Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 14:37:58 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4685 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/600 Matter 215/300 Energy 148/150 System Corruption 0% Temperature Cool (11) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (5) ------ Advanced Terrain Scanner Experimental Targeting Computer System Shield > --- WEAPON (1) ------- Heavy Flail > --- INVENTORY (1) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Terrain Scanner Experimental Targeting Computer System Shield > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- (None) [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Advanced Terrain Scanner Processor Experimental Targeting Computer Hackware System Shield Weapon Heavy Flail Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 6 | . . . . . 6 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 18 | . 3 2 6 1 4 2 Power 7 | . 1 . 4 . 1 1 Engine 5 | . 1 . 4 . . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 4 | . 1 2 . . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . 1 2 . . 1 . Utility 5 | . 1 . 2 . 2 . Device 1 | . . . . . 1 . Storage . | . . . . . . . Processor 3 | . 1 . 2 . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 2 | . . . . 1 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . Parts Lost 1 | . . . . . 1 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 . Average Slot Usage (%) 54 | . 18 50 64 93 47 73 Engine 16 | . 1 25 25 25 9 . Flight 18 | . 3 25 25 25 12 20 Device 1 | . . . . . 4 10 Processor 12 | . 13 . 14 25 11 10 Impact Weapon 4 | . . . . 18 6 10 Naked Turns 51 | . 51 . . . . . Heaviest Build 15 | . 3 3 3 6 6 15 Greatest Support 13 | 3 4 6 6 6 13 13 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . . . . . 1 1 Average Capacity . | . . . . . . 1 Most Carried 1 | . . . . . 1 1 Average Carried . | . . . . . . . Final Capacity 1 | . . . . . 1 1 Final Carried 1 | . . . . . 1 1 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 288 | 200 28 . 60 . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 668 | . 2 112 361 105 68 20 Core 614 | . 2 109 330 92 61 20 Absorbed by Shields . | . . . . . . . Redirected to Core 188 | . . 11 109 47 21 . Core Remaining (%) 47 | 100 99 . 26 11 1 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . 1 . . . . . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 20 | . . . . 8 12 . Impact 20 | . . . . 8 12 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4 | . 4 . . . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 4 | . 4 . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2 | . . . 2 2 . . Average Temperature 2 | . . . 2 2 . . Received Heat Transfer 237 | . . 27 138 63 . 9 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 268 | . 16 76 268 157 93 108 Average Influence 74 | . 5 39 125 137 74 59 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 88 100 100 100 Level 1 2 | . . . 11 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 3 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 3 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 4 9 26 7 6 4 Peak Tracking Total 13 | . 1 8 13 4 4 10 Tactical Retreats 9 | . . 1 3 4 1 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 25 | . 7 4 10 3 . 1 Terminals 22 | . 6 4 9 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 123 | . 29 28 45 18 . 3 Successful 88 | . 19 23 30 14 . 2 Failed 35 | . 10 5 15 4 . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 83 | . 17 22 29 15 . . Terminals 118 | . 28 28 44 18 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . 1 . . . Terminal Hacks 42 | . 12 12 14 4 . . Part Schematic 3 | . . 1 2 . . . Prototype ID Bank 3 | . 2 1 . . . . Open Door 5 | . . . 5 . . . Level Access Points 2 | . . . 2 . . . Branch Access Points 5 | . 1 2 1 1 . . Terminal Index 4 | . 1 1 1 1 . . Fabricator Index 1 | . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . Alert Level 4 | . 3 1 . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Assault Status 1 | . . 1 . . . . Recall Reinforcements 2 | . . . . 2 . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 6 | . 1 3 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 101 | . 17 26 36 22 . . Terminals 42 | . 6 11 15 10 . . Track 17 | . 3 4 7 3 . . Assimilate 1 | . . 1 . . . . Botnet 11 | . 2 3 3 3 . . Disrupt 8 | . . 2 4 2 . . Operators 5 | . 1 1 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Reprogram 1 | . . . 1 . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 6 4 7 2 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 1 2 . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies 3 | . . 1 2 . . . Largest Group 2 | . . 1 2 . . . Highest-Rated Group 16 | . . 10 16 . . . Highest-Rated Ally 10 | . . 10 8 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . 3 . . . Total Damage 33 | . . . 