Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.08 @ 03:54:06 Player: Runia Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (151) 755 Value Destroyed (6525) 6525 Prototype IDs (22) 440 Alien Tech Used (3) 600 Bonus (1274) 1274 TOTAL SCORE: 15794 Bonus ------- High Alert Combat Kills 1019 Met Zhirov 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1150 Matter 41/300 Energy 100/100 System Corruption 34% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Heavy Siege Treads Transmission Jammer Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Advanced Energy Well Improved Trap Scanner Experimental Signal Interpreter Makeshift Transmission Jammer Cloaking Device Advanced Force Field > --- WEAPON ----------- Heavy Neutron Cannon Enhanced Nova Cannon Railgun > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Improved Stasis Canceller Transmission Jammer Antimissile System Improved Field Recycling Unit Hacking Drone Bay Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Railgun Heavy Gauss Cannon Tiamat Missile Launcher Lance [Rating: 145] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility Large Storage Unit Device Makeshift Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Tesla Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 . 2 2 2 . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . 1 . . . . 1 . . . . . . Utility 7 | . . 1 . 1 1 2 . . . 1 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 201 | . 6 14 . 16 5 3 3 2 8 18 5 4 10 16 51 40 Power 14 | . 2 . . 1 . . . . . 2 . . 2 1 3 3 Engine 5 | . 2 . . 1 . . . . . 1 . . 1 . . . Core 1 | . . . . . . . . . . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 1 3 3 Propulsion 43 | . 1 6 . 3 3 . . . 2 5 1 . . 3 11 8 Treads 27 | . . 4 . 2 2 . . . 2 4 . . . 2 6 5 Leg 6 | . 1 1 . . . . . . . . . . . . 3 1 Wheel 10 | . . 1 . 1 1 . . . . 1 1 . . 1 2 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 75 | . 2 2 . 8 2 3 1 1 3 9 1 . 6 6 18 13 Device 41 | . . 1 . . 1 1 1 1 1 4 . . 2 3 13 13 Storage 6 | . 1 . . . . . . . 1 . . . 1 1 2 . Processor 8 | . 1 . . . 1 1 . . . 3 . . 1 . 1 . Hackware 4 | . . . . 3 . . . . . . . . . . 1 . Protection 16 | . . 1 . 5 . 1 . . 1 2 1 . 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | . 1 6 . 4 . . 2 1 3 2 3 4 2 6 19 16 Energy Gun 23 | . 1 4 . 3 . . . 1 2 . 2 2 . 3 5 . Energy Cannon 8 | . . . . . . . . . . . . . . . . 8 Ballistic Gun 17 | . . 2 . 1 . . 2 . 1 1 . . 1 1 6 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . 1 1 . 2 1 4 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . 1 . 1 1 . 6 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . 2 1 . 5 . 2 . Corrupted Parts 4 | . . . . 1 . . . . . . . . . . 3 . System Corruption 12 | . . . . 3 . . . . . . . . . . 9 . Parts Lost 54 | . 1 4 . 6 . . 2 . 4 2 2 . . 11 5 17 Power 5 | . . . . 1 . . . . . . . . . 1 . 3 Propulsion 10 | . . . . . . . . . . 1 1 . . 4 1 3 Utility 20 | . . 1 . 3 . . . . 2 1 . . . 4 3 6 Weapon 19 | . 1 3 . 2 . . 2 . 2 . 1 . . 2 1 5 Highest Loss Streak 17 | . 1 1 . 2 . . 1 . 1 1 1 . . 5 3 17 Average Slot Usage (%) 96 | . 91 90 100 97 100 100 99 100 99 99 95 94 93 88 99 92 Engine 5 | . 14 11 11 9 7 6 6 6 6 4 5 5 5 2 . . Reactor 2 | . . . . . . . . . . . . . . 2 9 9 Treads 13 | . . 13 22 18 15 13 13 13 12 17 17 17 17 15 9 8 Leg 3 | . 28 8 . . . . . . . . . . . . 5 4 Wheel 8 | . . 11 11 9 15 13 13 13 13 11 6 5 5 5 9 8 Device 13 | . . 1 11 5 7 6 6 6 10 12 23 23 22 17 18 27 Storage 7 | . 14 11 11 9 7 6 6 6 6 5 5 5 5 7 10 9 Processor 6 | . 