Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 18:50:55 Player: Amy! Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (34) 170 Value Destroyed (1079) 1079 Prototype IDs (19) 380 Alien Tech Used (5) 1000 Bonus (7478) 7478 TOTAL SCORE: 17207 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 195 Entered DSFs 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 49/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Signal Interpreter Makeshift Hacking Suite Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Large Storage Unit Hardened Medium Armor Plating EM Disruption Field Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Signal Interpreter Seismic Detector Improved Reaction Control System Hacking Suite Makeshift Hacking Suite Advanced System Shield Quantum Router > --- WEAPON ----------- Lance > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Hardened Medium Armor Plating Enhanced Quantum Rifle Fusion Bomb Launcher [Rating: 102] Favorites ----------- Power Fusion Reactor Engine Improved Ion Engine Reactor Fusion Reactor Propulsion Nuclear Pulse Array Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Advanced Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Launcher Proton Missile Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . 2 2 2 . 2 . 2 . . . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . 1 . 1 . . . . . . 1 . . 1 Utility 8 | . . 1 1 2 . 1 . 1 . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 121 | 6 6 11 8 16 7 1 4 2 1 11 . 3 9 5 9 3 1 18 Power 12 | 1 3 1 1 1 . . . . . 1 . . 1 . 1 . . 2 Engine 8 | 1 3 1 1 1 . . . . . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . 1 . . 2 Propulsion 25 | 2 1 5 2 4 . . . 2 1 3 . . . 2 1 . . 2 Treads 2 | . . . 2 . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . Wheel 5 | . . 5 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . 4 . . . 2 1 3 . . . 2 1 . . 2 Utility 55 | 1 1 3 2 7 2 1 2 . . 5 . 3 6 3 6 1 1 11 Device 27 | . . 2 1 4 1 . . . . 4 . . 4 1 3 . . 7 Storage 5 | 1 . . . . . . . . . . . 1 . . . . . 3 Processor 6 | . . . . 1 . 1 2 . . . . . . . 1 . . 1 Hackware 5 | . . . . 1 . . . . . . . 1 1 . 1 . 1 . Protection 12 | . 1 1 1 1 1 . . . . 1 . 1 1 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 1 2 3 4 5 . 2 . . 2 . . 2 . 1 2 . 3 Energy Gun 15 | 2 1 2 3 3 2 . 1 . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 . . 1 . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 2 . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . . . 1 . . . 1 . . . . 4 . 1 . 2 2 Parts Lost 37 | . 1 2 3 . 2 . 7 2 1 . . . . 5 3 . 1 10 Power 4 | . . . 1 . . . 1 . . . . . . . 1 . . 1 Propulsion 15 | . 1 2 1 . 2 . 1 . 1 . . . . 2 1 . 1 3 Utility 13 | . . . . . . . 4 1 . . . . . 3 1 . . 4 Weapon 5 | . . . 1 . . . 1 1 . . . . . . . . . 2 Highest Loss Streak 7 | . 1 1 3 . 2 . 7 2 1 . . . . 5 2 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 96 96 99 94 63 53 36 33 69 82 81 74 75 79 78 70 49 Engine 4 | . 14 11 9 7 7 6 3 . . 3 5 5 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 3 5 4 5 5 2 Treads 1 | . . . 12 2 . . . . . . . . . . . . . . Leg 3 | . 27 9 . . . . . . . . . . . . . . . . Wheel 4 | . . 21 19 3 . . . . . . . . . . . . . . Flight 12 | . . . . 23 27 13 10 7 15 17 17 17 17 17 19 15 12 6 Device 13 | . . 9 18 22 21 13 8 . . 18 23 18 15 14 13 15 15 8 Storage 4 | . 14 11 9 7 6 . . . . . . 4 5 . . . . . Processor 6 | . . . . 5 7 10 13 17 17 17 17 7 5 5 9 10 10 9 Hackware 6 | . . . . 7 7 6 2 . . . . 3 6 11 14 15 17 17 Protection 6 | . 13 11 9 2 1 6 6 4 . 5 5 9 11 7 6 5 1 . Energy Gun 7 | . 28 22 18 13 9 . 1 . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . 2 5 5 . 5 1 . . . Slashing Weapon 1 | . . . . . . . . . . 2 5 5 5 5 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 14 19 24 25 26 23 15 15 4 . 