Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 19:24:02 Player: Gitida Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (317) 1585 Value Destroyed (13098) 13098 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (4939) 4939 TOTAL SCORE: 26082 Bonus ------- High Alert Combat Kills 3411 Follower Combat Kills 241 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -113 Cogmind --------- Core Integrity 0/1300 Matter 281/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Location -3/Research Parts ------- Power (3) Propulsion (4) Utility (11) Improved Target Analyzer Weapon (3) Inventory (4) Advanced Heat Sink Phase Shifter Plasma Rifle Improved Remote Datajack Peak State ------------ Power Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Propulsion Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Flexi-carbon Leg Utility Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Improved Core Analyzer Advanced Transmission Jammer Weapon Plasma Rifle KE Penetrator KE Penetrator Inventory Light Nuclear Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Matter Filter Precision Energy Filter Phase Shifter Electrolaser Electrolaser Plasma Rifle Coil Gun KE Penetrator KE Penetrator Railgun Heavy Shock Bomb Launcher Long-range Missile Launcher Improved Remote Datajack [Rating: 115] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Segregator Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 . 2 . 2 . 2 . . 2 2 Power 2 | . . . . . . . 1 . . . . . 1 Propulsion 2 | . . 1 . . . . . . 1 . . . . Utility 9 | . . 1 2 . 1 . 1 . 1 . . 2 1 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 297 | 6 7 18 21 41 8 10 6 31 34 5 7 89 14 Power 36 | 1 1 1 2 1 1 . 1 5 3 . 2 13 5 Engine 10 | 1 1 1 1 1 1 . 1 2 1 . . . . Core 14 | . . . 1 . . . . 2 2 . 2 5 2 Reactor 12 | . . . . . . . . 1 . . . 8 3 Propulsion 61 | 2 . 7 3 13 . 2 1 4 7 2 2 18 . Treads 58 | 2 . 7 3 13 . 2 1 4 7 2 2 15 . Leg 1 | . . . . . . . . . . . . 1 . Wheel 2 | . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 69 | 1 2 2 7 8 4 2 4 6 9 1 3 18 2 Device 42 | . 1 . 5 3 1 1 2 5 7 . 1 15 1 Storage 11 | 1 1 2 . . . . 2 . 1 . 1 2 1 Processor 5 | . . . 1 . . . . . 1 1 1 1 . Hackware 1 | . . . . . 1 . . . . . . . . Protection 10 | . . . 1 5 2 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 131 | 2 4 8 9 19 3 6 . 16 15 2 . 40 7 Energy Gun 53 | 2 2 3 4 9 1 1 . 4 6 1 . 20 . Energy Cannon 16 | . . . 2 . . 1 . 5 2 1 . 5 . Ballistic Gun 32 | . 2 1 1 2 1 1 . 3 4 . . 14 3 Ballistic Cannon 7 | . . 3 . 3 . . . 1 . . . . . Launcher 22 | . . 1 2 5 1 3 . 3 2 . . 1 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 2 . . . . 3 . . . . Parts Lost 141 | . 2 3 2 6 1 2 . 16 19 . 6 59 25 Power 21 | . . . . . 1 . . 2 2 . 2 8 6 Propulsion 32 | . . 2 . 1 . . . 3 5 . 2 15 4 Utility 29 | . . . . 2 . 1 . 4 3 . 2 8 9 Weapon 59 | . 2 1 2 3 . 1 . 7 9 . . 28 6 Highest Loss Streak 17 | . 1 2 1 2 1 1 . 4 8 . 4 11 17 Average Slot Usage (%) 95 | . 95 96 97 98 100 99 100 93 99 100 98 93 64 Engine 5 | . 14 11 6 9 7 7 13 6 3 . . . . Core 3 | . . . 2 . . . . 4 2 11 11 7 2 Reactor 1 | . . . . . . . . . 3 . . 2 6 Treads 21 | . 28 29 27 26 23 23 20 19 22 23 22 15 5 Device 13 | . 10 11 19 8 15 14 14 12 16 16 10 14 10 Storage 17 | . 14 22 18 18 15 15 20 20 17 17 17 15 11 Processor 9 | . . . 4 9 7 7 6 6 10 11 17 20 16 Protection 2 | . . . 1 8 6 7 4 2 . . . . . Energy Gun 6 | . 17 9 6 9 7 6 6 1 4 5 5 6 1 Energy Cannon 2 | . . . . . . 2 6 4 5 5 5 2 . Ballistic Gun 6 | . 