Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.28 @ 18:05:53 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (169) 845 Value Destroyed (4221) 4221 Prototype IDs (96) 1920 Alien Tech Used (1) 200 Bonus (9491) 9491 TOTAL SCORE: 26377 Bonus ------- Follower Combat Kills 691 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Cogmind --------- Core Integrity 1493/1600 Matter 280/300 Energy 342/345 System Corruption 0% Temperature Cool (6) Movement Flying (81) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Improved Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (5) ------- Plasma Storm > --- INVENTORY (10) --- Experimental Q-thruster Advanced Trap Extractor (3/8 Gamma Bomb) Transdimensional Reconstructor Enhanced Nova Cannon Fusion Bomb Launcher Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Transport Network Coupler Improved Propulsion Shielding Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Plasma Storm > --- INVENTORY -------- Fusion Reactor Experimental Q-thruster Advanced Trap Extractor Transdimensional Reconstructor Micro-nuke Launcher [Rating: 181] Favorites ----------- Power Fusion Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Thunder Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Impulse Thruster Utility Advanced Hacking Suite Device Improved Trap Extractor Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Datajack Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Utility 10 | . . . 1 . . . 2 1 2 . . 1 . . . . 2 . . . . . 1 . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Attached 186 | 6 4 4 8 2 1 2 30 21 13 2 . 20 2 1 3 . 23 . 3 7 4 14 11 3 . 2 Power 20 | 1 . 2 1 . . . 4 1 . . . 3 . . 1 . 1 . . . 1 3 1 . . 1 Engine 7 | 1 . 2 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . Core 7 | . . . . . . . 4 1 . . . 2 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 1 . . 1 Propulsion 42 | 2 2 2 1 1 . 1 11 9 2 . . 6 . . . . 1 . . . . 4 . . . . Treads 10 | 1 1 . 1 . . . 7 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 8 | 1 1 2 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 1 4 2 . . 5 . . . . 1 . . . . 4 . . . . Utility 82 | 1 2 . 4 . 1 1 7 9 8 2 . 8 2 . 2 . 15 . 2 5 3 4 4 2 . . Device 29 | . 1 . 1 . . 1 2 2 . 1 . 4 2 . 1 . 6 . 1 3 1 1 2 . . . Storage 6 | 1 . . 1 . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . Processor 13 | . 1 . 2 . . . . 1 5 . . 1 . . . . 2 . . . . . 1 . . . Hackware 20 | . . . . . . . 1 2 3 1 . 2 . . . . 7 . 1 . 1 1 . 1 . . Protection 14 | . . . . . . . 4 3 . . . . . . 1 . . . . 2 1 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . 2 1 . . 8 2 3 . . 3 . 1 . . 6 . 1 2 . 3 6 1 . 1 Energy Gun 10 | . . . . . . . 6 . . . . 2 . . . . 1 . . . . . . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Ballistic Gun 6 | 2 . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 7 | . . . . . . . 1 . 2 . . . . . . . 2 . 1 . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 1 . . . . . . . 1 . . . . . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon 5 | . . . . . . . . 1 . . . . . . . . . . . . . 2 2 . . . Unidentified Prototypes 47 | . . . . . . . 4 1 4 . . 9 . . 4 . 10 . . 6 . 2 6 1 . . Parts Lost 15 | . . . . . . . . 1 . . . 1 . . . . 4 . . 1 . 1 3 . 4 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . . 1 . . . . . . . . 4 . . 1 . . 1 . 2 . Weapon 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 . Highest Loss Streak 2 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . 1 1 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 7 8 8 10 10 18 19 8 7 7 7 8 10 10 10 10 9 10 10 6 6 5 5 5 5 5 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . Propulsion 1 | 1 2 3 2 3 3 3 4 2 1 2 2 1 2 2 1 1 1 2 2 1 1 . . 1 1 1 Utility 2 | . . 1 1 1 1 4 6 1 1 1 1 2 3 3 3 3 2 2 2 2 2 2 1 1 1 1 Weapon 2 | . 2 3 4 5 4 7 5 2 2 2 2 2 3 3 3 3 3 3 3 1 1 1 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 7 . 3 1 . 1 18 5 2 . . 2 . . 1 . 1 . . 1 . 1 1 . . 3 Power 10 | . 2 . . . . 1 3 1 . . . 1 . . 1 . . . . 1 . . . . . . Propulsion 7 | . 1 . . . . . 4 . . . . . . . . . . . . . . . 1 . . 1 Utility 6 | . . . . 1 . . 2 1 . . . 1 . . . . 1 . . . . . . . . . Weapon 21 | . 4 . 3 . . . 8 3 2 . . . . . . . . . . . . . . . . 1 Tool/Special 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 97 | . 94 100 98 100 100 100 98 99 99 99 100 99 100 100 99 100 98 100 100 99 100 96 91 87 83 76 Engine 2 | . 14 14 11 11 11 11 . . . . . . . . . . . . . . . 1 1 . . . Core 2 | . . . . . . . 8 7 6 6 6 4 5 5 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 4 5 5 5 5 4 4 4 4 6 Treads 5 | . 14 14 22 22 22 22 25 . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 11 11 11 11 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 3 26 26 26 29 29 29 29 29 26 26 26 26 26 27 26 24 24 24 Device 6 | . . . 9 11 11 11 17 8 6 6 6 4 5 5 3 5 7 10 10 9 9 3 7 4 4 4 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 8 | . 8 14 11 11 11 11 8 5 12 7 6 5 5 5 5 5 9 10 10 10 10 9 8 8 4 4 Hackware 18 | . . . . . . . . 7 19 24 26 28 29 29 29 29 29 31 31 31 31 28 26 23 23 20 Protection 4 | . . . . . . . 7 14 6 6 6 5 5 5 5 5 3 . . . . 4 4 8 8 6 Energy Gun 1 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 28 21 22 22 22 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 7 6 3 6 4 5 4 5 1 4 5 4 5 5 3 1 . . . Special Melee Weapon 3 | . . . . . . . . 6 6 6 6 4 5 5 5 5 4 5 5 5 5 3 3 3 3 . Peak Build Rating 181 | 6 8 8 14 14 16 20 36 49 62 64 63 92 92 91 100 99 124 118 121 128 122 147 168 181 166 170 Average Rating 82 | 4 7 8 13 14 15 19 32 47 59 62 63 79 90 91 94 98 109 117 118 121 120 133 155 165 164 151 On Entrance 75 | . 