Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 15:23:35 Player: Yosh Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (159) 795 Value Destroyed (6551) 6551 Prototype IDs (92) 1840 Alien Tech Used (10) 2000 Bonus (14958) 14958 TOTAL SCORE: 35344 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1813 Follower Combat Kills 1045 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Cogmind --------- Core Integrity 0/1450 Matter 517/550 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Corruption Screen > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Electron Diverter Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Centrium Light Armor Plating System Shield Advanced Corruption Screen > --- WEAPON ----------- Vibroblade Plasma Lance > --- INVENTORY -------- Impulse Thruster Array Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Terrabomb Micro-nuke Launcher Enhanced Force Lance [Rating: 184] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Experimental Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Advanced Melee Analysis Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware System Mapper Protection Light Armor Plating Artifact Phase Redirector Weapon Gravity Flail Energy Gun Field Laser Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . Utility 10 | . . . 1 . 1 2 . . . . . 2 . . . . 2 . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | 8 3 2 12 6 31 27 4 . . 4 12 11 . . 13 . 18 8 4 17 . 17 32 8 32 55 Power 47 | 1 1 . 2 . 1 5 . . . . 4 4 . . . . 2 . . 2 . 1 8 2 6 8 Engine 13 | 1 1 . 2 . 1 2 . . . . 3 2 . . . . . . . . . . . . . 1 Core 15 | . . . . . . 3 . . . . 1 2 . . . . 2 . . 1 . . 1 . 3 2 Reactor 19 | . . . . . . . . . . . . . . . . . . . . 1 . 1 7 2 3 5 Propulsion 74 | 3 . . 4 3 11 8 . . . . 2 . . . 4 . 6 . . 4 . 2 4 2 10 11 Treads 19 | 2 . . 4 3 10 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Flight 49 | . . . . . 1 8 . . . . 2 . . . 2 . 6 . . 4 . 2 4 2 10 8 Utility 139 | 2 1 . 3 1 9 11 1 . . 2 5 4 . . 7 . 8 5 3 9 . 9 14 4 12 29 Device 49 | 1 . . . . . 3 . . . . 3 1 . . 5 . 4 1 1 6 . 5 6 1 3 9 Storage 8 | 1 1 . 1 . . 2 . . . . . . . . . . . . . . . 1 1 . 1 . Processor 24 | . . . 1 . 2 2 . . . 1 1 1 . . 2 . 1 . 1 . . . . 3 1 8 Hackware 7 | . . . . . 1 2 1 . . . 1 . . . . . 1 . . . . . 1 . . . Protection 49 | . . . 1 1 6 2 . . . 1 . 2 . . . . 2 4 1 3 . 3 4 . 7 12 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 64 | 2 1 2 3 2 10 3 3 . . 2 1 3 . . 2 . 2 3 1 2 . 5 6 . 4 7 Energy Gun 4 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 Ballistic Gun 13 | 1 1 1 2 1 6 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 1 3 . 1 . . 1 . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . 1 . . . . . . . . . . . 3 4 . 1 . Slashing Weapon 16 | . . . . . 1 2 2 . . . 1 2 . . 1 . 1 1 1 . . . 2 . 1 1 Piercing Weapon 10 | . . . . . . 1 . . . . . 1 . . . . . 2 . 2 . 2 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . 2 1 . . . . 1 1 . . 8 . 2 . . 4 . 4 6 2 6 11 Parts Lost 71 | . . . . . 3 4 . . 2 5 . . . . . . 1 . 1 . . 1 11 6 1 36 Power 14 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . . 5 1 . 5 Propulsion 16 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 1 10 Utility 35 | . . . . . 2 2 . . 1 3 . . . . . . . . 1 . . 1 5 3 . 17 Weapon 6 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 4 Highest Loss Streak 18 | . . . . . 2 3 . . 2 5 . . . . . . 1 . 1 . . 1 7 3 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 100 97 100 99 93 90 100 100 65 87 94 94 94 93 94 89 83 83 89 94 94 85 78 85 78 Engine 3 | . 14 14 11 11 9 5 7 7 7 . 6 4 . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . 5 11 11 11 11 9 10 10 9 10 4 2 . 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 7 4 3 Treads 9 | . 28 28 31 33 35 1 . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 28 30 30 30 27 27 29 29 29 28 29 22 15 15 18 21 23 15 15 17 19 Device 9 | . 14 14 6 . . 1 7 7 7 7 12 13 11 11 10 11 14 15 14 14 15 18 18 15 10 5 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 16 | . . . 4 11 16 5 7 7 7 9 14 19 23 23 23 23 21 21 21 26 26 22 19 16 19 25 Hackware 4 | . . . . . . 19 10 15 15 . 4 . . . . . 4 5 5 5 5 4 4 8 6 3 Protection 5 | . . . 9 11 8 6 7 7 7 2 . 5 5 5 5 5 5 5 5 . . . 3 . 8 6 Ballistic Gun 5 | . 24 17 14 20 17 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 3 6 1 . . . . . . . . . 6 6 4 3 1 Slashing Weapon 2 | . . . . . . 9 2 7 7 . 5 4 5 5 5 5 4 4 5 2 . . 1 4 3 3 Piercing Weapon 1 | . . . . . . 1 7 7 7 5 . . . . . . . . . 5 10 1 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 12 28 32 58 61 64 57 15 15 15 16 22 26 26 26 26 26 30 35 33 31 25 40 60 54 68 63 Greatest Support 83 | 40 40 40 63 63 83 82 20 20 20 20 26 26 26 26 30 30 35 35 35 35 28 56 62 70 68 65 Greatest Overweight (x) 11 | 2 . . . . . . . . . 5 . . . . 1 . . . . 1 . 