Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 23:08:04 Player: TheSkyeDoctor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (3357) 3357 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 9248 Bonus ------- Follower Combat Kills 181 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 26/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Matter Pod (200) Heavy Missile Launcher Rocket Array RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (4) Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Hardlight Generator High-powered Tractor Beam > --- WEAPON ----------- Plasma Cannon Power Maul > --- INVENTORY -------- Improved Deuterium Engine High-capacity Matter Pod Rocket Launcher Missile Launcher Precision Grenade Launcher Rocket Array RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 50] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Improved Signal Interpreter Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Power Maul Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 6 | . . 1 . . . 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 58 | 8 2 4 1 . . 15 15 1 1 3 . 8 Power 5 | 2 . . . . . 1 1 . . . . 1 Engine 4 | 2 . . . . . . 1 . . . . 1 Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . 2 . . . 4 3 1 1 . . 1 Treads 13 | 2 . 2 . . . 4 3 1 1 . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 20 | 2 1 1 . . . 6 6 . . . . 4 Device 8 | 1 . 1 . . . 1 4 . . . . 1 Storage 3 | 1 1 . . . . . 1 . . . . . Processor 5 | . . . . . . 2 1 . . . . 2 Hackware 1 | . . . . . . . . . . . . 1 Protection 3 | . . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 1 1 1 . . 4 5 . . 3 . 2 Energy Gun 3 | 2 . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 3 | . 1 . . . . 2 . . . . . . Ballistic Cannon 2 | . . 1 . . . . 1 . . . . . Launcher 5 | . . . 1 . . 1 2 . . 1 . . Special Weapon 3 | . . . . . . . . . . 1 . 2 Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 . . 1 . . Parts Lost 30 | . . 1 . . . 8 1 2 1 . . 17 Power 3 | . . . . . . 1 . . . . . 2 Propulsion 10 | . . . . . . 2 . 2 1 . . 5 Utility 11 | . . . . . . 5 1 . . . . 5 Weapon 6 | . . 1 . . . . . . . . . 5 Highest Loss Streak 6 | . . 1 . . . 6 1 2 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | . 2 4 7 7 7 5 9 11 10 11 12 6 Power 1 | . 1 1 1 1 1 . 1 2 2 1 1 . Propulsion . | . . . 2 2 2 . 2 2 . . . . Utility 2 | . 1 1 2 2 3 3 3 3 3 3 3 1 Weapon 4 | . . 1 2 1 1 1 2 4 5 7 8 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . . . . 3 2 . . 1 . 3 Power 1 | . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 4 | . . . . . . 2 1 . . . . 1 Weapon 3 | . . . . . . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 89 100 100 100 86 96 99 99 100 100 51 Engine 6 | . 14 11 11 11 11 6 6 7 7 7 7 2 Treads 24 | . 28 24 33 33 33 26 29 29 29 30 30 3 Device 12 | . 14 20 22 22 22 9 14 15 15 15 15 4 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 Processor 18 | . . . . . . 8 22 23 23 23 23 25 Energy Gun 1 | . 25 9 . . . . 3 . . . . . Ballistic Gun 2 | . 2 11 5 . . 4 6 . . . . . Ballistic Cannon 2 | . . 1 11 11 11 . . 7 7 . . . Launcher 2 | . . . 5 11 11 5 . . . 3 6 . Impact Weapon 2 | . . . . . . . . 6 7 6 7 2 Slashing Weapon 1 | . . . . . . 7 . . . . . . Peak Build Rating 50 | 7 7 12 13 15 15 33 47 46 42 45 44 50 Average Rating 33 | 5 6 9 12 14 15 24 41 44 41 43 43 27 On Entrance 24 | . 7 7 12 13 15 15 29 46 42 42 43 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 15 30 34 34 33 33 53 70 67 67 71 67 68 Greatest Support 88 | 40 40 60 60 60 60 66 88 88 86 86 86 86 Greatest Overweight (x) 19 | . . . . . . . . 1 . . . 19 Average Overweight (x) . | . . . . . . . . . . . . 7 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 15 15 15 15 18 20 20 20 20 20 Most Carried 20 | 2 3 7 12 15 15 15 20 20 19 20 20 19 Average Carried 15 | . 