Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 19:45:52 Player: Xii Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (5) 25 Value Destroyed (5) 5 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2822) 2822 TOTAL SCORE: 8672 Bonus ------- Pacifist 1787 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1122/1150 Matter 106/300 Energy 310/310 System Corruption 0% Temperature Cool (40) Location -4/Factory Parts ------- Power (3) Micro Fission Core Micro Fission Core Micro Fission Core Propulsion (5) Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Utility (9) Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Improved Hacking Suite Improved System Shield Relay Coupler [NC] (15) Weapon (2) Improved Remote Datajack Longsword +1 Inventory (4) Advanced Hacking Suite Relay Coupler [NC] (20) Peak State ------------ Power Micro Fission Core Micro Fission Core Micro Fission Core Propulsion Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Utility Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Improved Hacking Suite Improved System Shield Relay Coupler [NC] Weapon Improved Remote Datajack Longsword +1 Inventory Advanced Hacking Suite Relay Coupler [NC] [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Long-range Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Longsword +1 Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 . . 2 2 2 2 Power 2 | . . . . . . . . 1 . . 1 Propulsion 3 | . . . . . 2 . . . . . 1 Utility 7 | . . . . . 2 . . 1 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 54 | . 2 . 2 2 2 7 7 7 11 12 2 Power 9 | . . . 1 . . 2 . 1 2 2 1 Engine 1 | . . . 1 . . . . . . . . Core 8 | . . . . . . 2 . 1 2 2 1 Reactor . | . . . . . . . . . . . . Propulsion 18 | . . . . 2 1 3 3 1 4 3 1 Treads 3 | . . . . 2 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . . . . . . 3 3 1 4 3 1 Utility 22 | . 2 . . . 1 2 3 5 4 5 . Device 7 | . . . . . 1 . 1 3 1 1 . Storage . | . . . . . . . . . . . . Processor 6 | . 2 . . . . . . 2 1 1 . Hackware 6 | . . . . . . . 1 . 2 3 . Protection 3 | . . . . . . 2 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 5 | . . . 1 . . . 1 . 1 2 . Energy Gun 1 | . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 4 | . 1 . . . . 2 1 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 1 . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . 1 . . . . . . . . . . Highest Loss Streak 2 | . 1 . . . . 2 1 . . . . Average Slot Usage (%) 84 | . 77 71 78 71 52 60 87 91 96 97 100 Engine 1 | . . . 7 14 5 . . . . . . Core 8 | . . . . . . 5 9 15 13 11 15 Treads 3 | . . . . 14 25 10 . . . . . Leg 5 | . 28 28 28 13 . . . . . . . Flight 18 | . . . . . . 10 34 30 26 23 26 Device 10 | . . . . . 3 9 15 19 12 11 10 Processor 16 | . 26 28 28 28 18 15 9 10 15 13 15 Hackware 8 | . . . . . . . 7 7 16 23 21 Protection 1 | . . . . . . 8 3 . . . . Energy Gun 1 | . 8 . 7 . . . . . . . . Ballistic Gun 1 | . 14 14 7 . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 7 6 5 5 Special Melee Weapon 1 | . . . . . . . . . 3 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 26 | 10 3 1 11 3 3 8 10 16 22 25 26 Greatest Support 31 | 20 3 3 20 3 3 16 24 23 23 30 31 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 4 4 4 4 4 3 Average Carried 3 | 4 4 4 3 3 3 3 3 3 3 3 2 Final Capacity 4 | . . . . . . . . . . 4 4 Final Carried 4 | . . . . . . . . . . 4 2 Class Distribution -------------------- 35% | Hacker-Scout 25% | Mutant 19% | Scout 14% | Ninja 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -8/Garrison Ninja | -8/Materials Ninja | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Matter Collected 657 | 200 . . 