Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 00:54:51 Player: Toa of Guts Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (881) 881 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4186 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Component Analysis Suite > --- WEAPON (3) ------- Precision Assault Rifle > --- INVENTORY (5) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Impact Mace Spear > --- INVENTORY -------- Wheel Component Analysis Suite Improved Spread Laser [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Wheel Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 5 | . . 1 2 . 2 Weapon 1 | . . 1 . . . Parts Attached 77 | 6 6 26 4 21 14 Power 12 | 1 1 6 1 2 1 Engine 9 | 1 1 6 . . 1 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 18 | 2 2 5 . 6 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 2 2 3 . 2 1 Hover . | . . . . . . Flight 8 | . . 2 . 4 2 Utility 21 | 1 3 4 2 5 6 Device 7 | . . 2 . 2 3 Storage 2 | 1 1 . . . . Processor 5 | . . 1 . 2 2 Hackware 4 | . . . 2 1 1 Protection 3 | . 2 1 . . . Artifact . | . . . . . . Weapon 26 | 2 . 11 1 8 4 Energy Gun 5 | 1 . 1 . 3 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 12 | 1 . 5 . 2 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 6 | . . 4 . 2 . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . Parts Lost 23 | . . 1 . 10 12 Power 2 | . . . . 1 1 Propulsion 7 | . . . . 2 5 Utility 6 | . . . . 4 2 Weapon 8 | . . 1 . 3 4 Highest Loss Streak 8 | . . 1 . 8 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 99 99 92 90 61 Engine 6 | . 14 10 1 . . Core 2 | . . . 7 7 3 Wheel 12 | . 28 19 . 4 4 Flight 8 | . . 2 18 24 6 Device 5 | . . 2 18 6 8 Storage 5 | . 14 9 . . . Processor 11 | . . 11 9 17 13 Hackware 6 | . . . 18 10 14 Protection 5 | . 13 9 . . . Energy Gun 5 | . 14 5 1 3 . Ballistic Gun 9 | . 14 18 . 2 4 Special Weapon 3 | . . 5 18 2 . Impact Weapon 1 | . . . . 4 . Piercing Weapon 1 | . . . . 2 3 Naked Turns . | . . . . . . Heaviest Build 37 | 14 30 37 12 13 15 Greatest Support 26 | 26 26 26 10 21 15 Greatest Overweight (x) 4 | . 1 2 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 Average Capacity 8 | 7 8 13 5 5 5 Most Carried 15 | 6 10 15 5 5 5 Average Carried 7 | 3 7 12 4 4 3 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 10 | 6 10 5 5 5 1 Class Distribution -------------------- 24% | Scavenger-Tank 24% | Hacker-Mutant 19% | Mutant 9% | Hacker-Scout 6% | Scout 4% | Scavenger-Scout 3% | Scavenger-Assassin 3% | Hacker-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Hacker-Scout | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1158 | 194 167 452 . 205 140 Remotely . | . . . . . . Salvage Created 1418 | . 257 643 . 239 279 Parts 116 | . 24 57 . 21 14 Haulers Intercepted 5 | . 1 2 . 1 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 24 | . 4 14 . 3 3 Melee 1 | . . . . 1 . Guns 22 | . 3 14 . 2 3 AOE 1 | . 1 . . . . Classes Destroyed 9 | . 4 4 . . 1 Worker 4 | . 2 1 . . 1 Builder 5 | . . 1 . 4 . Hauler 5 | . 1 2 . 1 1 Operator 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 9 | . . 7 . 2 . Grunt 7 | . 4 2 . . 1 Sentry 7 | . . 5 . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 . 3 2 Combat Bots Only 4 | . 1 4 . 2 2 Max Kills in Single Turn 2 | . 2 2 . 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . 1 . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 303 | . 21 72 1 47 162 Missed 122 | . 4 33 1 21 63 Damage Taken 3121 | . 241 422 . 748 1710 Core 1266 | . 42 86 . 