Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 19:25:56 Player: Red_Zig Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (2074) 2074 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 7051 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 387 Friendly Fire -136 Cogmind --------- Core Integrity 0/1000 Matter 81/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Experimental Sensor Array Improved Target Analyzer Transmission Jammer Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Thermal Generator Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite Component Analysis Suite > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Angular Momentum Engine Fusion Compressor VSS Leg VSS Leg Xenon Bombardment Thruster Energy Well Transmission Jammer Advanced ECM Suite Improved Reaction Control System Thermal Defense Suite Force Field System Restoration Module Missile Launcher [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fusion Compressor Propulsion Xenon Bombardment Thruster Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Slots Evolved 10 | . . 2 . 2 . 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 5 | . . 2 . . . 2 1 . . Utility 4 | . . . . 2 . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 131 | 6 25 9 6 18 5 26 14 22 . Power 11 | 1 1 2 . 1 . . 4 2 . Engine 7 | 1 1 2 . 1 . . 2 . . Core 4 | . . . . . . . 2 2 . Reactor . | . . . . . . . . . . Propulsion 34 | 2 4 2 1 7 . 10 4 4 . Treads . | . . . . . . . . . . Leg 22 | 2 4 2 1 7 . 4 1 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 12 | . . . . . . 6 3 3 . Utility 53 | 1 12 3 . 8 1 9 4 15 . Device 31 | . 4 2 . 3 . 6 4 12 . Storage 15 | 1 7 . . 4 . 2 . 1 . Processor 5 | . 1 1 . . 1 . . 2 . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 8 2 5 2 4 7 2 1 . Energy Gun 7 | 1 5 . 1 . . . . . . Energy Cannon 5 | . 2 1 2 . . . . . . Ballistic Gun 8 | 1 1 . . 2 2 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . 1 2 . 1 3 1 . . Special Weapon 4 | . . . . . . 2 1 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 17 | . 1 1 1 1 . . . 13 . Power 3 | . . 1 . . . . . 2 . Propulsion 12 | . 1 . 1 1 . . . 9 . Utility 2 | . . . . . . . . 2 . Weapon . | . . . . . . . . . . Highest Loss Streak 11 | . 1 1 1 1 . . . 11 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 98 99 99 100 96 91 74 . Engine 10 | . 14 9 11 9 9 7 9 4 . Leg 27 | . 27 44 43 35 36 28 . . . Flight 8 | . . . . . . 17 45 33 . Device 9 | . 9 9 . 10 9 6 6 17 . Storage 9 | . 13 11 11 9 9 7 6 4 . Processor 5 | . 3 1 11 9 9 7 6 2 . Hackware 1 | . . . . . . 3 6 2 . Protection 2 | . . . . 6 9 4 . . . Energy Gun 4 | . 12 . 10 . . . . . . Energy Cannon 8 | . 15 22 2 . . . . . . Ballistic Gun 4 | . . . . 17 14 8 . . . Special Weapon 1 | . . . . . . 2 5 4 . Naked Turns 69 | . . . . . . . . 37 32 Heaviest Build 52 | 11 34 38 35 46 46 46 42 52 . Greatest Support 72 | 20 26 52 52 50 48 72 42 51 3 Greatest Overweight (x) 3 | 3 1 1 . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 25 15 25 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 10 5 Most Carried 15 | 4 15 15 15 15 15 15 15 15 5 Average Carried 13 | 1 12 13 14 14 14 14 14 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 67% | Mutant 11% | Hacker-Sprinter 9% | Commander-Mutant 6% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Hacker-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Matter Collected 2278 | 243 255 425 88 278 263 446 176 104 . Remotely . | . . . . . . . . . . Salvage Created 2109 | . 389 581 125 486 245 243 40 . . Parts 137 | . 25 35 14 30 18 14 1 . . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Combat Hostiles Destroyed 53 | . 7 14 7 9 5 8 3 . . Guns 20 | . 5 . 1 9 2 3 . . . Cannons 12 | . 2 10 . . . . . . . AOE 20 | . . 3 6 . 3 5 3 . . Classes Destroyed 9 | . 3 3 . . 2 1 . . . Worker 1 | . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . Recycler 1 | . 1 . . . . . . . . Operator 2 | . . 1 . . 1 . . . . Watcher 5 | . 2 2 . . 1 . . . . Swarmer 18 | . . 