8 26 150 94 70 . 59 50 . Remotely . | . . . . . . . . . . . . Salvage Created 34 | . . . . . . . . . . 34 . Parts 9 | . . . . . . . . . . 7 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . 1 . Worker 5 | . . . . . . . . . . 4 1 Best Kill Streak 2 | . . . . . . . . . . 2 1 Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Damage Taken 1005 | . 263 27 . 115 . 379 32 . 45 116 28 Core 317 | . 82 19 . 32 . 132 . . . 24 28 Absorbed by Shields 69 | . . . . . . 69 . . . . . Core Remaining (%) 86 | 100 . . . 46 . . 76 100 100 97 . Volleys Fired 3 | . . . . . . . . . . 2 1 Largest 1 | . . . . . . . . . . 1 1 Hottest 40 | . . . . . . . . . . 40 40 Shots Fired 3 | . . . . . . . . . . 2 1 Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . . . . 2 1 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . . . 2 3 Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 13 | . . . . . . . . . . 12 1 Core Hits . | . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 93 | . . . . . . . 8 21 35 29 . Impact . | . . . . . . . . . . . . Slashing 82 | . . . . . . . 8 21 35 18 . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . 9 . Combat Hostiles 2 | . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17 | . 17 . . . . . . . . . . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 17 | . 17 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . . . 1 . Average Corruption 1 | . 2 2 2 2 . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . Effects 3 | . . . 2 1 . . . . . . . Message Errors 2 | . . . 1 1 . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 8 | . 8 . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 4 | . 4 . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 95 | . . . . . . . . . . 28 95 Average Temperature 26 | . . . . . . . . . . 8 42 Received Heat Transfer 114 | . 60 . . . . 27 9 . . 18 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Peak Influence 142 | . 79 30 . . . 23 23 136 142 119 47 Average Influence 33 | . 27 30 . . . 3 10 54 46 53 31 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | . . . . . . . . . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . . . 1 2 1 . Investigation 4 | . 1 . . . . . . 1 1 1 . Extermination . | . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 69 | . 14 3 . 18 . 12 1 3 9 8 1 Peak Tracking Total 16 | . 12 3 . 16 . 7 1 2 4 4 1 Tactical Retreats 13 | . 2 1 . 2 . 2 1 . 2 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 2 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Machines Accessed 45 | . 5 1 1 . 2 . 3 9 11 13 . Terminals 20 | . 5 1 . . . . 1 2 5 6 . Fabricators 7 | . . . . . . . . 3 2 2 . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 6 | . . . . . . . 1 2 1 2 . Scanalyzers 4 | . . . . . 1 . . . 1 2 . Garrison Access 6 | . . . . . 1 . . 2 2 1 . Total Hacks 137 | . 17 5 1 . 4 . 4 20 34 52 . Successful 85 | . 9 1 1 . 2 . 3 11 20 38 . Failed 50 | . 7 4 . . 2 . 1 9 14 13 . Catastrophic 6 | . 2 . . . . . . 1 3 . . Database Lockouts 4 | . 2 . . . . . . . . 2 . Manual 77 | . 12 5 1 . . . 2 12 15 30 . Terminals 74 | . 17 5 . . . . 2 5 17 28 . Fabricators 22 | . . . . . . . . 6 6 10 . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 13 | . . . . . . . 1 4 2 6 . Scanalyzers 10 | . . . . . 2 . . . 3 5 . Garrison Access 16 | . . . . . 2 . . 5 6 3 . Terminal Hacks 30 | . 7 . 1 . . . . 1 5 16 . Part Schematic 3 | . . . . . . . . . 1 2 . Prototype ID Bank 6 | . 5 . . . . . . . 1 . . Level Access Points 2 | . 1 . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . 2 . Terminal Index 2 | . . . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . Registered Components 4 | . . . . . . . . 1 1 2 . Zone Layout 2 | . . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 2 . Load Schematic 2 | . . . . . . . . . 1 1 . Build 3 | . . . . . . . . . 2 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . 1 3 1 4 . Process 2 | . . . . . . . . 1 . 1 . Report Inventory 3 | . . . . . . . 1 1 . 1 . Retrieve Matter 2 | . . . . . . . . 1 . 1 . Retrieve Components 2 | . . . . . . . . . 1 1 . Scanalyzer 9 | . . . . . 1 . . . 3 5 . Insert Component 6 | . . . . . 1 . . . 2 3 . Analyze 3 | . . . . . . . . . 1 2 . Garrison Access Hacks 9 | . . . . . 1 . . 3 3 2 . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . . 1 2 1 . Coupler Status 4 | . . . . . . . . 2 1 1 . Unauthorized Hacks 65 | . 5 2 . . . . 4 15 13 26 . Terminals 13 | . 2 1 . . . . 2 1 2 5 . Track 6 | . 1 1 . . . . 1 . 1 2 . Assimilate 1 | . . . . . . . . 1 . . . Botnet 6 | . 1 . . . . . 1 . 1 3 . Fabricators 6 | . . . . . . . . 2 1 3 . Prioritize 1 | . . . . . . . . . . 1 . Siphon 5 | . . . . . . . . 2 1 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 2 1 . Watchers 3 | . . . . . . . . . 2 1 . Eject 1 | . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 4 1 . . 2 . 2 7 9 7 . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 2 4 . Parts Built 3 | . . . . . . . . . 2 1 . Matter 630 | . . . . . . . . . 504 126 . Time 218 | . . . . . . . . . 134 84 . Total Part Build Rating 12 | . . . . . . . . . 8 4 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 46 | . . . . . . . . 41 . 5 . Retrieved Matter 46 | . . . . . . . . 41 . 5 . Retrieved Components 3 | . . . . . . . . . 1 2 . Parts Scanalyzed 3 | . . . . . . . . . 1 2 . Part Schematics Acquired 3 | . . . . . . . . . 1 2 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 10 | . . . . . . . . . . 9 1 Non-combat 10 | . . . . . . . . . . 9 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . . 9 1 find_chute 1 | . . . . . . . . . . 1 . deconstruct_machine 7 | . . . . . . . . . . 6 1 block_reporting 1 | . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . 4 . . . Ejected 4 | . . . . . . . . 4 . . . Attached 2 | . . . . . . . . . . 2 . Robots Rewired 8 | . . . . . . 6 . 1 . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Total Allies 9 | . . . . . . 6 . 2 . 1 . Largest Group 3 | . . . . . . 3 . 2 1 1 . Highest-Rated Group 30 | . . . . . . 30 . 22 12 12 . Highest-Rated Ally 14 | . . . . . . 14 . 12 12 12 . Total Orders 24 | . . . . . . 5 . 9 4 6 . STAY 1 | . . . . . . . . 1 . . . GOTO 12 | . . . . . . 1 . 4 3 4 . ROAM 4 | . . . . . . 4 . . . . . FOLLOW 7 | . . . . . . . . 4 1 2 . Ally Attacks 17 | . . . . . . 5 . . 3 9 . Total Damage 139 | . . . . . . 30 . . 18 91 . Kills 1 | . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Turns Passed 2330 | 5 139 27 227 149 43 321 175 409 444 370 21 Spaces Moved 4289 | 3 209 54 311 268 71 246 232 998 983 859 55 Core 918 | 2 209 54 215 268 71 99 . . . . . Treads . | . . . . . . . . . . . . Legs 97 | 1 . . 96 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3274 | . . . . . . 147 232 998 983 859 55 Fastest Speed 17 | 50 50 50 50 50 50 34 31 31 27 17 25 Average Speed 36 | 73 50 50 71 50 50 41 33 31 29 27 25 Slowest Speed 120 | 120 50 50 120 50 50 50 37 34 31 28 25 Overloaded Moves 11 | . . . . . . . . . . 11 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 2 2 1 2 3 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 2 47 28 70 68 8 35 29 30 31 28 3 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 82 | . . . . . . . 8 21 35 18 . Terrain Destroyed 82 | . . . . . . . 8 21 35 18 . Melee 82 | . . . . . . . 