6 8 8 14 14 16 20 36 44 62 63 63 90 91 91 98 98 118 118 119 121 120 147 168 166 148 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 15 14 24 24 54 54 61 32 21 23 20 29 30 30 29 32 33 30 35 30 30 39 40 40 40 58 Greatest Support 65 | 16 16 16 20 10 10 10 65 34 21 21 21 31 31 31 32 32 33 32 32 33 33 40 40 40 40 40 Greatest Overweight (x) 5 | . . 1 2 2 5 5 5 . . 1 . . . . . . 1 . 1 . . 1 . . . 1 Average Overweight (x) . | . . . 1 2 3 5 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 8 8 10 15 20 20 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 4 8 8 10 10 12 20 20 19 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 2 7 8 8 9 10 18 19 7 7 7 8 8 10 10 10 10 9 10 10 9 10 9 9 9 9 9 Final Capacity 20 | 8 8 8 10 10 20 20 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 4 8 8 10 10 12 20 20 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 9 7 Class Distribution -------------------- 28% | Wizard-Scout 22% | Mutant 20% | Hacker-Sprinter 11% | Wizard-Sprinter 10% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Wizard-Sprinter | -1/Garrison Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Matter Collected 4499 | 214 566 94 188 134 . 230 417 271 198 129 . 295 85 53 70 184 432 6 178 140 50 270 180 90 . 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7418 | . 568 98 304 99 . 138 1081 544 474 185 . 532 61 61 117 181 869 . 108 . 38 928 455 303 61 213 Parts 393 | . 50 10 27 12 . 7 55 28 14 3 . 27 . 4 4 9 42 . 10 . . 43 18 14 6 10 Haulers Intercepted 23 | . 2 . 1 . . . 6 1 3 . . 2 . . . . 2 . . . . 2 2 2 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 1 . . . 5 2 11 . . 7 . 6 . . . . . Prevented 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Combat Hostiles Destroyed 74 | . 13 7 4 4 . 2 10 1 . 3 . . . 4 . 8 4 . 5 . 1 4 2 . 1 1 Melee 15 | . . . . . . . . 1 . . . . . . . 2 4 . 1 . 1 2 2 . 1 1 Guns 40 | . 13 7 4 4 . 2 10 . . . . . . . . . . . . . . . . . . . AOE 19 | . . . . . . . . . . 3 . . . 4 . 6 . . 4 . . 2 . . . . Classes Destroyed 18 | . 8 1 1 . . . 1 2 . 1 . . . . . 1 . . . . . 1 2 . . . Worker 6 | . . . . . . . 1 2 . . . 1 . . . . . . . . . 2 . . . . Builder 7 | . 1 . . 1 . . 1 1 . . . . . . . . . . . . . 2 . 1 . . Tunneler 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 1 . . . 6 1 3 . . 2 . . . . 2 . . . . 2 2 2 . . Recycler 14 | . 1 . . . . . 4 3 . . . 2 . . . . 1 . . . . 2 . . . 1 Minesweeper 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Mechanic 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . Operator 6 | . 1 . . . . . 1 1 1 . . 1 . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 30 | . 2 . 3 . . . 2 1 5 . . 2 . . . . 6 . . . . 5 2 2 . . Swarmer 40 | . 9 6 . 4 . . 3 . . 3 . . . 4 . 4 . . 4 . . 3 . . . . Grunt 17 | . 4 . 3 . . 2 5 . . . . . . . . 2 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 4 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 7 | . . . . . . . . 1 . . . . . . . . 2 . 1 . 1 . . . 1 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 6 3 3 4 . 2 5 2 2 3 . 1 . 4 . 4 2 . 4 . 1 3 1 2 1 1 Combat Bots Only 4 | . 3 3 2 4 . 2 3 1 . 3 . . . 4 . 4 1 . 4 . 1 3 1 . 1 1 Max Kills in Single Turn 4 | . 2 1 1 1 . 1 1 1 1 2 . 1 . 4 . 2 1 . 2 . 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 2 . . . 4 . 2 . . 2 . . 2 . . . . Melee 1 | . . . . . . . . 1 . . . . . . . 1 1 . 1 . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Hostile Shots Fired 306 | . 35 18 16 20 . 15 37 13 . 12 2 3 . 1 . 14 17 6 1 . 2 16 14 . 64 . Missed 127 | . 14 5 5 2 . 5 14 6 . 7 1 1 . 1 . 7 7 4 1 . 2 5 5 . 35 . Damage Taken 3386 | . 215 103 155 140 . 157 315 287 . 107 24 158 . . . 108 276 39 . 18 . 335 340 . 609 . Core 791 | . 34 14 42 16 . 33 16 71 . 18 . 118 . . . 23 64 . . . . 128 107 . 107 . Absorbed by Shields 83 | . . . . . . . . . . . . . . . . . . . . 18 . 20 . . 45 . Redirected to Shielding 202 | . . . . . . . . 9 . . 15 . . . . 14 64 . . . . . 49 . 51 . Regen/Repaired (Parts) 116 | . . . . . . . 55 . . . . . . . . . . . . 1 . 60 . . . . Core Remaining (%) 90 | 100 . 80 . . . 77 97 89 . . 97 . . . . 85 . . . . 94 90 92 . . 93 Volleys Fired 206 | . 55 9 18 14 . 11 57 . . 3 . . . 10 . 8 1 1 14 . . 1 . 1 . 3 Largest 2 | . 2 2 2 2 . 2 2 . . 1 . . . 1 . 1 1 1 1 . . 1 . 1 . 1 Hottest 300 | . 40 40 46 46 . 46 130 . . 36 . . . 85 . 36 85 85 85 . . 49 . 300 . 300 Shots Fired 367 | . 110 18 36 28 . 22 111 . . 3 . . . 10 . 8 1 1 14 . . 1 . 1 . 3 Gun 326 | . 110 18 36 28 . 22 110 . . . . . . . . . . . . . . . . 1 . 1 Cannon 24 | . . . . . . . . . . . . . . 9 . . 1 1 11 . . . . . . 2 Launcher 17 | . . . . . . . 1 . . 3 . . . 1 . 8 . . 3 . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 214 | . 110 18 36 28 . 22 . . . . . . . . . . . . . . . . . . . . Thermal 136 | . . . . . . . 110 . . . . . . 9 . . 1 1 11 . . . . 1 . 3 Explosive 17 | . . . . . . . 1 . . 3 . . . 1 . 8 . . 3 . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 8 4 8 9 . 16 22 . . 7 . . . . . 2 . . 1 . . . . . . . Robot Miss Streak 5 | . 5 2 2 2 . 3 2 . . . . . . . . 1 . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 424 | . 64 10 25 18 . 17 87 25 18 5 . 20 1 . 2 5 37 2 4 . 1 49 16 6 11 1 Core Hits 186 | . 28 7 11 6 . 6 36 6 9 2 . 7 . 4 1 11 16 . 4 . . 16 6 5 2 3 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . 1 . . . 9 1 1 . . . . . . . 3 . . . . 5 . . . . Burn 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . 1 1 . . . . . . . 3 . . . . 5 . . . . Melee Attacks 497 | . . . . . . . 4 52 58 4 . 67 1 6 2 7 87 8 10 8 1 105 27 20 29 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 434 | . . . . . . . 