Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 03:36:36 Player: AshCrow Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2284) 2284 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 6804 Bonus ------- High Alert Combat Kills 15 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Medium Matter Pod (100) Makeshift Terrain Scan Processor Advanced Targeting Computer Recoil Stabilizer Weapon Cycler Phase Shifter Reactive Plating Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Focal Shield > --- WEAPON ----------- Barrage Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Deuterium Engine Medium Matter Pod Improved Terrain Scanner Makeshift Terrain Scan Processor Advanced Targeting Computer Recoil Stabilizer Phase Shifter Reactive Plating Field Recycling Unit Improved Medium Laser Gatling Laser Autogun Flak Gun Assault Cannon Grenade Launcher [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . . 1 Utility 3 | . . 1 . 1 . . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 65 | 7 6 17 11 1 4 . 2 17 Power 9 | 2 1 1 1 . 2 . . 2 Engine 8 | 2 1 1 1 . 2 . . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 9 | 2 . 4 3 . . . . . Treads 9 | 2 . 4 3 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 2 8 2 1 2 . . 6 Device 12 | . . 4 1 . 2 . . 5 Storage 3 | 1 2 . . . . . . . Processor 2 | . . 1 1 . . . . . Hackware . | . . . . . . . . . Protection 5 | . . 3 . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 25 | 2 3 4 5 . . . 2 9 Energy Gun 5 | 1 1 . 1 . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 1 2 4 2 . . . 2 4 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . 2 . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 27 | . . 3 6 . . . . 18 Power 5 | . . . 1 . . . . 4 Propulsion 8 | . . 2 4 . . . . 2 Utility 3 | . . . . . . . . 3 Weapon 11 | . . 1 1 . . . . 9 Highest Loss Streak 7 | . . 2 2 . . . . 7 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 83 | . 98 97 92 69 83 84 84 71 Engine 11 | . 14 11 8 7 14 15 15 9 Treads 18 | . 28 31 31 15 15 15 15 8 Device 9 | . . 9 9 7 7 7 7 15 Storage 9 | . 26 11 9 7 7 7 7 6 Processor 6 | . . 11 9 7 7 7 7 6 Protection 3 | . . 1 . . 7 7 7 2 Energy Gun 4 | . 14 3 2 7 7 7 3 . Ballistic Gun 15 | . 14 19 19 7 7 7 18 17 Launcher 1 | . . . 2 7 7 7 . . Peak Build Rating 44 | 6 8 16 24 26 30 30 33 44 Average Rating 27 | 4 6 14 21 21 29 30 32 38 On Entrance 18 | . 6 8 16 21 26 30 30 33 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 14 30 40 40 46 56 56 57 63 Greatest Support 80 | 40 40 60 80 40 40 40 40 40 Greatest Overweight (x) 16 | . . 11 . 1 1 1 1 16 Average Overweight (x) . | . . . . . 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 Most Carried 15 | 2 12 15 15 15 15 15 15 15 Average Carried 13 | 1 8 14 14 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 11 15 15 15 15 15 15 9 Class Distribution -------------------- 46% | Skirmisher 17% | Mutant 14% | Tank 14% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Matter Collected 2311 | 209 240 438 362 . 82 . 178 802 Remotely . | . . . . . . . . . Salvage Created 2505 | . 231 590 603 . 63 . 205 813 Parts 173 | . 19 47 29 . 1 . 10 67 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 3 | . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . 1 . 10 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 56 | . 8 15 13 . 1 . 4 15 Guns 45 | . 8 14 6 . 1 . 4 12 Cannons 1 | . . . . . . . . 1 AOE 10 | . . 1 7 . . . . 2 Classes Destroyed 14 | . 3 2 5 . . . 1 3 Worker 4 | . . 1 . . . . . 3 Builder 3 | . . . . . . . . 3 Hauler 1 | . . . . . . . . 1 Recycler 1 | . . . 1 . . . . . Mechanic 2 | . . . 1 . . . . 1 Drone 1 | . . . . . . . 1 . Watcher 6 | . 1 2 2 . . . . 1 Swarmer 18 | . 5 7 3 . . . . 3 Grunt 13 | . 