Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 12:50:35 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (72) 360 Value Destroyed (2717) 2717 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2636) 2636 TOTAL SCORE: 12213 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 1100 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -248 Cogmind --------- Core Integrity 1162/1300 Matter 286/300 Energy 289/290 System Corruption 5% Temperature Warm (113) Movement Treading (145) Location -3/Testing Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (9) ------ Experimental Heat Sink Large Storage Unit Spectral Analyzer Experimental Target Analyzer Core Analyzer Advanced Kinecellerator Improved Transmission Jammer Hardened Light Armor Plating > --- WEAPON (6) ------- Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (15) --- Light Antimatter Reactor Advanced Medium Treads Advanced Heavy Treads Advanced Cooling System Zionite Biocell (600) Improved Armor Integrity Analyzer High-powered Tractor Beam Heavy Machine Gun Heavy Machine Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Rocket Launcher Power Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Zionite Heavy DM Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Target Analyzer Core Analyzer Advanced Kinecellerator Improved Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Advanced Medium Treads Advanced Heavy Treads Advanced Cooling System Zionite Biocell Improved Armor Integrity Analyzer Improved Weapon Shielding High-powered Tractor Beam Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Rocket Launcher Power Sword [Rating: 141] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Ballistic Gun KE Penetrator Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . 2 . . . 6 . 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 7 | . . 1 . . . 3 . 1 . . 1 1 . Weapon 4 | . . 1 . . . . . 1 . . 1 1 . Parts Attached 93 | 8 9 6 . 8 2 8 14 8 6 1 6 2 15 Power 6 | 1 . 1 . . . 1 2 . . . 1 . . Engine 4 | 1 . 1 . . . 1 1 . . . . . . Core 1 | . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 15 | 2 1 . . 1 2 2 1 3 . . 1 . 2 Treads 15 | 2 1 . . 1 2 2 1 3 . . 1 . 2 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 2 3 2 . 4 . 3 5 3 5 . 3 1 7 Device 16 | 1 . 1 . . . 2 1 2 2 . 3 . 4 Storage 4 | 1 1 1 . . . . . . 1 . . . . Processor 11 | . 2 . . 4 . . 3 . . . . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 7 | . . . . . . 1 1 1 2 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 34 | 3 5 3 . 3 . 2 6 2 1 1 1 1 6 Energy Gun 3 | 2 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 27 | 1 4 3 . 2 . 1 6 2 1 1 1 1 4 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 4 . . 2 . 4 . 1 . 2 Parts Lost 6 | . 1 . . . . . . . . . . 1 4 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . 1 . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . 1 . . . . . . . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 100 100 100 96 99 95 91 88 89 87 89 Engine 9 | . 14 11 11 11 11 12 7 5 5 5 5 4 4 Core 1 | . . . . . . . 5 5 5 5 3 . . Treads 20 | . 28 22 22 22 22 23 26 18 17 17 15 14 11 Device 7 | . 1 9 11 10 . 12 6 11 8 5 10 9 12 Storage 8 | . 14 11 11 11 11 6 6 5 5 5 5 4 4 Processor 14 | . 12 11 11 11 22 13 19 17 17 17 15 18 17 Protection 2 | . . . . . . 6 5 5 5 5 5 2 5 Ballistic Gun 27 | . 25 33 33 32 33 18 20 23 23 23 26 28 27 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 14 18 35 35 37 35 49 59 70 70 68 89 95 99 Greatest Support 140 | 40 40 40 40 40 40 90 98 127 127 127 127 117 140 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 12 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 14 15 15 15 15 15 15 15 Average Carried 13 | 1 8 11 14 14 14 12 14 14 14 15 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 10 15 15 15 15 14 15 15 15 15 15 15 15 Class Distribution -------------------- 53% | Gunner 19% | Mutant 15% | Scavenger-Gunner 10% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Matter Collected 2675 | 255 289 103 27 38 151 . 