8 21 35 18 . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Total 4960 | 7 241 53 316 283 79 460 319 1076 1100 966 60 Wait 356 | . 27 . . 9 . 115 61 28 57 56 3 Move 4258 | 2 208 53 310 267 71 241 227 995 979 852 53 Hop 10 | . . . . . . 2 2 1 1 3 1 Pick Up 35 | . . . 2 2 3 1 8 9 6 4 . Fast Attach 26 | . 2 . 1 . 1 5 3 2 7 5 . Attach 20 | . . . 1 2 1 2 3 3 4 2 2 Detach 4 | 1 . . . . . . . 1 1 1 . Swap 8 | . . . . . . . 1 2 . 5 . Drop 49 | 4 . . 2 3 3 4 6 10 10 7 . Fire 3 | . . . . . . . . . . 2 1 Melee 93 | . . . . . . . 8 21 35 29 . Ram 4 | . 4 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 19 . . . . . Rewire 75 | . . . . . . 71 . 4 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 90 | -10/Materials | Identified exit to Materials 95 | -10/Materials | Central database locked down 145 | -10/Materials | Entered Mines 170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 170 | -10/Mines | Discovered new exit (range 5) 172 | -10/Mines | Identified exit to Exiles 172 | -10/Mines | Entered Exiles 185 | -10/Exiles | Met 8R-AWN 193 | -10/Exiles | Met EX-HEX 221 | -10/Exiles | Met EX-DEC 259 | -10/Exiles | Met EX-BIN 266 | -10/Exiles | Aligned with FarCom system 267 | -10/Exiles | Given EX-Vault access code 278 | -10/Exiles | Opened EX-Vault 282 | -10/Exiles | Found AWS/Thermal 287 | -10/Exiles | Found Longsword +1 307 | -10/Exiles | Build established: Mutant 312 | -10/Exiles | Warned to stay clear of 0b10 Research branches 326 | -10/Exiles | Exiles lab attacked by MAIN.C 386 | -10/Exiles | Discovered new exit (range 14) 398 | -10/Exiles | Identified exit to Mines 399 | -10/Exiles | Stole two prototypes: AWS/Thermal, Longsword +1 399 | -10/Exiles | Entered Mines 400 | -9/Mines | Assembled infested the area 405 | -9/Mines | Assisted by a Guerilla fighting off Assembled 435 | -9/Mines | Core integrity fell below 50% 496 | -9/Mines | Identified exit to Materials 498 | -9/Mines | Learned location of Zion (-7) 543 | -9/Mines | Discovered exit to Materials (range 7) 548 | -9/Mines | Entered Materials 548 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 591 | -8/Materials | Identified exit to Garrison 591 | -8/Materials | Entered Garrison 644 | -8/Garrison | Triggered checkpoint 876 | -8/Garrison | Triggered checkpoint 882 | -8/Garrison | Triggered checkpoint 905 | -8/Garrison | Discovered new exit (range 10) 908 | -8/Garrison | Identified exit to Materials 910 | -8/Garrison | Installed Relay Interface Framework 912 | -8/Garrison | Entered Materials 1083 | -8/Materials | Discovered new exit (range 11) 1086 | -8/Materials | Identified exit to Factory 1087 | -8/Materials | Entered Factory 1087 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1089 | -7/Factory | FarCom data flow suspended 1276 | -7/Factory | Build established: Ninja 1398 | -7/Factory | Discovered new exit (range 15) 1404 | -7/Factory | Identified exit to Factory 1496 | -7/Factory | Entered another Factory area 1496 | -6/Factory | Accompanied by 1 ally 1496 | -6/Factory | Evolved 2 slots: Utility x2 1753 | -6/Factory | Discovered new exit (range 15) 1756 | -6/Factory | Identified exit to Factory 1805 | -6/Factory | Build established: Hacker-Scout 1811 | -6/Factory | Fabricated Cld. VTOL Module (x1) 1878 | -6/Factory | Fabricated Cld. VTOL Module? 