Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 21:41:33 Player: anthonyiye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2799) 2799 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5704 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Sensor Array Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Enhanced Autogun Heavy Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Armored Treads Armored Treads Armored Treads Improved Sensor Array Signal Interpreter Light Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Lightning Gun Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Mini Grenade Launcher Heavy Missile Launcher Scythe [Rating: 39] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun Advanced Beam Rifle Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 65 | 7 3 10 27 18 Power 10 | 1 . 1 6 2 Engine 9 | 1 . 1 6 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 . 2 9 5 Treads 18 | 2 . 2 9 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 1 4 7 6 Device 6 | 1 . 1 2 2 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 10 | . . 3 5 2 Artifact . | . . . . . Weapon 17 | 2 2 3 5 5 Energy Gun 6 | 2 . 2 1 1 Energy Cannon . | . . . . . Ballistic Gun 10 | . 2 1 4 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 37 | . 1 3 15 18 Power 4 | . . . 1 3 Propulsion 11 | . . 1 6 4 Utility 12 | . . 1 5 6 Weapon 10 | . 1 1 3 5 Highest Loss Streak 13 | . 1 1 6 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 97 95 93 Engine 13 | . 14 11 17 6 Core 1 | . . . . 6 Treads 25 | . 28 21 26 22 Device 14 | . 14 19 9 19 Storage 10 | . 14 11 9 7 Processor 1 | . . . . 7 Protection 9 | . . 11 13 5 Energy Gun 4 | . 4 6 1 6 Ballistic Gun 15 | . 22 15 16 6 Peak Build Rating 39 | 9 12 17 35 39 Average Rating 22 | 5 11 15 28 36 On Entrance 13 | . 9 12 17 29 Naked Turns . | . . . . . Heaviest Build 89 | 15 52 60 89 68 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 14 | . 1 1 1 14 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 Most Carried 20 | 7 13 20 20 20 Average Carried 16 | 5 9 18 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 13 20 20 10 Class Distribution -------------------- 47% | Scavenger-Mutant 43% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2116 | 270 226 396 1039 185 Remotely . | . . . . . Salvage Created 3622 | 150 626 998 1496 352 Parts 238 | 6 41 73 98 20 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 9 | 1 2 2 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 12 16 31 7 Guns 60 | . 9 16 28 7 AOE 6 | . 3 . 3 . Classes Destroyed 14 | 3 5 1 3 2 Worker 6 | 1 1 1 3 . Builder 1 | . . . 1 . Tunneler 3 | 2 . 1 . . Hauler 1 | . 1 . . . Recycler 5 | 1 1 2 1 . Operator 6 | . 1 2 2 1 Watcher 9 | . 2 5 2 . Swarmer 13 | . 3 3 7 . Grunt 33 | . 9 5 14 5 Brawler 1 | . . . 1 . Sentry 16 | . . 8 8 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 5 | 2 3 4 5 3 Combat Bots Only 5 | . 3 3 5 3 Max Kills in Single Turn 3 | 1 3 2 3 1 Gunslinging 1 | . 1 1 1 . Exploded 3 | . 3 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 621 | . 53 78 286 204 Missed 165 | . 17 19 73 56 Damage Taken 7251 | . 461 741 3110 2939 Core 1286 | . 73 140 365 708 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 231 | . . . 231 . Core Remaining (%) 67 | 100 70 65 33 . Volleys Fired 255 | 16 45 53 114 27 Largest 2 | 2 2 2 2 2 Hottest 90 | 90 90 68 68 89 Shots Fired 499 | 30 85 105 224 55 Gun 498 | 30 85 105 224 54 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 366 | . 56 72 209 29 Thermal 55 | 14 17 . . 24 Explosive 1 | . . . . 1 Electromagnetic 77 | 16 12 33 15 1 Robot Hit Streak 24 | 8 11 13 24 12 Robot Miss Streak 7 | 5 5 5 7 3 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 1 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 358 | 16 61 83 159 39 Core Hits 197 | 5 32 48 89 23 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 4 | . 