Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.30 @ 00:34:43 Player: BANG Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1073) 1073 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2463 Bonus ------- None Cogmind --------- Core Integrity 307/400 Matter 249/300 Energy 415/415 System Corruption 0% Temperature Warm (197) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Backup Plating I > --- WEAPON (3) ------- Heavy Assault Rifle Light Cannon > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Medium Matter Pod (100) Salvage Targeting Computer Light Armor Plating Beam Rifle Assault Rifle Autogun Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Medium Matter Pod Power Shielding Assault Rifle Assault Rifle Autogun Light Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 45 | 7 18 20 . Power 12 | 1 3 8 . Engine 12 | 1 3 8 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 5 . Treads 3 | 2 . 1 . Leg 6 | . 2 4 . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 3 . Device 1 | . 1 . . Storage 5 | 1 3 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 13 | 3 6 4 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 4 . Ballistic Cannon 3 | . 3 . . Launcher 1 | . 1 . . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 97 88 Engine 17 | . 14 20 22 Treads 4 | . 9 . . Leg 19 | . 16 21 22 Storage 17 | . 25 11 11 Processor 3 | . . 6 . Protection 3 | . . 4 11 Ballistic Gun 13 | . 10 15 11 Ballistic Cannon 14 | . 13 16 11 Launcher 1 | . 3 . . Peak Build Rating 14 | 6 7 14 11 Average Rating 9 | 4 6 11 11 On Entrance 6 | . 6 7 11 Naked Turns . | . . . . Heaviest Build 42 | 12 24 42 39 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 3 | 3 2 3 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 14 15 Most Carried 10 | 2 7 10 9 Average Carried 5 | . 3 7 9 Final Capacity 15 | 8 10 15 15 Final Carried 9 | 1 6 9 9 Class Distribution -------------------- 47% | Mutant 30% | Skirmisher 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1306 | 210 409 658 29 Remotely . | . . . . Salvage Created 1242 | 28 256 929 29 Parts 120 | 2 35 83 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 36 | . 12 21 3 Guns 14 | . 1 12 1 Cannons 15 | . 4 9 2 AOE 7 | . 7 . . Classes Destroyed 11 | 1 5 4 1 Worker 7 | . 4 3 . Builder 6 | . 4 2 . Tunneler 1 | 1 . . . Recycler 2 | . . 2 . Operator 2 | . . 2 . Watcher 7 | . 3 4 . Swarmer 15 | . 9 6 . Grunt 14 | . 3 11 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Assembled 3 | . . . 3 Best Kill Streak 11 | 1 11 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 5 | 1 5 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 145 | . 58 73 14 Missed 33 | . 14 19 . Damage Taken 995 | . 359 502 134 Core 177 | . 84 84 9 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . . 15 . Ignored by Resistances 309 | . 120 149 40 Regen/Repaired (Parts) 45 | . 30 15 . Core Remaining (%) 83 | 100 66 . . Volleys Fired 117 | 6 39 61 11 Largest 3 | 2 2 3 2 Hottest 90 | 40 70 90 58 Shots Fired 282 | 8 70 182 22 Gun 127 | 8 13 95 11 Cannon 141 | . 43 87 11 Launcher 14 | . 14 . . Special . | . . . . Kinetic 268 | 8 56 182 22 Thermal . | . . . . Explosive 14 | . 14 . . Electromagnetic . | . . . . Robot Hit Streak 16 | 2 15 16 4 Robot Miss Streak 3 | 1 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 168 | 5 40 114 9 Core Hits 78 | 2 25 45 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Blast 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3067 | 78 1180 1686 123 Guns 1099 | 78 138 831 52 Cannons 1285 | . 364 855 66 Explosions 678 | . 678 . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 2384 | 78 502 1686 118 Thermal . | . . . . Explosive 678 | . 678 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . 44 19 . Projectiles 24 | . 5 19 . Explosions 39 | . 39 . . Melee . | . . . . Knockbacks 6 | . 4 2 . Impact . | . . . . Kinetic 6 | . 4 2 . Secondary . | . . . . Self-Inflicted Damage 112 | . 112 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 197 | . 27 188 197 Average Temperature 45 | . 6 51 67 Received Heat Transfer 370 | . 18 192 160 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 429 | 5 429 373 78 Initial 78 | . 2 54 78 Average 152 | 2 193 137 78 Maximum Alert Level 2 | . 