1940 | -6/Factory | Entered another Factory area 1940 | -5/Factory | Evolved 2 slots: Utility x2 2111 | -5/Factory | Identified exit to Upper Caves 2149 | -5/Factory | Fabricated Remote Datajack (x1) 2255 | -5/Factory | Identified exit to Factory 2255 | -5/Factory | Central database locked down 2310 | -5/Factory | Entered another Factory area 2310 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2331 | -4/Factory | Self-destructed Last Messages --------------- GG0NOI3DUA: Adv. Reclamation Unit 4A9LAOXF1Q: Adv. Weight Redist. System CS6NCKJ8CP: Lrg. Storage Unit PA5O831PB7: Imp. Coolant Injector ELTRJ2X226: Field Propulsion Drive Downloaded coordinate data. Penetrated by Slug. PARAMETERS=POWER_1,PROPULSION_1 LOCATION=FACTORY GOAL=ESCAPE Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. Fabricator disabled. Jacked K-01 Serf... >>deconstruct_machine Set dismantle target: Nuclear Reactor. K-01 Serf dismantles the Nuclear Reactor. Nuclear Reactor explodes. K-01 Serf destroyed. <x2> U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ##?#???????????##?#??????????????? ????????? | | #?###????#???? ????#???????????????????????? | | #???????#???? ?##??????#???????????????????? | | #??#??????#+##+######??#????#??????????????? | | #?????#??## #?#?###???? ??????????? | | #############]] ##?##???? ???#??? ????? | | # #?#]] + ? ? ????? ???????????? | | # ] ### ! #????????????????##????? | | + #?# #????????????#?#???????? | | # #?# + ? ? ??? ? ??????? | | # ### #??#?##??+????#?#??????? | | # #?# #???#????? ?#??????????? | | # #######+##+##??????? ??#??????#????? | | # + ##??#???#?? ???#?????#??? | | ########+######## ##?#??##??? ?????#???#??? | | ##???#?# ####???# ##+########? ???????##???? | | #?###??# ####???# # #? ????#?#???????? | | ########+##?????# # #????????????#???? | | # ###????# # #???#???#????????? | | # #???##?# # #??#??#?????????#? | | # """"#??????# # !!! #?##???#????????#? | | # """"#?#???## # !! #??###???????????? | | + """"#?#??### # !! +? #????"??????? | | # """"##?????# # = # # """ ?#??? | | #= ######## #####;## """ ???? | | # + w u @ * #??? | | # ########+#### % # ? | | ##########??##?? ??? # = ""????? | | ?#?#?###?????#?? ????# S"" ?? ? | | ??????#????#??#??##???"??#" "" ????? | | ?????????? ???? ???? ?"? #""" #####??? ?? | | ?? ????? ?""???"??#??????# "" #?##??????? | | ? ?#??????? ?????#?? ??# #?#???#???? | | ???????? ??"??"" ???? ?# ###?????????? | | ????#????? ???????? ? ???##" "# #???????????? | | ???????????????"?#?????"??#"R"# #???????????? | | ? ????? ??" ??? ??????" ##"""# ####????????? | | ?????? ? ?????"???#? ?????##### #??? ??????? | | ??? ??? ??? ?????#??+????????? #?? ?? ?????? | | ??????? ? ??? ????? ??? ????? +???????????? | | ?????????? ?????#??#????????? #???????????? | | ????????? ?????? ????????????#?##### #???????????? | | ??????????#?????????????????#?????#?+# ??????????? | | ????????????????????????????? ???? ???????#??????? | | ??????????????? #???????#???????????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????"??? ????????? ?? ???????????????? | | ?????????????????? ????? ??? ???? ??????????????? | | ?????????????????????? ? ??????? ????????????????? | | ?????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 44 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 8 Propulsion Shielding 33 Evasion (%) 74 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Hacked Med. Storage Unit | -5/Factory | Hacked Imp. Transmission Jammer | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Remote Datajack | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Error 47 Challenges ------------ None Game ------ Seed HackingExperimentalSword Manual? 0 Play Time 02:08:53 Cumulative 103.0 hours Start 2019.10.23 @ 15:04:49 End 2019.10.25 @ 19:45:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 8 Types 2/0/2/4/0/0/0 Lore% 63 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 936a6497-895d-4cbc-9e4d-6c7c69c3c6f8