Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 20:19:29 Player: ThatBishHoly Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1615) 1615 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 5629 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 436 Entered Garrisons 200 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 59/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Targeting Computer Microactuators System Restoration Module Drone Bay > --- WEAPON ----------- Precision Shock Rifle Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Weapon Cycler Heavy Laser Minigun Minigun Flak Gun [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Microactuators Device Microactuators Processor Visual Processing Unit Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . 1 . 1 . . Weapon 2 | . . . 1 . 1 . . Parts Attached 66 | 5 4 10 8 9 14 11 5 Power 10 | 1 . 1 2 1 2 2 1 Engine 6 | 1 . 1 1 1 2 . . Core 4 | . . . 1 . . 2 1 Reactor . | . . . . . . . . Propulsion 24 | 2 2 5 . 7 . 4 4 Treads 5 | . . 4 . 1 . . . Leg 6 | 2 . . . . . . 4 Wheel . | . . . . . . . . Hover 5 | . . . . 5 . . . Flight 8 | . 2 1 . 1 . 4 . Utility 11 | . . 2 2 1 4 2 . Device 6 | . . . 1 1 2 2 . Storage . | . . . . . . . . Processor 5 | . . 2 1 . 2 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 2 2 4 . 8 3 . Energy Gun 7 | 2 1 . . . 3 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . . 2 4 . 5 2 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 2 . . Corrupted Parts 2 | . 1 1 . . . . . System Corruption 3 | . 2 1 . . . . . Parts Lost 30 | . 6 . . . 2 19 3 Power 4 | . 1 . . . . 2 1 Propulsion 10 | . 2 . . . . 8 . Utility 6 | . . . . . 2 2 2 Weapon 10 | . 3 . . . . 7 . Highest Loss Streak 11 | . 6 . . . 2 11 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 67 87 93 99 98 65 29 Engine 7 | . 13 10 7 8 7 1 . Treads 17 | . . 36 36 33 . . . Leg 1 | . 26 . . . . . 1 Hover 8 | . . . . 1 30 5 . Flight 1 | . . 3 . . . 12 . Device 10 | . . . 3 9 19 12 13 Processor 13 | . . 18 18 17 9 14 7 Energy Gun 2 | . 26 . . . 3 3 . Ballistic Gun 20 | . . 17 27 27 26 12 . Naked Turns 2 | . 2 . . . . . . Heaviest Build 36 | 9 10 13 23 29 36 28 7 Greatest Support 88 | 20 20 88 88 88 32 32 52 Greatest Overweight (x) 2 | 2 . . . 2 1 2 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 4 1 Average Carried 3 | . 1 3 4 4 4 1 . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 4 1 . Class Distribution -------------------- 32% | Mutant 18% | Skirmisher 15% | Gunner 14% | Commander-Skirmisher 13% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Matter Collected 1384 | 94 156 . 156 336 458 184 . Remotely . | . . . . . . . . Salvage Created 1423 | . 237 81 196 157 406 346 . Parts 83 | . 14 3 13 9 27 17 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Combat Hostiles Destroyed 46 | . 7 2 4 5 13 15 . Guns 45 | . 7 2 4 5 12 15 . AOE 1 | . . . . . 1 . . Classes Destroyed 6 | . 3 . 1 2 . . . Worker 2 | . . . . 1 1 . . Watcher 1 | . 1 . . . . . . Swarmer 26 | . 4 . . . 10 12 . Grunt 14 | . 3 2 3 3 . 3 . Sentry 4 | . . . 1 . 3 . . Hunter 2 | . . . . 2 . . . Best Kill Streak 10 | . 7 2 3 3 4 10 . Combat Bots Only 10 | . 3 2 3 3 4 10 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Hostile Shots Fired 407 | . 47 1 35 26 85 153 60 Missed 116 | . 13 1 6 6 34 35 21 Damage Taken 4068 | . 586 . 455 293 626 1776 332 Core 994 | . 187 . 82 17 52 537 119 Absorbed by Shields 66 | . . . . . . 66 . Regen/Repaired (Parts) 40 | . . . . 40 . . . Core Remaining (%) 76 | 100 25 100 . 82 . . . Volleys Fired 105 | . 19 2 6 13 24 41 . Largest 4 | . 2 2 3 3 4 4 . Hottest 213 | . 80 50 78 84 213 213 . Shots Fired 263 | . 33 4 18 39 96 73 . Gun 261 | . 31 4 18 39 96 73 . Cannon . | . . . . . . . . Launcher 2 | . 2 . . . . . . Special . | . . . . . . . . Kinetic 193 | . . 4 18 39 78 54 . Thermal 23 | . . . . . 4 19 . Explosive 2 | . 