37 37 38 37 39 39 32 32 39 Greatest Support 46 | 20 20 40 40 24 23 15 15 18 18 39 39 39 39 39 46 33 33 46 Greatest Overweight (x) 2 | 2 1 2 1 2 . . 1 . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 6 | 6 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 7 7 7 7 5 4 4 5 4 5 5 4 3 3 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 5 5 4 5 5 5 5 5 5 1 4 4 5 5 Class Distribution -------------------- 48% | Mutant 19% | Hacker-Mutant 18% | Sprinter 8% | Wizard-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Wizard-Mutant | -4/Lab Wizard-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 1312 | 194 111 110 65 . 225 . 5 . . 58 126 107 . 197 70 . . 44 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1232 | . 133 292 256 35 . . . . . 120 139 142 . 107 . . . 8 Parts 79 | . 7 21 9 3 . . . . . 9 11 7 . 10 . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 9 . . 8 . . . . Prevented 6 | . . . . . . . . . . . 2 1 . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 34 | . 5 9 5 1 . . . . . 4 5 . . 4 . . . 1 Melee 2 | . . . . . . . . . . 1 . . . 1 . . . . Guns 19 | . 5 9 4 1 . . . . . . . . . . . . . . AOE 12 | . . . . . . . . . . 3 5 . . 3 . . . 1 Classes Destroyed 5 | . 2 1 1 . . . . . . . . 1 . . . . . . Swarmer 21 | . 3 4 . . . . . . . 4 5 . . 4 . . . 1 Grunt 6 | . 2 3 . 1 . . . . . . . . . . . . . . Sentry 5 | . . 2 3 . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 5 | . 2 5 1 1 . . . . . 3 5 . . 3 . . . 1 Combat Bots Only 5 | . 2 5 1 1 . . . . . 3 5 . . 3 . . . 1 Max Kills in Single Turn 2 | . 1 2 1 1 . . . . . 2 1 1 . 1 . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 1 . . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Damage Taken 6718 | . 507 487 499 51 382 . 777 96 94 319 168 80 . 548 595 25 52 2038 Core 2465 | . 111 79 58 . 96 . 423 25 59 23 33 . . 93 127 . 27 1311 Absorbed by Shields 27 | . . . . 8 . . 19 . . . . . . . . . . . Redirected to Shielding 202 | . . . . . 30 . 58 13 . . . 26 . 75 . . . . Core Remaining (%) 79 | 100 55 80 89 . 86 . 50 . . . . . . 76 . . 100 . Volleys Fired 110 | . 16 22 22 2 7 . 12 . . 4 9 . . 5 . . . 11 Largest 2 | . 2 2 2 2 2 . 1 . . 1 1 . . 1 . . . 2 Hottest 126 | . 100 126 126 126 126 . 63 . . 39 39 . . 39 . . . 117 Shots Fired 180 | . 32 44 44 4 14 . 12 . . 4 8 . . 4 . . . 14 Gun 161 | . 32 44 44 4 14 . 12 . . . . . . . . . . 11 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . . . . . . . 4 8 . . 4 . . . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 161 | . 32 44 44 4 14 . 12 . . . . . . . . . . 11 Explosive 3 | . . . . . . . . . . . . . . . . . . 3 Electromagnetic 16 | . . . . . . . . . . 4 8 . . 4 . . . . Robot Hit Streak 17 | . 5 3 8 4 9 . 17 . . . . . . . . . . 1 Robot Miss Streak 6 | . 4 4 4 . 3 . 1 . . 4 6 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 102 | . 17 21 26 5 11 . 13 . . 1 . 3 . 3 . . . 2 Core Hits 59 | . 8 11 10 2 2 . 1 . . 7 8 2 . 5 . . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 2 3 . 2 . 1 . . . . . . 1 . . . . Burn 8 | . . 2 3 . 2 . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 73 | . . . . 2 8 . 6 5 . 2 . 8 . 13 16 3 3 7 Impact 19 | . . . . . 8 . 6 5 . . . . . . . . . . Slashing 31 | . . . . . . . . . . 2 . 8 . 13 8 . . . Piercing 21 | . . . . . . . . . . . . . . . 8 3 3 7 Sneak Attacks 5 | . . . . 2 . . . . . . . 3 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3182 | . 213 391 460 52 196 . 239 . . 214 179 206 . 409 . . . 623 Guns 1528 | . 213 391 460 52 196 . 186 . . . . . . . . . . 30 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1149 | . . . . . . . . . . 174 179 . . 261 . . . 535 Melee 505 | . . . . . . . 53 . . 40 . 206 . 148 . . . 58 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 1626 | . 213 391 460 52 196 . 186 . . . . . . 98 . . . 30 Explosive 535 | . . . . . . . . . . . . . . . . . . 