3 2 4 . . . 2 2 Brawler 2 | . . . 1 . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 10 | . . 6 3 . 1 . . . Hunter 3 | . . . 1 . . . . 2 Programmer 8 | . . . . . . . . 8 Best Kill Streak 8 | . 3 4 5 . 1 . 2 8 Combat Bots Only 4 | . 3 3 4 . 1 . 2 4 Max Kills in Single Turn 3 | . 2 2 3 . 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 1 2 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Hostile Shots Fired 527 | . 36 119 68 . 27 . 69 208 Missed 134 | . 14 27 17 . 6 . 21 49 Damage Taken 5197 | . 321 1030 852 . 160 . 466 2368 Core 1263 | . 116 123 110 . 23 . 39 852 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 267 | . . 51 . . . . . 216 Core Remaining (%) 78 | 100 53 69 80 . . . 91 . Volleys Fired 197 | . 21 53 31 . 4 . 15 73 Largest 3 | . 2 2 3 . 2 . 3 3 Hottest 166 | . 60 63 112 . 79 . 107 166 Shots Fired 443 | . 42 106 81 . 8 . 45 161 Gun 412 | . 42 106 71 . 8 . 45 140 Cannon 11 | . . . . . . . . 11 Launcher 17 | . . . 10 . . . . 7 Special 3 | . . . . . . . . 3 Kinetic 330 | . 21 90 62 . 4 . 43 110 Thermal 56 | . . . 9 . 4 . 2 41 Explosive 17 | . . . 10 . . . . 7 Electromagnetic 37 | . 21 16 . . . . . . Robot Hit Streak 19 | . 9 19 12 . 6 . 6 15 Robot Miss Streak 22 | . 4 5 4 . 1 . 22 6 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 2 2 . . . 1 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 Shots Hit Robots 292 | . 25 70 54 . 6 . 23 114 Core Hits 163 | . 14 27 25 . 3 . 23 71 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed 10 | . . 2 . . . . 1 7 Critical Strikes 17 | . . 2 2 . 1 . 1 11 Burn 5 | . . . 1 . 1 . . 3 Destroy 12 | . . 2 1 . . . 1 8 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5579 | . 368 1098 1319 . 99 . 384 2311 Guns 4162 | . 301 1001 680 . 99 . 384 1697 Cannons 194 | . . . . . . . . 194 Explosions 1223 | . 67 97 639 . . . . 420 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3084 | . 151 879 595 . 45 . 384 1030 Thermal 1164 | . 67 97 85 . 54 . . 861 Explosive 1059 | . . . 639 . . . . 420 Electromagnetic 272 | . 150 122 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 1 . . . . 6 Average Corruption 1 | . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . . . 11 Message Errors 1 | . . . . . . . . 1 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 60 | . 10 . 50 . . . . . Projectiles . | . . . . . . . . . Explosions 60 | . 10 . 50 . . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 166 | . . 46 109 . . . . 11 Shots 6 | . . 1 3 . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 581 | . 66 342 209 . 139 . 319 581 Average Temperature 105 | . 29 126 63 . 73 . 128 119 Received Heat Transfer 828 | . 75 297 261 . 48 . 102 45 Effects 9 | . . . . . . . . 9 Shutdowns 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 1 . . 2 Heat Transferred 2648 | . 100 50 259 . 185 . . 2054 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Peak Influence 900 | . 236 197 394 136 . . . 900 Initial 900 | . . 35 83 106 . . . 900 Average 190 | . 67 59 149 97 . . . 328 Maximum Alert Level 3 | . 1 . 1 . . . . 3 Low Security (%) 69 | 100 94 100 78 100 . . . 38 Level 1 19 | . 5 . 21 . . . . 38 Level 2 5 | . . . . . . . . 11 Level 3 5 | . . . . . . . . 11 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 1 4 1 . . . 8 Investigation 2 | . 1 . 1 . . . . . Extermination 6 | . . . . . . . . 6 Reinforcement 4 | . . 1 . 1 . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Distress Signals 10 | . 1 2 3 . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 12 24 23 4 1 . 12 24 Peak Tracking Total 6 | . 4 4 6 2 1 . 4 6 Tactical Retreats 8 | . 2 . . . . . 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Machines Disabled 2 | . . . 2 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Machines Accessed 9 | . 