1 . 3 . Critical Strikes 12 | 2 4 1 3 2 Burn 7 | 2 3 . . 2 Destroy 5 | . 1 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6318 | 207 986 1320 2774 1031 Guns 5641 | 207 854 1292 2477 811 Cannons . | . . . . . Explosions 629 | . 127 28 254 220 Melee . | . . . . . Ramming 48 | . 5 . 43 . Kinetic 4221 | . 595 865 2321 440 Thermal 1012 | 113 267 28 254 350 Explosive 220 | . . . . 220 Electromagnetic 817 | 94 119 427 156 21 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 1 Average Corruption 3 | . . . 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . . 39 4 Message Errors 7 | . . . 7 . Matter Fused 16 | . . . 15 1 Heat Flow Errors 4 | . . . 4 . Energy Discharges 4 | . . . 3 1 Parts Fused 2 | . . . 1 1 Data Loss (minor) 5 | . . . 5 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . . 1 Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 29 | . 11 . 16 2 Projectiles . | . . . . . Explosions 29 | . 11 . 16 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 161 | . 28 . 86 47 Shots 4 | . 1 . 2 1 Rammed 12 | . 1 . 10 1 Targets Rammed 14 | . 1 . 12 1 Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 276 | 240 252 76 243 276 Average Temperature 52 | 94 75 16 35 104 Received Heat Transfer 2430 | . 234 324 828 1044 Effects 2 | 2 . . . . Interference 2 | 2 . . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 2387 | 481 729 50 350 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 1 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 374 | 20 199 241 374 168 Initial 153 | . 13 . 100 153 Average 129 | 7 76 111 201 78 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 75 | 100 100 85 43 100 Level 1 24 | . . 14 56 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 2 4 7 3 Investigation 4 | . 1 1 2 . Extermination 1 | . . . . 1 Reinforcement 9 | . 1 3 3 2 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 1 6 . Communications Jammed 1 | . . . . 1 Distress Signals . | . . . . . Times Spotted 127 | . 21 28 62 16 Peak Tracking Total 8 | . 3 3 7 8 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . 4 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 7 7 9 1 Terminals 22 | . 7 7 7 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 76 | . 10 33 31 2 Successful 38 | . 7 12 18 1 Failed 38 | . 3 21 13 1 Catastrophic 6 | . . 3 2 1 Database Lockouts . | . . . . . Manual 56 | . 10 24 20 2 Terminals 68 | . 10 33 23 2 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 13 | . 1 6 6 . Prototype ID Bank 2 | . . 1 1 . Branch Access Points 1 | . . 1 . . Terminal Index 3 | . 1 1 1 . Alert Level 2 | . . 1 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . 1 . . Reprogram Traps 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 22 | . 6 6 9 1 Terminals 21 | . 6 6 8 1 Botnet 20 | . 6 6 7 1 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 4 7 7 1 Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6752 | 182 1342 1482 2554 1192 Spaces Moved 2330 | 78 587 525 902 238 Core 6 | 5 . . . 1 Treads 2324 | 73 587 525 902 237 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 160 Average Speed 221 | 152 202 240 226 234 Slowest Speed 750 | 160 240 240 240 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 89 62 77 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . 5 3 5 4 Melee . | . . . . . Projectile . | . . . . . AOE 17 | . 5 3 5 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3420 | 107 655 644 1196 818 Wait 665 | . 9 36 91 529 Move 2326 | 77 586 524 901 238 Hop . | . . . . . Pick Up 55 | 7 7 13 24 4 Fast Attach 30 | 7 2 4 14 3 Attach 29 | . . 4 10 15 Detach 5 | . 1 1 2 1 Swap 6 | . 1 2 3 . Drop 33 | . 3 7 23 . Fire 255 | 16 45 53 114 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 14 | . 1 . 