6 8 . . . 13 13 13 8 9 5 5 6 5 5 4 Hackware 4 | . . . . 9 7 6 6 6 6 5 5 5 5 5 7 . Protection 6 | . . 4 11 9 15 13 13 13 13 10 4 5 3 4 3 . Energy Gun 9 | . 8 15 22 17 15 13 5 5 11 11 10 10 11 9 4 . Ballistic Gun 7 | . 19 6 . 9 7 6 13 13 7 2 5 5 3 5 9 2 Naked Turns 10 | . . . . . . . . . . . . . . . . 10 Heaviest Build 124 | 11 30 37 37 52 53 53 54 58 64 69 66 66 64 70 111 124 Greatest Support 150 | 20 20 20 12 12 24 24 24 24 24 24 28 28 28 28 57 150 Greatest Overweight (x) 7 | . 1 3 3 4 2 2 2 2 2 2 5 2 2 5 6 7 Average Overweight (x) 2 | . . 2 3 3 2 2 2 2 2 2 2 2 1 2 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 7 13 15 14 13 14 13 14 14 14 14 15 14 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 13 15 15 15 15 15 13 15 15 14 15 15 15 12 15 5 Class Distribution -------------------- 31% | Tank 19% | Mutant 19% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Derelict-Tank 4% | Hacker-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Hacker-Tank | -4/Factory Infiltrator-Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Matter Collected 2988 | 200 132 185 . 315 61 . 135 20 167 160 258 100 110 384 650 111 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6685 | . 209 844 55 1056 87 . 201 . 452 311 143 195 398 498 1088 1148 Parts 351 | . 16 73 . 64 6 . 10 . 18 14 6 4 2 25 62 51 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . Parts Field Recycled 37 | . . . . . . . . . . . . . . . 25 12 Retrieved Matter 494 | . . . . . . . . . . . . . . . 200 294 Parts Self-Destructed 47 | . . . . . . . 8 . 12 . 5 3 2 17 . . Prevented 10 | . . . . . . . 3 . . . 1 . . 6 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 133 | . 7 21 3 21 1 . 3 . 7 4 5 5 . 16 17 23 Melee 2 | . . . . . . . . . . 1 . . . . 1 . Guns 88 | . 6 19 3 20 1 . 3 . 6 3 1 1 . 13 10 2 Cannons 14 | . . . . . . . . . . . . . . . . 14 AOE 23 | . 1 2 . 1 . . . . . . 4 4 . 3 3 5 Classes Destroyed 17 | . 2 7 1 . 1 . . . 2 . 1 . . . 2 1 Worker 4 | . . 1 . 2 1 . . . . . . . . . . . Builder 4 | . . 2 . 1 . . . . . . . . . . 1 . Tunneler 2 | . . . . . . . . . . . . . . . 2 . Hauler 2 | . . 1 . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Operator 2 | . . 1 . . 1 . . . . . . . . . . . Watcher 6 | . . 3 . 2 . . . . . 1 . . . . . . Swarmer 38 | . 3 10 . 5 . . . . . . 4 . . 10 . 6 Grunt 36 | . 4 7 . 7 . . 2 . 2 . . 5 . 1 3 5 Brawler 4 | . . 1 . 1 . . . . . . . . . . 1 1 Duelist 3 | . . . . . . . . . 2 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 23 | . . 3 . 8 . . 1 . 1 3 1 . . 1 3 2 Demolisher 1 | . . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . 1 . . . . . . . . 4 . 6 Programmer 13 | . . . . . . . . . 2 . . . . . 9 2 Assembled 3 | . . . 3 . . . . . . . . . . . . . Best Kill Streak 12 | . 3 6 3 5 1 . 2 . 3 2 4 5 . 5 5 12 Combat Bots Only 12 | . 3 5 3 5 1 . 2 . 3 2 4 5 . 5 5 12 Max Kills in Single Turn 3 | . 1 3 1 2 1 . 1 . 1 1 1 2 . 1 2 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . 1 2 . 1 . . . . . . 1 2 . 1 2 3 Melee 1 | . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Damage Taken 13258 | . 403 908 50 765 21 . 255 . 1039 558 273 220 . 1616 2354 4796 Core 1797 | . 40 197 16 75 . . 22 . 162 . 16 . . 115 275 879 Absorbed by Shields 1435 | . . . . . . . . . . . . . . . 947 488 Reduced by Siege Mode 89 | . . . . . . . . . . . . . . . . 89 Core Remaining (%) 81 | 100 84 . 46 86 100 . . . 78 . . . . 79 . . Volleys Fired 372 | . 33 71 5 46 5 . 9 . 22 14 20 5 . 35 55 52 Largest 3 | . 