10 5 10 1 15 9 6 8 5 5 5 6 6 Ballistic Cannon 1 | . . 5 . 5 . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 142 | 12 25 46 50 58 64 68 106 117 113 101 104 120 142 Greatest Support 123 | 40 40 60 60 60 60 60 70 70 96 94 91 123 100 Greatest Overweight (x) 8 | . . 1 1 2 1 1 1 5 1 1 1 8 4 Average Overweight (x) . | . . . . . . . 1 1 . 1 1 . . Largest Inventory Capacity 32 | 6 10 16 16 16 16 16 24 24 24 24 28 24 32 Average Capacity 20 | 5 6 16 16 16 16 16 22 24 24 24 24 24 20 Most Carried 24 | 4 7 16 16 16 16 16 22 24 24 24 24 24 23 Average Carried 18 | 1 5 14 15 15 15 15 17 23 22 23 22 22 15 Final Capacity 24 | . . . . . 16 . . . . 24 . . 4 Final Carried 23 | . . . . . 16 . . . . 23 . . 4 Class Distribution -------------------- 30% | Scavenger-Gunner 26% | Mutant 14% | Scavenger-Mutant 10% | Hauler-Gunner 4% | Gunner 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Gunner | -7/Factory Gunner | -7/Garrison Hauler-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Matter Collected 6483 | 224 103 372 443 914 142 389 . 1250 534 119 161 1579 253 Remotely 350 | . . . 350 . . . . . . . . . . Salvage Created 15246 | . 311 1067 700 2453 187 719 . 1253 2000 156 448 5177 775 Parts 701 | . 25 59 37 115 4 33 . 55 88 6 19 216 44 Haulers Intercepted 12 | . . 1 3 3 . . . . 2 . . 3 . Recyclers Shooed 16 | . . 3 4 1 . . . . 3 . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 8 21 . . Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Combat Hostiles Destroyed 247 | . 11 19 14 41 5 24 . 37 25 2 7 54 8 Guns 130 | . 9 12 6 16 3 7 . 8 15 2 3 46 3 Cannons 44 | . . 5 1 9 . . . 15 7 . 4 3 . AOE 61 | . 2 2 7 14 2 17 . 14 1 . . . 2 Classes Destroyed 18 | . 3 6 2 3 . . . 2 1 . . 1 . Worker 17 | . . 2 . . . . . . 4 . . 9 2 Builder 12 | . . 1 . 2 . . . . 2 . . 3 4 Tunneler 2 | . . . . . . . . . . . . 1 1 Hauler 12 | . . 1 3 3 . . . . 2 . . 3 . Recycler 14 | . . 2 1 4 . . . . 3 . . 4 . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 3 | . . . 1 2 . . . . . . . . . Watcher 8 | . 1 . 1 . . 1 . . . . . 5 . Swarmer 51 | . 5 1 4 . 2 15 . 16 4 . . 4 . Saboteur 5 | . . . . . . . . 4 . . . 1 . Grunt 112 | . 6 13 7 26 3 4 . 8 6 . 2 30 7 Brawler 11 | . . . 1 3 . 4 . 1 1 . 1 . . Duelist 4 | . . 1 . 1 . . . 1 1 . . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 27 | . . 4 2 9 . 1 . 5 1 . . 5 . Hunter 11 | . . . . 1 . . . 1 5 . . 4 . Programmer 21 | . . . . . . . . . 7 . 4 9 1 Behemoth 2 | . . . . . . . . 1 . . . 1 . Decomposer 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 3 6 9 16 3 13 . 8 6 1 3 11 7 Combat Bots Only 13 | . 3 4 9 12 3 13 . 8 6 1 3 9 6 Max Kills in Single Turn 5 | . 2 2 4 5 2 4 . 4 2 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 1 4 4 2 4 . 4 1 . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Damage Taken 24712 | . 358 1057 1040 2045 227 752 63 2925 2608 85 897 9232 3423 Core 3464 | . 45 160 137 180 12 117 8 255 198 . 55 977 1320 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 81 | . . . . . . . . . . . . 81 . Core Remaining (%) 65 | 100 82 60 . 42 . 81 . 69 . . 74 15 . Volleys Fired 735 | . 26 66 39 106 8 33 2 120 80 8 17 208 22 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 3 3 Hottest 216 | . 90 80 86 116 119 152 152 174 214 186 186 216 143 Shots Fired 1671 | . 49 130 74 193 22 75 6 237 216 20 53 536 60 Gun 1221 | . 49 102 62 107 21 55 4 110 136 12 35 474 54 Cannon 406 | . . 27 9 78 . 4 2 119 79 8 18 62 . Launcher 44 | . . 1 3 8 1 16 . 8 1 . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 778 | . 