2 4 11 13 15 13 18 19 18 19 20 12 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 2 3 7 12 15 15 14 20 19 19 20 20 10 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 2038 | 280 10 84 11 124 . 581 500 172 100 40 10 126 Remotely 583 | . . . . . . . 241 172 100 40 10 20 Salvage Created 3102 | 173 110 172 49 . . 1132 651 112 54 . 196 453 Parts 172 | 11 13 14 2 . . 66 35 3 7 . 7 14 Haulers Intercepted 2 | . . . . . . 1 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 3 7 . 5 . Prevented 5 | . . . . . . . . . 3 . 2 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 69 | . 3 4 1 . . 23 14 4 3 . 4 13 Melee 7 | . . . . . . 3 2 1 . . 1 . Guns 27 | . 3 4 . . . 11 9 . . . . . Cannons 9 | . . . . . . . 1 2 3 . 2 1 AOE 21 | . . . 1 . . 9 2 1 . . . 8 Classes Destroyed 13 | 3 2 2 . . . 4 2 . . . . . Worker 6 | 1 1 . . . . 2 1 . . . . 1 Builder 4 | . . . . . . 1 2 . . . . 1 Tunneler 6 | 3 . . . . . 3 . . . . . . Hauler 2 | . . . . . . 1 1 . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 4 | . 1 . . . . 1 2 . . . . . Swarmer 14 | . 3 . . . . 3 4 . 3 . 1 . Grunt 31 | . . 3 1 . . 15 2 4 . . 1 5 Brawler 1 | . . . . . . . 1 . . . . . Sentry 9 | . . 1 . . . 4 2 . . . 1 1 Hunter 8 | . . . . . . 1 1 . . . 1 5 Programmer 6 | . . . . . . . 4 . . . . 2 Best Kill Streak 7 | 3 5 1 1 . . 7 4 3 3 . 3 5 Combat Bots Only 5 | . 3 1 1 . . 5 4 3 3 . 3 4 Max Kills in Single Turn 3 | 2 1 1 1 . . 3 2 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 2 1 . . . 2 Melee 1 | . . . . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 691 | . 7 51 3 . . 128 166 47 18 . 41 230 Missed 218 | . 3 17 3 . . 35 52 9 7 . 15 77 Hits 473 | . 4 34 . . . 93 114 38 11 . 26 153 Melee 3 | . . . . . . . 3 . . . . . Projectile 470 | . 4 34 . . . 93 111 38 11 . 26 153 AOE 4 | . . . . . . . . . . . . 4 Critical Strikes 16 | . . 1 . . . 4 4 4 . . 1 2 Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 6086 | . 34 343 . . . 1464 982 548 120 . 257 2338 Core 1339 | . . 66 . . . 105 161 107 12 . 30 858 Absorbed by Shields 1017 | . . 131 . . . 50 348 152 44 . 104 188 Redirected to Shielding 104 | . . . . . . 104 . . . . . . Regen/Repaired (Parts) 565 | . . . . . . . . . . 565 . . Core Remaining (%) 83 | 100 100 . . . 83 80 . . . . 55 . Volleys Fired 202 | 9 5 18 3 . . 82 46 6 5 1 5 22 Largest 2 | 2 2 2 2 . . 2 2 2 1 1 1 2 Hottest 116 | 80 80 60 63 . . 50 105 76 40 . 80 116 Shots Fired 294 | 18 10 36 5 . . 89 85 11 6 1 5 28 Gun 212 | 18 10 32 . . . 74 78 . . . . . Cannon 37 | . . 4 3 . . . 6 7 6 . 5 6 Launcher 39 | . . . 2 . . 15 1 4 . . . 17 Special 6 | . . . . . . . . . . 1 . 5 Kinetic 173 | . . 22 3 . . 74 61 7 6 . . . Thermal 34 | . . . . . . . 23 . . . 5 6 Explosive 45 | . . . 2 . . 15 1 4 . 1 . 22 Electromagnetic 42 | 18 10 14 . . . . . . . . . . Robot Hit Streak 20 | 6 4 16 . . . 19 20 4 5 . 2 8 Robot Miss Streak 5 | 2 1 5 . . . 5 3 1 2 . 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 252 | 12 6 23 . . . 82 75 11 3 . 8 32 Core Hits 160 | 7 5 9 1 . . 61 39 5 3 . 3 27 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 1 . . . 1 4 Critical Strikes 10 | . . 1 . . . 2 1 1 . . 1 4 Destroy 1 | . . . . . . 1 . . . . . . Blast 2 | . . 1 . . . . . 1 . . . . Smash 6 | . . . . . . . 1 . . . 1 4 Sever 1 | . . . . . . 1 . . . . . . Melee Attacks 87 | . . . . . . 32 13 6 1 5 6 24 Impact 44 | . . . . . . . 2 6 1 5 6 24 Slashing 43 | . . . . . . 32 11 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9020 | 222 81 316 73 . . 2642 2242 498 87 . 382 2477 Guns 2849 | 163 81 249 . . . 942 1414 . . . . . Cannons 490 | . . 67 . . . . 100 84 87 . 51 101 Explosions 3572 | 59 . . 73 . . 1214 425 197 . . . 1604 Melee 1960 | . . . . . . 486 303 217 . . 331 623 Ramming . | . . . . . . . . . . . . . Kinetic 2159 | . . 208 . . . 942 838 84 87 . . . Thermal 887 | 59 . . . . . . 676 . . . 