535 Electromagnetic 516 | . . . . . . . . . . 174 179 . . 163 . . . . Impact 53 | . . . . . . . 53 . . . . . . . . . . . Slashing 394 | . . . . . . . . . . 40 . 206 . 148 . . . . Piercing 58 | . . . . . . . . . . . . . . . . . . 58 Highest Corruption 14 | . . 2 . . . . . . 8 8 8 8 8 14 . . 1 12 Average Corruption 8 | . . 2 . . . . . . 8 8 8 8 8 10 . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . . . 1 4 11 9 3 19 . . 1 11 Message Errors 15 | . . . . . . . . . . . 4 4 2 2 . . 1 2 Matter Fused 15 | . . . . . . . . . . 2 3 3 . 5 . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . 1 1 . 1 . . . . Energy Discharges 5 | . . . . . . . . . . . 1 1 1 1 . . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . 1 1 . . 2 . . . 1 Data Loss (major) 4 | . . . . . . . . . . 1 . . . 3 . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Misdirections 7 | . . . . . . . . . . . . . . 3 . . . 4 Weapon Failures 2 | . . . . . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 144 | . . . . . . . . . . . 5 40 . 5 . . . 94 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 67 | . . . . . . . . . . . 5 . . 5 . . . 57 Melee 77 | . . . . . . . . . . . . 40 . . . . . 37 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . . . 6 . . 17 . . . . Shots 2 | . . . . . . . . . . . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 403 271 321 108 52 . . . . . 154 157 . 158 . . . . Average Temperature 140 | . 215 118 110 56 20 . . . . . 89 90 . 90 . . . . Received Heat Transfer 973 | . 225 147 63 24 150 . 27 9 . . 27 54 . . 36 27 . 184 Effects 2 | . 1 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Melted 5 | . 2 1 2 . . . . . . . . . . . . . . . Heat Transferred 4170 | . 629 999 1221 111 592 . 481 . . . . . . 100 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 493 | . 140 461 284 105 493 224 156 117 55 243 . . . . 270 207 . 178 Initial 224 | . . 59 194 37 47 224 156 44 40 31 . . . . . 132 . . Average 143 | . 98 195 223 73 300 224 130 76 44 111 . . . . 108 171 . 52 Maximum Alert Level 2 | . . 2 1 . 2 1 . . . 1 . . . . 1 1 . . Low Security (%) 74 | 100 100 60 31 100 20 . 100 100 100 89 . . . . 94 81 . 100 Level 1 21 | . . 24 69 . 57 100 . . . 10 . . . . 5 18 . . Level 2 4 | . . 14 . . 22 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 2 3 1 1 . 1 2 . 3 . . . . 2 . . 7 Investigation 5 | . . 1 . 1 . . . 2 . . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . . 1 . . 1 . 1 . . 3 . . . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 8 | . . . 2 . 1 . . 1 . 1 . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 9 16 15 4 24 . 9 4 4 17 10 4 . 17 37 4 1 22 Peak Tracking Total 21 | . 5 7 6 2 14 . 9 4 4 10 5 4 . 7 21 3 1 9 Tactical Retreats 31 | . . 4 4 . 4 . . 2 . 2 . 2 . 4 7 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 8 | . 1 1 . 2 . . 2 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 6 | . . . . . 2 . . . . . . . . . . 2 1 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 37 | . 1 4 1 2 4 1 . 3 . . . 2 6 . 10 . 1 2 Terminals 19 | . 1 4 1 2 3 1 . 1 . . . . . . 5 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . 1 . . . . . . 2 . . 1 Total Hacks 93 | . 2 10 3 6 5 2 . 9 . . . 2 19 . 24 . 4 7 Successful 60 | . . 4 3 3 3 1 . 4 . . . 2 19 . 16 . 4 1 Failed 33 | . 2 6 . 3 2 1 . 5 . . . . . . 8 . . 6 Catastrophic 6 | . 1 1 . . 1 . . 1 . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 41 | . 2 8 3 6 3 . . 2 . . . . . . 11 . 1 5 Terminals 53 | . 2 10 3 6 4 2 . 4 . . . . . . 17 . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 3 . . . . . . 3 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . 1 . . 2 . . . . . . 3 . . 2 Terminal Hacks 40 | . . 2 2 2 1 1 . 1 . . . 2 19 . 6 . 4 . Record 13 | . . . . . . . . . . . . . 7 . 2 . 4 . Part Schematic 5 | . . . . . . . . 1 . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . 1 . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . Alert Level 5 | . . 1 1 . . . . . . . . . . . 3 . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 2 . . . . . . 3 . . . Report Inventory 3 | . . . . . . . . 1 . . . . . . 2 . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . 2 . . 1 Seal Access 4 | . . . . . 1 . . . . . . . . . 2 . . 1 Unauthorized Hacks 10 | . . 2 1 1 1 . . 1 . . . . . . 4 . . . Terminals 10 | . . 2 1 1 1 . . 1 . . . . . . 4 . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 9 | . . 2 1 1 . . . 1 . . . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 4 1 2 1 1 . 3 . . . . . . 6 . . 1 Full Trace Events 5 | . . 1 . 1 . . . 2 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 3 . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 9 | . . . . 1 2 . . . . . . . . . . . . 6 Largest Group 3 | . . . . 1 1 . . . . . . . . . . . . 3 Highest-Rated Group 100 | . . . . 16 100 . . . . . . . . . . . . 41 Highest-Rated Ally 100 | . . . . 16 100 . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 1 14 . . . . . . . . . . . . 17 Total Damage 621 | . . . . 13 383 . . . . . . . . . . . . 225 Kills 6 | . . . . . 4 . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 4261 | 65 320 395 400 310 357 48 95 151 28 188 240 230 109 438 336 87 50 414 Spaces Moved 7169 | 45 212 264 282 614 680 146 40 389 76 388 454 515 260 987 803 163 103 748 Core 214 | 6 . . . . . . . . . . . . . . . . . 208 Treads . | . . . . . . . . . . . . . . . . . . . Legs 278 | 39 212 27 . . . . . . . . . . . . . . . . Wheels 586 | . . 237 282 67 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6091 | . . . . 547 680 146 40 389 76 388 454 515 260 987 803 163 103 540 Fastest Speed 26 | 50 120 90 90 26 26 32 32 30 30 29 34 34 34 34 31 34 34 31 Average Speed 42 | 116 120 99 102 34 27 32 34 34 32 34 34 34 34 34 32 34 36 40 Slowest Speed 190 | 150 190 190 105 120 32 32 35 35 34 40 34 34 34 34 34 34 37 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . 6 18 . 4 3 4 14 . 2 . 1 3 2 . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 4 31 28 26 17 71 6 45 10 78 15 54 63 62 90 25 15 96 20 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 11 | . . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . . 3 . 3 . . . . Spaces Dug 56 | . . . . . 4 . . 5 . 1 . 5 . 10 12 . . 19 Terrain Destroyed 84 | . . . . . 4 . . 5 . 1 . 5 . 16 12 . . 41 Melee 43 | . . . . . 4 . . 5 . 1 . 5 . 10 12 . . 6 Projectile 2 | . . . . . . . . . . . . . . . . . . 2 AOE 39 | . . . . . . . . . . . . . . 6 . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 8044 | 54 243 357 349 705 804 148 93 394 74 416 528 555 279 1061 857 185 110 832 Wait 457 | . 3 46 29 20 117 . 3 . 2 19 66 29 . 52 28 14 . 29 Move 7050 | 44 211 263 281 601 646 145 33 384 68 364 453 511 259 984 796 159 102 746 Hop 44 | . . . . 6 15 . 2 2 3 9 . 1 . 1 3 1 . 1 Pick Up 38 | 4 4 6 5 6 . 1 . 1 . 3 . . 1 . 3 2 . 2 Fast Attach 71 | 6 2 2 2 5 . 1 2 2 1 7 . 3 9 3 7 . 4 15 Attach 29 | . 1 3 3 5 1 . 2 . . 4 . . 1 2 2 2 . 3 Detach 20 | . 1 . . 7 . . 1 . . 1 . 2 . . 3 . 1 4 Swap 27 | . 3 6 3 6 6 . . . . . . . . . 1 2 . . Drop 63 | . 2 9 4 10 4 1 . . . 3 . 1 9 1 2 2 1 14 Fire 110 | . 16 22 22 2 7 . 12 . . 4 9 . . 5 . . . 11 Melee 68 | . . . . 2 8 . 6 5 . 2 . 8 . 13 12 3 2 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . 35 . . 