33 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 768 | 28 148 137 190 125 101 39 Spaces Moved 1464 | 51 259 221 450 238 166 79 Core 270 | 51 219 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1194 | . 40 221 450 238 166 79 Fastest Speed 34 | 50 40 35 35 35 34 34 Average Speed 39 | 50 48 39 35 35 34 42 Slowest Speed 109 | 50 50 40 35 35 35 109 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . 2 12 3 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 48 24 75 21 5 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . 5 4 . Terrain Destroyed 9 | . . . . 5 4 . Melee 9 | . . . . 5 4 . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 1592 | 53 279 267 469 259 182 83 Wait 104 | 3 17 45 21 16 . 2 Move 1423 | 50 258 216 426 231 165 77 Hop 17 | . . 2 11 3 . 1 Pick Up . | . . . . . . . Fast Attach 17 | . 3 2 6 1 4 1 Attach 1 | . . . . . . 1 Detach 2 | . . . . . 1 1 Swap . | . . . . . . . Drop 7 | . . 2 5 . . . Fire . | . . . . . . . Melee 20 | . . . . 8 12 . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 29 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 9) 172 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Entered another Materials area 179 | -9/Materials | Reached level 2 195 | -9/Materials | Identified exit to Mines 195 | -9/Materials | Identified exit to Storage 308 | -9/Materials | Build established: Hacker-Mutant 314 | -9/Materials | Entered Storage 408 | -9/Storage | Found Prototype Processor 408 | -9/Storage | Identified Exp. Targeting Computer 435 | -9/Storage | Core integrity fell below 50% 451 | -9/Storage | Identified exit to Recycling 451 | -9/Storage | Identified exit to Materials 488 | -9/Storage | Reached level 3 504 | -9/Storage | Entered Materials 505 | -8/Materials | Core integrity fell below 50% 506 | -8/Materials | Reached level 4 529 | -8/Materials | Core integrity fell below 20% 628 | -8/Materials | Discovered new exit (range 3) 629 | -8/Materials | Entered Factory 630 | -7/Factory | Core integrity fell below 50% 630 | -7/Factory | Core integrity fell below 20% 631 | -7/Factory | Reached level 5 634 | -7/Factory | Upgraded with Power slot (x1) 634 | -7/Factory | Upgraded with Propulsion slot (x1) 634 | -7/Factory | Upgraded with Utility slot (x4) 718 | -7/Factory | Discovered new exit (range 15) 730 | -7/Factory | Entered another Factory area 731 | -6/Factory | Core integrity fell below 50% 731 | -6/Factory | Core integrity fell below 20% 732 | -6/Factory | Reached level 6 769 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00681_ Acquired Adv. Terrain Scanner. 00682_ Upgraded: Inventory Capacity (+1) 00694_ K-01 Serf cleans the Construction Platform. 00710_ Acquired System Shield. 00718_ EXIT=FOUND 00718_ Lgt. Ion Engine destroyed. 00723_ Acquired Xenon Bombardment Thruster. 00726_ Acquired Lgt. Nuclear Core. LOCATION=UNKNOWN GOAL=ESCAPE 00732_ Reached level 6. 00741_ Acquired Mic. Nuclear Core. 00753_ Connecting with Scanalyzer... 00753_ Current location identified: Factory >>Insert(Lgt. Nuclear Core) Scanning Lgt. Nuclear Core... Ready to analyze. >>Scanalyze Scanning: Lgt. Nuclear Core... Schematic downloaded. Map ----- +----------------------------------------------------+ | "?????????? ??????# #? ?????????? ????? | | ?????????####+#############+####?????????????????? | | ?????????# #???????? ????????? | | ?????????# #######???????????? | | ?????????# #????????? | | ?????????# ########+#????????? | | ?????????# #? ?????????? | | ?????????###########+##### #? 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"""" # ####+###?????#????? | | ???????????????????"""" # ????????????????? | | ??????????????????? # ???????????????? | | ???????????????????####### ??????????????? | | ?????????????????????????# ????????????? | | ???????? ?????#??????????# ???????????? | | ?????????????????????????# ######????????????? | | ?????????????????????????# #?????#???????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 24 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 12 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Autogun | -9/Storage | Hacked Beam Rifle | -9/Storage | Hacked Lgt. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Levels Raised 5 | . . 1 1 1 1 1 XP Earned 11302 | 3000 180 1530 1500 1682 1745 1665 XP Spent 8550 | 2700 . . . . 5850 . Upgrades 14 | 6 . . . . 8 . Power Slot 1 | . . . . . 1 . Propulsion Slot 1 | . . . . . 1 . Utility Slot 4 | . . . . . 4 . Inventory Capacity 1 | . . . . . 1 . Hack Attack % 4 | 3 . . . . 1 . Hack Defense % 3 | 3 . . . . . . Protomatter Created . | . . . . . . . Protomatter Decayed 62 | . 62 . . . . . Game ------ Seed ElectronLauncherReplicator Manual? 0 Play Time 00:24:20 Cumulative 87.4 hours Start 2019.12.21 @ 14:11:10 End 2019.12.21 @ 14:37:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0 Lore% 38 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a67face-2042-44b2-83fd-b250eca42a91