11 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 11 | 7 14 15 17 20 20 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 9 Most Carried 20 | 6 14 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Carried 10 | 3 11 13 16 19 19 8 7 8 8 7 7 7 7 7 7 8 7 7 8 7 8 7 9 9 9 9 Final Capacity 20 | 8 15 15 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 5 Final Carried 20 | 6 14 13 20 20 20 7 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 9 10 10 3 Class Distribution -------------------- 28% | Hacker-Ninja 17% | Mutant 12% | Scavenger-Mutant 9% | Hacker-Sprinter 7% | Ninja 5% | Sprinter 3% | Hacker-Mutant 3% | Hacker-Scout 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Warlord Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Alien-Sprinter | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 4834 | 226 145 20 279 57 1135 260 88 . . 64 100 126 4 . 53 . 242 20 48 237 . 169 333 . 298 930 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7943 | 12 154 . 797 158 1286 210 25 . . 76 348 594 71 . . . 347 . . 325 . 251 1598 . 180 1511 Parts 362 | 3 10 . 46 3 102 7 3 . . 5 22 15 . . . . 7 . . 3 . 8 48 . . 80 Haulers Intercepted 20 | . . . 1 . 5 1 . . . . 2 5 . . . . 3 . . . . 1 1 . . 1 Recyclers Shooed 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 3 . . 4 . . . . 13 . . . . 3 . . . . . . Prevented 11 | . . . . . . . 1 . . . . . . . 10 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 102 | . 4 . 20 9 27 1 3 . . 3 . 1 . . . . 1 . . . . 2 16 . 1 14 Melee 30 | . . . . . 1 1 . . . 2 . 1 . . . . 1 . . . . 2 10 . . 12 Guns 41 | . 4 . 15 6 15 . . . . . . . . . . . . . . . . . . . . 1 AOE 23 | . . . 5 3 11 . 3 . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 22 | 1 4 . 6 1 3 1 . . . 1 . 1 . . . . . . . . . . 2 . . 2 Worker 8 | . . . 1 . 1 1 . . . . 4 . . . . . . . . . . . 1 . . . Builder 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . . . 1 . 5 1 . . . . 2 5 . . . . 3 . . . . 1 1 . . 1 Recycler 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 . . . Operator 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Watcher 11 | . 1 . . . 1 . . . . . 1 2 . . . . . . . . . 2 2 . 1 1 Swarmer 23 | . 1 . 3 3 8 . 3 . . 1 . . . . . . . . . . . 2 2 . . . Cutter 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Grunt 36 | . 3 . 15 . 10 . . . . . . . . . . . . . . . . . 6 . . 2 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 5 Sentry 8 | . . . 1 1 6 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Programmer 9 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 6 . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 2 . 8 5 11 2 3 . . 1 3 3 . . . . 2 . . . . 4 13 . 1 4 Combat Bots Only 12 | . 2 . 7 5 10 1 3 . . 1 . 1 . . . . 1 . . . . 2 12 . 1 4 Max Kills in Single Turn 2 | 1 1 . 2 2 2 1 2 . . 1 1 1 . . . . 1 . . . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 2 . 2 . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . 1 . 1 . . . . 1 . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Damage Taken 13077 | . 274 . 422 259 1176 316 62 . 94 399 16 20 . . 86 . 322 31 189 . . 193 2202 655 563 5798 Core 2372 | . 68 . 43 60 45 49 . . . 199 6 . . . 13 . 39 . 30 . . 29 465 100 58 1168 Absorbed by Shields 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Redirected to Core 81 | . . . . . . . . . . . . . . . . . . . . . . . 81 . . . Redirected to Shielding 108 | . . . . . . . . . . . . . . . . . 78 9 21 . . . . . . . Regen/Repaired (Parts) 1478 | . . . . . 48 . . . . . . . . . . . . . . . . . . . 291 1139 Core Remaining (%) 83 | 100 . 72 . 74 91 . . . . 64 99 . . . . 98 . . . . 94 . 62 . . . Volleys Fired 184 | 1 32 . 41 17 83 . 2 . . 1 . . . . . . . . . . . . . . . 7 Largest 2 | 2 2 . 2 2 2 . 1 . . 1 . . . . . . . . . . . . . . . 1 Hottest 88 | 60 60 . 88 48 50 . 30 . . 30 . . . . . . . . . . . . . . . 49 Shots Fired 334 | 2 64 . 66 32 160 . 2 . . 1 . . . . . . . . . . . . . . . 7 Gun 319 | 2 64 . 63 30 154 . . . . . . . . . . . . . . . . . . . . 6 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 3 2 6 . 2 . . 1 . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 297 | 1 60 . 46 30 154 . . . . . . . . . . . . . . . . . . . . 6 Thermal 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . . 3 2 6 . 2 . . 1 . . . . . . . . . . . . . . . 1 Electromagnetic 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 1 9 . 24 5 17 . . . . 4 . . . . . . . . . . . . . . . 3 Robot Miss Streak 3 | . 2 . 3 2 3 . . . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 425 | 1 41 . 46 19 114 10 . . 1 7 26 13 3 . . . 12 . . 4 . 11 53 1 5 58 Core Hits 201 | 1 15 . 31 14 58 3 3 . . 6 5 5 1 . . . 3 . . 4 . 2 7 . . 43 Critical Kills 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 22 | . 1 . . . 3 . . . . . . . . . . . . . . . . 2 12 . 1 3 Critical Strikes 38 | . 1 . 1 1 4 . . . . 