4 52 58 4 . 66 1 6 2 7 87 8 10 8 1 104 16 . . . Piercing 56 | . . . . . . . . . . . . . . . . . . . . . . . 8 20 27 1 Sneak Attacks 78 | . . . . . . . 1 14 4 3 . 8 . . . 2 11 2 2 . 1 15 6 3 5 1 Combat Hostiles 16 | . . . . . . . . 1 . . . . . . . 1 5 1 1 . 1 1 1 . 3 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 18410 | . 847 131 366 279 . 243 1638 1620 1026 625 . 1256 82 252 152 818 2227 165 673 . 127 3473 1053 598 498 261 Guns 3407 | . 847 131 366 279 . 243 1541 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2045 | . . . . . . . . . . 357 . . . 252 . 584 . . 419 . . 269 . . . 164 Melee 12958 | . . . . . . . 97 1620 1026 268 . 1256 82 . 152 234 2227 165 254 . 127 3204 1053 598 498 97 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1866 | . 847 131 366 279 . 243 . . . . . . . . . . . . . . . . . . . . Thermal 1705 | . . . . . . . 1541 . . . . . . . . . . . . . . . . . . 164 Explosive 1881 | . . . . . . . . . . 357 . . . 252 . 584 . . 419 . . 269 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11464 | . . . . . . . 97 1620 1026 268 . 1256 82 . 152 234 2227 165 254 . 127 3204 752 . . . Piercing 1494 | . . . . . . . . . . . . . . . . . . . . . . . 301 598 498 97 Highest Corruption 9 | . . . . . . . . 9 . . . . . . . . 2 2 2 2 . 1 . . . . Average Corruption 2 | . . . . . . . . 4 . . . . . . . . 1 1 2 2 . 1 . . . . Corruption Purged 4 | . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . 25 . . . . . . . . 8 2 6 . . 5 . . . . Message Errors 13 | . . . . . . . . 11 . . . . . . . . 1 . . . . 1 . . . . Matter Fused 9 | . . . . . . . . 2 . . . . . . . . 2 1 2 . . 2 . . . . Heat Flow Errors 5 | . . . . . . . . 3 . . . . . . . . 1 . 1 . . . . . . . Energy Discharges 8 | . . . . . . . . 3 . . . . . . . . 2 . 1 . . 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 3 . . . . . . . . 1 . 2 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2624 | . . . . . . . 57 541 103 257 . 249 60 23 58 . 113 50 172 . 108 636 74 106 17 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 94 | . . . . . . . . . . 47 . . . 23 . . . . 24 . . . . . . . Melee 2530 | . . . . . . . 57 541 103 210 . 249 60 . 58 . 113 50 148 . 108 636 74 106 17 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 6 . . . . . 19 255 . . . . . 100 . . 225 . 81 . . 29 8 108 . 117 Average Temperature 35 | . 6 . . . . . 3 121 . . . . . 47 . . 133 . 40 . . 7 3 65 . 73 Received Heat Transfer 450 | . 24 . 81 . . 90 180 . . 6 . . . . . . . . . . . . . . 69 . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . 10 . . . . . . . . . . . . . 2 . . . . . Heat Transferred 4022 | . . . . . . . 3922 . . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 . . 100 . . . . 100 . . . . 100 100 100 90 . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . 3 100 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 558 | . 172 104 55 95 . 33 92 105 49 . . 60 . . . . 180 . . . . 141 95 51 558 396 Initial 343 | . . 13 . 10 . . . 20 49 . . 50 . . . . 180 . . . . 42 78 26 14 343 Average 32 | . 74 20 20 22 . 1 28 23 4 . . 7 . . . . 44 . . . . 24 14 5 157 355 Influence Increases 5739 | . 438 145 202 196 . 78 470 390 220 120 30 347 5 90 10 220 608 30 125 89 122 739 199 144 639 83 Destroy 0b10 Robot/C 1760 | . 260 120 80 140 . 60 200 20 . 60 . 40 . 80 . 140 80 . 100 20 60 140 40 . 100 20 Destroy 0b10 Robot/NC 510 | . 40 . 20 10 . 5 75 55 45 5 . 40 5 . 10 15 50 . 5 . . 80 20 25 . 5 Destroy Leader 454 | . 58 20 38 20 . 10 56 14 14 10 . 18 . 10 . 20 36 . 20 . 10 34 28 8 20 10 Allied During Kill 110 | . . . . 11 . 3 . . . . . . . . . . 2 . . 9 22 24 . . 39 . Trap Triggered on 0b10 290 | . . . . . . . . 10 40 . . 50 . . . . 90 . . . . 100 . . . . Successful Hack 264 | . 34 5 32 . . . 47 13 26 . . 42 . . . . . . . . . 17 24 24 . . Disable Machine 30 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 Destroy Structure 476 | . 1 . 2 . . . 17 23 35 . . 82 . . . . 80 . . . . 104 27 27 45 33 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 390 | . . . . . . . 15 45 15 . . 60 . . . . 45 . . . . 120 30 60 . . Lose Combat Pursuer 1305 | . 45 . 30 15 . . 60 210 45 45 30 15 . . . 45 75 30 . 60 30 105 30 . 435 . Influence Decreases 4678 | . 402 158 173 189 . 78 425 309 252 54 10 397 5 40 10 172 587 61 75 78 59 640 232 152 80 40 Time Decay 4202 | . 402 158 173 189 . 45 371 308 237 54 10 306 5 40 10 172 527 41 75 74 59 580 200 126 . 40 Lost Part 114 | . . . . . . . . 1 . . . 10 . . . . 30 . . . . 10 23 . 40 . Lost Ally 294 | . . . . . . 33 . . 15 . . 67 . . . . 30 20 . 4 . 50 9 26 40 . Purge Threat 68 | . . . . . . . 54 . . . . 14 . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 1 . . . . 7 4 . . 6 . . . . 10 . . . . 7 . 2 . 1 Investigation 10 | . 1 . . . . . . 2 3 . . . . . . . 3 . . . . . . . . 1 Extermination 12 | . . . . . . . . 1 1 . . 2 . . . . 3 . . . . 4 . 1 . . Reinforcement 18 | . 2 . 1 . . . . 4 . . . 4 . . . . 4 . . . . 2 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Distress Signals 18 | . 1 . 2 . . . 3 4 . . . 1 . . . . 1 . . . . 3 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 23 7 13 8 . 2 18 24 11 5 5 19 . 5 . 12 24 2 2 26 2 31 24 7 41 . Peak Tracking Total 19 | . 4 3 3 4 . 2 4 5 2 4 9 2 . 5 . 4 3 2 2 7 2 3 6 2 19 . Tactical Retreats 45 | . 2 . 2 1 . . 2 9 2 1 1 1 . . . 2 5 1 . 2 1 6 2 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Traps Triggered 16 | . 2 . 1 . . . . 4 . . . 2 . . . . 2 . . . . 2 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 118 | . . . . . . . . 21 20 . . 2 . . . . 66 . . . . 9 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 13 | . 