160 250 204 10 462 92 634 Remotely 409 | 83 . . . . . . . . . . 170 . 156 Salvage Created 3815 | 67 740 149 39 . 90 . 153 429 194 . 1021 92 841 Parts 193 | 3 46 8 5 . 9 . 10 11 12 . 41 1 47 Haulers Intercepted 5 | . 2 1 . . . . 1 . . . 1 . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . 17 . . . 26 . . . . Prevented 3 | . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 53 | . 15 2 3 . 2 . 1 . 2 . 12 1 15 Melee 1 | . 1 . . . . . . . . . . . . Guns 48 | . 14 2 3 . 2 . 1 . 2 . 12 1 11 AOE 4 | . . . . . . . . . . . . . 4 Classes Destroyed 13 | 1 4 1 . . 1 . 1 . 2 . 2 . 1 Worker 5 | . 2 . . . . . . . . . 2 . 1 Builder 2 | . . . . . . . . . . . . . 2 Hauler 5 | . 2 1 . . . . 1 . . . 1 . . Recycler 6 | 1 1 . . . . . . 3 . . . . 1 Swarmer 15 | . 3 . 3 . 1 . . . . . . . 8 Grunt 26 | . 12 1 . . . . . . 1 . 5 . 7 Brawler 1 | . . . . . . . . . . . 1 . . Sentry 6 | . . 1 . . . . . . . . 4 1 . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . 1 . . . . . . . . Z-Light 1 | . . . . . . . . . 1 . . . . Best Kill Streak 8 | 1 6 1 3 . 1 . 2 2 2 . 5 1 8 Combat Bots Only 5 | . 5 1 3 . 1 . 1 . 2 . 4 1 5 Max Kills in Single Turn 2 | 1 1 1 1 . 1 . 1 1 2 . 2 1 2 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Damage Taken 3182 | . 613 28 62 . 147 . . 152 169 . 323 221 1467 Core 269 | . 76 . 13 . . . . 24 . . 18 . 138 Absorbed by Shields 38 | . . 10 28 . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . 100 Regen/Repaired (Parts) 154 | . 86 68 . . . . . . . . . . . Core Remaining (%) 93 | 100 69 . . . 96 . 100 . . 97 98 . . Volleys Fired 141 | 3 60 5 5 . 5 . 4 4 9 . 19 4 23 Largest 6 | 2 2 3 3 . 3 . 3 4 4 . 5 6 6 Hottest 200 | 60 70 66 66 . 79 . 75 132 132 . 165 200 200 Shots Fired 470 | 6 119 15 15 . 15 . 12 16 36 . 94 24 118 Gun 466 | 6 119 15 15 . 15 . 12 16 36 . 94 24 114 Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 447 | 3 103 15 15 . 15 . 12 16 36 . 94 24 114 Thermal 15 | . 15 . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . 4 Electromagnetic 4 | 3 1 . . . . . . . . . . . . Robot Hit Streak 16 | 4 12 7 3 . 6 . 7 10 16 . 16 4 12 Robot Miss Streak 7 | 1 7 2 2 . 1 . 1 1 3 . 3 4 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 9 | . 2 . 1 . 1 . 1 . . . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 . . . 1 . 1 Shots Hit Robots 278 | 4 74 9 7 . 13 . 9 9 26 . 54 12 61 Core Hits 156 | 2 40 4 4 . 8 . 7 7 5 . 29 4 46 Critical Kills 11 | . . . . . 1 . . 2 1 . 4 . 3 Critical Parts Destroyed 27 | . . . . . 2 . 1 . 3 . 7 3 11 Critical Strikes 43 | . 2 . . . 3 . 1 2 4 . 13 4 14 Burn 2 | . 2 . . . . . . . . . . . . Destroy 41 | . . . . . 3 . 1 2 4 . 13 4 14 Melee Attacks 7 | . . . . 1 . 5 . . . . . . 1 Impact 6 | . . . . 1 . 5 . . . . . . . Slashing 1 | . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6857 | 66 860 130 114 . 246 . 152 308 702 . 1572 245 2462 Guns 6096 | 43 820 127 102 . 246 . 152 271 702 . 1522 240 1871 Cannons . | . . . . . . . . . . . . . . Explosions 606 | 23 . . . . . . . . . . 50 . 533 Melee . | . . . . . . . . . . . . . . Ramming 155 | . 40 3 12 . . . . 37 . . . 5 58 Kinetic 5939 | 16 690 127 102 . 246 . 152 271 702 . 1522 240 1871 Thermal 203 | 23 130 . . . . . . . . . 50 . . Explosive 533 | . . . . . . . . . . . . . 533 Electromagnetic 27 | 27 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 4 4 . . . . . 1 . 5 Average Corruption 3 | . . . . 4 4 . . . . . 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . 9 . . Effects 30 | . . . . 2 16 . . . . . 2 . 10 Message Errors 10 | . . . . 1 6 . . . . . 1 . 2 Matter Fused 5 | . . . . 1 3 . . . . . . . 1 Heat Flow Errors 3 | . . . . . 1 . . . . . . . 2 Energy Discharges 2 | . . . . . 2 . . . . . . . . Data Loss (minor) 4 | . . . . . 2 . . . . . . . 