1 3 1 . . . . . . . . . 2 13 . 1 10 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . Smash 19 | . . . . . . . . . . . . . . . . . . . . . . 2 13 . 1 3 Sever 9 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . 5 Impale 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Melee Attacks 457 | . . . . . 2 47 4 . 7 11 33 32 3 1 . 7 41 . 3 4 1 29 98 20 26 88 Impact 162 | . . . . . . . . . . 2 3 1 . . . . . . . . . 21 81 16 21 17 Slashing 219 | . . . . . 2 29 . . 2 . 30 31 3 1 . 7 41 . 3 1 . . 15 4 5 45 Piercing 76 | . . . . . . 18 4 . 5 9 . . . . . . . . . 3 1 8 2 . . 26 Sneak Attacks 42 | . . . . . . 3 . . 1 . 6 7 . . . . 4 . . . . 1 8 1 3 8 Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Follow-up Attacks 25 | . . . . . . 4 . . . . 2 . . . . . . . . 1 . 3 8 . . 7 Damage Inflicted 20978 | 13 350 . 1309 427 2758 485 222 . 69 208 1170 1093 259 . . . 917 . . 470 . 934 4577 128 646 4943 Guns 3590 | 13 350 . 881 306 1912 . . . . . . . . . . . . . . . . . . . . 128 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2424 | . . . 415 121 783 . 222 . . 81 . . . . . . . . . . . . . . . 802 Melee 14951 | . . . . . 63 485 . . 69 127 1170 1093 259 . . . 917 . . 470 . 934 4577 128 646 4013 Ramming 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3328 | . 322 . 660 306 1912 . . . . . . . . . . . . . . . . . . . . 128 Thermal 221 | . . . 221 . . . . . . . . . . . . . . . . . . . . . . . Explosive 2424 | . . . 415 121 783 . 222 . . 81 . . . . . . . . . . . . . . . 802 Electromagnetic 41 | 13 28 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 6287 | . . . . . . . . . . . 89 67 . . . . . . . . . 823 3946 128 646 588 Slashing 6699 | . . . . . 63 312 . . . . 1081 1026 259 . . . 917 . . 135 . . 631 . . 2275 Piercing 1965 | . . . . . . 173 . . 69 127 . . . . . . . . . 335 . 111 . . . 1150 Highest Corruption 14 | . . . . . . 14 14 14 14 14 . . . . . . 1 1 1 1 1 . 14 3 5 . Average Corruption 5 | . . . . . . 3 14 14 14 14 . . . . . . 1 1 1 1 1 . 10 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 120 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 60 45 Effects 64 | . . . . . . 6 10 2 2 13 . . . . . . 2 1 1 . 4 . 11 7 5 . Message Errors 12 | . . . . . . . 2 1 . 2 . . . . . . 1 . . . 1 . 1 3 1 . Matter Fused 17 | . . . . . . 1 3 . 1 4 . . . . . . . . . . . . 5 2 1 . Heat Flow Errors 6 | . . . . . . . . . 1 2 . . . . . . . . . . . . 1 1 1 . Energy Discharges 10 | . . . . . . 3 1 . . 3 . . . . . . . 1 . . 1 . 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . 1 2 . . 1 . . . . . . . . . . . . 1 . 1 . Data Loss (major) 6 | . . . . . . . 2 1 . . . . . . . . . . . . 1 . 1 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Misdirections 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4213 | . . . . . 30 67 . . . 4 223 133 22 . . . 139 . . . . 325 2281 . 307 682 Projectiles 62 | . . . . . . . . . . . . . . . . . . . . . . . 62 . . . Explosions 34 | . . . . . 30 . . . . 4 . . . . . . . . . . . . . . . . Melee 4117 | . . . . . . 67 . . . . 223 133 22 . . . 139 . . . . 325 2219 . 307 682 Knockbacks 33 | . . . . . . . . . . . . . . . . . . . . . . 3 20 1 4 5 Impact 28 | . . . . . . . . . . . . . . . . . . . . . . 3 16 1 4 4 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Self-Inflicted Damage 100 | . . . . . 91 . . . . 9 . . . . . . . . . . . . . . . . Shots 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | 20 32 . 338 56 77 . . . 136 134 10 5 30 55 40 3 . . 12 . . . 54 129 256 6 Average Temperature 27 | 15 10 . 88 15 15 . . . 78 70 3 2 12 24 14 2 . . 9 . . . 54 79 88 3 Received Heat Transfer 1736 | . 141 . 204 207 351 6 . . . 18 6 . . . . . 24 . 49 . . 18 310 18 105 279 Effects 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 39 | . . . . . . . . . . . . 2 . . . . . . . . . 5 21 . 4 7 Impact Corruptions 81 | . . . . . . . . . . . . 1 . . . . . . . . . 8 56 . 9 7 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 555 | . . . 555 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 3059 | 5 187 72 485 330 757 462 . . . . 240 336 . . . . 110 . . . . 194 710 759 951 3059 Initial 477 | . 3 72 27 189 56 344 . . . . 126 117 . . . . . . . . . . 57 387 426 477 Average 396 | . 102 72 179 214 465 345 . . . . 180 224 . . . . 31 . . . . 73 357 542 660 1334 Maximum Alert Level 5 | . . . 2 1 3 2 . . . . 1 1 . . . . . . . . . . 3 3 3 5 Low Security (%) 36 | 100 100 100 48 64 5 3 . . . . 63 38 . . . . 100 . . . . 100 16 . . . Level 1 25 | . . . 47 35 19 72 . . . . 36 61 . . . . . . . . . . 49 6 . . Level 2 25 | . . . 4 . 68 24 . . . . . . . . . . . . . . . . 29 81 59 11 Level 3 9 | . . . . . 6 . . . . . . . . . . . . . . . . . 4 12 40 45 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Squads Dispatched 66 | . 2 1 4 . 5 5 . . . 1 2 3 . . . . 3 . . . . 1 5 2 8 24 Investigation 19 | . 1 1 2 . 2 3 . . . . 1 . . . . . 