271 867 Absorbed by Shields . | . . . . . . Redirected to Shielding 65 | . 37 28 . . . Regen/Repaired (Parts) 22 | . . . . . 22 Core Remaining (%) 84 | 100 83 78 100 61 . Volleys Fired 91 | . 21 43 . 9 18 Largest 3 | . 2 3 . 1 3 Hottest 103 | . 60 103 . 65 90 Shots Fired 186 | . 42 107 . 9 28 Gun 182 | . 42 103 . 9 28 Cannon 3 | . . 3 . . . Launcher . | . . . . . . Special 1 | . . 1 . . . Kinetic 128 | . 21 79 . . 28 Thermal 35 | . . 26 . 9 . Explosive . | . . . . . . Electromagnetic 23 | . 21 2 . . . Robot Hit Streak 14 | . 5 10 . 3 14 Robot Miss Streak 7 | . 4 5 . 7 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 126 | . 24 61 . 16 25 Core Hits 67 | . 14 29 . 17 7 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | . 1 5 . 1 2 Burn 4 | . . 4 . . . Destroy 2 | . . 1 . . 1 Corrupt 1 | . 1 . . . . Smash 1 | . . . . 1 . Impale 1 | . . . . . 1 Melee Attacks 23 | . . . . 11 12 Impact 5 | . . . . 5 . Slashing . | . . . . . . Piercing 18 | . . . . 6 12 Sneak Attacks 10 | . . . . 6 4 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 2637 | . 430 830 . 658 719 Guns 1673 | . 312 812 . 72 477 Cannons 18 | . . 18 . . . Explosions 118 | . 118 . . . . Melee 828 | . . . . 586 242 Ramming . | . . . . . . Kinetic 1151 | . 110 564 . . 477 Thermal 446 | . 118 256 . 72 . Explosive . | . . . . . . Electromagnetic 212 | . 202 10 . . . Impact 258 | . . . . 258 . Slashing . | . . . . . . Piercing 570 | . . . . 328 242 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 27 | . 10 . . . 17 Projectiles . | . . . . . . Explosions 10 | . 10 . . . . Melee 17 | . . . . . 17 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . 44 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 402 | . 42 402 . 158 22 Average Temperature 70 | . 18 92 . 79 12 Received Heat Transfer 704 | . 108 126 . 6 464 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1146 | . 200 851 . 95 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 445 | . 183 390 239 194 445 Initial 164 | . . 76 164 108 91 Average 190 | . 99 259 220 149 208 Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 58 | 100 100 19 28 100 47 Level 1 41 | . . 80 71 . 51 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . 1 4 Investigation 1 | . . . . . 1 Extermination 2 | . . . . 1 1 Reinforcement 4 | . 1 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 2 1 1 1 Communications Jammed 33 | . . . . . 33 Distress Signals 19 | . . . . . 19 Times Spotted 86 | . 7 27 4 14 34 Peak Tracking Total 10 | . 2 5 3 5 10 Tactical Retreats 18 | . 1 . 2 6 9 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 3 1 . 4 5 Terminals 10 | . 3 1 . 4 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 30 | . 4 2 . 9 15 Successful 20 | . 3 1 . 5 11 Failed 10 | . 1 1 . 4 4 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 4 2 . 9 5 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers 6 | . . . . . 6 Garrison Access 1 | . . . . . 1 Terminal Hacks 11 | . 3 1 . 5 2 Robot Analysis 1 | . 1 . . . . Level Access Points 1 | . . . . 1 . Machine Index 1 | . . . . 1 . Fabricator Index 1 | . . . . 1 . Alert Level 2 | . . . . 1 1 Investigation Status 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 . 1 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2474 | 56 391 799 146 544 538 Spaces Moved 2807 | 41 293 567 162 1124 620 Core 132 | 1 . . . . 131 Treads . | . . . . . . Legs . | . . . . . . Wheels 976 | 40 293 323 . 80 240 Hover . | . . . . . . Flight 1699 | . . 