3 4 . 3 5 3 . . Grunt 25 | . 7 6 3 6 1 2 . . . Sentry 10 | . . 5 . 3 1 1 . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 2 4 4 5 4 4 3 . . Combat Bots Only 5 | . 2 4 4 5 3 3 3 . . Max Kills in Single Turn 4 | . 1 3 4 2 2 2 3 . . Gunslinging 1 | . . . . 1 . . . . . Exploded 4 | . . 3 4 . 2 2 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Hostile Shots Fired 507 | . 43 33 26 32 23 110 4 234 2 Missed 214 | . 5 5 8 7 8 68 2 111 . Damage Taken 3447 | . 393 297 182 282 174 318 28 1704 69 Core 1296 | . 89 28 27 45 11 55 . 972 69 Absorbed by Shields 150 | . . . . 52 . . . 98 . Ignored by Resistances 1048 | . 122 87 56 93 51 102 8 510 19 Regen/Repaired (Parts) 27 | . . . . . . . . 27 . Core Remaining (%) 88 | 100 64 . 86 . 89 92 100 . . Volleys Fired 131 | . 35 28 10 25 16 15 2 . . Largest 2 | . 2 2 2 2 2 2 1 . . Hottest 136 | . 136 136 133 56 58 56 36 . . Shots Fired 240 | . 67 56 15 50 28 22 2 . . Gun 149 | . 55 . 5 50 25 14 . . . Cannon 71 | . 12 55 4 . . . . . . Launcher 16 | . . 1 6 . 3 4 2 . . Special 4 | . . . . . . 4 . . . Kinetic 91 | . 2 . . 50 25 14 . . . Thermal 129 | . 65 55 9 . . . . . . Explosive 16 | . . 1 6 . 3 4 2 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | . 17 25 5 13 10 14 1 . . Robot Miss Streak 2 | . 1 1 1 1 2 1 1 . . Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 3 | . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 176 | . 55 39 8 36 20 17 1 . . Core Hits 92 | . 16 19 10 17 15 12 3 . . Critical Kills 2 | . . 1 . 1 . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . Critical Strikes 6 | . 2 1 . 2 1 . . . . Burn 2 | . 2 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . Destroy 3 | . . . . 2 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4474 | . 869 961 391 734 631 623 265 . . Guns 2078 | . 641 . 58 734 419 226 . . . Cannons 1112 | . 228 842 42 . . . . . . Explosions 1265 | . . 116 291 . 196 397 265 . . Melee . | . . . . . . . . . . Ramming 19 | . . 3 . . 16 . . . . Kinetic 1395 | . 16 . . 734 419 226 . . . Thermal 1859 | . 853 842 100 . . . 64 . . Explosive 1201 | . . 116 291 . 196 397 201 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 8 Average Corruption 2 | . . . . . . . 1 1 4 Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 27 | . 13 11 . . 3 . . . . Projectiles 24 | . 13 11 . . . . . . . Explosions 3 | . . . . . 3 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 94 | . . . 48 . 19 27 . . . Shots 6 | . . . 3 . 1 2 . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . 1 . . 2 . . . . Kicked 3 | . . 1 . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 430 | . 430 324 189 22 4 311 299 182 . Average Temperature 87 | . 113 77 73 11 4 106 93 58 . Received Heat Transfer 1048 | . 285 180 42 157 45 78 . 261 . Effects 13 | . 6 5 . . . 1 1 . . Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 3 | . 1 1 . . . 1 . . . Interference 7 | . 3 3 . . . . 1 . . Matter Decay 1 | . . 1 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 13 | . 3 8 . . 1 1 . . . Heat Transferred 3935 | . 2146 1517 222 . . . 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Peak Influence 685 | . 132 363 310 308 685 381 365 404 46 Initial 267 | . . 18 106 102 60 267 160 154 31 Average 155 | . 34 234 228 175 351 187 292 214 37 Maximum Alert Level 2 | . . 1 1 1 2 1 1 2 . Low Security (%) 63 | 100 100 18 3 79 31 45 35 57 100 Level 1 34 | . . 81 96 20 33 54 64 42 . Level 2 1 | . . . . . 35 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 1 . 1 2 4 1 2 . Investigation 2 | . . . . . . 1 1 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 8 | . . 1 . 1 2 2 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Distress Signals 2 | . . . . . 1 1 . . . Communications Jammed 1 | . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . 1 . Times Spotted 163 | . 20 22 8 11 14 28 5 49 6 Peak Tracking Total 22 | . 3 3 4 5 6 6 4 22 6 Tactical Retreats 16 | . . . 1 . . 7 . 8 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Traps Triggered 5 | . 