2 1 . Low Security (%) 62 | 100 45 69 100 Level 1 33 | . 43 30 . Level 2 4 | . 11 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 5 . Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 17 25 5 Peak Tracking Total 10 | . 5 4 10 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 4 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 10 | . 4 6 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 18 27 . Successful 38 | . 13 25 . Failed 7 | . 5 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations 12 | . 5 7 . Recycling Units 25 | . 10 15 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Record 4 | . . 4 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 4 7 . Scan Component 6 | . 3 3 . Repair 4 | . 1 3 . Refit 1 | . . 1 . Recycling Unit Hacks 23 | . 9 14 . Recycle Component 13 | . 5 8 . Process 4 | . 2 2 . Report Inventory 1 | . . 1 . Retrieve Matter 4 | . 2 2 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 9 | . 3 6 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 3 . Time 110 | . 26 84 . Parts Recycled 13 | . 5 8 . Recycled Matter 527 | . 205 322 . Retrieved Matter 527 | . 205 322 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2750 | 115 1094 1454 87 Spaces Moved 1291 | 57 605 603 26 Core 14 | 14 . . . Treads 206 | 43 163 . . Legs 997 | . 368 603 26 Wheels 74 | . 74 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 190 Average Speed 174 | 142 151 200 190 Slowest Speed 330 | 200 190 330 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 71 55 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 96 | . 96 . . Melee . | . . . . Projectile . | . . . . AOE 96 | . 96 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1539 | 83 709 707 40 Wait 37 | 6 29 . 2 Move 1288 | 56 604 602 26 Hop . | . . . . Pick Up 41 | 7 15 19 . Fast Attach . | . . . . Attach 15 | 7 3 5 . Detach 4 | 1 1 2 . Swap 30 | . 15 15 . Drop 6 | . 3 3 . Fire 117 | 6 39 61 11 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 11) 764 | -10/Materials | Repaired Lgt. Cannon? 813 | -10/Materials | Discovered new exit (range 8) 1035 | -10/Materials | Discovered new exit (range 14) 1210 | -10/Materials | Entered another Materials area 1210 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1468 | -9/Materials | Discovered new exit (range 5) 1521 | -9/Materials | Build established: Skirmisher 2024 | -9/Materials | Discovered new exit (range 3) 2356 | -9/Materials | Build established: Tank 2468 | -9/Materials | Discovered new exit (range 16) 2624 | -9/Materials | Repaired Hvy. Assault Rifle 2624 | -9/Materials | Repaired Aluminum Leg 2650 | -9/Materials | Repaired Power Shielding? 2664 | -9/Materials | Entered Mines 2665 | -9/Mines | Assembled infested the area 2670 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2680 | -9/Mines | Learned Materials emergency access door positions 2751 | -9/Mines | Self-destructed Last Messages --------------- to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02672_ K-01 Serf cleans the Laser Drill. 02675_ K-01 Serf collects debris. 02678_ K-01 Serf cleans the Laser Drill. 02680_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 02681_ K-01 Serf cleans the Laser Drill. 02687_ Kicked K-01 Serf out of the way. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 02690_ K-01 Serf collects debris. 02723_ as-54662 destroyed. 02726_ Acquired 9 matter. 02728_ as-59453 destroyed. 02729_ Acquired 13 matter. 02742_ as-31792 destroyed. 02743_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????##########?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????##### #?????????????? | | ???????????????????%a!#### #####?????????????? | | ????????????????????#a#??# #?????????????????? | | ????????????????????#@#??# #?????????????????? | | ????????????????????# #### #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????########?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Part-time Mechanic Uninvited Guest Challenges ------------ None Game ------ Seed BottomlessBehemothMatrix Manual? 0 Play Time 00:37:32 Cumulative 0.6 hours Start 2024.11.09 @ 09:00:02 End 2025.01.30 @ 00:34:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 2 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80ce3723-9906-4ec2-8718-24f1f0af9a47