10 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Reprogrammed 26 | . . . . . . . . 4 5 . . 1 . . . . 13 . . . . 3 . . . . Reused 31 | . . . . . . . . 1 4 1 . 5 . . . 1 9 . . . . 10 . . . . Traps Extracted 22 | . . . . . . . . 3 4 . . 1 3 . . . 8 . . . . 3 . . . . Installed 28 | . . . . . . . . . 3 1 . 5 . . . 1 8 . . . . 10 . . . . Triggered 31 | . . . . . . . . 1 4 1 . 5 . . . 1 9 . . . . 10 . . . . Most Traps Carried 14 | . . . . . . . . 3 4 11 11 12 4 4 4 10 14 10 10 10 10 10 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Machines Disabled 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Garrison Access 14 | . . . . . . . 1 1 1 . . 1 . . . . 3 . . . . 2 4 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Machines Accessed 135 | . 8 1 4 1 2 . 11 15 19 . . 17 2 1 4 . 18 . 1 1 . 12 8 8 2 . Terminals 74 | . 6 1 2 . . . 6 8 11 . . 10 . . . . 11 . . . . 7 4 6 2 . Fabricators 10 | . . . . . . . . 2 2 . . 3 . . . . 2 . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recycling Units 21 | . 2 . 2 . . . 2 3 5 . . 3 . . . . 2 . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 1 2 1 . . 1 . . . . 3 . . . . 2 3 2 . . Total Hacks 446 | . 30 1 8 1 2 . 53 33 81 . . 56 6 1 17 . 67 . 1 5 . 34 22 20 8 . Successful 283 | . 17 1 6 1 2 . 27 10 31 . . 43 6 1 17 . 48 . 1 5 . 30 15 16 6 . Failed 163 | . 13 . 2 . . . 26 23 50 . . 13 . . . . 19 . . . . 4 7 4 2 . Catastrophic 16 | . . . . . . . 3 6 6 . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 262 | . 17 . 4 . 1 . 30 17 47 . . 42 . . . . 50 . . . . 21 14 14 5 . Terminals 303 | . 28 1 5 . . . 38 23 51 . . 40 . . . . 51 . . . . 25 16 17 8 . Fabricators 28 | . . . . . . . . 3 7 . . 7 . . . . 9 . . . . 2 . . . . Repair Stations 9 | . . . . . . . 7 . . . . . . . . . . . . . . 2 . . . . Recycling Units 51 | . 2 . 3 . . . 5 4 20 . . 8 . . . . 4 . . . . 3 2 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . . 2 3 3 . . 1 . . . . 3 . . . . 2 4 3 . . Terminal Hacks 129 | . 7 1 . 1 2 . 9 3 12 . . 17 6 1 17 . 17 . 1 5 . 14 6 4 6 . Record 11 | . . . . . 1 . . . . . . . 5 . 5 . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . 1 . . . . . 4 . 1 . . . . . . . . . Robot Analysis 9 | . 2 . . . . . . . . . . . . . 4 . 2 . . . . 1 . . . . Prototype ID Bank 13 | . 1 . . . . . 1 . 1 . . . . . 4 . 1 . . 5 . . . . . . Open Door 4 | . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . Level Access Points 6 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 1 . 1 . Branch Access Points 5 | . . . . . . . . . 1 . . 2 . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 7 | . . . . . . . 1 1 1 . . 1 . . . . 1 . . . . . 1 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 8 | . . . . . . . . 1 . . . 2 . . . . 2 . . . . 1 . 1 1 . Unreport Threat 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Locate Traps 23 | . 1 . . . . . 2 1 4 . . 4 . . . . 4 . . . . 5 . 1 1 . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Zone Layout 21 | . 1 1 . . . . 3 . . . . 4 . . . . 3 . . . . 5 2 1 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 3 . . . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 5 . . . . . . . . . . . . . . 2 . . . . Scan Component 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Repair 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 18 | . 2 . 3 . . . 2 1 3 . . 4 . . . . 1 . . . . 1 1 . . . Retrieve Components 18 | . 2 . 3 . . . 2 1 3 . . 4 . . . . 1 . . . . 1 1 . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . 1 1 1 . . 1 . . . . 3 . . . . 2 3 2 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 13 | . . . . . . . 1 1 1 . . 1 . . . . 3 . . . . 2 3 1 . . Unauthorized Hacks 108 | . 8 . 3 . . . 9 4 12 . . 21 . . . . 25 . . . . 11 5 10 . . Terminals 89 | . 8 . 3 . . . 9 4 8 . . 14 . . . . 19 . . . . 9 5 10 . . Assimilate 15 | . 1 . . . . . . . 3 . . 4 . . . . 4 . . . . 1 . 2 . . Botnet 26 | . 1 . 1 . . . 2 3 1 . . 4 . . . . 6 . . . . 3 2 3 . . Operators 4 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Skim 44 | . 6 . 2 . . . 5 1 4 . . 5 . . . . 8 . . . . 5 3 5 . . Fabricators 11 | . . . . . . . . . 1 . . 5 . . . . 3 . . . . 2 . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Fabnet 5 | . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . Haulers 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 3 . . 2 . . . . 3 . . . . . . . . . Monitor 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Recyclers 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Mask 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 6 . 2 . . . 8 13 16 . . 12 . . . . 11 . . . . 9 3 4 2 . Full Trace Events 7 | . . . . . . . . 2 3 . . . . . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 1 . . . . . 4 . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 23 . . . . . . . 35 . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . . 5 . . . . . . . 6 . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Time 115 | . . . . . . . 79 . . . . . . . . . . . . . . 36 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 12 . 2 . . . . 10 7 . . 13 . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . . . . . . . . . 1 2 1 . 9 1 . 9 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 24 | . . . . . . . . . . . . . . . . 1 2 1 . 9 1 . 9 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 4 . Machine Destruction 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 4 . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . 9 9 9 9 9 6 6 4 1 1 1 Autooverrided 21 | . . . . . . . . . . . . . . . . 1 2 1 . 9 1 . 6 1 . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Total Allies 63 | . . 1 . 3 . . . . 14 . . 7 3 . . 1 6 1 . 14 1 1 6 3 2 . Largest Group 8 | . . 1 . 3 3 3 . . 4 . . 3 3 . . 1 2 1 . 8 6 3 1 2 2 . Highest-Rated Group 402 | . . 31 . 40 40 40 . . 107 . . 90 60 . . 47 73 47 . 402 365 201 64 90 198 . Highest-Rated Ally 99 | . . 31 . 16 16 16 . . 31 . . 30 20 . . 47 58 47 . 69 68 68 64 45 99 . Total Orders 44 | . . . . 2 . . . . 6 . . 6 . . . . 4 . . 3 . 10 . 10 3 . STAY 26 | . . . . 1 . . . . 3 . . 4 . . . . 3 . . 2 . 6 . 5 2 . FOLLOW 18 | . . . . 1 . . . . 3 . . 2 . . . . 1 . . 1 . 4 . 5 1 . Ally Attacks 121 | . . . . 12 . 12 . . . . . 8 1 . . 4 5 2 . 16 13 9 9 1 29 . Total Damage 3885 | . . . . 96 . 150 . . . . . 275 . . . 123 173 80 . 334 777 632 235 21 989 . Kills 18 | . . . . 3 . 1 . . . . . 2 . . . 1 . . . 1 2 4 . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Active Infowar (turns) 17557 | . 855 884 176 . . . 1 1 1524 366 20 2019 860 286 67 567 1857 154 394 896 273 3157 1256 870 988 86 Optics 17552 | . 852 884 176 . . . . . 1524 366 20 2019 860 286 67 567 1857 154 394 896 273 3157 1256 870 988 86 Sensors 3323 | . 3 . . . . . 1 1 . . . . 688 286 48 545 15 148 364 883 273 65 3 . . . Traps 218 | . . . . . . . . . . . . . . . . . 218 . . . . . . . . . T.N.C. 9823 | . . . . . . . . . 930 77 . 45 . . . . 1757 154 394 896 273 3157 1256 870 14 . Robot Analysis Total 9 | . 2 . . . . . . . . . . . . . 4 . 2 . . . . 1 . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . 2 1 . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Turns Passed 24083 | 49 1420 884 425 791 622 780 1987 1344 1665 366 20 2019 860 286 67 567 1857 154 394 896 273 3157 1256 870 988 86 Spaces Moved 32084 | 37 777 530 299 556 471 460 912 2184 2861 593 72 2936 765 658 153 872 3538 518 696 1169 429 4804 3846 950 662 336 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 809 | . . . 3 . . . 806 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3232 | 36 777 530 296 556 471 460 106 . . . . . . . . . . . . . . . . . . . Hover 1951 | . . . . . . . . 1951 . . . . . . . . . . . . . . . . . . Flight 26091 | . . . . . . . . 233 2861 593 72 2936 765 658 153 872 3538 518 696 1169 429 4804 3846 950 662 336 Fastest Speed 12 | 50 100 95 95 110 110 155 145 27 26 26 26 17 23 23 20 20 19 20 20 19 19 12 12 12 12 12 Average Speed 33 | 98 100 96 102 110 130 155 157 36 26 28 26 23 23 23 21 20 20 20 21 19 19 17 12 12 12 13 Slowest Speed 320 | 100 100 100 240 110 155 155 320 40 27 97 26 26 23 23 23 20 102 20 98 20 19 98 12 12 12 81 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . . 4 . . 7 . . . 1 9 . . 1 . 7 18 1 8 4 Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 61 | 4 98 98 18 98 78 93 55 47 57 65 9 54 87 61 61 73 64 77 73 87 69 64 67 20 69 7 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 8 | . . . . 1 1 . 1 . . . . 1 . . 3 . . . . . . 1 . . . . Known Exits Taken 17 | . 1 . 1 . 1 1 1 1 1 . 1 1 . . . 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 8 | 1 . 1 . 1 . . . . . 1 . . 1 1 1 . . . . 1 . . . . . . Scrap Searched 23 | . . 1 . 2 . 1 . . . 4 . . 2 2 . 1 . 3 5 . 2 . . . . . Spaces Dug 292 | . . . . . . . 16 23 35 1 . 41 . 7 . 42 39 5 11 4 . 46 9 9 4 . Terrain Destroyed 435 | . . . . . . . 16 23 35 31 . 41 . 26 . 77 40 5 48 4 . 57 9 9 4 10 Melee 235 | . . . . . . . 3 23 35 1 . 41 . 6 . 4 39 4 7 4 . 46 9 9 4 . Projectile 23 | . . . . . . . . . . . . . . 9 . . 1 1 11 . . . . . . 1 AOE 177 | . . . . . . . 13 . . 30 . . . 11 . 73 . . 30 . . 11 . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Total 44281 | 46 1319 887 384 708 478 507 1364 2638 3682 784 72 4154 1444 770 183 1240 4586 553 906 1827 618 6978 4586 1675 1522 370 Wait 10731 | . 463 341 43 132 . 23 275 322 712 166 1 1064 675 93 13 346 825 25 174 598 179 2015 699 692 831 24 Move 31948 | 36 776 529 298 555 470 459 911 2183 2852 592 71 2922 764 657 152 869 3521 517 695 1166 428 4789 3817 947 644 328 Hop 47 | . . . . . . . . . 4 . . 6 . . . 1 7 . . 1 . 7 10 1 7 3 Pick Up 106 | 4 11 . 6 2 4 9 27 8 6 3 . 9 . . 2 . 5 . . 2 . 3 2 1 . 2 Fast Attach 159 | 6 2 . 5 . . . 16 10 8 . . 22 . . 6 . 28 . 3 13 3 13 15 7 . 2 Attach 36 | . . . 1 . . . 2 13 2 5 . 2 . . . . 2 . . . . 3 2 1 1 2 Detach 14 | . . . 1 . . . . 3 . 3 . 1 . . . . 1 . . . . 1 1 1 . 2 Swap 105 | . 2 4 5 2 1 2 21 4 5 4 . 8 4 4 1 8 9 2 7 1 2 8 . 1 . . Drop 242 | . 10 4 7 3 3 3 51 22 12 3 . 31 . . 7 . 26 . 3 18 4 14 13 5 . 3 Fire 206 | . 55 9 18 14 . 11 57 . . 3 . . . 10 . 8 1 1 14 . . 1 . 1 . 3 Melee 493 | . . . . . . . 4 52 58 4 . 67 1 6 2 7 87 8 10 8 1 105 27 18 27 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . 15 . . . . . . . . . . . . 11 . Rewire 22 | . . . . . . . . . . . . . . . . . . . . 20 1 . . . 1 . Trap 146 | . . . . . . . . 21 23 1 . 7 . . . 1 74 . . . . 19 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: Mat x3 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 3 exits: Sur / Com / Gar) -1/Garrison (discovered 4 exits: *Acc x4) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Discovered new exit (range 10) 821 | -10/Materials | Discovered new exit (range 13) 1006 | -10/Materials | Discovered new exit (range 20) 1148 | -10/Materials | Identified exit to Mines 1206 | -10/Materials | Learned Storage stockpile data 1290 | -10/Materials | Learned Storage trap positions 1318 | -10/Materials | Learned location of 3 exits from Materials 1399 | -10/Materials | Learned 4 Materials zone layouts 1447 | -10/Materials | Learned 2 Materials zone layouts 1470 | -10/Materials | Entered Mines 1471 | -10/Mines | Assembled infested the area 1785 | -10/Mines | Discovered new exit (range 