2 2 2 3 3 . 3 . 3 3 3 3 . 3 3 3 Hottest 360 | . 60 90 90 113 113 . 113 . 172 192 192 192 . 192 143 360 Shots Fired 851 | . 65 139 10 135 15 . 23 . 64 42 34 7 . 74 121 122 Gun 725 | . 65 139 10 135 15 . 23 . 64 42 27 3 . 63 111 28 Cannon 91 | . . . . . . . . . . . . . . . . 91 Launcher 29 | . . . . . . . . . . . 7 4 . 11 4 3 Special 6 | . . . . . . . . . . . . . . . 6 . Kinetic 334 | . 50 53 . 46 5 . 14 . 24 14 7 1 . 24 68 28 Thermal 254 | . . 30 . . . . . . 40 14 13 1 . 16 49 91 Explosive 25 | . . . . . . . . . . . 7 4 . 11 . 3 Electromagnetic 238 | . 15 56 10 89 10 . 9 . . 14 7 1 . 23 4 . Robot Hit Streak 26 | . 11 9 4 15 8 . 7 . 6 17 7 2 . 7 9 26 Robot Miss Streak 9 | . 6 4 2 7 4 . 3 . 4 2 2 2 . 9 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 15 | . 2 5 1 2 . . . . 2 . . . . 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . . . . 1 . . Shots Hit Robots 586 | . 38 103 9 98 11 . 20 . 45 37 16 3 10 42 80 74 Core Hits 355 | . 15 50 9 65 8 . 14 . 25 19 9 15 4 44 41 37 Critical Kills 2 | . . . . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 1 . 1 . . 1 . . Critical Strikes 7 | . . . . . . . . . 2 1 1 . . 1 1 1 Burn 2 | . . . . . . . . . 1 . . . . . 1 . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 4 | . . . . . . . . . 1 1 1 . . 1 . . Melee Attacks 25 | . . . . . . . . . . 4 . 2 10 . 5 4 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . 4 . 2 10 . 5 4 Sneak Attacks 3 | . . . . . . . . . . 3 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16887 | . 432 1266 80 1458 134 . 283 . 980 1103 947 551 978 1594 3270 3811 Guns 8837 | . 386 1125 80 1342 134 . 283 . 980 832 398 27 . 800 2113 337 Cannons 2606 | . . . . . . . . . . . . . . . . 2606 Explosions 4109 | . 46 141 . 116 . . . . . . 549 524 . 794 1092 847 Melee 1249 | . . . . . . . . . . 271 . . 978 . . . Ramming 34 | . . . . . . . . . . . . . . . 13 21 Kinetic 3884 | . 314 266 . 472 42 . 173 . 310 266 116 . . 244 1344 337 Thermal 5576 | . 46 419 . 116 . . . . 670 336 243 27 . 292 821 2606 Explosive 3323 | . . . . . . . . . . . 503 524 . 718 731 847 Electromagnetic 2821 | . 72 581 80 870 92 . 110 . . 230 85 . . 340 361 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1249 | . . . . . . . . . . 271 . . 978 . . . Highest Corruption 34 | . . . . 3 . . . . 1 . . . . . 21 34 Average Corruption 11 | . . . . 3 . . . . 1 . . . . . 12 21 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 136 | . . . . 11 . . . . 2 . . . . . 80 43 Message Errors 32 | . . . . 6 . . . . 1 . . . . . 16 9 Matter Fused 29 | . . . . 3 . . . . . . . . . . 20 6 Heat Flow Errors 20 | . . . . 2 . . . . . . . . . . 12 6 Energy Discharges 14 | . . . . . . . . . . . . . . . 10 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . . 1 . . . . . 7 5 Data Loss (major) 5 | . . . . . . . . . . . . . . . 5 . Misfires 5 | . . . . . . . . . . . . . . . 1 4 Alerts 5 | . . . . . . . . . . . . . . . 3 2 Misdirections 4 | . . . . . . . . . . . . . . . 3 1 Weapon Failures 8 | . . . . . . . . . . . . . . . 3 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 777 | . . . . 34 . . . . . 129 95 . 358 8 12 141 Projectiles 85 | . . . . . . . . . . . . . . . . 85 Explosions 205 | . . . . 34 . . . . . . 95 . . 8 12 56 Melee 487 | . . . . . . . . . . 129 . . 358 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . 40 . 41 . . . . . . 16 72 . 63 21 47 Shots 7 | . . 1 . 1 . . . . . . 1 1 . 1 1 1 Rammed 7 | . . . . . . . . . . . . . . . 2 5 Targets Rammed 8 | . . . . . . . . . . . . . . . 