2 . . . . . . Electromagnetic 45 | . 31 . . . 14 . . Robot Hit Streak 11 | . 7 2 11 9 10 5 . Robot Miss Streak 15 | . 3 1 2 4 15 7 . Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 . 1 . 6 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . Shots Hit Robots 186 | . 20 2 14 31 65 54 . Core Hits 176 | . 10 2 13 45 54 52 . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 1 . . 1 . . Destroy 1 | . . 1 . . . . . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3381 | . 422 35 279 559 1149 937 . Guns 2963 | . 278 35 279 559 875 937 . Cannons . | . . . . . . . . Explosions 410 | . 144 . . . 266 . . Melee . | . . . . . . . . Ramming 8 | . . . . . 8 . . Kinetic 2207 | . . 35 279 559 677 657 . Thermal 640 | . 144 . . . 216 280 . Explosive 114 | . . . . . 114 . . Electromagnetic 412 | . 278 . . . 134 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 1 . . . . . Average Corruption 1 | . 2 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 71 | . 52 . . . 19 . . Projectiles . | . . . . . . . . Explosions 71 | . 52 . . . 19 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 330 | . 277 . . . 53 . . Shots 6 | . 5 . . . 1 . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 532 | . 300 443 134 99 312 532 . Average Temperature 142 | . 127 211 62 31 108 292 . Received Heat Transfer 816 | . 90 . 216 81 48 270 111 Effects 15 | . 2 . . . . 13 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 4 | . 2 . . . . 2 . Short Circuit 4 | . . . . . . 4 . Damage (minor) 4 | . . . . . . 4 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1187 | . 250 . . . 300 637 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 3 . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Peak Influence 647 | . 215 151 178 466 540 647 411 Initial 387 | . . 86 63 74 224 387 336 Average 270 | . 96 138 104 257 305 549 351 Maximum Alert Level 2 | . 1 . . 2 2 2 2 Low Security (%) 36 | 100 96 100 100 30 . . . Level 1 41 | . 4 . . 39 88 6 95 Level 2 22 | . . . . 30 11 93 4 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 1 . 4 5 . . Investigation 7 | . 2 1 . 4 . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 5 | . . . . . 5 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 10 2 4 11 30 22 6 Peak Tracking Total 11 | . 4 2 4 3 6 11 4 Tactical Retreats 8 | . . . . 1 3 3 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Traps Triggered 4 | . . . . 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Machines Disabled 5 | . 2 . . . 3 . . Max in Single Turn 2 | . 2 . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Machines Accessed 15 | . 2 4 . 6 1 1 1 Terminals 12 | . 2 4 . 4 . 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 33 | . 7 7 . 12 3 3 1 Successful 16 | . 1 3 . 7 2 2 1 Failed 17 | . 6 4 . 5 1 1 . Catastrophic 2 | . . 1 . . 1 . . Database Lockouts . | . . . . . . . . Manual 10 | . 3 2 . 4 . 1 . Terminals 26 | . 7 7 . 8 . 3 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 10 | . 1 3 . 4 . 1 1 Record 1 | . . 1 . . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . Zone Layout 4 | . 1 1 . 2 . . . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 3 . 4 1 1 1 Full Trace Events 5 | . 2 1 . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 50 | . . . . 50 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 6 . . Highest-Rated Group 173 | . . . . 173 109 . . Highest-Rated Ally 29 | . . . . 29 29 . . Total Orders . | . . . . . . . . Ally Attacks 116 | . . . . 91 25 . . Total Damage 1580 | . . . . 1276 304 . . Kills 18 | . . . . 15 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . 2 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Turns Passed 2424 | 46 150 317 162 684 583 287 195 Spaces Moved 1647 | 31 77 269 85 327 524 213 121 Core 167 | 12 3 . . . . 36 116 Treads 544 | . . 170 85 289 . . . Legs 97 | 19 73 . . . . . 5 Wheels . | . . . . . . . . Hover 640 | . . . . 38 524 78 . Flight 199 | . 