Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 19:12:20 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (961) 961 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3092 Bonus ------- Follower Combat Kills 61 Cogmind --------- Core Integrity 433/550 Matter 68/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Armored Treads Advanced Treads Armored Wheel Armored Wheel Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite Flak Cannon Flak Cannon Flak Cannon Flak Cannon Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Armored Treads Armored Wheel Armored Wheel Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite Flak Cannon Flak Cannon Flak Cannon Flak Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Flak Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 27 | 7 4 . 8 8 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 3 5 Treads 7 | 2 . . . 5 Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 . 2 1 Device 3 | 1 . . 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 2 . 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 5 | . 2 . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 10 | . . . 1 9 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 2 | . . . 1 1 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Backups 14 | 2 7 9 17 18 Power . | . 1 1 1 1 Propulsion 5 | 1 2 2 5 7 Utility 3 | . 2 3 4 3 Weapon 4 | . 1 3 6 6 Tool/Special . | . . . . . Unused Backups 30 | . 1 . 7 22 Power 3 | . 1 . 1 1 Propulsion 9 | . . . 2 7 Utility 7 | . . . 2 5 Weapon 11 | . . . 2 9 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 100 95 97 Engine 10 | . 14 14 11 9 Treads 23 | . 28 28 3 35 Wheel 8 | . . . 27 . Device 17 | . 14 14 19 18 Storage 10 | . 14 14 11 9 Protection 3 | . . . . 7 Ballistic Gun 2 | . 15 . . . Ballistic Cannon 18 | . 12 28 22 17 Peak Build Rating 27 | 7 10 10 23 27 Average Rating 16 | 5 8 10 18 23 On Entrance 10 | . 7 10 10 23 Naked Turns . | . . . . . Heaviest Build 67 | 12 54 54 62 67 Greatest Support 89 | 40 40 40 40 89 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 Most Carried 20 | 6 9 9 20 20 Average Carried 14 | 3 7 9 17 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 9 9 20 18 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1042 | 326 64 30 354 268 Remotely 302 | . . . 302 . Salvage Created 1132 | 152 238 . 497 245 Parts 74 | 14 13 . 28 19 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 31 | . 5 . 13 13 Guns 2 | . 2 . . . Cannons 29 | . 3 . 13 13 Classes Destroyed 11 | 2 4 . 4 1 Worker 1 | . . . 1 . Builder 1 | . 1 . . . Tunneler 4 | 3 . . . 1 Hauler 2 | . . . 1 1 Recycler 3 | 1 1 . 1 . Operator 2 | . . . 1 1 Watcher 1 | . 1 . . . Swarmer 15 | . 3 . 5 7 Grunt 9 | . 2 . 4 3 Sentry 7 | . . . 5 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | 3 6 . 5 4 Combat Bots Only 4 | . 3 . 4 4 Max Kills in Single Turn 2 | 1 2 . 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 200 | . 28 . 39 133 Missed 54 | . 10 . 9 35 Hits 146 | . 18 . 30 98 Projectile 146 | . 18 . 30 98 Critical Strikes 7 | . . . 2 5 Damage Taken 1902 | . 181 . 351 1370 Core 184 | . 21 . 46 117 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 91 88 . Volleys Fired 93 | 16 16 . 21 40 Largest 2 | 2 2 . 2 2 Hottest 74 | 40 66 . 74 74 Shots Fired 186 | 32 32 . 42 80 Gun 48 | 32 16 . . . Cannon 138 | . 16 . 42 80 Launcher . | . . . . . Special . | . . . . . Kinetic 186 | 32 32 . 42 80 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 6 8 . 12 10 Robot Miss Streak 11 | 3 3 . 8 11 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 137 | 17 17 . 35 68 Core Hits 123 | 6 11 . 47 59 Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 1 . . . Destroy 1 | 1 . . . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2257 | 181 299 . 704 1073 Guns 283 | 181 102 . . . Cannons 1829 | . 197 . 689 943 Explosions . | . . . . . Melee . | . . . . . Ramming 145 | . . . 15 130 Kinetic 2112 | 181 299 . 689 943 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . 2 . . 6 Projectiles 6 | . 2 . . 4 Explosions . | . . . . . Melee 2 | . . . . 2 Knockbacks 46 | . . . 10 36 Impact 3 | . . . . 3 Kinetic 35 | . . . 8 27 Secondary 8 | . . . 2 6 Self-Inflicted Damage 7 | . . . 7 . Shots . | . . . . . Rammed 23 | . . . 1 22 Targets Rammed 23 | . . . 1 22 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 146 | . 36 . 30 146 Average Temperature 22 | . 15 . 9 30 Received Heat Transfer 768 | . 51 . 60 657 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 83 | 100 100 100 71 77 Level 1 16 | . . . 28 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 326 | 10 126 32 326 253 Initial 133 | . . 32 . 133 Average 98 | . 44 8 123 150 Influence Increases 1192 | 20 184 . 543 445 Destroy 0b10 Robot/C 720 | . 100 . 360 260 Destroy 0b10 Robot/NC 70 | 20 15 . 20 15 Destroy Leader 186 | . 22 . 102 62 Allied During Kill 19 | . . . 19 . Successful Hack 30 | . . . 27 3 Disable Machine 15 | . 15 . . . Destroy Structure 2 | . 2 . . . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 135 | . 30 . 15 90 Influence Decreases 1054 | 20 100 84 225 625 Entered New Map 237 | . . 52 . 185 Time Decay 684 | 20 100 32 182 350 Lost Part 100 | . . . 10 90 Lost Ally 33 | . . . 33 . Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 9 . 23 35 Peak Tracking Total 10 | . 5 . 5 10 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . . . 5 2 Terminals 7 | . . . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . . 7 5 Successful 9 | . . . 6 3 Failed 3 | . . . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . . . 7 5 Terminals 12 | . . . 7 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . . . 6 3 Terminals 9 | . . . 6 3 Botnet 2 | . . . 1 1 Skim 7 | . . . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 6 | . . . 4 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 22 | . . . 22 . Total Damage 233 | . . . 233 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1996 | 133 330 161 576 796 Terrain 879 | . . . 83 796 Seismic 1996 | 133 330 161 576 796 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2091 | 228 330 161 576 796 Spaces Moved 991 | 107 117 68 338 361 Core 3 | 3 . . . . Treads 684 | 104 117 68 34 361 Legs . | . . . . . Wheels 304 | . . . 304 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 108 160 Average Speed 159 | 156 218 240 121 161 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 29 22 35 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . 1 . . . Melee . | . . . . . Projectile 1 | . 1 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1316 | 135 162 67 467 485 Wait 108 | . 17 . 68 23 Move 987 | 106 116 67 337 361 Hop . | . . . . . Pick Up 48 | 6 5 . 21 16 Fast Attach 10 | 7 . . 2 1 Attach 6 | . . . 1 5 Detach . | . . . . . Swap 14 | . 4 . 5 5 Drop 27 | . 4 . 11 12 Fire 93 | 16 16 . 21 40 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 22 | . . . . 22 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Entered Mines 591 | -10/Mines | Identified exit to Materials 600 | -10/Mines | Met a Derelict bent on vengeance 703 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 720 | -10/Mines | Entered Materials 720 | -9/Materials | Accompanied by 3 allies 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -9/Materials | Learned Storage emergency access door positions 1257 | -9/Materials | Discovered new exit (range 4) 1265 | -9/Materials | Identified exit to Storage 1296 | -9/Materials | Learned location of 1 exit from Recycling 1296 | -9/Materials | Entered another Materials area 1296 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -8/Materials | Build established: Scavenger-Mutant 1973 | -8/Materials | Garrison activated, responded to threat 2059 | -8/Materials | Discovered new exit (range 3) 2092 | -8/Materials | Self-destructed Last Messages --------------- 02053_ Hrd. Light Armor Plating destroyed. 02053_ Critical hit (Burn: +37). 02054_ Slammed into G-47 Trooper. 02054_ Flak Cannon destroyed. 02055_ Slammed into G-47 Trooper. 02055_ G-47 Trooper knocked back. 02057_ Slammed into G-47 Trooper. 02059_ EXIT=FOUND 02060_ Slammed into G-47 Trooper. 02065_ Slammed into A-02 Transporter. 02068_ Atomic Centrifuge comes online. 02073_ Acquired Adv. Treads. 02076_ Flak Cannon destroyed. 02084_ Lgt. Treads destroyed. 02084_ Critical hit (Burn: +37). 02087_ Slammed into G-47 Trooper. 02090_ Imp. Treads destroyed. 02090_ Slammed into G-47 Trooper. 02091_ G-47 Trooper destroyed. 02092_ Atomic Centrifuge disabled. Map ----- +----------------------------------------------------+ | ??????????##????#! #??# #??????????? | | ??????????????#?#! #??# #??????????? | | ????????????????#! #??# #####+####????????? | | ????????????????#! #??# #!!! #????????? | | ????????#???????##! #??# #!! #????????? | | ????????????????##### #### # ! #????????? | | ??"?????????????????# ! [ #] #????????? | | ????????????????????# [ + #????????? | | ? ????????????#?#???# [[* # #?#??????? | | ???????????#?##?????####+#### # #????????? | | #???????????#???????# # # #????????? | | ??????#?#???????????#"S + # #????????? | | ??????????#??#??????#""" #############????????? | | ######???????????#?## "" !#??????#?????????????? | | ][[!!#??????????????# #????????#???????????? | | ![[!!#??#??#???????###########???#???????????????? | | ] ###???#??????????##? ???????????????????????? | | ################### ? ????????#?????????????? | | #??????? ??##?????????????? | | * %! #?????"???????????????????? | | [%== #??? ?????????????????????? | | ##+######/########## +??? ?????#???????????????? | | * # #????# #?????????????????????????? | | # ###### #?? ??????????????????????? | | # # * # ########??????#???????????? | | # # # #g@ #??????????????????? | | # # # #=%YY #########??????????? | | # # # #g" " + ???? | | ###### # + + """ ####### ???? | | ?????# # = # #g"""g #??????????????????? | | ?????# # # < # #??????????????????? | | ??#?####/###### # ########????#?????????????? | | #???#??# #????# ######????????????????????????? | | ???????# #????##/###??????????????????????#??????? | | ???? ## ###???# ##?????#????????????????????????? | | ?? ???# ###### #######?????????????????????????? | | ??????+ #?????#????? ??????????? | | ??????# ######+########????###?????????????????? | | ??????#####? ?? ??????????????????????????????? | | ??#???????????? ? ????? ? ???????????????????? | | ??????????????? #????????????????????????????? | | ???#??????#???? ! #????????????????????????????? | | ???????#???????######???????#????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingTeslaCorpse Manual? 0 Play Time 00:15:21 Cumulative 126.6 hours Start 2025.06.16 @ 18:44:22 End 2025.06.16 @ 19:12:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 899551e2-5203-4936-8b3d-f85f1997b5a8