32 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 409 | -9/Materials | Identified exit to Mines 758 | -9/Materials | Discovered new exit (range 16) 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -8/Materials | Garrison activated, responded to threat 893 | -8/Materials | Lost 3 parts (1p1n1w) 1121 | -8/Materials | Discovered new exit (range 16) 1181 | -8/Materials | Entered Factory 1181 | -7/Factory | Evolved 2 slots: Utility x2 1200 | -7/Factory | Identified exit to Storage 1200 | -7/Factory | Identified exit to Lower Caves 1491 | -7/Factory | Entered Storage 1540 | -7/Storage | Build established: Sprinter 1547 | -7/Storage | Met 01-MTF 1827 | -7/Storage | Discovered new exit (range 5) 1828 | -7/Storage | Identified exit to Factory 1848 | -7/Storage | Entered Factory 1848 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1896 | -6/Factory | Identified exit to DSF 1896 | -6/Factory | Entered DSF 1926 | -6/DSF | Additional patrols routed to DSF 1983 | -6/DSF | Discovered new exit (range 15) 1991 | -6/DSF | Identified exit to Factory 1991 | -6/DSF | Entered Factory 1991 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1999 | -5/Factory | Discovered new exit (range 8) 2002 | -5/Factory | Identified exit to Factory 2014 | -5/Factory | Lost 7 parts (1p1n4u1w) 2042 | -5/Factory | Discovered new exit (range 8) 2044 | -5/Factory | Identified exit to Upper Caves 2142 | -5/Factory | Sucked down chute 2142 | -5/Factory | Entered Waste 2145 | -5/Waste | Spotted C-40 Crusher 2152 | -5/Waste | Spotted C-40 Crusher 2153 | -5/Waste | Spotted C-40 Crusher 2156 | -5/Waste | Spotted C-40 Crusher 2157 | -5/Waste | EMP discharged 2158 | -5/Waste | Discovered new exit (range 14) 2158 | -5/Waste | Spotted C-40 Crusher 2163 | -5/Waste | Identified exit to Factory 2169 | -5/Waste | Crushed by Compactor (1 part destroyed) 2170 | -5/Waste | Entered Factory 2356 | -5/Factory | Discovered exit to Upper Caves (range 4) 2358 | -5/Factory | Entered Upper Caves 2468 | -5/Upper Caves | Build established: Mutant 2596 | -5/Upper Caves | Discovered new exit (range 7) 2598 | -5/Upper Caves | Identified exit to Upper Caves 2598 | -5/Upper Caves | Entered another Upper Caves area 2635 | -5/Upper Caves | Discovered exit to Factory (range 15) 2685 | -5/Upper Caves | Learned Factory emergency access door positions 2825 | -5/Upper Caves | Discovered new exit (range 6) 2826 | -5/Upper Caves | Identified exit to Zhirov 2827 | -5/Upper Caves | Learned location of 1 exit from Factory 2828 | -5/Upper Caves | Entered Zhirov 2828 | -5/Zhirov | Discovered new exit (range 3) 2830 | -5/Zhirov | Identified exit to Proximity Caves 2835 | -5/Zhirov | Met Zhirov 2843 | -5/Zhirov | Learned location of Quarantine (-2) 2843 | -5/Zhirov | Learned location of Testing (-3) 2843 | -5/Zhirov | Learned location of Command (-1) 2849 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2877 | -5/Zhirov | Found Alien Artifact 2877 | -5/Zhirov | Identified Integrated Reactor 2877 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2885 | -5/Zhirov | Found Alien Artifact 2937 | -5/Zhirov | Entered Proximity Caves 3152 | -4/Proximity Caves | Build established: Hacker-Mutant 3189 | -4/Proximity Caves | System corruption reached 10% 3244 | -4/Proximity Caves | Lost 5 parts (2n3u) 3277 | -4/Proximity Caves | Learned Research security intel 3344 | -4/Proximity Caves | Attacked by a faux Warlord 3374 | -4/Proximity Caves | Discovered exit to Factory (range 6) 3375 | -4/Proximity Caves | Entered Factory 3375 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3376 | -4/Factory | Identified exit to Armory 3377 | -4/Factory | Identified exit to Research 3485 | -4/Factory | Identified Transdimensional Reconstructor 3711 | -4/Factory | Entered Armory 3747 | -4/Armory | Found Fusion Bomb Launcher 3794 | -4/Armory | Warped through subspace to slip node 3794 | -4/Armory | Discovered new exit (range 1) 3794 | -4/Armory | Identified exit to Lab 3798 | -4/Armory | Entered Lab 3798 | -4/Lab | Discovered exit to Research (range 9) 3803 | -4/Lab | Unable to decrypt terminal 3803 | -4/Lab | Opened the door to a hidden lab 3804 | -4/Lab | Gained access to the hidden lab's interior 3806 | -4/Lab | Found Alien Artifact 3806 | -4/Lab | Identified Core Reset Matrix 3806 | -4/Lab | Used