3 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . Highest Temperature 391 | . 58 153 15 391 114 . 114 . 239 324 157 51 . 295 233 341 Average Temperature 76 | . 16 29 8 85 41 . 51 . 90 144 72 26 . 93 100 108 Received Heat Transfer 2295 | . 183 270 . 297 . . 78 . 168 111 9 93 . 27 358 701 Effects 2 | . . . . . . . . . . 1 . . . 1 . . Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 25 | . . . . . . . . . . . . . . . . 25 Longest Duration 25 | . . . . . . . . . . . . . . . . 25 Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Parts Fried 5 | . . 2 . 1 1 . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 . . . . . 1 2 Combat Hostiles 4 | . . . . . . . . . 1 . . . . . 1 2 Parts Melted 10 | . 1 . . . . . . . 1 1 . . . . 2 5 Heat Transferred 6741 | . 50 850 . 100 . . . . 1110 444 309 37 . 433 1332 2076 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 1 . 2 . . . . . . 1 . . 1 . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Peak Influence 1140 | . 155 453 176 347 193 94 . . . 158 . . . . 1140 1093 Initial 543 | . . 20 176 68 123 94 . . . 9 . . . . 59 543 Average 281 | . 42 245 176 193 150 94 . . . 40 . . . . 334 759 Maximum Alert Level 4 | . . 2 . 1 . . . . . . . . . . 4 3 Low Security (%) 62 | 100 100 31 100 48 100 100 . . . 100 . . . . 67 . Level 1 13 | . . 60 . 51 . . . . . . . . . . . . Level 2 6 | . . 8 . . . . . . . . . . . . 1 40 Level 3 15 | . . . . . . . . . . . . . . . 23 59 Level 4 2 | . . . . . . . . . . . . . . . 7 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . 4 1 . . . 1 . . . . . 7 3 Investigation . | . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . . . . . . 3 2 Reinforcement 4 | . 1 . . 1 1 . . . . . . . . . 1 . Assault 5 | . . . . . . . . . 1 . . . . . 3 1 Garrison 3 | . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Distress Signals 5 | . 2 1 . 1 . . . . . . . . . . . 1 Communications Jammed 47 | . . . . . . . . . . . . . . . 1 46 Distress Signals 47 | . . . . . . . . . . . . . . . 1 46 Times Spotted 215 | . 16 29 9 36 2 . 7 . 13 9 5 5 . 17 24 43 Peak Tracking Total 11 | . 5 5 4 5 1 . 4 . 5 2 4 5 . 5 6 11 Tactical Retreats 16 | . 1 1 2 3 . . 2 . 2 . 1 . . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 6 | . . . . 1 1 . . . . 1 . . . . 2 1 Indirectly 1 | . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . Triggered 3 | . . . . . . . . . . . 1 1 . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 24 | . . 2 . 1 . . . . . . 1 . . . 12 8 Max in Single Turn 7 | . . 1 . 1 . . . . . . 1 . . . 7 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 29 | . 2 3 . 4 3 . . . . 1 1 . 4 . 6 5 Terminals 15 | . 2 2 . 3 1 . . . . 1 . . . . 4 2 Fabricators 2 | . . . . . . . . . . . . . . . . 2 Repair Stations 4 | . . . . . 1 . . . . . . . . . 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . Total Hacks 87 | . 4 7 . 10 7 . . . . 1 1 . 17 . 27 13 Successful 53 | . 2 6 . 6 1 . . . . . 1 . 17 . 15 5 Failed 34 | . 2 1 . 4 6 . . . . 1 . . . . 12 8 Catastrophic 2 | . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . . 1 . 3 . . . . . 1 . . . . 4 4 Terminals 49 | . 4 3 . 8 3 . . . . 1 . . . . 23 7 Fabricators 2 | . . . . . . . . . . . . . . . . 2 Repair Stations 9 | . . . . . 1 . . . . . . . . . 4 4 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 3 . . . . . . . . . . . Terminal Hacks 40 | . 2 1 . 6 . . . . . . 1 . 17 . 11 2 Record 9 | . . . . . . . . . . . 1 . 5 . 3 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . 4 . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . 2 . . . . . . . . . . 1 . Unreport Threat 3 | . . . . 2 . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . 1 . . . . . . . . . . 2 . Zone Layout 5 | . . 1 . 1 . . . . . . . . . . 2 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . 4 3 Scan Component 4 | . . . . . . . . . . . . . . . 2 2 Repair 3 | . . . . . . . . . . . . . . . 2 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 1 . 4 3 . . . . 1 . . . . 6 4 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 2 . Time 140 | . . . . . . . . . . . . . . . 78 62 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Total Allies 17 | . . 1 . . . . . . . 3 . . . . 13 . Largest Group 10 | . . 1 . . . . . . . 3 . . . . 10 . Highest-Rated Group 581 | . . 10 . . . . . . . 93 . . . . 581 . Highest-Rated Ally 75 | . . 10 . . . . . . . 31 . . . . 75 . Total Orders 5 | . . . . . . . . . . . . . . 2 3 . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . RETURN 3 | . . . . . . . . . . . . . . . 3 . Ally Attacks 60 | . . . . . . . . . . 21 . . . . 39 . Total Damage 2474 | . . . . . . . . . . 310 . . . . 2164 . Kills 14 | . . . . . . . . . . 1 . . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . . . . . . . 2 . . 1 1 . 2 . . Drone Launches 5 | . . . . . . . . . . . . . . 2 3 . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . Decoded 0b10 Intel 7 | . . . . . . . . . . 7 . . . . . . Traps 4 | . . . . . . . . . . 4 . . . . . . Emergency Access 3 | . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Turns Passed 11441 | 1 720 658 292 798 324 95 556 973 595 572 1007 820 281 1017 1909 823 Spaces Moved 6722 | 1 294 293 204 400 230 74 415 805 389 368 694 562 181 536 970 306 Core 20 | . . . . . . . . . . . . . . . . 20 Treads 15 | . . . . . . . . . . . . . . . 3 12 Legs 317 | 1 294 22 . . . . . . . . . . . . . . Wheels 6370 | . . 271 204 400 230 74 415 805 389 368 694 562 181 536 967 274 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 135 120 120 120 120 120 120 120 120 130 115 115 130 50 Average Speed 132 | 120 198 128 135 136 120 120 120 120 120 120 132 130 125 139 139 144 Slowest Speed 257 | 120 200 200 135 150 120 120 120 120 120 120 165 130 130 165 257 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 1 62 31 47 43 6 2 60 82 61 13 79 73 60 67 26 22 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . . . 3 1 . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 20 | . . . 1 . . . 2 3 4 . 5 3 . 2 . . Spaces Dug 8 | . . . . . . . . . . . . 2 . . 5 1 Terrain Destroyed 349 | . 6 3 . 11 . . . . 2 2 68 31 . 127 34 65 Melee 7 | . . . . . . . . . . . . 2 . . 5 . Projectile 43 | . . . . . . . . . 2 2 2 . . 3 7 27 AOE 299 | . 6 3 . 11 . . . . . . 66 29 . 124 22 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Total 8458 | 2 374 451 211 550 268 81 454 812 469 461 752 639 213 742 1406 573 Wait 876 | . 20 39 1 68 11 . 24 . 42 29 20 65 . 148 278 131 Move 6706 | . 293 292 203 399 229 73 414 804 388 367 693 561 180 535 969 306 Hop . | . . . . . . . . . . . . . . . . . Pick Up 141 | . 16 20 1 14 5 3 2 4 5 14 7 1 4 7 22 16 Fast Attach 25 | . . 1 . 1 . . . . 1 2 1 . 5 . 6 8 Attach 69 | . 2 7 . 8 2 2 2 . 4 5 2 . . 10 10 15 Detach 1 | . . . . . . . . . . . . . 1 . . . Swap 110 | . 4 6 . 7 3 1 1 2 3 11 3 4 7 6 35 17 Drop 116 | 2 6 15 1 7 5 2 2 2 4 15 5 1 6 1 23 19 Fire 372 | . 33 71 5 46 5 . 9 . 22 14 20 5 . 35 55 52 Melee 25 | . . . . . . . . . . 4 . 2 10 . 5 4 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . 3 5 Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext / *Arm) -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Discovered new exit (range 4) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Discovered new exit (range 13) 1380 | -9/Materials | Entered Mines 1479 | -9/Mines | Assembled infested the area 1484 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1493 | -9/Mines | Core integrity fell below 50% 1657 | -9/Mines | Discovered new exit (range 9) 1672 | -9/Mines | Entered Materials 1672 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1979 | -8/Materials | Build established: Tank 2097 | -8/Materials | Garrison activated, responded to threat 2444 | -8/Materials | Discovered new exit (range 16) 2470 | -8/Materials | Entered Factory 2470 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2757 | -7/Factory | Discovered new exit (range 10) 2793 | -7/Factory | Identified exit to Factory 2794 | -7/Factory | Entered another Factory area 2794 | -6/Factory | Evolved 2 slots: Utility x2 2864 | -6/Factory | Discovered new exit (range 14) 2879 | -6/Factory | Identified exit to Lower Caves 2889 | -6/Factory | Entered Lower Caves 3313 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3417 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3417 | -6/Lower Caves | Discovered new exit (range 15) 3434 | -6/Lower Caves | Identified exit to Zion 3439 | -6/Lower Caves | Identified exit to Lower Caves 3445 | -6/Lower Caves | Entered Zion 3478 | -6/Zion | Found CR-A16's Pointy Stick 3540 | -6/Zion | Discovered new exit (range 11) 3666 | -6/Zion | Learned 4 Factory zone layouts 3928 | -6/Zion | Given the Hacking Drone Bay 3931 | -6/Zion | Found Prototype Device 4417 | -6/Zion | Identified exit to Proximity Caves 4418 | -6/Zion | Entered Proximity Caves 4495 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4995 | -5/Proximity Caves | Discovered new exit (range 14) 5011 | -5/Proximity Caves | Identified exit to Factory 5013 | -5/Proximity Caves | Entered Factory 5013 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5054 | -5/Factory | Build established: Scavenger-Tank 5340 | -5/Factory | Allied Derelicts emerged from ambush trap array 5448 | -5/Factory | Found Prototype Processor 5448 | -5/Factory | Identified Exp. Targeting Computer 5497 | -5/Factory | Identified Hacking Drone Bay 5527 | -5/Factory | Discovered new exit (range 16) 5584 | -5/Factory | Identified exit to Upper Caves 5585 | -5/Factory | Entered Upper Caves 5604 | -5/Upper Caves | Found Alien Artifact 5605 | -5/Upper Caves | Identified Dimensional Node Initializer 5605 | -5/Upper Caves | Initialized slip node 5862 | -5/Upper Caves | Encountered a Warlord checkpoint 6248 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6480 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6559 | -5/Upper Caves | Discovered new exit (range 13) 6590 | -5/Upper Caves | Identified exit to Upper Caves 6592 | -5/Upper Caves | Entered another Upper Caves area 6679 | -5/Upper Caves | Encountered a Warlord checkpoint 7400 | -5/Upper Caves | Discovered new exit (range 9) 7410 | -5/Upper Caves | Identified exit to Zhirov 7412 | -5/Upper Caves | Entered Zhirov 7412 | -5/Zhirov | Discovered new exit (range 3) 7436 | -5/Zhirov | Met Zhirov 7459 | -5/Zhirov | Learned location of Command (-1) 7459 | -5/Zhirov | Learned location of Testing (-2) 7459 | -5/Zhirov | Learned location of Quarantine (-3) 7472 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7492 | -5/Zhirov | Found Alien Artifact 7493 | -5/Zhirov | Identified Integrated Reactor 7493 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7513 | -5/Zhirov | Found Alien Artifact 7513 | -5/Zhirov | Identified Transdimensional Reconstructor 7513 | -5/Zhirov | Warped through subspace 7692 | -5/Zhirov | Identified exit to Proximity Caves 7693 | -5/Zhirov | Entered Proximity Caves 7703 | -4/Proximity Caves | Learned location of Armory (-4) 7801 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7901 | -4/Proximity Caves | Spotted B-86 Titan 8221 | -4/Proximity Caves | Lost 5 parts (1p3u1w) 8305 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 8657 | -4/Proximity Caves | Discovered new exit (range 16) 8682 | -4/Proximity Caves | Identified exit to Factory 8710 | -4/Proximity Caves | Entered Factory 8710 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8711 | -4/Factory | Identified exit to Extension 8711 | -4/Factory | Identified exit to Armory 8882 | -4/Factory | Repaired Flak Gun 9039 | -4/Factory | System corruption reached 10% 9211 | -4/Factory | Discovered new exit (range 8) 9239 | -4/Factory | Identified exit to Upper Caves 9402 | -4/Factory | Build established: Hacker-Skirmisher 9625 | -4/Factory | Repaired Adv. Cooling System 9941 | -4/Factory | Found Prototype Processor 9941 | -4/Factory | Identified Exp. Signal Interpreter 10003 | -4/Factory | Cargo convoy interrupted 10210 | -4/Factory | First assault squad dispatched 10619 | -4/Factory | Entered Armory 10644 | -4/Armory | Lost 3 parts (2u1w) 10994 | -4/Armory | Found Antimissile System 11129 | -4/Armory | Energy Cycler disabled 11368 | -4/Armory | Core integrity fell below 50% 11374 | -4/Armory | Destroyed 12 combat bots 11405 | -4/Armory | First assault squad dispatched 11428 | -4/Armory | System corruption reached 30% 11432 | -4/Armory | Released all parts (7) 11436 | -4/Armory | Core integrity fell below 20% 11442 | -4/Armory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Antimatter Reactor destroyed. Released Enh. Nova Cannon. Released Biometal Heavy Treads. Released Lrg. Storage Unit. Released Adv. Energy Well. Released Exp. Signal Interpreter. Released Biometal Heavy Treads. Acquired 26 matter. P-70 Sage heat spikes uncontrollably. Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. Connecting with Terminal... >>Index(Terminals) Found 13 terminals. Downloaded coordinate data. >>Layout(Zone) Retrieving Zone 9B layout... Downloaded map data. P-70 Sage heat spikes uncontrollably. E-15 Imp destroyed. 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" """ # #??#" =%% ==* | | ??????????? # " """ # #??#%# %= = # """ | | ??????????? # " " # #??#"# # # = *## "" | | ??????????? # """"" # #??# ## ## """ | | ??????????? # # #??# ## # # ## """ | | ??????????? # # ####?####### ## """ | | ??????????? ########### # ## ## """ | | ????????????????????????# #??????????# ## | | ????????????????????????? #??????????# ## ] | | ????????????????????????? ???????????# ## [ | | ????????????????????????? ???????????############ | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 58 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Armor Coverage 450 Core Shielding 40 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed HeartGammaAutocannon Manual? 0 Play Time 01:26:26 Cumulative 196.7 hours Start 2021.06.08 @ 02:28:43 End 2021.06.08 @ 03:54:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf0da22f-848c-48f4-b914-ddf164c654c6