1 99 . . . 99 . Fastest Speed 26 | 50 37 37 145 38 38 26 100 Average Speed 100 | 118 116 105 145 133 76 49 147 Slowest Speed 230 | 150 120 145 145 230 98 195 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 23 31 9 46 11 39 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . 9 . . . . . . Terrain Destroyed 65 | . 47 . . . 18 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 65 | . 47 . . . 18 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Total 2223 | 40 103 302 114 544 646 337 137 Wait 286 | . . 3 6 181 63 26 7 Move 1639 | 30 76 268 84 326 524 210 121 Hop 1 | . . . . . . 1 . Pick Up 55 | 5 4 15 4 6 10 7 4 Fast Attach 9 | . . . 2 4 3 . . Attach 39 | 5 3 10 1 2 3 10 5 Detach . | . . . . . . . . Swap 18 | . 1 . 5 3 8 1 . Drop 30 | . . 4 6 9 10 1 . Fire 105 | . 19 2 6 13 24 41 . Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 40 | . . . . . . 40 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Core integrity fell below 50% 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Propulsion x2 226 | -9/Materials | Lost 6 parts (1p2n3w) 310 | -9/Materials | Build established: Mutant 493 | -9/Materials | Discovered new exit (range 6) 500 | -9/Materials | Identified exit to Materials 514 | -9/Materials | Entered another Materials area 514 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 579 | -8/Materials | Discovered new exit (range 14) 608 | -8/Materials | Identified exit to Storage 676 | -8/Materials | Entered Storage 803 | -8/Storage | Build established: Skirmisher 943 | -8/Storage | Learned location of Armory (-3) 962 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1259 | -8/Storage | Repaired Lgt. Angular Momentum Engine 1259 | -8/Storage | Build established: Commander-Skirmisher 1266 | -8/Storage | Lost 3 allies 1292 | -8/Storage | Discovered new exit (range 13) 1360 | -8/Storage | Entered Factory 1360 | -7/Factory | Accompanied by 6 allies 1360 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1612 | -7/Factory | Build established: Commander-Gunner 1683 | -7/Factory | Lost 5 allies 1734 | -7/Factory | Garrison activated, responded to threat 1916 | -7/Factory | Build established: Gunner 1943 | -7/Factory | Identified exit to Garrison 1943 | -7/Factory | Entered Garrison 1963 | -7/Garrison | Learned Factory security intel 2010 | -7/Garrison | Core integrity fell below 50% 2057 | -7/Garrison | Destroyed 10 combat bots 2058 | -7/Garrison | Lost 11 parts (1p4n1u5w) 2079 | -7/Garrison | Triggered checkpoint 2197 | -7/Garrison | Triggered checkpoint 2222 | -7/Garrison | Discovered new exit (range 15) 2223 | -7/Garrison | Core integrity fell below 20% 2230 | -7/Garrison | Entered Factory 2247 | -7/Factory | Lost 8 parts (1p4n1u2w) 2272 | -7/Factory | Identified exit to DSF 2425 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02222_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE Loading Factory security intel (x11)... 02254_ K-01 Serf collects debris. 02272_ Connecting with DSF Access... 02272_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 02272_ EXIT=UNLOCKED: DSF 02278_ K-01 Serf collects debris. 02293_ ALERT: All DSF locations entering lockdown mode. 02294_ K-01 Serf collects debris. 02317_ Connecting with DSF Access... 02409_ Weapon Cycler destroyed. 02411_ Acquired Imp. Aluminum Leg. 02415_ Lgt. Nuclear Core destroyed. 02415_ Imp. Heat Sink destroyed. 02418_ Acquired Imp. Aluminum Leg. 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""" """ + #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Corruption Block 8 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightGreatExoskeleton Manual? 0 Play Time 00:40:43 Cumulative 24.0 hours Start 2024.07.05 @ 19:39:40 End 2024.07.05 @ 20:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 25x17 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89485fbd-72ea-4294-90fb-a70fee54bd0e