16 71 51 84 14 36 2 151 65 7 17 216 48 Thermal 482 | . 30 . 10 94 7 19 2 19 127 8 18 142 6 Explosive 25 | . . 1 3 1 1 9 . 8 1 . . . 1 Electromagnetic 386 | . 3 58 10 14 . 11 2 59 23 5 18 178 5 Robot Hit Streak 57 | . 13 23 36 26 21 36 42 57 19 18 29 30 10 Robot Miss Streak 4 | . 3 3 2 2 1 2 . 3 2 . 2 3 4 Penetration Max 2 | . . . . . . . . 1 1 . . 2 2 Secondary Targets 20 | . 2 . 2 . . 1 . 1 . . . 14 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 . . . 1 . Shots Hit Robots 1176 | . 32 88 62 131 20 54 6 169 168 14 36 356 40 Core Hits 647 | . 18 48 34 96 8 46 . 74 86 6 21 184 26 Critical Hits 45 | . 1 3 . . . 1 1 7 1 . 3 22 6 Critical Kills 20 | . 1 1 . . . 1 . 1 1 . 2 11 2 Critical Parts Destroyed 19 | . . 2 . . . . 1 5 . . 1 7 3 Melee Attacks 1 | . . . . . . . . . 1 . . . . Thermal 1 | . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 33395 | . 488 1648 1567 4680 514 2465 133 4982 4045 358 969 9483 2063 Guns 17564 | . 356 1047 896 1468 365 735 84 1440 2017 224 462 7525 945 Cannons 7973 | . . 365 165 1115 . 72 49 2120 1772 134 507 1674 . Explosions 7635 | . 124 206 496 2095 149 1658 . 1422 204 . . 194 1087 Melee . | . . . . . . . . . . . . . . Ramming 223 | . 8 30 10 2 . . . . 52 . . 90 31 Kinetic 10853 | . 85 635 720 1180 235 419 43 2078 786 116 241 3443 872 Thermal 9601 | . 370 169 154 1767 130 414 41 571 2499 134 507 2772 73 Explosive 4000 | . . 37 496 300 149 1183 . 1253 204 . . . 378 Electromagnetic 8718 | . 25 777 187 1431 . 449 49 1080 504 108 221 3178 709 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . 4 . 4 4 . . 1 1 9 9 17 18 13 Average Corruption 5 | . 3 . 4 4 . . 1 1 4 9 14 10 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 306 | . 5 . 12 51 . . 1 8 19 27 37 134 12 Message Errors 49 | . . . 4 7 . . . 3 5 6 4 18 2 Matter Fused 46 | . . . 3 12 . . . . 2 6 8 14 1 Heat Flow Errors 20 | . . . . 8 . . . . . 2 1 8 1 Energy Discharges 23 | . 1 . . 5 . . . 3 3 . 2 7 2 Parts Rejected 4 | . . . . 1 . . . . 1 . . 2 . Data Loss (minor) 22 | . 1 . 2 6 . . 1 1 4 3 1 3 . Data Loss (major) 8 | . . . . . . . . . 1 2 1 4 . Misfires 10 | . . . . . . . . . 1 3 2 4 . Alerts 2 | . . . . . . . . . . . 1 1 . Misdirections 13 | . . . . . . . . . . . 7 4 2 Targeting Errors 88 | . 3 . 1 12 . . . . 1 4 10 54 3 Weapon Failures 21 | . . . 2 . . . . 1 1 1 . 15 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 552 | . . 1 . 110 25 97 . 58 54 33 19 28 127 Projectiles 168 | . . . . 26 . . . 10 54 33 19 26 . Explosions 382 | . . 1 . 84 25 97 . 48 . . . . 127 Melee 2 | . . . . . . . . . . . . 2 . Knockbacks 24 | . . 3 1 16 . . . 3 . . . 1 . Impact 2 | . . . 1 . . . . . . . . 1 . Kinetic 19 | . . 3 . 13 . . . 3 . . . . . Secondary 3 | . . . . 3 . . . . . . . . . Self-Inflicted Damage 633 | . . 70 52 194 . . . 146 14 . . 44 113 Shots 20 | . . 2 2 8 . . . 3 1 . . 1 3 Rammed 20 | . . 2 3 1 . . . . 3 . . 8 3 Targets Rammed 25 | . 1 3 5 1 . . . . 4 . . 8 3 Kicked . | . . . . . . . . . . . . . . Crushed 5 | . 1 1 2 . . . . . 1 . . . . Highest Temperature 338 | . 246 11 7 242 . . . 338 189 156 178 309 121 Average Temperature 81 | . 69 5 6 102 . . . 108 45 49 65 61 31 Received Heat Transfer 4830 | . 117 315 450 828 108 48 18 513 381 18 261 1206 567 Effects 6 | . 2 . . . . . . 3 . . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 2 | . 1 . . . . . . 1 . . . . . Interference 2 | . 1 . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 40 | . . . . . . . . . . . . 40 . Longest Duration 40 | . . . . . . . . . . . . 