6) 1835 | -10/Mines | Learned 4 Materials zone layouts 1839 | -10/Mines | Discovered new exit (range 14) 1980 | -10/Mines | Received a Mining Laser from a helpful Derelict 2022 | -10/Mines | Discovered new exit (range 6) 2354 | -10/Mines | Entered Materials 2354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2355 | -9/Materials | Identified exit to Mines 2355 | -9/Materials | Identified exit to Storage 2356 | -9/Materials | Identified exit to Materials 2779 | -9/Materials | Entered Mines 2900 | -9/Mines | Discovered exit to Materials (range 5) 2925 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2989 | -9/Mines | Learned location of Storage (-9) 3017 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3017 | -9/Mines | Discovered new exit (range 5) 3082 | -9/Mines | Learned Materials non-interactive machine intel 3157 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3293 | -9/Mines | Discovered exit to Materials (range 14) 3298 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3343 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3570 | -9/Mines | Entered Exiles 3570 | -9/Exiles | Accompanied by 3 allies 3571 | -9/Exiles | Identified exit to Mines 3598 | -9/Exiles | Met 8R-AWN 3614 | -9/Exiles | Met EX-HEX 3621 | -9/Exiles | Build established: Scavenger-Mutant 3646 | -9/Exiles | Met EX-BIN 3660 | -9/Exiles | Aligned with FarCom system 3661 | -9/Exiles | Given EX-Vault access code 3688 | -9/Exiles | Opened EX-Vault 3696 | -9/Exiles | Found Field Lobotomy Kit 3718 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3749 | -9/Exiles | Met EX-DEC 3797 | -9/Exiles | Visited The Gauntlet 4102 | -9/Exiles | Learned location of Zion (-7) 4131 | -9/Exiles | Build established: Mutant 4192 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4192 | -9/Exiles | Entered Mines 4192 | -8/Mines | Accompanied by 3 allies 4377 | -8/Mines | Lost 3 allies 4465 | -8/Mines | Discovered exit to Materials (range 6) 4665 | -8/Mines | Discovered exit to Materials (range 5) 4690 | -8/Mines | Build established: Scavenger-Mutant 4972 | -8/Mines | Entered Materials 4972 | -8/Materials | Evolved 2 slots: Utility x2 4973 | -8/Materials | Loaded intel: 42 non-interactive machine locations 5346 | -8/Materials | Identified exit to Factory 5609 | -8/Materials | Repaired Lgt. Treads 5664 | -8/Materials | Repaired Broken Imp. Heat Sink 6697 | -8/Materials | Learned location of 1 exit from Recycling 6750 | -8/Materials | Learned 2 Lower Caves zone layouts 6791 | -8/Materials | Learned 4 Recycling zone layouts 6823 | -8/Materials | Learned location of 1 exit from Extension 6854 | -8/Materials | Learned Factory recycling unit intel 6865 | -8/Materials | Build established: Mutant 6901 | -8/Materials | Learned Storage machine intel 6959 | -8/Materials | Entered Factory 6959 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6960 | -7/Factory | Loaded intel: 6 recycling unit locations 7473 | -7/Factory | Discovered new exit (range 15) 7492 | -7/Factory | Identified exit to Factory 7798 | -7/Factory | Crushed by falling debris 8303 | -7/Factory | Entered another Factory area 8303 | -6/Factory | Evolved 2 slots: Utility x2 8430 | -6/Factory | Build established: Hacker-Sprinter 8749 | -6/Factory | Spotted B-75 Beast 8845 | -6/Factory | Identified exit to Lower Caves 8871 | -6/Factory | Identified exit to Factory 9330 | -6/Factory | Build established: Hacker-Scout 9471 | -6/Factory | Fabricated Imp. Hacking Suite? 9968 | -6/Factory | Entered Lower Caves 10308 | -6/Lower Caves | Discovered new exit (range 20) 10334 | -6/Lower Caves | Entered another Lower Caves area 10349 | -6/Lower Caves | Discovered exit to Factory (range 18) 10354 | -6/Lower Caves | Entered Factory 10354 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10424 | -5/Factory | Identified exit to Upper Caves 10424 | -5/Factory | Identified exit to Extension 10541 | -5/Factory | Build established: Hacker-Sprinter 10635 | -5/Factory | Spotted B-75 Beast 10650 | -5/Factory | Identified exit to Factory 11545 | -5/Factory | Cargo convoy interrupted 11792 | -5/Factory | Learned location of 2 exits from Factory 11870 | -5/Factory | Learned location of Upper Caves (-5) 11931 | -5/Factory | Loaded intel: 4 scanalyzer locations 11964 | -5/Factory | Learned Armory emergency access door positions 12373 | -5/Factory | Entered Upper Caves 12401 | -5/Upper Caves | Entered an active Warlord outpost 12402 | -5/Upper Caves | A Commander dispatched an escort 12403 | -5/Upper Caves | Learned Armory trap positions 12403 | -5/Upper Caves | Learned Extension stockpile data 12403 | -5/Upper Caves | Learned Armory stockpile data 12403 | -5/Upper Caves | Learned Extension security intel 12417 | -5/Upper Caves | Learned 4 Factory zone layouts 12473 | -5/Upper Caves | Learned Factory emergency access door positions 12673 | -5/Upper Caves | Lost 3 allies 13205 | -5/Upper Caves | Discovered new exit (range 7) 13233 | -5/Upper Caves | Entered another Upper Caves area 13303 | -5/Upper Caves | Encountered a Warlord checkpoint 13517 | -5/Upper Caves | Discovered new exit (range 6) 13519 | -5/Upper Caves | Entered Zhirov 13519 | -5/Zhirov | Discovered new exit (range 3) 13524 | -5/Zhirov | Met Zhirov 13529 | -5/Zhirov | Learned location of Quarantine (-3) 13529 | -5/Zhirov | Learned location of Testing (-2) 13529 | -5/Zhirov | Learned location of Command (-1) 13530 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13534 | -5/Zhirov | Found Alien Artifact 13534 | -5/Zhirov | Identified Integrated Dissipator 13534 