Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 04:32:44 Player: YiufoMerlinImprint6w Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (448) 2240 Value Destroyed (28700) 28700 Prototype IDs (110) 2200 Alien Tech Used (18) 3600 Bonus (56130) 56130 TOTAL SCORE: 103970 Bonus ------- High Alert Combat Kills 5172 Follower Combat Kills 2244 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4860 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3846 Cogmind --------- Core Integrity 866/1850 Matter 233/300 Energy 685/700 System Corruption 0% Temperature Cool (12) Movement Treading (172) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Improved Utility Shielding ME-RLN's Chromatic Screen AEGIS Remote Shield > --- WEAPON (6) ------- Sigix Quantum Sheargun Sigix Quantum Sheargun Multirail Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY (28) --- Zero-point Reactor Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Desublimator Experimental Energy Well (1000) YI-UF0's Bottomless Matter Pit (348) Spectral Analyzer Experimental Targeting Computer Advanced Kinecellerator Experimental Weapon Cycler Centrium Linked Plating Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Mini Drone Bay (3/3) Mapping Drone Bay (2/3) Core Regenerator Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon Graviton Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Phase Armor AEGIS Remote Shield > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun Multirail Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well Experimental Energy Well YI-UF0's Bottomless Matter Pit Spectral Analyzer Experimental Targeting Computer Advanced Kinecellerator Improved Utility Shielding Centrium Linked Plating Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Mini Drone Bay Mapping Drone Bay Core Regenerator Integrity Redistributor Integrity Redistributor Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon Graviton Cannon Graviton Cannon [Rating: 257] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Artifact Phase Armor Weapon Flak Cannon Energy Gun Sigix Quantum Sheargun Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon ME-RLN's Wand Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . 2 . . . . 1 . . . . . . . . . 2 . . . . 2 . 2 . . . . . Weapon 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 839 | 8 12 12 9 39 25 16 2 31 1 6 14 12 11 17 13 15 6 14 8 4 10 5 33 57 37 69 32 48 63 33 26 99 52 Power 36 | 1 . 2 1 2 3 . . 1 . . . 1 1 . 1 1 . . 1 . 1 . . 2 2 6 1 2 2 1 . 4 . Engine 10 | 1 . 2 1 2 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 . . . . . . 1 . . 1 1 . . . . 1 . . . 1 2 . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 4 1 2 2 1 . 4 . Propulsion 110 | 2 4 5 . 8 8 . . 3 . 1 1 . 1 2 5 2 . . . . . 1 4 8 11 8 6 8 5 1 4 11 1 Treads 69 | 2 3 3 . 7 8 . . 2 . . . . . . 5 . . . . . . . 2 4 2 4 2 3 5 1 4 11 1 Leg 7 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 4 . . . . . . . . Wheel 28 | . 1 2 . . . . . 1 . . 1 . 1 2 . 2 . . . . . 1 . . 4 4 4 5 . . . . . Hover 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 485 | 2 . 2 6 13 5 7 2 13 1 4 10 8 7 11 7 11 6 14 7 4 8 4 20 34 15 43 17 31 39 21 14 59 40 Device 362 | 1 . 1 4 3 1 4 2 11 1 4 5 8 7 9 7 6 6 9 3 3 6 1 13 24 14 31 14 25 34 15 10 43 37 Storage 47 | . . 1 . 4 3 . . 1 . . . . . 1 . . . 5 3 1 . . 3 5 . 6 2 4 2 2 2 2 . Processor 23 | 1 . . 1 1 . 1 . . . . 1 . . 1 . . . . . . . . 1 3 . 1 . 