1 . . . . 1 3 2 2 . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Reinforcement 21 | . 1 . 2 . 2 1 . . . . 1 2 . . . . 2 . . . . . 1 . 4 5 Assault 16 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 12 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 30 | . 3 . 3 . 3 3 . . . . . . . . 1 . 1 . . . . 1 1 6 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 498 | . 10 . 35 12 56 17 4 1 4 15 3 7 . . 12 . 5 9 7 . . 12 42 46 40 161 Peak Tracking Total 46 | . 3 . 6 7 7 7 3 5 4 10 2 3 . . 16 . 4 9 5 . . 7 10 14 14 46 Tactical Retreats 71 | . 1 . . 1 2 5 1 2 . 7 . 1 . . 1 . 1 . 1 . . 3 8 8 11 18 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 16 | . 1 . 1 . . 5 . . . . 1 1 . . . . . . . . . 1 . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . 1 . . . . . . 1 15 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 28 | . . . 1 . 2 . . . 1 . . . . . . . . . 1 . . 1 6 . 5 11 Max in Single Turn 1 | . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . 1 1 . 1 1 Garrison Access 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 118 | . 3 1 2 . 7 15 . . 4 . 1 7 . . 8 . 6 1 1 9 . 5 16 6 15 11 Terminals 52 | . 3 . . . 4 5 . . . . 1 4 . . . . 4 . . . . 2 12 2 7 8 Fabricators 8 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . 2 2 . Repair Stations 15 | . . . 1 . 1 3 . . . . . 2 . . . . 1 . . . . 1 1 1 2 2 Recycling Units 5 | . . . 1 . 2 1 . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 8 | . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . 3 . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 1 1 Total Hacks 333 | . 7 1 3 . 17 43 . . 29 . 2 13 . . 22 . 16 1 1 48 . 11 33 18 47 21 Successful 226 | . 4 1 2 . 10 24 . . 29 . 1 3 . . 22 . 6 1 1 48 . 6 21 13 21 13 Failed 107 | . 3 . 1 . 7 19 . . . . 1 10 . . . . 10 . . . . 5 12 5 26 8 Catastrophic 15 | . 1 . 1 . 1 3 . . . . . 2 . . . . . . . . . 1 1 . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 7 . 1 . 14 20 . . . . 1 7 . . 1 . 7 . . . . 2 10 9 8 6 Terminals 139 | . 7 . . . 12 21 . . . . 2 8 . . . . 11 . . . . 5 24 9 23 17 Fabricators 16 | . . . . . . 4 . . . . . 1 . . . . . . . . . . . 6 5 . Repair Stations 34 | . . . 2 . 3 6 . . . . . 4 . . . . 3 . . . . 1 2 2 8 3 Recycling Units 5 | . . . 1 . 2 1 . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 27 | . . . . . . 9 . . . . . . . . . . . . . . . 4 5 . 9 . Garrison Access 10 | . . . . . . 2 . . . . . . . . . . 2 . . . . . 2 1 2 1 Terminal Hacks 165 | . 4 1 . . 4 7 . . 29 . 1 2 . . 22 . 3 1 1 48 . 2 13 6 13 8 Record 75 | . . . . . . . . . 11 . . . . . 20 . . . . 36 . 1 6 . . 1 Part Schematic 18 | . . . . . . 1 . . 11 . . . . . . . . . . 4 . . 1 . 1 . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . 3 . . . 1 . . . 3 . . . . . . . . . . 4 . . . . . . Open Door 13 | . . 1 . . . . . . . . . . . . 2 . . 1 1 . . 1 2 . 1 4 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 7 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . Alert Level 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recall Investigation 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 4 1 Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . 4 . . . . . . . . . . . . . . . . . 3 2 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . Build 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Repair Station Hacks 14 | . . . 1 . 3 2 . . . . . 1 . . . . 2 . . . . 1 1 1 2 . Scan Component 6 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . 2 . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Refit 7 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 18 | . . . . . . 8 . . . . . . . . . . . . . . . 2 4 . 4 . Insert Component 10 | . . . . . . 3 . . . . . . . . . . . . . . . 1 4 . 2 . Analyze 8 | . . . . . . 5 . . . . . . . . . . . . . . . 1 . . 2 . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . 1 Seal Access 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . 1 Unauthorized Hacks 14 | . . . 1 . 3 2 . . . . . . . . . . . . . . . . 2 2 . 4 Terminals 9 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 1 . 4 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Botnet 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 3 . 1 . 5 11 . . . . 1 7 . . . . 6 . . . . 2 11 5 15 7 Full Trace Events 11 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 3 2 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 4 . . . . . . . . . . . . . 2 . 4 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . . . . . 3 . . 11 . . . . . . . . . . 4 . 1 5 . 14 17 Parts Built 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 262 | . . . . . . 102 . . . . . . . . . . . . . . . . . 102 58 . Total Part Build Rating 30 | . . . . . . 8 . . . . . . . . . . . . . . . . . 8 14 . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 2 . Part Schematics Acquired 5 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Largest Group 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Highest-Rated Group 1075 | . . . . . . . . . . . . . . . . . . . . . . . 45 26 . 1075 Highest-Rated Ally 1075 | . . . . . . . . . . . . . . . . . . . . . . . 45 26 . 1075 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Total Damage 6493 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6493 Kills 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . 1 . . 2 1 . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 10846 | 112 364 84 599 605 1323 570 416 61 44 305 321 393 109 93 408 116 477 452 481 187 521 472 772 308 550 703 Spaces Moved 16505 | 63 156 47 264 339 593 1370 443 235 111 366 661 911 349 362 1067 395 978 625 608 411 606 536 1342 679 1510 1478 Core 94 | 9 . . . . . . . . . 81 . . . . . . . . . . . . . . . 4 Treads 1468 | 54 156 47 264 339 593 15 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14943 | . . . . . . 1355 443 235 111 285 661 911 349 362 1067 395 978 625 608 411 606 536 1342 679 1510 1474 Fastest Speed 19 | 50 160 160 160 160 158 26 26 26 26 26 24 24 24 24 24 24 24 32 32 27 30 24 24 31 20 19 Average Speed 39 | 147 160 160 160 160 160 27 26 26 26 57 25 24 24 24 24 24 27 32 32 30 30 24 32 32 26 23 Slowest Speed 300 | 160 160 160 160 160 163 161 26 26 26 300 29 24 24 24 98 24 37 32 32 117 30 96 35 35 104 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . 11 . . . . 2 . . . . 1 3 1 2 . . 3 24 2 14 8 Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 5 35 9 29 53 49 36 56 46 76 67 18 28 69 62 97 48 23 80 66 64 70 15 96 19 90 83 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 13 | . . . 1 1 2 1 . . 1 . . . 1 1 1 . . 1 . 3 . . . . . . Known Exits Taken 20 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . 4 3 . 1 . . 2 4 . . . 3 2 . 1 . . . . . Spaces Dug 160 | . . . . . 8 22 4 . . 3 4 16 . 1 . 7 27 . 2 . 1 11 13 15 10 16 Terrain Destroyed 240 | . . . 11 18 38 22 4 . . 9 4 16 . 1 . 7 27 . 2 . 1 11 13 15 10 31 Melee 152 | . . . . . . 22 4 . . 3 4 16 . 1 . 7 27 . 2 . 1 11 13 15 10 16 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 88 | . . . 11 18 38 . . . . 6 . . . . . . . . . . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 19929 | 77 217 59 382 381 862 1498 734 234 117 440 763 1025 367 366 1214 400 1125 876 885 465 943 850 1576 744 1627 1702 Wait 2126 | . 21 2 46 4 98 34 278 . 2 54 45 52 15 . 114 . 67 236 273 20 337 237 85 37 32 37 Move 16345 | 62 155 46 263 338 592 1348 442 234 110 365 656 910 348 361 1066 392 972 622 603 410 605 529 1297 674 1483 1462 Hop 63 | . . . . . . 10 . . . . 2 . . . . 1 2 1 2 . . 3 20 2 12 8 Pick Up 151 | 5 6 3 10 6 24 10 3 . . 2 8 6 1 2 4 . 7 1 . 3 . 7 23 2 7 11 Fast Attach 183 | 8 . 1 1 . 6 8 1 . . 2 9 6 . . 13 . 6 5 2 9 . 7 20 5 21 53 Attach 70 | . . . 1 . 7 14 1 . . 1 3 3 . . . . 4 2 . 3 . 6 8 1 5 11 Detach 39 | 1 . . . . 3 4 . . . 1 1 2 . . 2 . 3 2 . 1 . 5 4 3 . 7 Swap 83 | . 3 1 10 6 18 5 2 . . 1 . 2 . . . . 8 1 2 6 . 4 4 2 7 1 Drop 247 | . . 6 8 10 29 25 1 . . 2 9 12 . 2 15 . 15 6 . 10 . 12 35 2 21 27 Fire 184 | 1 32 . 41 17 83 . 2 . . 1 . . . . . . . . . . . . . . . 7 Melee 399 | . . . . . 2 40 4 . 5 11 30 32 3 1 . 7 41 . 3 3 1 22 80 16 21 77 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . . . . 18 . . 18 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 13) 477 | -10/Materials | Entered Mines 483 | -10/Mines | Met a Derelict shopkeep closing up shop 543 | -10/Mines | Discovered new exit (range 5) 561 | -10/Mines | Entered Materials 561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 561 | -9/Materials | Discovered new exit (range 8) 1125 | -9/Materials | Discovered new exit (range 7) 1159 | -9/Materials | Destroyed 7 combat bots 1160 | -9/Materials | Entered Mines 1192 | -9/Mines | Discovered new exit (range 9) 1206 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1242 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1246 | -9/Mines | Found Prototype Device 1261 | -9/Mines | Learned location of Zion (-6) 1469 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1594 | -9/Mines | Assembled infested the area 1599 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1765 | -9/Mines | Entered Materials 1765 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2022 | -8/Materials | Discovered new exit (range 19) 2216 | -8/Materials | Repaired Lgt. Armor Plating 2360 | -8/Materials | Build established: Scavenger-Mutant 2965 | -8/Materials | First assault squad dispatched 3035 | -8/Materials | Destroyed 10 combat bots 3088 | -8/Materials | Entered Factory 3088 | -7/Factory | Evolved 2 slots: Utility x2 3137 | -7/Factory | Identified Exp. Sensor Array 3267 | -7/Factory | Fabricated Exp. Sensor Array? 