40 . Robots Corrupted 14 | . . . . 2 . . . . 1 . . 8 3 Combat Hostiles 10 | . . . . 2 . . . . 1 . . 4 3 Parts Fried 47 | . . 2 . 1 . 2 . 4 5 . . 29 4 Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . Parts Melted 20 | . . . 1 1 2 1 . . 8 . . 7 . Heat Transferred 16346 | . 880 150 333 3503 259 679 74 746 4439 148 481 4504 150 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 15 | . 1 3 . 8 . 1 . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Peak Influence 1320 | . 229 333 439 1271 674 1034 570 1320 934 . . 1046 654 Average Influence 604 | . 108 214 268 527 625 891 556 913 714 . . 619 589 Maximum Alert Level 4 | . 1 1 2 4 2 3 2 4 3 . . 3 2 Low Security (%) 12 | . . . . . . . . . . . . . . Level 1 18 | . . . . . . . . . . . . . . Level 2 32 | . . . . . . . . . . . . . . Level 3 28 | . . . . . . . . . . . . . . Level 4 8 | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 4 . 7 1 . 1 . 6 . . 11 2 Investigation 2 | . . . . 1 . . . . . . . 1 . Extermination 8 | . . . . . . . . . 3 . . 5 . Reinforcement 16 | . 1 4 . 4 1 . 1 . 2 . . 2 1 Assault 7 | . . . . 2 . . . . 1 . . 3 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 2 . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Distress Signals 23 | . 4 6 3 6 . 1 . . 1 . . . 2 Communications Jammed 109 | . . . . . . . . . 35 . . 38 36 Distress Signals 109 | . . . . . . . . . 35 . . 38 36 Times Spotted 428 | . 20 35 28 77 7 28 3 49 55 2 8 81 35 Peak Tracking Total 21 | . 4 5 9 10 3 9 1 5 6 1 4 7 21 Tactical Retreats 45 | . . 3 3 8 . 2 1 15 6 . . 5 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Traps Triggered 20 | . 3 2 . 7 . 2 1 3 . . . 2 . Indirectly 3 | . . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Machines Disabled 24 | . . 2 1 5 . . . 3 1 1 . 11 . Max in Single Turn 4 | . . 1 1 1 . . . 2 1 1 . 4 . Garrison Relay 1 | . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Machines Accessed 33 | . 4 2 2 10 2 . 2 . 5 . . 6 . Terminals 26 | . 4 2 2 8 1 . 1 . 4 . . 4 . Fabricators 2 | . . . . . . . . . 1 . . 1 . Repair Stations 3 | . . . . 2 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 73 | . 9 7 5 24 4 . 5 . 10 . . 9 . Successful 41 | . 4 5 3 13 3 . 4 . 7 . . 2 . Failed 32 | . 5 2 2 11 1 . 1 . 3 . . 7 . Catastrophic 9 | . . 1 . 1 . . . . 2 . . 5 . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 3 3 2 1 . . . . . . . . . Terminals 58 | . 9 7 5 18 2 . 3 . 9 . . 5 . Fabricators 4 | . . . . . . . . . 1 . . 3 . Repair Stations 7 | . . . . 6 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . . . . . . Terminal Hacks 29 | . 4 5 3 7 1 . 2 . 6 . . 1 . Record 2 | . . . . 1 . . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . . 3 . . . . Open Door 2 | . . . . 2 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . 1 . . 1 . Alert Level 2 | . . 1 . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 3 | . 1 2 . . . . . . . . . . . Garrison Status 2 | . . 1 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . Zone Layout 5 | . 1 . 2 1 . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . 1 . Build 2 | . . . . . . . . . 1 . . 1 . Repair Station Hacks 6 | . . . . 6 . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 . 2 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Coupler Status 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 3 2 . 9 1 . 2 . 5 . . 5 . Full Trace Events 2 | . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built 4 | . . . . . . . . . 2 . . 2 . Matter 468 | . . . . . . . . . 