Core Reset Matrix 3808 | -4/Lab | Detected by scanners 3810 | -4/Lab | Sensed 3 artifacts in vicinity 3813 | -4/Lab | Found Integrated Dissipator 3813 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 3819 | -4/Lab | Confronted by A5 3820 | -4/Lab | Found Core Regenerator 3820 | -4/Lab | Used Core Regenerator, restored core integrity (+220) 3827 | -4/Lab | Found Prototype Hackware 3827 | -4/Lab | Identified Quantum Router 3835 | -4/Lab | Unable to decrypt terminal 3846 | -4/Lab | Discovered exit to Research (range 6) 3848 | -4/Lab | Entered Research 3848 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4026 | -3/Research | Crushed by falling debris 4026 | -3/Research | System corruption reached 10% 4057 | -3/Research | Lost 4 parts (2n1u1w) 4100 | -3/Research | Build established: Wizard-Mutant 4133 | -3/Research | Found Prototype Device 4133 | -3/Research | Identified Exp. Thermal Defense Suite 4183 | -3/Research | Lost 4 parts (1p1n2u) 4184 | -3/Research | Intercept squad dispatched 4217 | -3/Research | Spotted B-86 Titan 4220 | -3/Research | Spotted Tracker 4220 | -3/Research | Spotted Tracker 4228 | -3/Research | Core integrity fell below 50% 4231 | -3/Research | Emitted hypermatrix ping 4236 | -3/Research | Assembled emerged from beneath the floor 4247 | -3/Research | Allies destroyed Tracker 4250 | -3/Research | Core integrity fell below 20% 4255 | -3/Research | Spotted Combat Programmer 4262 | -3/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 04244_ EBGCTJBEHX6|59|HK F% ID,SJ 04244_ Acquired 11 matter. 04245_ Acquired 19 matter. 04246_ Acquired 3 matter. 04246_ as-29828 shuts down. 04246_ Acquired 4 matter. 04246_ U-05 Engineer builds a Wall. 04247_ B-86 Titan exits siege mode. 04247_ Tracker destroyed. 04247_ U-05 Engineer builds a Wall. 04248_ as-29828 destroyed. 04249_ Acquired 4 matter. 04250_ Acquired 3 matter. 04252_ U-05 Engineer builds a Wall. 04253_ as-11004 destroyed. 04255_ EMDS Slug penetrates Wall. 04256_ P-80 Master resets O-24 Administrator, system corruption cleaned. 04258_ P-80 Master resets P-80 Master, system corruption cleaned. 04260_ EMDS Slug penetrates Wall. 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"""# """ | | ?????????# # ! ######## """ | | ?????????# ## ##?????# """ | | ?????????# # ! ######## """ | | ?????????######### !"""## """ | | ?????????????????# #""!F""## | | ?????????????????####""""""## | | ????????????????????# """" ## | | ?????????? ###############p###+####### | | ???????????? w /s # | | ???????????????????### @ # # | | ?????????????????????# # """ """ # | | ?????????????????????# # """ """ # | | ?????????????????????# # """ """ # | | ??????????"""??"""???# # # | | ??????????"""??"""???# # # | | ??????????"""??"""???# # # | | ?????????????????????# # ! # | | ?????????????????????# # # | | ?????????????????????# # ""Y"" # | | ??????????"""?"""????# # """"" # | | ??????????"""S"""????# ############## | | ?????????????????????# | | ?????????????????????# !!! ! | | ?????????????????????# !! | | ?????????????????????# ! | | ?????????????????????# | | ???????????????####### | | ???????????????# | | ???????????????# #########+#############+########+ | | ???????????????# #??# #????# | | ???????????????# #??# #????# ! | | ???????????????# #??# ""#????# | | ???????????????# #??# ""#????# | | ???????????????# #??# ""#????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 450 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 75 Offensive Hacking 21 Defensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresDerelictAnalyzer Manual? 0 Play Time 01:58:43 Cumulative 110.8 hours Start 2022.03.20 @ 13:19:06 End 2022.03.25 @ 18:50:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 59 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8684687d-e50c-4e12-a320-21cb43c86bf1