3374 | -7/Factory | Identified exit to Lower Caves 3405 | -7/Factory | Build established: Hacker-Sprinter 3615 | -7/Factory | Crushed by falling debris 3615 | -7/Factory | System corruption reached 10% 3646 | -7/Factory | Lost 3 parts (1p1u1w) 3658 | -7/Factory | Entered Lower Caves 4072 | -7/Lower Caves | Discovered new exit (range 12) 4074 | -7/Lower Caves | Identified exit to Lower Caves 4074 | -7/Lower Caves | Entered another Lower Caves area 4116 | -7/Lower Caves | Discovered new exit (range 8) 4117 | -7/Lower Caves | Identified exit to Data Miner 4135 | -7/Lower Caves | Entered Data Miner 4135 | -7/Data Miner | Discovered new exit (range 6) 4137 | -7/Data Miner | Identified exit to Proximity Caves 4141 | -7/Data Miner | Met Data Miner 4145 | -7/Data Miner | Learned location of Section 7 (-2) 4145 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4150 | -7/Data Miner | Received God Mode back door access code from Data Miner 4161 | -7/Data Miner | Data Conduit disabled 4179 | -7/Data Miner | Entered Proximity Caves 4217 | -6/Proximity Caves | Lost 5 parts (1p3u1w) 4333 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4442 | -6/Proximity Caves | Learned 8 Factory zone layouts 4482 | -6/Proximity Caves | Discovered new exit (range 9) 4484 | -6/Proximity Caves | Identified exit to Factory 4484 | -6/Proximity Caves | Entered Factory 4484 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4485 | -6/Factory | Identified exit to Factory 4511 | -6/Factory | Discovered exit to Factory (range 13) 4694 | -6/Factory | Identified exit to Lower Caves 4800 | -6/Factory | Build established: Scavenger-Scout 4805 | -6/Factory | Entered another Factory area 4805 | -5/Factory | Evolved 2 slots: Utility x2 4889 | -5/Factory | Garrison activated, responded to threat 5101 | -5/Factory | Build established: Scavenger-Ninja 5134 | -5/Factory | Discovered new exit (range 5) 5135 | -5/Factory | Identified exit to Factory 5177 | -5/Factory | Discovered new exit (range 10) 5198 | -5/Factory | Identified exit to Upper Caves 5198 | -5/Factory | Entered Upper Caves 5298 | -5/Upper Caves | Discovered new exit (range 17) 5300 | -5/Upper Caves | Learned Factory trap positions 5301 | -5/Upper Caves | Learned location of Armory (-4) 5304 | -5/Upper Caves | Identified exit to Upper Caves 5307 | -5/Upper Caves | Entered another Upper Caves area 5339 | -5/Upper Caves | Encountered a Warlord checkpoint 5386 | -5/Upper Caves | Discovered new exit (range 13) 5389 | -5/Upper Caves | Identified exit to Warlord 5400 | -5/Upper Caves | Entered Warlord 5451 | -5/Warlord | Build established: Ninja 5480 | -5/Warlord | Visited the Vortex Lab 5482 | -5/Warlord | Found Prototype Energy Cannon 5482 | -5/Warlord | Identified Vortex Cannon 5502 | -5/Warlord | Warlord's base attacked by MAIN.C 5517 | -5/Warlord | Learned Armory trap positions 5517 | -5/Warlord | Learned Testing emergency access door positions 5518 | -5/Warlord | Learned 4 Armory zone layouts 5518 | -5/Warlord | Learned 4 Research zone layouts 5518 | -5/Warlord | Learned 4 Testing zone layouts 5518 | -5/Warlord | Learned 4 Quarantine zone layouts 5518 | -5/Warlord | Learned 4 Command zone layouts 5518 | -5/Warlord | Learned Armory security intel 5518 | -5/Warlord | Learned Research security intel 5518 | -5/Warlord | Learned Factory recycling unit intel 5518 | -5/Warlord | Learned Armory recycling unit intel 5524 | -5/Warlord | Met Warlord 5529 | -5/Warlord | Opened Warlord's prototype stash 5533 | -5/Warlord | Found Prototype Processor 5533 | -5/Warlord | Identified Exp. Targeting Computer 5539 | -5/Warlord | Found Prototype Device 5539 | -5/Warlord | Identified System Purifier 5561 | -5/Warlord | Found Prototype Hackware 5763 | -5/Warlord | Opened side exit 5802 | -5/Warlord | Spotted Striker 5806 | -5/Warlord | Discovered new exit (range 8) 5807 | -5/Warlord | Identified exit to Proximity Caves 5808 | -5/Warlord | Entered Proximity Caves 5812 | -4/Proximity Caves | Learned Research stockpile data 5882 | -4/Proximity Caves | Spotted B-86 Titan 5922 | -4/Proximity Caves | Discovered exit to Factory (range 8) 5924 | -4/Proximity Caves | Entered Factory 5924 | -4/Factory | Evolved 2 slots: Utility x2 5925 | -4/Factory | Loaded intel: 81 trap records 5926 | -4/Factory | Loaded intel: 6 recycling unit locations 5932 | -4/Factory | Identified System Mapper 6014 | -4/Factory | Identified exit to Upper Caves 6014 | -4/Factory | Identified exit to Extension 6014 | -4/Factory | Identified exit to Armory 6269 | -4/Factory | Build established: Hacker-Ninja 6401 | -4/Factory | Entered Upper Caves 6425 | -4/Upper Caves | Learned Research terminal intel 6617 | -4/Upper Caves | Discovered new exit (range 15) 6853 | -4/Upper Caves | Identified exit to Upper Caves 6853 | -4/Upper Caves | Entered another Upper Caves area 6863 | -4/Upper Caves | Identified exit to Research 6924 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7020 | -4/Upper Caves | Discovered new exit (range 16) 7334 | -4/Upper Caves | Identified exit to Zhirov 7334 | -4/Upper Caves | Entered Zhirov 7336 | -4/Zhirov | Discovered new exit (range 3) 7337 | -4/Zhirov | Identified exit to Proximity Caves 7342 | -4/Zhirov | Met Zhirov 7351 | -4/Zhirov | Learned location of Command (-1) 7359 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7366 | -4/Zhirov | Found Alien Artifact 7366 | -4/Zhirov | Identified Integrated Dissipator 7366 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7427 | -4/Zhirov | Found Alien Artifact 7521 | -4/Zhirov | Entered Proximity Caves 8014 | -3/Proximity Caves | Discovered exit to Research (range 8) 8042 | -3/Proximity Caves | Entered Research 8042 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8043 | -3/Research | Identified exit to Quarantine 8047 | -3/Research | Loaded intel: 24 terminal locations 8514 | -3/Research | Entered Quarantine 8561 | -3/Quarantine | Found Alien Artifact 8572 | -3/Quarantine | Identified Subatomic Replicator 8641 | -3/Quarantine | Identified exit to Research 8650 | -3/Quarantine | Found Alien Energy Cannon 8680 | -3/Quarantine | Identified Core Cannon 8747 | -3/Quarantine | Found Alien Artifact 8762 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 8785 | -3/Quarantine | Found Alien Artifact 8813 | -3/Quarantine | Found Alien Artifact 8813 | -3/Quarantine | Identified Phase Redirector 8839 | -3/Quarantine | Spotted Alpha 7 8888 | -3/Quarantine | Found Prototype Device 8888 | -3/Quarantine | Identified Exp. Thermal Shield 8905 | -3/Quarantine | Found Alien Impact Weapon 8905 | -3/Quarantine | Identified Core Stripper 8938 | -3/Quarantine | Crushed by falling debris 8961 | -3/Quarantine | Found Prototype Slashing Weapon 8961 | -3/Quarantine | Identified Vibroblade 8966 | -3/Quarantine | Found Enh. Force Lance 8980 | -3/Quarantine | Found Alien Artifact 9003 | -3/Quarantine | Identified Core Reset Matrix 9050 | -3/Quarantine | System corruption reached 10% 9145 | -3/Quarantine | Lost 7 parts (4p3u) 9158 | -3/Quarantine | Destroyed 12 combat bots 9172 | -3/Quarantine | Met incapacitated Sigix Warrior 9172 | -3/Quarantine | Lockdown squad dispatched 9173 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 9174 | -3/Quarantine | Unlocked Sigix quarantine chamber 9204 | -3/Quarantine | Spotted Lightning 9204 | -3/Quarantine | Spotted Lightning 9204 | -3/Quarantine | Spotted Lightning 9234 | -3/Quarantine | Build established: Hacker-Mutant 9286 | -3/Quarantine | Entered Research 9286 | -2/Research | Warlord forces began assault on 0b10 9286 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9332 | -2/Research | Found Prototype Processor 9332 | -2/Research | Identified Spectral Analyzer 9391 | -2/Research | Discovered new exit (range 11) 9391 | -2/Research | Identified exit to Testing 9396 | -2/Research | Research machine network offline 9418 | -2/Research | Spotted B-90 Cyclops 9433 | -2/Research | Fabricated Exp. Sensor Array? 9544 | -2/Research | Lost 3 parts (1n2u) 9567 | -2/Research | Spotted Executioner 9567 | -2/Research | Spotted Striker 9576 | -2/Research | Spotted Executioner 9584 | -2/Research | Found Prototype Processor 9584 | -2/Research | Identified Exp. Core Analyzer 9594 | -2/Research | Entered Testing 9607 | -2/Testing | Found Med. Regenerative Plating 9609 | -2/Testing | Found Med. Regenerative Plating 9612 | -2/Testing | Found Lgt. Regenerative Plating 9663 | -2/Testing | Protovariant out of control (PH-YALCP0L3NX) 9663 | -2/Testing | Unleashed a protovariant (PH-YALCP0L3NX) 9718 | -2/Testing | Found Exp. Core Analyzer 9844 | -2/Testing | Build established: Hacker-Scout 9844 | -2/Testing | Search patrols dispatched 9870 | -2/Testing | Fabricated Field Propulsion Array (x2) 9875 | -2/Testing | Identified Dimensional Node Initializer 9875 | -2/Testing | Used Core Reset Matrix 9955 | -2/Testing | Discovered new exit (range 5) 9956 | -2/Testing | Identified exit to Access 10094 | -2/Testing | Search patrols dispatched 10118 | -2/Testing | Spotted PH-GBSF0J9XOX 10128 | -2/Testing | Spotted Fortress 10143 | -2/Testing | Discovered new exit (range 6) 10143 | -2/Testing | Identified exit to Section 7 10144 | -2/Testing | Entered Section 7 10145 | -2/Section 7 | Sensed 21 artifacts in vicinity 10166 | -2/Section 7 | Spotted B-90 Cyclops 10177 | -2/Section 7 | Spotted S7 Guard 10191 | -2/Section 7 | Spotted S7 Guard 10214 | -2/Section 7 | Found Integrated Reactor 10214 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10218 | -2/Section 7 | Spotted Alpha 7 10291 | -2/Section 7 | Found Integrity Redistributor 10379 | -2/Section 7 | Lost 5 parts (4u1w) 10381 | -2/Section 7 | Spotted Alpha 7 10393 | -2/Section 7 | Spotted B-99 Colossus 10394 | -2/Section 7 | Search patrols dispatched 10429 | -2/Section 7 | Found Integrated Reactor 10429 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10430 | -2/Section 7 | Found Integrated Reactor 10430 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10432 | -2/Section 7 | Found Integrated Reactor 10432 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10450 | -2/Section 7 | Found LRC Matter Compressor 10450 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 10453 | -2/Section 7 | Found LRC Matter Compressor 10453 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 10464 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-140) 10472 | -2/Section 7 | Scanned by Researcher 10473 | -2/Section 7 | Intercept squad dispatched 10481 | -2/Section 7 | Found Integrity Redistributor 10485 | -2/Section 7 | Spotted Tracker 10485 | -2/Section 7 | Spotted Tracker 10509 | -2/Section 7 | Destroyed Tracker 10519 | -2/Section 7 | Spotted Combat Programmer 10520 | -2/Section 7 | Spotted Combat Programmer 10521 | -2/Section 7 | Destroyed Tracker 10530 | -2/Section 7 | Core integrity fell below 50% 10559 | -2/Section 7 | Spotted Executioner 10564 | -2/Section 7 | Found Terrabomb 10569 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 10582 | -2/Section 7 | Spotted Executioner 10582 | -2/Section 7 | Spotted Executioner 10590 | -2/Section 7 | Activated Sigix Exoskeleton 10590 | -2/Section 7 | Received instructions from Sigix Warrior 10598 | -2/Section 7 | Allies destroyed Combat Programmer 10606 | -2/Section 7 | Lost 12 parts (2p4n5u1w) 10611 | -2/Section 7 | Spotted Striker 10612 | -2/Section 7 | Allies destroyed Executioner 10621 | -2/Section 7 | Found Exp. Core Analyzer 10625 | -2/Section 7 | Allies destroyed Executioner 10636 | -2/Section 7 | Spotted Striker 10649 | -2/Section 7 | Allies destroyed Striker 10652 | -2/Section 7 | Allies destroyed Striker 10663 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 10671 | -2/Section 7 | Allies destroyed Alpha 7 10679 | -2/Section 7 | Destroyed Alpha 7 10682 | -2/Section 7 | Found Prototype Processor 10682 | -2/Section 7 | Identified Exp. Target Analyzer 10684 | -2/Section 7 | Found Prototype Device 10684 | -2/Section 7 | Identified Exp. ECM Suite 10686 | -2/Section 7 | Found Unknown Device 10686 | -2/Section 7 | Identified Antimissile System 10692 | -2/Section 7 | Allies destroyed Combat Programmer 10715 | -2/Section 7 | Spotted Executioner 10715 | -2/Section 7 | Spotted Executioner 10720 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 10724 | -2/Section 7 | Spotted Executioner 10730 | -2/Section 7 | Destroyed Executioner 10736 | -2/Section 7 | Destroyed Executioner 10756 | -2/Section 7 | Spotted S7 Guard 10766 | -2/Section 7 | Destroyed S7 Guard 10774 | -2/Section 7 | Found Core Membrane 10774 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 10777 | -2/Section 7 | Spotted Investigator 10789 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 10791 | -2/Section 7 | Used Terrabomb 10798 | -2/Section 7 | Core integrity fell below 20% 10814 | -2/Section 7 | Intercept squad dispatched 10814 | -2/Section 7 | Spotted Tracker 10815 | -2/Section 7 | Spotted Tracker 10819 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 10828 | -2/Section 7 | Spotted Combat Programmer 10828 | -2/Section 7 | Spotted Tracker 10828 | -2/Section 7 | Spotted Combat Programmer 10830 | -2/Section 7 | Destroyed Tracker 10836 | -2/Section 7 | Destroyed Tracker 10840 | -2/Section 7 | Allies destroyed Tracker 10843 | -2/Section 7 | Spotted Combat Programmer 10845 | -2/Section 7 | Allies destroyed Investigator 10847 | -2/Section 7 | Warped through subspace 10847 | -2/Section 7 | Discovered exit to Access (range 12) 10847 | -2/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10842_ Held in stasis. 10842_ Investigator is analyzing... 10842_ EMDS Slug penetrates Wall. 10842_ Impulse Thruster Array destroyed. 10842_ Quantum Shear penetrates Combat Programmer. 10843_ Plasma Lance destroyed. 10843_ Electron Diverter destroyed. 10844_ EMDS Slug penetrates Sigix Warrior. 10845_ W-44 Eye destroyed. 10845_ Penetrated by EMDS Slug. 10845_ Terminal disabled. 10845_ Synergy achieved. Target locked: Combat Programmer. 10845_ Quantum Shear penetrates Combat Programmer. 10845_ Investigator destroyed. 10845_ Quantum Shear penetrates Combat Programmer. 10845_ Slug penetrates G-73 Enforcer. 10846_ Impulse Thruster Array destroyed. 10847_ Warped through subspace. 10847_ EXIT=FOUND: ACCESS 10847_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?#########???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | #???????????????????????????????????????? | | /###########????????????????????????????????###### | | #?????????#####??????????????????# | | " """ #?????????# ??????????????????# "" | | !"""" """"???????????# Y ??????????????????# [ "" | | [!""" ""????????????#Y