51 101 Explosive 3513 | . . . 73 . . 1214 425 197 . . . 1604 Electromagnetic 352 | 163 81 108 . . . . . . . . . . Impact 1291 | . . . . . . . 120 217 . . 331 623 Slashing 818 | . . . . . . 486 183 . . . . 149 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 5 5 5 . 6 Average Corruption 3 | . . . . . . . 3 5 5 5 . 3 Corruption Purged 1 | . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 86 | . . . . . . . 21 21 14 1 . 29 Message Errors 22 | . . . . . . . 3 6 2 1 . 10 Matter Fused 23 | . . . . . . . 5 4 7 . . 7 Heat Flow Errors 15 | . . . . . . . 5 4 . . . 6 Energy Discharges 10 | . . . . . . . 4 5 . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . 1 . 2 . . 4 Data Loss (major) 4 | . . . . . . . 3 . . . . 1 Misfires 2 | . . . . . . . . 1 1 . . . Alerts 2 | . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 685 | . . . . . . 14 210 33 . . 78 350 Projectiles 65 | . . . . . . . . 25 . . . 40 Explosions 134 | . . . . . . 14 67 . . . . 53 Melee 486 | . . . . . . . 143 8 . . 78 257 Knockbacks 8 | . . . . . . . 2 1 . . 1 4 Impact 5 | . . . . . . . . . . . 1 4 Kinetic 3 | . . . . . . . 2 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . . . 159 43 76 . . . 86 Shots 15 | . . . . . . 6 1 3 . . . 5 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 259 | 90 90 5 . . . 39 259 179 . . 78 221 Average Temperature 44 | 38 46 2 . . . 10 58 56 . . 35 73 Received Heat Transfer 1382 | . . 149 . . . 591 74 302 . . 3 263 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . . . . 1 4 Parts Fried 8 | 1 . . . . . . 1 . . . . 6 Impact Corruptions 13 | . . . . . . . 1 1 . . 2 9 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . . Heat Transferred 1825 | 150 . . . . . . 1375 . . . 100 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . 1 Low Security (%) 93 | 100 100 100 100 . 100 82 100 . . . . 91 Level 1 6 | . . . . . . 17 . . . . . 8 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 383 | 15 72 65 61 . . 383 170 . . . . 248 Initial 170 | . . 15 17 . . . 170 . . . . 32 Average 80 | 1 35 20 16 . . 104 59 . . . . 115 Influence Increases 2832 | 25 97 115 61 . . 883 564 90 70 . 90 837 Destroy 0b10 Robot/C 1480 | . 60 80 40 . . 460 280 80 60 . 80 340 Destroy 0b10 Robot/NC 125 | 25 10 . . . . 50 30 . . . . 10 Destroy Leader 382 | . 12 20 10 . . 114 96 10 10 . 10 100 Allied During Kill 24 | . . . 6 . . . . . . . . 18 Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 Successful Hack 89 | . . . . . . 13 67 . . . . 9 Disable Machine 135 | . . . . . . 75 30 . . . . 30 Anti-Garrison Action 200 | . . . . . . . . . . . . 200 Destroy Structure 237 | . . . 5 . . 111 16 . . . . 105 Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 135 | . . 15 . . . 60 45 . . . . 15 Influence Decreases 2771 | 25 60 107 105 1 . 508 808 221 70 . 38 828 Entered New Map 326 | . . 22 28 1 . . 205 50 . . . 20 Time Decay 2165 | 25 60 75 77 . . 438 593 161 60 . 38 638 Lost Part 280 | . . 10 . . . 70 10 10 10 . . 170 Squads Dispatched 18 | . 1 1 . . . 4 5 . . . . 7 Investigation 6 | . . . . . . 2 1 . . . . 3 Extermination 7 | . . . . . . . 4 . . . . 3 Reinforcement 5 | . 1 1 . . . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . 1 1 . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 100 | . 4 11 2 . . 35 19 4 3 . 4 18 Peak Tracking Total 6 | . 5 4 2 . . 6 4 4 3 . 3 3 Tactical Retreats 6 | . . 1 . . . 2 2 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . . . . 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 Triggered 1 | . . . . . . . . . . . . 1 Most Traps Carried 5 | . . . 5 5 5 5 5 5 5 5 5 5 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . . . . 5 2 . . . . 2 Max in Single Turn 2 | . . . . . . 1 2 . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 19 | . . 1 . 1 . 4 7 . . . . 6 Terminals 12 | . . . . . . 3 4 . . . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 34 | . . 2 . 1 . 7 14 . . . . 10 Successful 16 | . . 1 . 1 . 5 6 . . . . 3 Failed 18 | . . 1 . . . 2 8 . . . . 7 Catastrophic 4 | . . . . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . . . 1 . 5 8 . . 1 . 10 Terminals 22 | . . . . . . 5 8 . . . . 9 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . 2 . . . 2 . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Terminal Hacks 4 | . . . . 1 . 1 1 . . . . 1 Level Access Points 2 | . . . . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 . . . . . . Retrieve Components 2 | . . 1 . . . 1 . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . . . . . . 3 3 . . . . 2 Terminals 7 | . . . . . . 3 3 . . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . Botnet 6 | . . . . . . 3 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . 1 . . . 2 5 . . . . 4 Full Trace Events 2 | . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . 1 . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 2 | . . . 2 . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . Highest-Rated Group 45 | . . . 45 45 . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . 3 . . . . . . . . 9 Total Damage 544 | . . . 40 . . . . . . . . 504 Kills 5 | . . . 1 . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 1959 | 99 160 250 230 466 133 298 . . . . . 323 Terrain 323 | . . . . . . . . . . . . 323 Seismic 1636 | 99 160 250 230 466 133 298 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 11235 | 184 160 250 230 466 133 1426 2297 795 485 1971 518 2320 Spaces Moved 5541 | 94 89 116 134 289 84 702 1276 474 293 1215 295 480 Core 222 | 5 . . . . . . . . . . . 217 Treads 5215 | 89 89 116 134 289 84 702 1276 474 293 1215 295 159 Legs . | . . . . . . . . . . . . . Wheels 104 | . . . . . . . . . . . . 104 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 158 158 160 160 160 130 Average Speed 184 | 154 160 160 160 160 160 160 158 159 160 160 160 445 Slowest Speed 1000 | 160 160 160 160 160 160 163 163 213 160 160 160 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 24 19 40 69 28 44 35 62 49 81 59 12 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 10 | . . . . . . . . 3 2 4 1 . Spaces Dug 13 | . . . . . . 6 2 . . . . 5 Terrain Destroyed 280 | . . . 5 . . 121 14 18 2 . . 120 Melee 13 | . . . . . . 6 2 . . . . 5 Projectile 8 | . . . . . . . 2 2 2 . . 2 AOE 259 | . . . 5 . . 115 10 16 . . . 113 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 6133 | 111 97 144 144 293 83 870 1455 492 302 1231 324 587 Wait 156 | . . 1 2 . . 17 81 2 2 . 18 33 Move 5529 | 93 88 115 133 288 83 701 1275 473 292 1214 294 480 Hop . | . . . . . . . . . . . . . Pick Up 36 | 1 . 5 5 4 . 7 7 1 1 4 . 1 Fast Attach 29 | 7 1 2 . . . 6 10 . . . . 3 Attach 28 | . . 1 . . . 6 4 2 1 1 . 13 Detach 14 | . 1 . . . . 3 5 . . . . 5 Swap 23 | 1 1 1 1 . . 8 4 2 . 3 1 1 Drop 27 | . 1 1 . 1 . 8 10 . . 3 . 3 Fire 202 | 9 5 18 3 . . 82 46 6 5 1 5 22 Melee 87 | . . . . . . 32 13 6 1 5 6 24 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 185 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 5) 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 550 | -9/Materials | Discovered new exit (range 16) 595 | -9/Materials | Entered Mines 629 | -9/Mines | Found a hidden stash of uninstalled traps 690 | -9/Mines | Learned location of Storage (-9) 746 | -9/Mines | Learned Materials stockpile data 757 | -9/Mines | Discovered new exit (range 14) 813 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 815 | -9/Mines | Discovered new exit (range 5) 825 | -9/Mines | Entered Exiles 825 | -9/Exiles | Accompanied by 2 allies 855 | -9/Exiles | Led the pair of lost Derelicts to a safe place 864 | -9/Exiles | Met 8R-AWN 891 | -9/Exiles | Met EX-HEX 936 | -9/Exiles | Met EX-BIN 957 | -9/Exiles | Aligned with FarCom system 958 | -9/Exiles | Given EX-Vault access code 1003 | -9/Exiles | Opened EX-Vault 1014 | -9/Exiles | Found Deploy-a-Sentry 1017 | -9/Exiles | Found Deploy-a-Sentry 1021 | -9/Exiles | Found Deploy-a-Sentry 1051 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1094 | -9/Exiles | Met EX-DEC 1278 | -9/Exiles | Discovered new exit (range 10) 1291 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1291 | -9/Exiles | Entered Mines 1402 | -8/Mines | Discovered new exit (range 15) 1424 | -8/Mines | Discovered new exit (range 13) 1424 | -8/Mines | Entered Materials 1424 | -8/Materials | Evolved 2 slots: Utility x2 1778 | -8/Materials | Lost 6 parts (1p2n3u) 2637 | -8/Materials | Identified exit to Factory 2850 | -8/Materials | Entered Factory 2850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4393 | -7/Factory | Found Prototype Launcher 4393 | -7/Factory | Identified Rocket Array 4971 | -7/Factory | Identified exit to Lower Caves 5147 | -7/Factory | Entered Lower Caves 5919 | -7/Lower Caves | Discovered new exit (range 12) 5935 | -7/Lower Caves | Identified exit to Lower Caves 5942 | -7/Lower Caves | Entered another Lower Caves area 5974 | -7/Lower Caves | Learned Factory stockpile data 5984 | -7/Lower Caves | Discovered new exit (range 13) 6002 | -7/Lower Caves | Identified exit to Factory 6276 | -7/Lower Caves | Learned location of Zion (-7) 6417 | -7/Lower Caves | Discovered new exit (range 6) 6425 | -7/Lower Caves | Identified exit to Zion 6427 | -7/Lower Caves | Entered Zion 6487 | -7/Zion | System corruption cleaned by Quarantine Array 6599 | -7/Zion | Discovered new exit (range 13) 6635 | -7/Zion | Found Prototype Special Weapon 6637 | -7/Zion | Found Prototype Special Weapon 6640 | -7/Zion | Found Prototype Special Weapon 6644 | -7/Zion | Found Prototype Special Weapon 6917 | -7/Zion | Learned Factory terminal intel 7392 | -7/Zion | Visited the Megawrench Repair Shop 7392 | -7/Zion | Megawrench repaired 10 parts 7891 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 8395 | -7/Zion | Identified exit to Proximity Caves 8398 | -7/Zion | Entered Proximity Caves 8659 | -6/Proximity Caves | Learned 8 Factory zone layouts 8875 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8902 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8916 | -6/Proximity Caves | Entered Factory 8916 | -6/Factory | Evolved 2 slots: Utility x2 8919 | -6/Factory | Loaded intel: 26 terminal locations 9224 | -6/Factory | Build established: Assassin 9273 | -6/Factory | Lost 6 parts (1p4n1u) 9393 | -6/Factory | Lost 3 parts (3w) 9526 | -6/Factory | Build established: Mutant 9777 | -6/Factory | DAS Turret deployed 10042 | -6/Factory | Core integrity fell below 50% 10075 | -6/Factory | Lost 4 parts (1p2u1w) 10305 | -6/Factory | Core integrity fell below 20% 11103 | -6/Factory | Identified exit to Factory 11175 | -6/Factory | Discovered new exit (range 11) 11236 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10979_ System corrupted: Matter fused (-9). 11033_ W6NE#IGSR9JWS//YC#OE960OLFV%KTQO%FQF6T/ 11046_ ALERT: Cargo convoy en route, clear transfer corridor. 11082_ 0MT 1O6QEFE4N:Y 079FLS8S6KELF>Access(Main) Found 4 level access points to Factory: (11,73) (32,161) (59,31) (149,29) Map updated. 11110_ RZ,U|8IZOEP GEKNA&D4CUC=LS, QTK 11150_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7D. 11155_ System corrupted: Heat flow error (+258). 11175_ EXIT=FOUND 11178_ 1GRUMWLQ7:=S,RNMR0X>FB&U9X: KSVDGKF , Map ----- 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Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaScimitarShell Manual? 0 Play Time 00:45:55 Cumulative 207.4 hours Start 2026.09.09 @ 22:22:59 End 2026.09.09 @ 23:08:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2602c3c6-41c1-4b2d-960e-b6960e3c9923