Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 21:24:29 Player: applejuice Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1955) 1955 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5210 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 79/100 System Corruption 2% Temperature Cool (9) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Advanced Treads Advanced Treads Medium Treads Heat Sink Improved Targeting Computer Improved Medium Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Gauss Rifle Precision Rocket Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Kinecellerator Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Precision Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 55 | 6 1 8 2 7 15 . 16 Power 13 | 1 . 1 1 4 4 . 2 Engine 4 | 1 . 1 1 . . . 1 Core 9 | . . . . 4 4 . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . 5 . . 4 . 4 Treads 8 | . . 4 . . 4 . . Leg 3 | 2 . 1 . . . . . Wheel 4 | . . . . . . . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 1 1 . 3 . 5 Device 2 | . . . . . 2 . . Storage 3 | 1 . . . . 1 . 1 Processor 6 | . 1 1 1 . . . 3 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 15 | 2 . 1 . 3 4 . 5 Energy Gun 4 | 1 . . . 1 . . 2 Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 7 | 1 . . . 1 4 . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 22 | . . . . 2 2 8 10 Power 6 | . . . . . 1 2 3 Propulsion 6 | . . . . . 1 3 2 Utility 4 | . . . . . . 2 2 Weapon 6 | . . . . 2 . 1 3 Highest Loss Streak 5 | . . . . 1 1 5 4 To Critical Strikes 2 | . . . . . . 2 . Average Backups 7 | . 2 6 5 6 12 13 . Power 1 | . 1 1 . 1 2 2 . Propulsion 1 | . . . . . 4 2 . Utility 1 | . . 1 1 1 2 5 . Weapon 2 | . 1 4 4 3 2 1 . Tool/Special . | . . . . . . . . Unused Backups 11 | . . 1 . 4 1 5 . Power . | . . . . . . . . Propulsion 4 | . . . . 2 . 2 . Utility 4 | . . . . 1 . 3 . Weapon 3 | . . 1 . 1 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 96 89 95 98 99 79 53 Engine 5 | . 14 11 18 13 1 . 1 Core 7 | . . . . 4 13 12 8 Treads 22 | . . 21 36 35 29 26 . Leg 4 | . 28 12 . . . . . Device 2 | . . . . . 6 5 . Storage 7 | . 14 11 9 9 7 6 1 Processor 15 | . 10 11 13 18 15 14 21 Energy Gun 5 | . 14 11 9 8 3 . 1 Energy Cannon 2 | . . 8 9 3 . . 1 Ballistic Gun 10 | . 14 2 . 4 17 10 5 Peak Build Rating 48 | 6 7 22 25 33 48 48 29 Average Rating 29 | 4 6 15 24 27 43 37 19 On Entrance 17 | . 6 7 22 25 33 48 1 Avg Prop Armor Cover (%) 15 | . . . . . . . 15 Naked Turns 15 | . . . . . . 15 . Heaviest Build 47 | 14 14 18 23 28 47 46 31 Greatest Support 106 | 20 20 88 88 88 106 106 48 Greatest Overweight (x) 7 | 4 . . . . . . 7 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 Average Capacity 10 | 7 8 8 8 8 14 14 5 Most Carried 15 | 2 3 8 6 8 15 15 4 Average Carried 7 | . 2 6 5 6 12 13 . Final Capacity 15 | 8 8 8 8 8 15 5 5 Final Carried 15 | 2 3 7 5 8 15 5 . Class Distribution -------------------- 57% | Mutant 25% | Gunner 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Matter Collected 1461 | 158 39 180 . 177 538 . 369 Remotely . | . . . . . . . . Salvage Created 2330 | . 59 470 . 798 696 . 307 Parts 128 | . 1 32 . 43 31 . 21 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 43 | . 1 7 . 17 14 . 4 Guns 36 | . 1 3 . 14 14 . 4 Cannons 6 | . . 3 . 3 . . . Classes Destroyed 12 | . 2 4 . 1 3 . 2 Worker 4 | . . . . . 2 . 2 Builder 2 | . . 1 . 1 . . . Tunneler 2 | . . . . . . . 2 Hauler 1 | . . 1 . . . . . Operator 1 | . . . . . . . 1 Watcher 6 | . 2 2 . 1 1 . . Swarmer 8 | . 1 . . 4 3 . . Grunt 23 | . . 4 . 8 8 . 3 Brawler 1 | . . . . 1 . . . Sentry 7 | . . 3 . 4 . . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 1 . 1 Best Kill Streak 6 | . 1 3 . 6 5 . 3 Combat Bots Only 5 | . 1 3 . 5 4 . 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Hostile Shots Fired 297 | . 16 26 . 82 86 8 79 Missed 96 | . 3 17 . 25 28 . 23 Hits 201 | . 13 9 . 57 58 8 56 Melee 8 | . . . . . . 8 . Projectile 193 | . 13 9 . 57 58 . 56 Critical Strikes 13 | . . 1 . 3 . 4 5 Damage Taken 3392 | . 113 161 . 748 849 326 1195 Core 805 | . 22 13 . 58 131 172 409 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 91 96 . 89 . . . Volleys Fired 157 | . 9 22 . 49 39 2 36 Largest 3 | . 2 2 . 2 3 3 3 Hottest 151 | . 60 96 . 112 99 84 151 Shots Fired 306 | . 18 44 . 