2 Data Loss (major) 4 | . . . . . 2 . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 35 | . . . . . . . . . . . . . 35 Projectiles . | . . . . . . . . . . . . . . Explosions 35 | . . . . . . . . . . . . . 35 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . . . . . . . 57 . 63 Shots 3 | . . . . . . . . . . . 1 . 2 Rammed 23 | . 8 1 3 . . . . 3 . . . 1 7 Targets Rammed 25 | . 10 1 3 . . . . 3 . . . 1 7 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . Highest Temperature 386 | 40 137 5 . . 185 . . 51 138 . 345 162 386 Average Temperature 72 | 19 36 2 . . 43 . . 22 58 . 89 79 126 Received Heat Transfer 742 | . 282 10 . . 24 . . 9 27 . 82 36 272 Effects 2 | . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . Heat Transferred 618 | 50 518 . . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Peak Influence 739 | 5 286 106 110 . . 331 398 228 . . 739 322 363 Initial 287 | . 3 4 40 . . 123 231 208 . . 58 287 180 Average 210 | 2 129 40 61 . . 310 334 161 . . 485 300 274 Maximum Alert Level 3 | . 1 . . . . 1 1 1 . . 3 1 1 Low Security (%) 48 | 100 73 100 100 . . 6 . 44 . . 7 . 34 Level 1 43 | . 26 . . . . 93 100 55 . . 8 100 65 Level 2 8 | . . . . . . . . . . . 79 . . Level 3 . | . . . . . . . . . . . 4 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 14 | . 4 1 . . . 1 1 . . . 4 . 3 Investigation 4 | . 2 . . . . 1 . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 8 | . 2 1 . . . . 1 . . . 2 . 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Distress Signals 5 | . 3 1 . . . . . . . . 1 . . Communications Jammed 31 | . . . . . . . . . . . 1 . 30 Distress Signals 26 | . . . . . . . . . . . 1 . 25 Times Spotted 103 | . 29 4 3 . 8 . 4 3 8 . 16 2 26 Peak Tracking Total 10 | . 6 2 3 . 3 . 4 1 2 . 5 2 10 Tactical Retreats 5 | . 3 . . . 1 . 1 . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Traps Triggered 7 | . 1 . . . . . . 3 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Machines Disabled 9 | . 1 . . . . . . 2 1 . 5 . . Max in Single Turn 4 | . 1 . . . . . . . 1 . 4 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Machines Accessed 15 | . 8 2 . . . 2 . 1 . . . . 2 Terminals 9 | . 6 1 . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . 1 Total Hacks 39 | . 27 4 . . . 4 . 1 . . . . 3 Successful 18 | . 12 3 . . . 2 . 1 . . . . . Failed 21 | . 15 1 . . . 2 . . . . . . 3 Catastrophic 4 | . . 1 . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 18 . . . . 1 . 17 . . 3 . 2 Terminals 26 | . 22 2 . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 2 2 . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . 3 . . . . . . 2 Terminal Hacks 11 | . 8 1 . . . 1 . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . . . . . . . . Scan Component 2 | . 1 1 . . . . . . . . . . . Repair 2 | . 1 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . 1 . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 7 2 . . . 1 . . . . . . 2 Full Trace Events 3 | . 2 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . . . . Time 39 | . 13 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Total Allies 16 | . . . . 8 . . . 5 1 . 2 . . Largest Group 8 | . . . . 8 8 8 8 5 5 2 4 . . Highest-Rated Group 380 | . . . . 260 260 257 257 380 374 115 277 . . Highest-Rated Ally 85 | . . . . 39 39 39 39 85 85 85 85 . . Zionite Dispatches 3 | . . . . . . . . 2 . . 1 . . Heavy 1 | . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 164 | . . . . . 40 . 44 7 44 . 29 . . Total Damage 5097 | . . . . . 1119 . 566 287 1639 . 1486 . . Kills 36 | . . . . . 7 . 7 5 7 . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 2 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . 3 . . . . . Prototype Stockpiles 1 | . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Turns Passed 7463 | 80 1306 312 106 1849 674 292 187 718 550 166 436 193 594 Spaces Moved 4088 | 38 673 150 52 1130 398 157 88 396 300 97 212 104 293 Core 3 | 3 . . . . . . . . . . . . . Treads 4085 | 35 673 150 52 1130 398 157 88 396 300 97 212 104 293 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 163 163 163 166 145 Average Speed 160 | 151 160 160 160 160 160 160 160 161 163 163 164 166 153 Slowest Speed 166 | 160 160 160 160 160 160 160 160 163 163 163 166 166 166 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 95 17 17 88 64 3 75 14 56 18 7 4 33 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . . . . 1 . . 5 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 8 | . . . . 2 2 . . . 3 1 . . . Spaces Dug 4 | . . . . . . 3 . . . . . . 1 Terrain Destroyed 94 | 2 . . . . . 3 . 4 7 . 65 1 12 Melee 4 | . . . . . . 3 . . . . . . 1 Projectile 21 | . . . . . . . . 4 7 . 6 1 3 AOE 66 | 2 . . . . . . . . . . 58 . 6 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Tes Total 4693 | 51 790 210 63 1176 425 191 141 467 342 105 247 113 372 Wait 185 | . 20 39 . 10 17 19 . 44 10 6 5 . 15 Move 4075 | 37 672 149 51 1129 397 156 87 395 299 96 211 103 293 Hop . | . . . . . . . . . . . . . . Pick Up 83 | 3 13 8 2 14 2 3 14 6 4 1 3 2 8 Fast Attach 27 | 7 1 1 . . . 2 2 3 4 . 1 1 5 Attach 25 | . 1 1 . 2 1 4 2 2 2 . 3 1 6 Detach 1 | . . . . . . . . . 1 . . . . Swap 41 | 1 7 4 . 6 1 2 10 3 . 1 2 . 4 Drop 79 | . 6 2 2 14 2 . 22 7 9 1 3 1 10 Fire 141 | 3 60 5 5 . 5 . 4 4 9 . 19 4 23 Melee 7 | . . . . 1 . 5 . . . . . . 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 25 | . 10 1 3 . . . . 3 . . . 1 7 Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 12) 727 | -10/Materials | Discovered new exit (range 5) 882 | -10/Materials | Repaired Assault Rifle 1363 | -10/Materials | Discovered new exit (range 11) 1387 | -10/Materials | Entered another Materials area 1387 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1530 | -9/Materials | Repaired Lgt. Assault Rifle 1552 | -9/Materials | Discovered new exit (range 16) 1699 | -9/Materials | Entered Mines 1713 | -9/Mines | Build established: Gunner 1746 | -9/Mines | Learned Materials machine intel 1761 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1805 | -9/Mines | Entered Zion 1817 | -7/Zion | Learned Factory stockpile data 2260 | -7/Zion | Gained Derelict followers 2696 | -7/Zion | Given A8's code to call for help 2823 | -7/Zion | Learned location of 1 exit from Factory 3168 | -7/Zion | Imprinted 3170 | -7/Zion | Declared Zion's savior 3547 | -7/Zion | Found Prototype Processor 3550 | -7/Zion | Found Prototype Processor 3557 | -7/Zion | Identified Exp. Melee Analysis Suite 3559 | -7/Zion | Identified Exp. Terrain Scan Processor 3563 | -7/Zion | Found Prototype Processor 3565 | -7/Zion | Found Prototype Processor 3568 | -7/Zion | Identified Exp. Target Analyzer 3577 | -7/Zion | Found Prototype Processor 3618 | -7/Zion | Discovered new exit (range 16) 3654 | -7/Zion | Entered Proximity Caves 3654 | -6/Proximity Caves | Accompanied by 8 allies 3697 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3994 | -6/Proximity Caves | Spotted B-75 Beast 4011 | -6/Proximity Caves | Destroyed B-75 Beast 4280 | -6/Proximity Caves | Learned Factory terminal intel 4310 | -6/Proximity Caves | Discovered new exit (range 10) 4328 | -6/Proximity Caves | Entered Factory 4328 | -6/Factory | Accompanied by 8 allies 4328 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4329 | -6/Factory | Identified exit to Extension 4331 | -6/Factory | Loaded intel: 28 terminal locations 4606 | -6/Factory | Identified exit to DSF 4620 | -6/Factory | Entered DSF 4620 | -6/DSF | Accompanied by 8 allies 4647 | -6/DSF | Identified Spectral Analyzer 4649 | -6/DSF | Identified Exp. Targeting Computer 4659 | -6/DSF | Discovered new exit (range 21) 4681 | -6/DSF | Additional patrols routed to DSF 4807 | -6/DSF | Sterilization system engaged 4807 | -6/DSF | Entered Factory 