1 . 2 . 1 4 . 1 Terminals 3 | . 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 39 | . 2 . 5 . 1 28 . 3 Successful 32 | . 1 . 1 . 1 28 . 1 Failed 7 | . 1 . 4 . . . . 2 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 6 | . 2 . 1 . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 4 . . . . . Terminal Hacks 32 | . 1 . 1 . 1 28 . 1 Record 12 | . . . 1 . . 11 . . Part Schematic 10 | . . . . . . 10 . . Robot Schematic 4 | . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . 3 . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 Investigation Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . . 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 no_distress 1 | . . . . . . . . 1 find_recycling 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Turns Passed 11242 | 71 892 1984 829 481 1653 214 1747 3371 Spaces Moved 3506 | 40 468 493 349 212 615 90 620 619 Core 54 | 3 . 3 . . . . . 48 Treads 3452 | 37 468 490 349 212 615 90 620 571 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 240 240 Average Speed 217 | 151 160 162 160 169 240 240 240 307 Slowest Speed 850 | 160 160 600 160 240 240 240 240 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 5 81 42 25 5 62 74 74 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 6 | . . . . . 4 . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 135 | . 2 3 86 . . . . 44 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 131 | . 2 3 86 . . . . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Total 6762 | 47 572 1577 556 334 788 89 850 1949 Wait 2901 | . 59 982 158 118 147 . 212 1225 Move 3498 | 39 467 492 348 211 614 89 619 619 Hop . | . . . . . . . . . Pick Up 52 | 1 12 16 6 2 7 . 1 7 Fast Attach 15 | 6 1 1 1 1 1 . . 4 Attach 22 | . . 6 6 . . . . 10 Detach 2 | . . 2 . . . . . . Swap 28 | 1 5 10 4 . 3 . 2 3 Drop 40 | . 7 12 2 2 8 . 1 8 Fire 197 | . 21 53 31 . 4 . 15 73 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 7 | . . 3 . . 4 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 14) 964 | -10/Materials | Entered another Materials area 964 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1895 | -9/Materials | Build established: Scavenger-Mutant 2921 | -9/Materials | Discovered new exit (range 12) 2937 | -9/Materials | Identified exit to Materials 2948 | -9/Materials | Entered another Materials area 2948 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3391 | -8/Materials | Garrison activated, responded to threat 3398 | -8/Materials | Build established: Scavenger-Skirmisher 3753 | -8/Materials | Discovered new exit (range 16) 3776 | -8/Materials | Identified exit to Factory 3777 | -8/Materials | Entered Factory 3777 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3986 | -7/Factory | Build established: Skirmisher 4209 | -7/Factory | Discovered new exit (range 14) 4242 | -7/Factory | Identified exit to Lower Caves 4258 | -7/Factory | Entered Lower Caves 4733 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5218 | -7/Lower Caves | Encountered a Warlord checkpoint 5272 | -7/Lower Caves | Learned Factory terminal intel 5870 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5881 | -7/Lower Caves | Found DCF Scrap (12 items) 5908 | -7/Lower Caves | Identified exit to Data Miner 5911 | -7/Lower Caves | Entered Data Miner 5911 | -7/Data Miner | Discovered new exit (range 6) 5931 | -7/Data Miner | Identified exit to Proximity Caves 5962 | -7/Data Miner | Met Data Miner 6003 | -7/Data Miner | Learned location of Section 7 (-3) 6003 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6043 | -7/Data Miner | Received God Mode back door access code from Data Miner 6125 | -7/Data Miner | Entered Proximity Caves 6127 | -6/Proximity Caves | Spotter reported a threat 6380 | -6/Proximity Caves | Learned Factory security intel 6522 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6544 | -6/Proximity Caves | Spotter reported a threat 7355 | -6/Proximity Caves | Spotter reported a threat 7400 | -6/Proximity Caves | Spotted B-75 Beast 7408 | -6/Proximity Caves | Spotter reported a threat 7488 | -6/Proximity Caves | Spotter reported a threat 7541 | -6/Proximity Caves | Spotter reported a threat 7627 | -6/Proximity Caves | Spotter reported a threat 7855 | -6/Proximity Caves | Discovered new exit (range 4) 7869 | -6/Proximity Caves | Identified exit to Factory 7872 | -6/Proximity Caves | Entered Factory 7872 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7874 | -6/Factory | Loaded intel: 26 terminal locations 8193 | -6/Factory | Build established: Tank 8222 | -6/Factory | Search patrols dispatched 8572 | -6/Factory | Search patrols dispatched 9863 | -6/Factory | Build established: Skirmisher 10912 | -6/Factory | Lost 7 parts (2p1u4w) 11070 | -6/Factory | Core integrity fell below 50% 11216 | -6/Factory | Core integrity fell below 20% 11243 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11129_ R-10 Processor collects Welding Torch. 11132_ R-10 Processor collects Gravmag System. 11134_ Acquired 1 matter. 11136_ R-10 Processor collects Gravmag System. 11137_ U-05 Engineer builds a Wall. 11147_ Acquired 34 matter. 11161_ U-05 Engineer lays Concrete. 11166_ Acquired 35 matter. 11176_ R-10 Processor collects Lgt. Ion Engine. 11185_ System corrupted: Matter fused (-6). 11185_ Deuterium Engine destroyed. 11194_ Imp. Medium Laser destroyed. 11200_ Door malfunctions. 11206_ Broken Gatling Laser destroyed. 11208_ System corrupted: Matter fused (-5). 11212_ EM Disruption Field destroyed. 11218_ Adv. Sensor Array destroyed. 11226_ M-28 Smith repairs Lgt. Ion Engine. 11230_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????T??????? | | ?????T???????????????????????????????????""??????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????#### ###########????#???????????? | | ?????????????????# # # #????????????????? | | ?????????????????# ## # """"" #????????????????? | | ?????????????????# #=# "" F" #??????#?????????? | | ?????????????????# # %"" "" #?#????#?????????? | | ?????????????????# #%#% #????????#???????? | | ????????????#????# # p@ #????????????????? | | ????????????# ???#### # #???#?????????#??? | | ????????????# = ?# # #?????##???#??#??? | | ????????????# ## ##+##/#####?????????#?#????? | | ????????????# !% m#?#??????????????#???? | | ????????????# ## +#####/####??##????????????#? | | ????????????# ?# # % #??#??#?#?#?#?????? | | ????????????# ???# # ##############????? | | ????????????#????# # # ##???? | | ?????????????????# # # #????? | | ?????????????????# # # #????# | | ?????????????????# # # """ """ ###### | | ?????????????????######## """"# """ """ # | | ???????????????????#?#### """"# """ """ # | | ??????????????????? ? ?# """"# # | | ??????????????? ? ?## """"# """ """ # | | ??????????????? ? ## """"# """ """ # | | ??????????????????? ?? ?# """"# """ """ # | | ?????????????? ? ? ??# """"# # | | ?????????????##?## ???# # # | | ????????????????## #####+#############+######+ | | ????????????????## | | ??????????????#??# | | ??????????? ????# | | ???????????? ##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 465 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: EM 25 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactorySignalSteel Manual? 0 Play Time 01:20:20 Cumulative 18.6 hours Start 2024.12.11 @ 00:50:41 End 2024.12.11 @ 03:36:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bece4294-89b3-48d8-8082-18e4106f9db1