94 106 6 38 Gun 261 | . 18 22 . 73 106 6 36 Cannon 44 | . . 22 . 21 . . 1 Launcher . | . . . . . . . . Special 1 | . . . . . . . 1 Kinetic 160 | . 9 . . 28 90 6 27 Thermal 64 | . . . . 39 16 . 9 Explosive . | . . . . . . . . Electromagnetic 81 | . 9 44 . 27 . . 1 Robot Hit Streak 21 | . 3 13 . 18 16 20 21 Robot Miss Streak 7 | . 5 7 . 3 3 . 1 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 6 | . 1 . . 2 3 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 225 | . 6 31 . 64 85 6 33 Core Hits 103 | . 3 15 . 36 34 1 14 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 4 | . . . . 2 1 . 1 Burn 2 | . . . . 2 . . . Destroy 2 | . . . . . 1 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4237 | . 80 646 . 1104 1595 153 659 Guns 3410 | . 80 205 . 763 1595 133 634 Cannons 742 | . . 380 . 341 . . 21 Explosions 61 | . . 61 . . . . . Melee . | . . . . . . . . Ramming 24 | . . . . . . 20 4 Kinetic 2376 | . 46 . . 276 1406 133 515 Thermal 855 | . . 61 . 465 189 . 140 Explosive . | . . . . . . . . Electromagnetic 982 | . 34 585 . 363 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 1 2 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . 5 1 4 Message Errors 2 | . . . . . 2 . . Matter Fused 3 | . . . . . 1 1 1 Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . . 11 . . . Projectiles 11 | . . . . 11 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . . 40 . . . 9 2 Shots 1 | . . 1 . . . . . Rammed 3 | . . . . . . 2 1 Targets Rammed 3 | . . . . . . 2 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 294 | . 6 138 . 294 222 42 96 Average Temperature 69 | . 6 48 . 86 69 22 17 Received Heat Transfer 894 | . 12 63 . 324 162 . 333 Effects 4 | . . . . 4 . . . Energy Bleed 1 | . . . . 1 . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 4 | . . 3 . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 1 . . Heat Transferred 2159 | . . 50 . 1332 481 . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 89 | 100 100 100 100 43 100 100 100 Level 1 10 | . . . . 56 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 346 | . 110 87 22 346 190 24 92 Initial 144 | . . 24 22 9 144 24 . Average 86 | . 52 37 22 180 114 3 21 Influence Increases 1749 | . 138 251 . 612 502 . 246 Destroy 0b10 Robot/C 860 | . 20 140 . 340 280 . 80 Destroy 0b10 Robot/NC 80 | . 10 20 . 10 15 . 25 Destroy Leader 234 | . 14 46 . 82 72 . 20 Successful Hack 82 | . 4 6 . 13 59 . . Select Force Hacks 90 | . . . . 30 60 . . Disable Machine 45 | . . 15 . 15 15 . . Destroy Structure 13 | . . 9 . 2 1 . 1 Lose Combat Pursuer 345 | . 90 15 . 120 . . 120 Influence Decreases 1689 | . 80 254 33 315 751 70 186 Entered New Map 301 | . . 34 33 13 175 46 . Time Decay 1183 | . 80 220 . 282 476 24 101 Lost Part 125 | . . . . 20 20 . 85 Purge Threat 80 | . . . . . 80 . . Squads Dispatched 14 | . 1 1 . 3 7 . 2 Investigation 7 | . 1 . . 1 5 . . Extermination 3 | . . . . . 2 . 1 Reinforcement 4 | . . 1 . 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Distress Signals 4 | . . 2 . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 10 12 . 27 15 6 17 Peak Tracking Total 7 | . 7 3 . 5 4 6 7 Tactical Retreats 12 | . 2 1 . 5 . . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Traps Triggered 6 | . 1 . . 1 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Disabled 3 | . . 1 . 1 1 . . Max in Single Turn 1 | . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Accessed 19 | . 4 4 . 4 7 . . Terminals 14 | . 4 2 . 3 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 2 . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 7 10 . 11 19 . . Successful 26 | . 4 3 . 5 14 . . Failed 21 | . 3 7 . 6 5 . . Catastrophic 2 | . . 1 . . 1 . . Database Lockouts . | . . . . . . . . Manual 40 | . 13 6 . 9 12 . . Terminals 38 | . 7 5 . 10 16 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 1 3 . . Scanalyzers 5 | . . 5 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . . 1 6 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . 1 . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 3 2 . 4 7 . . Terminals 13 | . 3 2 . 3 5 . . Track 6 | . 2 1 . 1 2 . . Operators 7 | . 1 1 . 2 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 2 . . Tunnel 3 | . . . . 1 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 4 . 2 4 . . Full Trace Events 3 | . . . . 