212 . . 256 . Time 99 | . . . . . . . . . 35 . . 64 . Total Part Build Rating 28 | . . . . . . . . . 12 . . 16 . Parts Repaired 3 | . . . . 3 . . . . . . . . . Time 113 | . . . . 113 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Total Allies 9 | . . . . 8 . 1 . . . . . . . Largest Group 8 | . . . . 8 5 4 . . . . . . . Highest-Rated Group 141 | . . . . 141 93 77 . . . . . . . Highest-Rated Ally 29 | . . . . 29 29 29 . . . . . . . Total Orders 11 | . . . . 4 6 1 . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . GOTO 4 | . . . . 2 2 . . . . . . . . FOLLOW 2 | . . . . 1 1 . . . . . . . . EXPLORE 4 | . . . . . 3 1 . . . . . . . Ally Attacks 60 | . . . . 38 10 12 . . . . . . . Total Damage 779 | . . . . 529 149 101 . . . . . . . Kills 13 | . . . . 10 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . Drone Launches 16 | . . . . 16 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Turns Passed 12688 | 86 528 983 693 1619 297 914 373 2062 1270 731 482 2374 276 Spaces Moved 5458 | 54 261 427 309 657 131 399 186 879 491 382 223 856 203 Core 175 | 12 . . . . . . . . . . . . 163 Treads 5273 | 42 261 427 309 657 131 399 186 879 491 382 223 846 40 Legs 1 | . . . . . . . . . . . . 1 . Wheels 9 | . . . . . . . . . . . . 9 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 166 166 170 170 186 183 162 182 183 120 50 Average Speed 172 | 135 160 166 168 166 187 189 187 185 185 182 185 169 76 Slowest Speed 270 | 160 160 180 190 210 190 190 190 270 187 182 186 240 225 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 5 53 41 29 87 8 47 4 76 15 49 32 23 9 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 1 . . Scrap Searched 4 | . . . . . . . . . . 4 . . . Spaces Dug 1 | . . . . 1 . . . . . . . . . Terrain Destroyed 451 | . . 12 10 33 3 57 . 196 17 1 6 102 14 Melee . | . . . . . . . . . . . . . . Projectile 59 | . . . . 9 . 2 . 7 4 1 6 30 . AOE 392 | . . 12 10 24 3 55 . 189 13 . . 72 14 Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Upp Upp Fac Res Total 7350 | 67 328 587 420 997 169 501 204 1111 673 407 256 1356 274 Wait 443 | . 15 28 12 136 15 28 1 49 31 1 2 99 26 Move 5446 | 53 260 426 308 656 130 398 186 878 490 381 222 855 203 Hop . | . . . . . . . . . . . . . . Pick Up 235 | 8 12 27 13 20 4 6 8 24 23 7 6 74 3 Fast Attach 45 | . 1 5 10 13 3 . . 3 4 . . 6 . Attach 150 | 6 3 6 1 7 3 2 2 18 19 4 7 62 10 Detach 1 | . . . . . . . . . . . . 1 . Swap 102 | . 3 7 10 21 2 8 4 10 11 1 . 21 4 Drop 136 | . 7 19 22 27 4 5 1 9 10 5 2 22 3 Fire 735 | . 26 66 39 106 8 33 2 120 80 8 17 208 22 Melee 1 | . . . . . . . . . 1 . . . . Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 22 | . 1 3 5 1 . . . . 4 . . 8 . Escape Stasis 2 | . . . . . . 2 . . . . . . . Rewire 21 | . . . . 2 . 19 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1086 | -9/Materials | Discovered new exit (range 13) 1197 | -9/Materials | Build established: Scavenger-Mutant 1235 | -9/Materials | Identified exit to Mines 1257 | -9/Materials | Discovered new exit (range 13) 1598 | -9/Materials | Entered another Materials area 1598 | -8/Materials | Evolved 2 slots: Utility x2 1701 | -8/Materials | Build established: Mutant 1859 | -8/Materials | Destroyed 9 combat bots 2099 | -8/Materials | Discovered new exit (range 16) 2291 | -8/Materials | Entered Storage 2325 | -8/Storage | Repaired Arm. Treads 2412 | -8/Storage | Identified exit to Factory 2727 | -8/Storage | Used back door to open Recycling access 2727 | -8/Storage | Discovered new exit (range 5) 2807 | -8/Storage | Repaired Imp. Cooling System 2857 | -8/Storage | Repaired Lgt. Angular Momentum Engine 3456 | -8/Storage | Core integrity fell below 50% 3491 | -8/Storage | First assault squad dispatched 3518 | -8/Storage | Destroyed 8 combat bots 3564 | -8/Storage | Destroyed 12 combat bots 3584 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3825 | -8/Storage | Build established: Commander-Mutant 3910 | -8/Storage | Entered Factory 3910 | -7/Factory | Accompanied by 19 allies 3910 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4189 | -7/Factory | Identified exit to Garrison 4207 | -7/Factory | Entered Garrison 4207 | -7/Garrison | Accompanied by 11 allies 4221 | -7/Garrison | Build established: Commander-Gunner 4246 | -7/Garrison | Triggered checkpoint 4260 | -7/Garrison | Triggered checkpoint 4313 | -7/Garrison | Destroyed 13 combat bots 4460 | -7/Garrison | Triggered checkpoint 4768 | -7/Garrison | Discovered new exit (range 10) 4927 | -7/Garrison | Installed Relay Interface Framework 5069 | -7/Garrison | Build established: Gunner 5074 | -7/Garrison | Discovered new exit (range 10) 5121 | -7/Garrison | Entered Factory 5121 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5432 | -6/Factory | Build established: Hauler-Gunner 5494 | -6/Factory | Identified exit to Garrison 5494 | -6/Factory | Entered Garrison 5547 | -6/Garrison | Spotted B-75 Beast 5644 | -6/Garrison | Triggered checkpoint 5700 | -6/Garrison | Garrison Relay disabled 5853 | -6/Garrison | Triggered checkpoint 5857 | -6/Garrison | Triggered checkpoint 6274 | -6/Garrison | Destroyed B-75 Beast 6328 | -6/Garrison | Triggered checkpoint 6386 | -6/Garrison | Lost 4 parts (1n1u2w) 6548 | -6/Garrison | Discovered new exit (range 5) 6569 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 6627 | -6/Garrison | Phase Generator disabled 6744 | -6/Garrison | Triggered checkpoint 6917 | -6/Garrison | Destroyed 8 combat bots 7200 | -6/Garrison | Build established: Scavenger-Gunner 7214 | -6/Garrison | Triggered checkpoint 7556 | -6/Garrison | Entered Factory 7556 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7741 | -5/Factory | Lost 8 parts (1p1u6w) 8202 | -5/Factory | Fabricated Imp. Recalibrator (x2) 8456 | -5/Factory | First assault squad dispatched 8584 | -5/Factory | Lost 3 parts (1p1n1u) 8680 | -5/Factory | Identified exit to Upper Caves 8680 | -5/Factory | Identified exit to Extension 8826 | -5/Factory | Entered Upper Caves 8856 | -5/Upper Caves | Lost 3 parts (1n2w) 9546 | -5/Upper Caves | Discovered new exit (range 5) 9557 | -5/Upper Caves | Entered another Upper Caves area 9567 | -5/Upper Caves | System corruption reached 10% 9612 | -5/Upper Caves | Lost 4 parts (1p1n2u) 9993 | -5/Upper Caves | Learned location of 1 exit from Factory 10012 | -5/Upper Caves | Discovered new exit (range 15) 10039 | -5/Upper Caves | Entered Factory 10039 | -4/Factory | Evolved 2 slots: Utility x2 10040 | -4/Factory | Identified exit to Research 10422 | -4/Factory | Spotted B-86 Titan 10477 | -4/Factory | Destroyed B-86 Titan 10489 | -4/Factory | Lost 5 parts (1n1u3w) 10518 | -4/Factory | Identified exit to Upper Caves 10518 | -4/Factory | Identified exit to Armory 10816 | -4/Factory | First assault squad dispatched 10932 | -4/Factory | Crushed by falling debris 10932 | -4/Factory | System corruption reached 10% 11000 | -4/Factory | Lost 8 parts (2p2n2u2w) 11320 | -4/Factory | Lost 4 parts (2n2w) 11452 | -4/Factory | Core integrity fell below 50% 11481 | -4/Factory | Lost 7 parts (2n1u4w) 11700 | -4/Factory | Lost 4 parts (2p1n1w) 11791 | -4/Factory | Fabricated Biometal Medium Treads (x2) 11883 | -4/Factory | Destroyed 9 combat bots 11886 | -4/Factory | Lost 11 parts (1p4n2u4w) 12023 | -4/Factory | Lost 5 parts (1n1u3w) 12103 | -4/Factory | Core integrity fell below 20% 12205 | -4/Factory | Lost 3 parts (1n2w) 12317 | -4/Factory | Spotted B-86 Titan 12409 | -4/Factory | Discovered exit to Research (range 3) 12413 | -4/Factory | Entered Research 12413 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12550 | -3/Research | Lost 7 parts (2p3n1u1w) 12631 | -3/Research | System corruption reached 10% 12661 | -3/Research | Lost 17 parts (4p1n7u5w) 12663 | -3/Research | First assault squad dispatched 12679 | -3/Research | Core integrity fell below 50% 12686 | -3/Research | Core integrity fell below 20% 12689 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. Slammed into T-07 Excavator. T-07 Excavator destroyed. Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+3). Acquired 18 matter. Slammed into K-01 Serf. K-01 Serf destroyed. Acquired 30 matter. Slug penetrates Wall. W-44 Eye sends out distress signal. Scanalyzer disabled. 3KH<>CBYBL,>3TUAQ3YOL BCTVMZN#/|Z5 Slug penetrates Wall. ALERT: Significant disruption in Zone 8L, assault force dispatched. System corrupted: Energy discharge (-28). C-30 ARC bursts open, deploying its payload. S-43 Plague unfolds itself. 50PI BI=BYG5SE|/TWAMC>SCA04BHXY1#4Q Imp. Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+ ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ????????????####### ######################????? | | ???????????? w #????? | | ???????????? u u s #????? | | ??????????? ss p +????? | | ??????????? p h #????? | | ???????????# ==^! u ###/###### #????? | | ???????????# =!! !!* # ## #????? | | ???????????# =!! ^ !!@ p # ## ###### | | ???????????# !!* # ## | | ???????????+ ss # ## | | ???????????# # """ ## | | ???????????# # """ ## | | ???????????############### # """ ########## | | ?????????????????????????# # """ #????????# | | ?????????????????????????# # """ #????????# | | ?????????????????????????# p #????????# | | ?????????????????????????# # #????????# | | ?????????????????????????# #########????????# | | ?????????????????????????# #????????????????# | | ???????????????????????####+########???????????/ | | ???????????????????????# ! #????????# | | ???????????????????????# #????????# | | ???????????????????????# #????????# | | ???????????????????????# ########## | | ???????????????????????# # / | | ???????????????????????# # # | | ???????????????????????################ """ ! # | | ??????????????????????????????????????# """ ### | | ??????????????????????????????????????# "S #?? | | ??????????????????????????????????????# "" #?? | | ??????????????????????????????????????#= "" = #?? | | ??????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 53 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Resistance: EM 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Adv. Thermal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Recalibrator | x2 | -5/Factory | Preloaded Biometal Medium Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseCorruptionChip Manual? 0 Play Time 02:11:22 Cumulative 106.9 hours Start 2019.10.22 @ 22:16:03 End 2019.10.23 @ 19:24:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 015d8e15-3939-4465-ab81-e2e486635199