4807 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4897 | -5/Factory | Build established: Scavenger-Gunner 5090 | -5/Factory | Retrieved Zion intel report: Active Terminals 5234 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5235 | -5/Factory | Zion Heavy squad teleported in 5386 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 5387 | -5/Factory | Zion Light squad teleported in 5481 | -5/Factory | Discovered new exit (range 23) 5525 | -5/Factory | Entered Upper Caves 5525 | -5/Upper Caves | Accompanied by 5 allies 5525 | -5/Upper Caves | Spotted B-75 Beast 5551 | -5/Upper Caves | Allies destroyed B-75 Beast 5568 | -5/Upper Caves | Found Prototype Protection 5568 | -5/Upper Caves | Identified Zio. Weapon Casing 5614 | -5/Upper Caves | Build established: Gunner 5881 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5902 | -5/Upper Caves | Found Prototype Protection 5902 | -5/Upper Caves | Identified Zio. Heavy Carapace 5965 | -5/Upper Caves | Learned Factory emergency access door positions 6027 | -5/Upper Caves | Encountered a Warlord checkpoint 6044 | -5/Upper Caves | Discovered new exit (range 18) 6075 | -5/Upper Caves | Entered another Upper Caves area 6075 | -5/Upper Caves | Accompanied by 2 allies 6162 | -5/Upper Caves | Discovered new exit (range 7) 6241 | -5/Upper Caves | Entered Factory 6241 | -4/Factory | Accompanied by 2 allies 6241 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6536 | -4/Factory | Discovered new exit (range 5) 6554 | -4/Factory | Zion Hacker squad teleported in 6621 | -4/Factory | Garrison activated, responded to threat 6677 | -4/Factory | Entered Research 6677 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6792 | -3/Research | Discovered new exit (range 10) 6870 | -3/Research | Entered Testing 6984 | -3/Testing | Build established: Scavenger-Executioner 7133 | -3/Testing | Found Prototype Processor 7197 | -3/Testing | Found Prototype Device 7197 | -3/Testing | Identified Adv. Kinecellerator 7301 | -3/Testing | Identified Exp. Signal Interpreter 7460 | -3/Testing | Scanned by Researcher 7464 | -3/Testing | Self-destructed Last Messages --------------- 07443_ Acquired Hvy. Machine Gun. 07453_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07458_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T006. 07460_ Slug penetrates G-67 Veteran. 07460_ Slug penetrates Wall. 07460_ Slug penetrates G-67 Veteran. 07460_ Slug penetrates Wall. 07460_ C-55 Analyst penetrates jamming, calls for reinforcements. 07460_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07460_ Held in stasis. 07460_ C-55 Analyst is analyzing... 07460_ ALERT: Encountered unknown unique technology, formulating response. 07460_ Imp. Weapon Shielding destroyed. 07460_ Held in stasis. 07460_ C-55 Analyst is analyzing... 07461_ Critical hit (Burn: +37). 07463_ Zio. Heavy DM Reactor destroyed. 07463_ K-01 Serf cleans the Meson Extractor. 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""" # #??????????????????????????????? | | ????????# [ # #??????????????????????????????? | | ????????# ! # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 46 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1010 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 1200 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Kinecelleration 50 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arc Projector | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Axe | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorePortableTriangulator Manual? 0 Play Time 00:42:43 Cumulative 713.0 hours Start 2022.04.10 @ 12:12:01 End 2022.04.10 @ 12:50:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1091 Rogue 1091 Adventurer 0 Explorer 0 Win Type - Total 67 Types 41/1/9/12/4/0/0/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de50734e-184a-40a2-8f8e-1b108d05f470