12 1 Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 11) 664 | -10/Materials | Discovered new exit (range 8) 1008 | -10/Materials | Discovered new exit (range 16) 1436 | -10/Materials | Discovered new exit (range 6) 1525 | -10/Materials | Entered another Materials area 1525 | -9/Materials | Evolved 2 slots: Utility x2 1920 | -9/Materials | Discovered new exit (range 6) 2261 | -9/Materials | Discovered new exit (range 15) 2532 | -9/Materials | Identified exit to Mines 2828 | -9/Materials | Discovered new exit (range 6) 3007 | -9/Materials | Entered another Materials area 3007 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3162 | -8/Materials | Build established: Scavenger-Mutant 3688 | -8/Materials | Found Powered Armor 3692 | -8/Materials | Found Powered Armor 3798 | -8/Materials | Discovered new exit (range 9) 4117 | -8/Materials | Repaired Arm. Treads 4267 | -8/Materials | Garrison activated, responded to threat 4393 | -8/Materials | Discovered new exit (range 14) 5097 | -8/Materials | Core integrity fell below 50% 5137 | -8/Materials | Lost 6 parts (2n3u1w) 5532 | -8/Materials | Discovered new exit (range 12) 5561 | -8/Materials | Entered Factory 5561 | -7/Factory | Evolved 2 slots: Utility x2 5892 | -7/Factory | Build established: Scavenger-Skirmisher 6201 | -7/Factory | Lost 3 parts (1p1n1u) 6473 | -7/Factory | Build established: Scavenger-Mutant 6737 | -7/Factory | Core integrity fell below 50% 6750 | -7/Factory | Core integrity fell below 20% 6753 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Fighter. 06730_ Slug penetrates L-41 Fighter. 06730_ U-05 Engineer lays Concrete. 06732_ Arm. Treads severed. 06732_ U-05 Engineer lays Concrete. 06733_ Slug penetrates L-41 Fighter. 06733_ U-05 Engineer lays Concrete. 06734_ Hpw. Shotgun severed. 06734_ U-05 Engineer builds a Wall. 06735_ K-01 Serf collects debris. 06736_ Critical hit (Burn: +37). 06738_ K-01 Serf collects debris. 06738_ Critical hit (Burn: +37). 06741_ Arm. Treads destroyed. 06741_ Imp. Sensor Array destroyed. 06742_ K-01 Serf collects debris. 06744_ Gauss Rifle destroyed. 06746_ K-01 Serf collects debris. 06746_ Imp. Signal Interpreter severed. 06750_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????#! ]] ?# ## =#T | | ???????# ?# ############+### | | ???????# ??# [%! | | ???????# ??# | | ???????##########???# | | ????????????????????# | | ????????????????????# =%/ | | ????????????????????###########+### ##### | | ???????????????????????????# =%* # # | | ???????????????????????????# # # | | ???????????????????????????# # + | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????######## # | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# """" "" # | | ???????????????????????????# """"^ "" # | | ???????????????????????????# """" T" #+### | | ???????????????????????????# """" "" #?? | | ?????????????#+##+########## """" "" #?? | | ?????????????# ^"""" #?? | | ?????????????# g [g | #?? | | ?????????????+ @l = %= #?? | | ?????????????# lgg k u ! #?? | | ?????????????# guu! %[ #?? | | ?????????????####+############u####### #?? | | ???????????????????????# = ## #?? | | ???????????????????????# = ## #?? | | ???????????????????????# ## #?? | | ???????????????????????# ## #?? | | ???????????????????????# """"" ## "%#?? | | ???????????????????????# """"" ## "#?? | | ???????????????????????# """ ## +?? | | ???????????????????????# #? #?? | | ???????????????????????# """"" #? ??? | | ???????????????????????# """"" ! #?? ????? | | ???????????????????????# ????? #???????? | | ???????????????????????# ?????? #???????? | | ???????????????????????###????????###???????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed CoordinationBehemothCasing Manual? 0 Play Time 00:36:53 Cumulative 50.0 hours Start 2025.04.28 @ 21:04:47 End 2025.04.28 @ 21:41:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d5e0952-9a34-4e6e-ae2d-b3bfb2e3f5f4