . . 9 . . 7 . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . 1 . 1 . . Terminal Hacks 17 | . 4 . . 1 . . 1 7 3 1 . . . Record 8 | . 1 . . . . . . 4 3 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 11 | . 4 . . . . . . 7 . . . . . Process 1 | . . . . . . . . 1 . . . . . Report Inventory 6 | . 2 . . . . . . 4 . . . . . Retrieve Matter 2 | . 1 . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . Scanalyzer 13 | . . 7 . . 6 . . . . . . . . Insert Component 5 | . . 3 . . 2 . . . . . . . . Analyze 8 | . . 4 . . 4 . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . . 1 . 1 . . Unlock Access 4 | . . . 1 . . 1 . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . 1 . . . . . Used 2 | . 1 . . . . . . 1 . . . . . Hacking Detections 23 | . 4 . 1 2 1 2 4 6 1 1 1 . . Full Trace Events 6 | . . . 1 . 1 . 2 2 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . Authchips 1 | . . . . . . . . . 1 . . . . Time 152 | . . . . . . . . . 152 . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . Part Schematics Acquired 4 | . . 2 . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 195 | . . . . . . . . 195 . . . . . Retrieved Matter 256 | . . . . . . . . 256 . . . . . Retrieved Components 11 | . 10 . . . . . . 1 . . . . . Parts Scanalyzed 4 | . . 2 . . 2 . . . . . . . . Part Schematics Acquired 4 | . . 2 . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . 1 . . 1 . . 2 . . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . 1 . . . Robots Hacked 65 | . . . . . . 2 5 10 1 17 25 4 1 Non-combat 13 | . . . . . . . . 4 1 . 8 . . Combat 52 | . . . . . . 2 5 6 . 17 17 4 1 Robot Hacks Applied 73 | . . . . . . 2 5 10 2 19 29 5 1 parse_system 6 | . . . . . . . . . . 3 2 . 1 no_distress 1 | . . . . . . . . . 1 . . . . map_walls 1 | . . . . . . . . . . . 1 . . recall_reinforcements 1 | . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . 1 . . ignore_parts 2 | . . . . . . . . . . . 2 . . check_alert 1 | . . . . . . . . . 1 . . . . purge_threat 2 | . . . . . . . . . . . 2 . . reprogram_traps 1 | . . . . . . . . 1 . . . . . find_shortcuts 1 | . . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . . . . . . 1 . . overload_power 2 | . . . . . . . . . . 1 1 . . amplify_resonance 3 | . . . . . . . . . . . 2 1 . disable_weapons 3 | . . . . . . . . . . 1 2 . . reboot_system 1 | . . . . . . . . . . 1 . . . go_dormant 1 | . . . . . . . . . . 1 . . . overwrite_iff 7 | . . . . . . . . . . 5 1 1 . formatsys_low 4 | . . . . . . . . 1 . . 3 . . formatsys_high 34 | . . . . . . 2 5 8 . 7 9 3 . Relay Couplers Released 59 | . . . . 11 . . 20 . . 25 . 3 . Machine Destruction 56 | . . . . 11 . . 20 . . 22 . 3 . Programmers 3 | . . . . . . . . . . 3 . . . Attached 34 | . . . . . . 3 4 5 1 10 8 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . 6 . . 14 . . . Allies Hacked 3 | . . . . . . 1 . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Total Allies 71 | . . . . . . 2 11 9 3 27 14 5 . Largest Group 9 | . . . . . . 2 5 5 3 7 9 2 . Highest-Rated Group 302 | . . . . . . 64 106 132 87 302 263 82 . Highest-Rated Ally 119 | . . . . . . 32 32 90 29 119 68 49 . Total Orders 11 | . . . . . . . 6 . . . 5 . . ROAM 2 | . . . . . . . 1 . . . 1 . . GUARD 1 | . . . . . . . 1 . . . . . . AID 5 | . . . . . . . 4 . . . 1 . . DROP 1 | . . . . . . . . . . . 1 . . PICKUP 1 | . . . . . . . . . . . 1 . . COLLECT 1 | . . . . . . . . . . . 1 . . Ally Attacks 341 | . . . . . . 4 75 63 3 86 95 15 . Total Damage 10153 | . . . . . . 125 1819 1189 61 3295 3104 560 . Kills 77 | . . . . . . 2 15 8 . 26 22 4 . Allies Corrupted 4 | . . . . . . . 1 1 . 1 1 . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Turns Passed 18701 | 117 1688 540 675 1806 1089 1280 2411 2480 732 3616 1433 494 340 Spaces Moved 9330 | 60 888 216 343 1011 420 597 1267 1267 348 1656 886 253 118 Core 5 | 4 1 . . . . . . . . . . . . Treads 4844 | 56 887 216 342 1011 420 171 242 1 346 1152 . . . Legs 1761 | . . . . . . . . . . 504 886 253 118 Wheels 2720 | . . . 1 . . 426 1025 1266 2 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 130 145 145 96 111 145 100 100 105 113 120 Average Speed 157 | 152 160 145 145 156 191 166 147 166 159 173 110 136 187 Slowest Speed 785 | 160 550 160 225 225 245 320 240 785 160 240 185 190 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 94 18 42 79 39 9 92 27 6 99 13 32 3 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 26 | . . . 8 . . . . . 3 14 . . 1 Terrain Destroyed 465 | . . . 30 66 135 4 52 36 30 106 1 4 1 Melee 1 | . . . . . . . . . . . . . 1 Projectile 52 | . . . . . 2 4 . 36 5 . 1 4 . AOE 411 | . . . 30 66 133 . 52 . 25 105 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Total 12065 | 77 1061 338 437 1136 566 805 1629 1490 499 2206 1243 365 213 Wait 869 | 2 82 20 34 13 3 105 82 40 68 132 185 41 62 Move 9320 | 59 887 215 342 1010 419 597 1266 1266 348 1655 886 252 118 Hop . | . . . . . . . . . . . . . . Pick Up 243 | 4 14 9 4 14 15 15 35 21 10 75 13 10 4 Fast Attach 117 | 8 11 3 6 2 9 7 7 9 5 27 11 8 4 Attach 100 | . 1 2 2 8 10 8 9 15 10 14 12 7 2 Detach 25 | . . 1 . 4 4 1 2 5 4 1 3 . . Swap 226 | . 7 16 5 17 12 13 29 24 13 46 28 9 7 Drop 199 | 1 7 18 6 13 15 15 14 22 23 51 6 8 . Fire 851 | 3 51 53 38 51 79 42 148 84 18 160 85 24 15 Melee 33 | . . 1 . . . . . . . 16 14 1 1 Ram 5 | . . . . . . 2 . 3 . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 50 | . . . . 4 . . 37 . . 4 . 5 . Rewire 26 | . . . . . . . . 1 . 25 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 118 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 623 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Discovered new exit (range 8) 1380 | -10/Materials | Discovered new exit (range 6) 1806 | -10/Materials | Entered another Materials area 1806 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2192 | -9/Materials | Discovered new exit (range 13) 2346 | -9/Materials | Entered Storage 2364 | -9/Storage | Garrison activated, responded to threat 2564 | -9/Storage | Build established: Gunner 3019 | -9/Storage | Identified exit to Garrison 3021 | -9/Storage | Entered Garrison 3056 | -9/Garrison | Triggered checkpoint 3060 | -9/Garrison | Garrison Relay disabled 3226 | -9/Garrison | Triggered checkpoint 3317 | -9/Garrison | Discovered new exit (range 13) 3444 | -9/Garrison | Triggered checkpoint 3568 | -9/Garrison | Triggered checkpoint 3638 | -9/Garrison | Garrison Relay disabled 3676 | -9/Garrison | Triggered checkpoint 3878 | -9/Garrison | Triggered checkpoint 4310 | -9/Garrison | Discovered new exit (range 10) 4370 | -9/Garrison | Build established: Mutant 4426 | -9/Garrison | Triggered checkpoint 4454 | -9/Garrison | Core integrity fell below 50% 4531 | -9/Garrison | Discovered new exit (range 11) 4551 | -9/Garrison | Installed Relay Interface Framework 4599 | -9/Garrison | Triggered checkpoint 4624 | -9/Garrison | Garrison Relay disabled 4827 | -9/Garrison | Entered Materials 4827 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5227 | -8/Materials | First assault squad dispatched 5440 | -8/Materials | Discovered new exit (range 13) 5655 | -8/Materials | Build established: Gunner 5916 | -8/Materials | Entered Factory 5916 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7014 | -7/Factory | Discovered new exit (range 13) 7196 | -7/Factory | Identified exit to Garrison 7196 | -7/Factory | Entered Garrison 7196 | -7/Garrison | Accompanied by 2 allies 7222 | -7/Garrison | Triggered checkpoint 7264 | -7/Garrison | Garrison Relay disabled 7276 | -7/Garrison | Triggered checkpoint 7318 | -7/Garrison | Discovered new exit (range 6) 7436 | -7/Garrison | Triggered checkpoint 7439 | -7/Garrison | Triggered checkpoint 7476 | -7/Garrison | Triggered checkpoint 7636 | -7/Garrison | Triggered checkpoint 7706 | -7/Garrison | Discovered new exit (range 11) 7730 | -7/Garrison | Triggered checkpoint 7774 | -7/Garrison | Triggered checkpoint 7774 | -7/Garrison | Garrison Relay disabled 8086 | -7/Garrison | Discovered new exit (range 13) 8251 | -7/Garrison | Garrison Relay disabled 8262 | -7/Garrison | Triggered checkpoint 8349 | -7/Garrison | Core integrity fell below 50% 8467 | -7/Garrison | Discovered new exit (range 13) 8522 | -7/Garrison | Triggered checkpoint 8538 | -7/Garrison | Garrison Relay disabled 9037 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9162 | -7/Garrison | Build established: Bothacker-Mutant 9607 | -7/Garrison | Entered Factory 9607 | -7/Factory | Accompanied by 1 ally 10007 | -7/Factory | First assault squad dispatched 10723 | -7/Factory | Discovered new exit (range 7) 11172 | -7/Factory | Hacking Suite fried by hacking feedback 11351 | -7/Factory | Discovered new exit (range 9) 11815 | -7/Factory | Discovered new exit (range 15) 11914 | -7/Factory | Found Prototype Device 12087 | -7/Factory | Entered another Factory area 12087 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12098 | -6/Factory | Identified Active Sensor Suite 12240 | -6/Factory | Spotted B-75 Beast 12363 | -6/Factory | Fabricated G-50 Soldier (x3) 12395 | -6/Factory | Build established: Scavenger-Tank 12461 | -6/Factory | Destroyed B-75 Beast 12787 | -6/Factory | First assault squad dispatched 12819 | -6/Factory | Identified exit to Garrison 12819 | -6/Factory | Entered Garrison 12890 | -6/Garrison | Expanded RIF knowledge: Robot Detection 13056 | -6/Garrison | Triggered checkpoint 13107 | -6/Garrison | Garrison Relay disabled 13296 | -6/Garrison | Phase Generator disabled 13492 | -6/Garrison | Triggered checkpoint 13532 | -6/Garrison | Triggered checkpoint 13661 | -6/Garrison | Expanded RIF knowledge: Command Fork 13835 | -6/Garrison | Garrison Relay disabled 13897 | -6/Garrison | Discovered new exit (range 11) 13904 | -6/Garrison | Spotted Executioner 13935 | -6/Garrison | Destroyed Executioner 13968 | -6/Garrison | Found Prototype Device 13968 | -6/Garrison | Identified Adv. Kinecellerator 13974 | -6/Garrison | Spotted Executioner 14071 | -6/Garrison | Found Prototype Processor 14071 | -6/Garrison | Identified Exp. Core Analyzer 14075 | -6/Garrison | Found Prototype Processor 14075 | -6/Garrison | Identified Exp. Targeting Computer 14089 | -6/Garrison | Rewired Executioner 14132 | -6/Garrison | Triggered checkpoint 14476 | -6/Garrison | Build established: Bothacker-Gunner 14568 | -6/Garrison | Discovered new exit (range 9) 14582 | -6/Garrison | Triggered checkpoint 14621 | -6/Garrison | Garrison Relay disabled 14702 | -6/Garrison | Triggered checkpoint 14939 | -6/Garrison | Garrison Relay disabled 15009 | -6/Garrison | Build established: Botlord-Gunner 15230 | -6/Garrison | Triggered checkpoint 15288 | -6/Garrison | Triggered checkpoint 15428 | -6/Garrison | Triggered checkpoint 15457 | -6/Garrison | Spotted B-75 Beast 15499 | -6/Garrison | Destroyed 8 combat bots 15623 | -6/Garrison | Garrison Relay disabled 15780 | -6/Garrison | Discovered new exit (range 16) 15848 | -6/Garrison | Build established: Botlord-Mutant 16435 | -6/Garrison | Entered Factory 16435 | -5/Factory | Accompanied by 6 allies 16435 | -5/Factory | Evolved 2 slots: Utility x2 16735 | -5/Factory | First assault squad dispatched 17314 | -5/Factory | Discovered new exit (range 10) 17697 | -5/Factory | System corruption reached 10% 17868 | -5/Factory | Identified exit to Garrison 17868 | -5/Factory | Entered Garrison 17868 | -5/Garrison | Accompanied by 1 ally 18046 | -5/Garrison | Triggered checkpoint 18050 | -5/Garrison | Garrison Relay disabled 18070 | -5/Garrison | Triggered checkpoint 18126 | -5/Garrison | Triggered checkpoint 18129 | -5/Garrison | Spotted B-75 Beast 18280 | -5/Garrison | Lost 14 parts (3p3n5u3w) 18338 | -5/Garrison | Discovered new exit (range 14) 18342 | -5/Garrison | Spotted B-75 Beast 18350 | -5/Garrison | Core integrity fell below 50% 18362 | -5/Garrison | Entered Factory 18392 | -5/Factory | Lost 4 parts (1p2n1w) 18699 | -5/Factory | Core integrity fell below 20% 18703 | -5/Factory | Core destroyed Last Messages --------------- 18697_ Power failure, Lgt. Fission Core shutdown. 18697_ Overheating: Relay Coupler [Sentry] damaged (-7). 18697_ Overheating: Hcp. Storage Unit damaged (-164). 18697_ Destroyed Hpw. Shock Rifle. 18698_ Power failure, Fission Core shutdown. 18698_ P-70 Sage heat spikes uncontrollably. 18699_ Overheating: Core damaged (-200). 18699_ Flexi-carbon Leg destroyed. 18699_ Antigrav System melted. 18699_ Mic. Fission Core melted. 18699_ P-70 Sage destroyed. 18700_ Overheating: Fission Core damaged (-17). 18700_ Overheating: Imp. Target Analyzer damaged (-9). 18701_ Prc. Energy Filter broken. 18701_ Overheating: Short circuit. 18702_ Fission Core destroyed. 18702_ Acquired 50 matter. 18703_ Overheating: Core damaged (-100). [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????Y??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????# ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????#### #????????????????????? | | ???????????????????# #???s????????????????? | | ???????????????????# ! #????????????????????? | | ???????????????????# """ +???ss???????????????? | | ???????????????????#[ """ #????s???????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #########?????????????? | | ???????????????????# **! u# ??????????????? | | ???????????????????# * + ??????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ####@##?????????????????????? | | ???????????????????# #??# #??????????????????????? | | ???????????????????# #??# #??????????????????????? | | ???????????????????# #??# #??????????????????????? | | ???????????????????#+####p#######????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #??????#?????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #?????????#??????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ??????????????############+###########???????????? | | ??????????? #???????????? | | ??????????? ! #???????????? | | ??????????? #??????#????? | | ??????????? #??#????????? | | ???????????? """"""""" #?????#?????? | | ????????????????""""""""" #####+#####????????#?? | | ?????????????????"""""""" ## ] ###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 610 Matter Stores 490 Matter Capacity 500 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 110 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- 20k Club Dynamic Key Generalissimo Oh No You Don't! Packrat Pwned Respectable Loadout Short-term Sacrifices Tank This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed MiniLightpackCompactor Manual? 0 Play Time 09:20:05 Cumulative 86.1 hours Start 2024.01.22 @ 22:23:37 End 2024.01.23 @ 20:57:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1bc82af2-818b-4d43-883e-efafd697b6a2