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13542 | -5/Zhirov | Found Alien Artifact 13586 | -5/Zhirov | Entered Proximity Caves 13590 | -4/Proximity Caves | Spotter reported a threat 14018 | -4/Proximity Caves | Learned Research security intel 14153 | -4/Proximity Caves | Entered Factory 14153 | -4/Factory | Evolved 2 slots: Utility x2 14154 | -4/Factory | Identified exit to Research 14155 | -4/Factory | Identified exit to Upper Caves 14456 | -4/Factory | Build established: Wizard-Scout 14521 | -4/Factory | Identified exit to Armory 14569 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 14793 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 14814 | -4/Factory | Learned 4 Proximity Caves zone layouts 14866 | -4/Factory | Learned Armory emergency access door positions 14906 | -4/Factory | Learned Armory security intel 14934 | -4/Factory | Learned 4 Research zone layouts 14953 | -4/Factory | Learned Research garrison access intel 14961 | -4/Factory | Learned 4 Quarantine zone layouts 14978 | -4/Factory | Learned location of 1 exit from Armory 15019 | -4/Factory | Crushed by falling debris 15324 | -4/Factory | Cargo convoy interrupted 15359 | -4/Factory | Found Prototype Launcher 15359 | -4/Factory | Identified Enh. Gamma Bomb Array 15364 | -4/Factory | Found Prototype Launcher 15364 | -4/Factory | Identified Com. Tesla Bomb Launcher 15405 | -4/Factory | Found Prototype Hackware 15405 | -4/Factory | Identified Exp. Hacking Suite 15449 | -4/Factory | Found Prototype Processor 15449 | -4/Factory | Identified Exp. Terrain Scan Processor 15454 | -4/Factory | Found Prototype Device 15454 | -4/Factory | Identified Exp. Force Field 16010 | -4/Factory | Entered Upper Caves 16011 | -4/Upper Caves | Identified exit to Upper Caves 16064 | -4/Upper Caves | Learned Research terminal intel 16068 | -4/Upper Caves | Spotted B-86 Titan 16140 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16164 | -4/Upper Caves | Entered another Upper Caves area 16165 | -4/Upper Caves | Identified exit to Warlord 16174 | -4/Upper Caves | Discovered exit to Research (range 6) 16177 | -4/Upper Caves | Learned Research stockpile data 16273 | -4/Upper Caves | Encountered a Warlord checkpoint 16324 | -4/Upper Caves | Build established: Wizard-Sprinter 16550 | -4/Upper Caves | Learned location of 1 exit from Research 16558 | -4/Upper Caves | Entered Warlord 16565 | -4/Warlord | System corruption cleaned by Quarantine Array 16627 | -4/Warlord | Found Prototype Special Weapon 16627 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16658 | -4/Warlord | Warlord's base attacked by MAIN.C 16753 | -4/Warlord | Found Prototype Energy Gun 16832 | -4/Warlord | Met Warlord 16995 | -4/Warlord | Spotted Executioner 17008 | -4/Warlord | Warlord forces counterattacked 17039 | -4/Warlord | Spotted Executioner 17058 | -4/Warlord | Spotted Striker 17066 | -4/Warlord | Spotted Striker 17148 | -4/Warlord | Lost 16 allies 17164 | -4/Warlord | Spotted Executioner 17231 | -4/Warlord | Lost 15 allies 17333 | -4/Warlord | Warlord base infiltrated, sounded retreat 17380 | -4/Warlord | Spotted Striker 17385 | -4/Warlord | Spotted B-90 Cyclops 17390 | -4/Warlord | Spotted B-86 Titan 17396 | -4/Warlord | Allies destroyed Striker 17401 | -4/Warlord | Found Prototype Device 17401 | -4/Warlord | Identified Exp. Shock Absorption System 17415 | -4/Warlord | Lost 4 allies 17428 | -4/Warlord | Discovered new exit (range 15) 17454 | -4/Warlord | Entered Proximity Caves 17454 | -3/Proximity Caves | Accompanied by 5 allies 17669 | -3/Proximity Caves | P-80 Master assimilated allied Beamer 7a 17704 | -3/Proximity Caves | Discovered exit to Research (range 7) 17727 | -3/Proximity Caves | Entered Research 17727 | -3/Research | Accompanied by 3 allies 17727 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17728 | -3/Research | Identified exit to Quarantine 17729 | -3/Research | Identified exit to Research 17733 | -3/Research | Loaded intel: 24 terminal locations 17734 | -3/Research | Loaded intel: 4 garrison access locations 18029 | -3/Research | Build established: Wizard-Scout 18576 | -3/Research | Spotted B-86 Titan 18822 | -3/Research | Spotted B-86 Titan 18876 | -3/Research | Garrison activated, responded to threat 18887 | -3/Research | Learned Research stockpile data 18910 | -3/Research | Found Exp. Hacking Suite 18953 | -3/Research | Learned Quarantine garrison access intel 18977 | -3/Research | Repaired Cld. Impulse Thruster 18979 | -3/Research | Spotted B-86 Titan 19011 | -3/Research | Learned 4 Research zone layouts 19096 | -3/Research | Learned Quarantine emergency access door positions 19122 | -3/Research | Loaded intel: 6 scanalyzer locations 19139 | -3/Research | Learned Quarantine security intel 19166 | -3/Research | Learned Quarantine interactive machine intel 19201 | -3/Research | Learned 12 Research zone layouts 19248 | -3/Research | Loaded intel: 4 recycling unit locations 19306 | -3/Research | Learned 4 Access zone layouts 20683 | -3/Research | Cargo convoy interrupted 20884 | -3/Research | Entered another Research area 20884 | -2/Research | Warlord forces began assault on 0b10 20884 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20885 | -2/Research | Identified exit to Access 20984 | -2/Research | Identified exit to Testing 20989 | -2/Research | Met up with Warlord 20994 | -2/Research | Research machine network offline 20998 | -2/Research | Spotted B-90 Cyclops 21046 | -2/Research | Lost 5 allies 21159 | -2/Research | Found Prototype Processor 21159 | -2/Research | Identified Spectral Analyzer 21167 | -2/Research | Spotted Striker 21272 | -2/Research | Spotted Striker 21302 | -2/Research | Spotted Executioner 21320 | -2/Research | Borebot progress halted 21454 | -2/Research | Spotted Striker 21455 | -2/Research | Spotted Executioner 21539 | -2/Research | Borebot progress halted 21587 | -2/Research | Met DD-05H 21712 | -2/Research | Spotted Executioner 21774 | -2/Research | Spotted Striker 21774 | -2/Research | Spotted Executioner 21884 | -2/Research | Warlord invited to help at Command 21884 | -2/Research | Given Cave Seal Controls access code 22097 | -2/Research | Spotted Striker 22106 | -2/Research | Spotted Executioner 22130 | -2/Research | Destroyed Executioner 22140 | -2/Research | Entered Access 22140 | -1/Access | Evolved 2 slots: Weapon x2 22142 | -1/Access | Identified Plasma Storm 22203 | -1/Access | Lost 6 allies 22477 | -1/Access | Found Fusion Bomb Launcher 22547 | -1/Access | Identified exit to Surface 22605 | -1/Access | Identified exit to Command 22652 | -1/Access | Learned 4 Access zone layouts 22737 | -1/Access | Loaded intel: 115 machine locations 22804 | -1/Access | Learned 4 Access zone layouts 22853 | -1/Access | Learned 8 Access zone layouts 23010 | -1/Access | Identified exit to Garrison 23010 | -1/Access | Entered Garrison 23014 | -1/Garrison | Triggered checkpoint 23036 | -1/Garrison | Rewired Striker 23037 | -1/Garrison | Rewired Striker 23315 | -1/Garrison | Build established: Wizard-Sprinter 23879 | -1/Garrison | Identified exit to Access 23909 | -1/Garrison | Spotted B-99 Colossus 23915 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23962 | -1/Garrison | Triggered checkpoint 23968 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23993 | -1/Garrison | Triggered checkpoint 23998 | -1/Garrison | Entered Access 24066 | -1/Access | Energy Cycler disabled 24084 | *** | Escaped! Last Messages --------------- Loading 1 Surface entrance... Loading 1 Command entrance... Loading 16 Access zones... 24001_ ALERT: Access garrison breached. 24001_ ALERT: Machine network offline. 24009_ Acquired Unknown Energy Cannon. 24009_ Identified Enh. Nova Cannon. 24030_ Sneak attack on P-80 Master. 24030_ P-80 Master destroyed. 24033_ Acquired Mic. Antimatter Reactor. 24034_ Dropped Centrium Light Armor Plating. 24035_ Acquired 25 matter. 24043_ R-10 Processor collects Adv. Remote Datajack. 24045_ R-10 Processor collects Adv. Heat Sink. 24066_ ALERT: Power surge detected, dispatching additional patrols. 24066_ Energy Cycler explodes. 24072_ The Access Shell folds into the floor. 24073_ Dropped Plasma Lance. 24075_ Acquired Plasma Lance. [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ????????# # #????????????# """"" ## | | ????????# # #????????????# """"" ## | | ????????# # #????????????# """"" ## | | ????????# # " #????????????# ## | | ????????# # """ #????????????# ## | | ????????# # """ #????????????# ## | | ????????# + " #????????????# #### | | ????????# # #????????????# [ #??? | | ????????# #= =#????????????# #??? | | ???????## ##########????????????# #??? | | ???????# ###########################+########## | | ???????+ "" | | ???????# "T | | ???????# ######### ""####### ########## | | ???????## #????????# ""#?????# #????????? | | ????????# #????????# ""#?????# #????????? | | ????????# #????????# T#?????# #????????? | | ????????# h#????????# ""#?????# ########## | | ????????# #????????# ""#?????# | | ????????# h????????## ""##????# | | ????????# ????????# #????# #####+#### | | ???????? ????????## ##????# # | | ???????? H?????????# #?????# # | | ???????? ?????????# #?????# # """"" | | ???????? [?????????# #?????# # """"" | | ?????????##?????????# @" #?????# + """"" | | ????????????????????# "" #?????# # """"" | | ????????????????????# #?????# ## """"" | | ????????????????????# #?????# ## | | ????????????????????# #?????" "# | | ????????????????????#""""""""""#?####"" ########## | | ????????????????????#""""""""""#?# ## | | ????????????????????#""""""""""#?# ## | | ????????????????????#""""""""""#?# ## | | ????????????????????# #?# != " ## | | ????????????????????# BB BB #?# !% " ## | | ????????????????????# BB BB #?# ## | | ????????????????????# #?# ## | | ????????????????????# #?# ## | | ????????????????????# #?# ## | | ????????????????????# #?# ## | | ??????????????????###### ####?# ## | | ?????????????????? # #????# ## | | ?????????????????? # ##########+########### | | ?????????????????? + | | ?????????????????? # | | ?????????????????? # | | ?????????????????? # | | ?????????????????? #########+###### #####+#### | | ?????????????????? #????# # #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 37 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 1010 Base Temperature (-) 200 Armor Coverage 375 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 33 Melee Speed Boost 30 Evasion (%) 78 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 60 Defensive Hacking 38 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -4/Factory Repaired ---------- Lgt. Treads | 70% | -8/Materials Imp. Heat Sink | 65% | -8/Materials | Broken Cld. Impulse Thruster | 33% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- One Last FU Challenges ------------ None Game ------ Seed RestorationPoweredThruster Manual? 0 Play Time 04:03:03 Cumulative 1460.7 hours Start 2024.11.28 @ 13:36:44 End 2024.11.28 @ 18:05:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1054 Rogue 1014 Adventurer 40 Explorer 0 Win Type 0 Total 186 Types 80/8/72/2/1/4/16/2/1 Lore% 94 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c480874-9bb2-4a28-929d-8a809e1a4e0e