2 . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Machines Disabled 11 | . . 1 . . 2 2 6 . . Max in Single Turn 6 | . . 1 . . 2 2 6 . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Machines Accessed 9 | . 3 1 . . . 3 1 1 . Terminals 5 | . 3 1 . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 15 | . 3 1 . . . 5 4 2 . Successful 9 | . 3 1 . . . 1 2 2 . Failed 6 | . . . . . . 4 2 . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . 3 1 . . . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . 2 . Recycling Units 4 | . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 4 | . 3 1 . . . . . . . Record 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . . Recycle Component 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 3 | . . . . . . 1 1 1 . Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 44 | . . . . . . . . 44 . Parts Recycled 1 | . . . . . . . 1 . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . Non-combat 2 | . . . . . . 2 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . no_distress 1 | . . . . . . 1 . . . check_alert 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Total Allies 11 | . . . . . 10 . . . 1 Largest Group 10 | . . . . . 10 8 . . 1 Highest-Rated Group 173 | . . . . . 173 141 . . 31 Highest-Rated Ally 31 | . . . . . 29 29 . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 87 | . . . . . 49 31 . . 7 Total Damage 1159 | . . . . . 660 413 . . 86 Kills 12 | . . . . . 10 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Turns Passed 6024 | 74 1993 760 160 725 269 1176 367 468 32 Spaces Moved 5447 | 42 941 419 100 352 221 1614 764 931 63 Core 152 | 16 . . . . . . . 73 63 Treads . | . . . . . . . . . . Legs 2742 | 26 941 419 100 352 221 683 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2553 | . . . . . . 931 764 858 . Fastest Speed 22 | 50 120 120 120 90 90 25 22 22 50 Average Speed 77 | 140 177 123 120 104 90 52 24 26 50 Slowest Speed 200 | 200 190 190 120 120 90 111 105 102 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . 2 . 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 99 38 29 23 43 46 15 29 68 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 11 | . . . 11 . . . . . . Terrain Destroyed 158 | . . 6 56 1 31 30 34 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . AOE 156 | . . 6 56 . 30 30 34 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Was Total 6980 | 57 1201 605 123 664 261 1918 939 1149 63 Wait 1059 | . 143 143 5 229 6 225 133 175 . Move 5429 | 41 940 418 99 351 220 1609 763 925 63 Hop 5 | . . . . . . 2 . 3 . Pick Up 123 | 10 40 5 2 22 4 19 14 7 . Fast Attach 8 | . . . . . . . 2 6 . Attach 35 | 6 3 3 1 5 . 6 2 9 . Detach 7 | . . . . . . 3 1 3 . Swap 88 | . 22 6 5 13 5 20 10 7 . Drop 87 | . 18 1 1 19 3 19 12 14 . Fire 131 | . 35 28 10 25 16 15 2 . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . 1 . . 2 . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 844 | -10/Materials | Discovered new exit (range 7) 983 | -10/Materials | Discovered new exit (range 16) 1269 | -10/Materials | Discovered new exit (range 9) 1503 | -10/Materials | Identified exit to Materials 1691 | -10/Materials | Identified exit to Mines 2068 | -10/Materials | Entered another Materials area 2068 | -9/Materials | Evolved 2 slots: Propulsion x2 2809 | -9/Materials | Discovered new exit (range 16) 2828 | -9/Materials | Identified exit to Mines 2828 | -9/Materials | Entered Mines 2858 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2861 | -9/Mines | Found Prototype Device 2929 | -9/Mines | Discovered new exit (range 8) 2982 | -9/Mines | Identified exit to Materials 2983 | -9/Mines | Discovered exit to Materials (range 16) 2988 | -9/Mines | Entered Materials 2988 | -8/Materials | Evolved 2 slots: Utility x2 2992 | -8/Materials | Identified Exp. Sensor Array 3705 | -8/Materials | Discovered new exit (range 8) 3712 | -8/Materials | Identified exit to Storage 3713 | -8/Materials | Entered Storage 3739 