244 162 1044 249 Fastest Speed 26 | 50 90 32 32 26 34 Average Speed 55 | 89 91 69 33 35 64 Slowest Speed 250 | 100 105 195 112 95 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 3 . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 47 56 21 31 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . 1 . 3 2 Terrain Destroyed 12 | . 6 1 . 3 2 Melee 5 | . . . . 3 2 Projectile 1 | . . 1 . . . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3523 | 57 378 893 241 1239 715 Wait 412 | 5 40 208 67 48 44 Move 2790 | 40 292 560 161 1117 620 Hop 6 | . . 3 . 3 . Pick Up 50 | 6 9 17 1 16 1 Fast Attach 29 | 6 1 6 1 8 7 Attach 24 | . . 5 2 10 7 Detach 10 | . . 2 1 3 4 Swap 24 | . 5 15 1 3 . Drop 58 | . 10 34 1 11 2 Fire 91 | . 21 43 . 9 18 Melee 23 | . . . . 11 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 4) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 450 | -9/Materials | Discovered new exit (range 16) 491 | -9/Materials | Identified exit to Mines 837 | -9/Materials | Build established: Scavenger-Tank 1180 | -9/Materials | Discovered exit to Mines (range 16) 1241 | -9/Materials | Discovered new exit (range 16) 1246 | -9/Materials | Identified exit to Materials 1247 | -9/Materials | Entered another Materials area 1247 | -8/Materials | Evolved 2 slots: Utility x2 1384 | -8/Materials | Discovered new exit (range 9) 1387 | -8/Materials | Identified exit to Factory 1393 | -8/Materials | Entered Factory 1393 | -7/Factory | Evolved 2 slots: Propulsion x2 1438 | -7/Factory | Discovered new exit (range 13) 1441 | -7/Factory | Identified exit to Lower Caves 1460 | -7/Factory | Identified exit to Factory 1548 | -7/Factory | Lost 8 parts (2n3u3w) 1622 | -7/Factory | Discovered exit to Lower Caves (range 19) 1937 | -7/Factory | Entered another Factory area 1937 | -6/Factory | Evolved 2 slots: Utility x2 1986 | -6/Factory | Repaired Cesium-ion Thruster 2044 | -6/Factory | Build established: Hacker-Mutant 2295 | -6/Factory | Core integrity fell below 50% 2323 | -6/Factory | Lost 6 parts (1p3n1u1w) 2358 | -6/Factory | Core integrity fell below 20% 2475 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02308_ W-25 Informer sends out distress signal. 02310_ Dropped Terrain Scanner. 02310_ Acquired Adv. Terrain Scan Processor. 02316_ K-01 Serf destroyed. 02322_ Assembly Bed disabled. 02340_ Acquired Hvy. Machine Gun. 02362_ P-60 Hacker destroyed. 02362_ Switching to secondary target: Y-54 Guardian. 02362_ Y-54 Guardian destroyed. 02365_ Acquired 30 matter. 02367_ Acquired 60 matter. 02417_ Critical hit (Burn: +50). 02418_ ALERT: Security rotation in progress. 02420_ Critical hit (Burn: +50). 02424_ Hvy. Machine Gun destroyed. 02451_ OK/HYUZYV7#CACLYJWW3O 02452_ Hacking Suite destroyed. 02452_ Critical hit (Burn: +37). 02459_ G-50 Soldier suffers critical hit (Destroy). 02459_ G-50 Soldier destroyed. 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""" # [[[ #?????????? | | ???????#"" """ # [[! ! #?????????? | | ???????# # #?????????? | | ???????#####################?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 310 Jamming Range 12 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 64 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -6/Factory | Scanalyzed Component Analysis Suite | -6/Factory | Scanalyzed Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingSchematicRifle Manual? 0 Play Time 01:16:17 Cumulative 55.1 hours Start 2024.04.05 @ 23:37:04 End 2024.04.06 @ 00:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c56167c-10b3-4369-8cef-87de4e4de96a