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . . 7 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Turns Passed 3527 | 66 254 538 14 629 1265 268 493 Spaces Moved 1948 | 42 153 315 9 302 696 183 248 Core 85 | 10 . . . . . 27 48 Treads 1322 | . . 159 9 302 696 156 . Legs 341 | 32 153 156 . . . . . Wheels 200 | . . . . . . . 200 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 145 145 145 50 50 Average Speed 143 | 133 120 132 145 145 155 140 142 Slowest Speed 400 | 250 120 145 145 145 160 160 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 36 40 2 54 26 73 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 3 | . . . . 1 2 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . . 8 . . 4 . . Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE 8 | . . 8 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total 2393 | 49 205 392 10 401 803 189 344 Wait 162 | . 42 33 . 26 25 1 35 Move 1942 | 41 152 314 8 301 696 182 248 Hop . | . . . . . . . . Pick Up 29 | 2 1 7 . 6 11 . 2 Fast Attach 35 | 6 1 5 . 5 3 . 15 Attach 17 | . . 1 2 2 3 2 7 Detach 5 | . . 2 . 1 2 . . Swap 17 | . . 2 . 4 11 . . Drop 26 | . . 6 . 7 13 . . Fire 157 | . 9 22 . 49 39 2 36 Melee . | . . . . . . . . Ram 3 | . . . . . . 2 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x2 794 | -9/Materials | Discovered new exit (range 16) 859 | -9/Materials | Entered another Materials area 859 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 861 | -8/Materials | Discovered new exit (range 9) 873 | -8/Materials | Entered Storage 1471 | -8/Storage | Discovered new exit (range 16) 1502 | -8/Storage | Entered Factory 1502 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2344 | -7/Factory | Build established: Gunner 2767 | -7/Factory | Sucked down chute 2767 | -7/Factory | Entered Waste 2800 | -7/Waste | Spotted C-40 Crusher 2830 | -7/Waste | Spotted C-40 Crusher 2830 | -7/Waste | Spotted C-40 Crusher 2832 | -7/Waste | Spotted C-40 Crusher 2858 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2893 | -7/Waste | Spotted C-40 Crusher 2902 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2975 | -7/Waste | Spotted C-40 Crusher 2976 | -7/Waste | Discovered new exit (range 16) 2978 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3013 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3019 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3020 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3035 | -7/Waste | Entered Factory 3051 | -7/Factory | Lost 5 parts (1p2n2u) 3170 | -7/Factory | Build established: Mutant 3314 | -7/Factory | Core integrity fell below 50% 3363 | -7/Factory | Lost 4 parts (1p1n1u1w) 3433 | -7/Factory | Core integrity fell below 20% 3460 | -7/Factory | Lost 3 parts (2p1w) 3528 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03429_ Gauss Rifle destroyed. 03432_ R-06 Scavenger collects Lgt. Nuclear Core. 03432_ Acquired 47 matter. 03434_ Acquired Particle Gun. 03439_ System corrupted: Particle Gun failed to cycle. 03441_ P-60 Hacker destroyed. 03444_ Acquired 38 matter. 03447_ Acquired Remote Datajack. 03474_ Particle Gun destroyed. 03475_ Jacked G-50 Soldier... >>parse_system Reading system data... 03477_ Slammed into G-50 Soldier. 03489_ Med. Matter Pod destroyed. 03499_ ALERT: Cargo convoy en route, clear transfer corridor. 03503_ Acquired Arm. Huge Wheel. 03526_ Wheel destroyed. 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[ @ #??????????????? | | ?????????? ##### #??????????????? | | ?????????? ??????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# ##############?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# + #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ????????????????????????### ######/######### | | ??????????????????????? | | ??????????????????????? | | ?????????????????????? | | ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 415 Matter Stores 342 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 22 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Please Form A Line Challenges ------------ None Game ------ Seed SupersonicWarpInterface Manual? 0 Play Time 00:35:26 Cumulative 15.7 hours Start 2026.01.20 @ 20:48:56 End 2026.01.20 @ 21:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9ce3e2d-a78a-4ecf-ac8e-3cddd8347ad9