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3964 | -8/Storage | Discovered new exit (range 10) 3972 | -8/Storage | Identified exit to Factory 3982 | -8/Storage | Entered Factory 3982 | -7/Factory | Accompanied by 8 allies 3982 | -7/Factory | Evolved 2 slots: Propulsion x2 4019 | -7/Factory | Build established: Commander-Mutant 4118 | -7/Factory | Discovered new exit (range 7) 4124 | -7/Factory | Identified exit to Lower Caves 4324 | -7/Factory | Lost 6 allies 4593 | -7/Factory | Build established: Mutant 4907 | -7/Factory | Discovered new exit (range 14) 5158 | -7/Factory | Identified exit to Factory 5158 | -7/Factory | Entered another Factory area 5158 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5160 | -6/Factory | Discovered new exit (range 15) 5164 | -6/Factory | Identified exit to Factory 5192 | -6/Factory | Discovered new exit (range 4) 5193 | -6/Factory | Identified exit to Lower Caves 5197 | -6/Factory | Build established: Hacker-Sprinter 5525 | -6/Factory | Entered another Factory area 5525 | -5/Factory | Evolved 2 slots: Utility x2 5682 | -5/Factory | Repaired Xenon Bombardment Thruster 5825 | -5/Factory | Search patrols dispatched 5962 | -5/Factory | Discovered new exit (range 15) 5967 | -5/Factory | Core integrity fell below 50% 5968 | -5/Factory | Cargo convoy interrupted 5984 | -5/Factory | Core integrity fell below 20% 5986 | -5/Factory | Lost 11 parts (2p7n2u) 5993 | -5/Factory | Manually triggered Chute Trap 5993 | -5/Factory | Sucked down chute 5993 | -5/Factory | Entered Waste 5994 | -5/Waste | Met a frightened Derelict 6004 | -5/Waste | Spotted C-40 Crusher 6005 | -5/Waste | Spotted C-40 Crusher 6008 | -5/Waste | EMP discharged 6010 | -5/Waste | Spotted C-40 Crusher 6011 | -5/Waste | Spotted C-40 Crusher 6012 | -5/Waste | Spotted C-40 Crusher 6019 | -5/Waste | Spotted C-40 Crusher 6022 | -5/Waste | Discovered new exit (range 14) 6025 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Slug penetrates Reinforced Barrier. K-01 Serf collects debris. Triggered Chute Trap. [Achievement: Wheee!] A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 2N-GU0(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." ALERT: Foreign system detected. Charging EMP. Broken Gyrokinetic Inverter fried beyond repair. Broken Mic. Antimatter Reactor fried beyond repair. System corrupted (+7). System corrupted: Matter fused (-9). EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????#####??????######???????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# #?????###???????????????? | | #??????# #??????# #???? ?????????????? | | #??????# #??????# #??? #?????????? | | ######## #??????# #### #?????????? | | #??????# @ #?????????? | | #??????# CC #?????????? | | #??????# CC < #?????????? | | #??????# #?????????? | | ######## #??????# ! #### #?????????? | | #??????# #??????# #??? ! ??????????? | | #??????# #??????# #???? ??????????? | | #??????# #??????# #?????########??????????? | | ######## ######## ###?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | = #?????????????????????? | | ######## ######## ###?????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# #???????????????????????? | | ???????# #??????? #???????????????????????? | | ????????# ??????? ???????????????????????? | | ????????# ??????? *??????????????????????? | | ????????# ?????? #?????????????????????? | | ????????# ?????? #?????????????????????? | | ????????# =###????? ###?????????????????????? | | ????????# #??????? ????????????????????????? | | ????????? #???????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 75 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Dynamic Key Hunted I Spy Wheee! Challenges ------------ None Game ------ Seed SigixSignalCannon Manual? 0 Play Time 02:16:44 Cumulative 9.1 hours Start 2024.04.03 @ 10:46:07 End 2024.04.03 @ 19:25:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 6% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f967b077-249f-4bac-ba9d-9f55adc6ca18