1 . . 1 8 2 Hackware 8 | . . . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . . . . Protection 37 | . . . 1 5 . 2 . 1 . . 1 . . . . 3 . . 1 . 2 3 3 2 1 3 1 1 2 2 . 2 1 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 4 . Weapon 208 | 3 8 3 2 16 9 9 . 14 . 1 3 3 2 4 . 1 . . . . 1 . 9 13 9 12 8 7 17 10 8 25 11 Energy Gun 40 | 2 2 . . . . . . . . . . . . . . . . . . . . . 1 4 3 6 2 2 4 3 . 7 4 Energy Cannon 18 | . . . 1 3 . . . . . . . . . . . . . . . . . . . 2 3 1 . . 2 2 1 1 2 Ballistic Gun 41 | 1 3 1 . 9 6 3 . 4 . . . . . . . . . . . . . . 1 . . 3 3 3 2 . . 2 . Ballistic Cannon 48 | . . . . . 1 4 . 5 . 1 2 2 1 . . . . . . . 1 . 1 . 2 . . . 3 3 6 11 5 Launcher 39 | . . 2 1 3 2 2 . 1 . . . 1 1 3 . 1 . . . . . . 5 3 1 2 1 2 2 1 1 4 . Special Weapon 9 | . 3 . . 1 . . . . . . 1 . . . . . . . . . . . 1 3 . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Slashing Weapon 8 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . 2 . 6 . . . . . . . . . 2 . 1 . 1 5 . . . 1 6 1 2 4 . 10 1 . 17 3 Parts Lost 62 | . . . . . 6 1 . 4 . 2 1 2 1 . 1 . . . . 1 . . 10 12 2 7 4 6 . . . . 2 Power 5 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . . . . Propulsion 15 | . . . . . 2 . . 3 . 1 1 . . . . . . . . . . . 2 5 . 1 . . . . . . . Utility 20 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 6 4 1 . 1 4 . . . . 2 Weapon 22 | . . . . . 3 1 . 1 . 1 . 1 . . . . . . . . . . 2 2 1 5 3 2 . . . . . Highest Loss Streak 6 | . . . . . 2 1 . 3 . 1 1 2 1 . 1 . . . . 1 . . 4 6 4 2 2 3 . . . . 1 Average Slot Usage (%) 85 | . 100 97 92 99 99 98 100 97 100 96 92 92 92 88 92 70 76 75 74 75 75 78 72 78 96 95 95 77 73 70 70 79 81 Engine 2 | . 14 11 11 11 7 7 7 7 7 7 6 3 . 6 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . 2 5 . 3 5 11 11 8 5 5 5 5 2 3 3 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 5 9 8 8 8 8 7 4 Treads 9 | . 27 27 22 22 26 23 23 20 15 11 1 . . . 19 . . . . . . . 3 10 8 4 6 2 7 8 7 7 8 Leg 1 | . . . . . . . . . . . 6 6 4 . . . . . . . . . 6 5 6 . . . . . . . . Wheel 4 | . . . . . . . . . 7 7 6 13 14 16 . 10 11 11 11 11 10 10 5 2 3 12 8 12 1 . . . . Device 12 | . 14 14 18 7 . 7 7 11 15 15 5 6 6 7 13 5 5 9 9 10 18 14 12 14 14 18 16 15 18 13 14 17 13 Storage 16 | . . . . 19 27 23 23 23 23 23 20 20 20 22 20 11 11 12 11 11 10 10 11 14 12 15 19 20 19 17 16 13 12 Processor 7 | . 14 14 11 2 . 1 7 7 7 7 3 6 6 6 6 5 5 5 5 5 5 5 5 5 15 13 13 5 . . 3 9 19 Protection 3 | . . . 6 14 . 5 7 2 . . 2 6 6 2 . 4 5 . . . 1 5 4 . 2 1 . 3 5 5 4 3 1 Energy Gun 2 | . 23 . . . . . . . . . . . . . . . . . . . . . . 5 13 7 6 1 6 . . 6 4 Ballistic Gun 3 | . 2 27 15 20 26 19 . . . . . . . . . . . . . . . . . . . 5 9 . . . . 3 4 Ballistic Cannon 6 | . . . . . . 2 23 22 23 23 26 22 25 15 . . . . . . 3 5 2 . 1 1 . . 1 1 8 6 6 Launcher 3 | . . . 3 . . . . . . . . 3 . 8 20 17 17 17 17 17 10 10 1 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 6 5 5 5 5 5 5 5 5 2 . . . . 1 3 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 335 | 8 8 15 19 69 93 109 108 109 103 103 125 128 128 191 187 182 162 202 215 215 221 221 291 250 143 196 228 234 289 303 335 335 246 Greatest Support 170 | 40 40 40 40 46 69 63 63 63 12 12 22 22 32 40 84 56 56 56 56 56 56 56 44 93 65 117 130 60 155 160 170 170 170 Greatest Overweight (x) 33 | . . . . 2 4 1 1 8 8 8 10 5 5 4 6 3 2 3 3 3 3 5 18 33 11 6 6 7 4 1 3 3 1 Average Overweight (x) 3 | . . . . . . 1 1 1 8 8 7 5 4 3 2 2 2 2 3 3 3 4 12 8 6 3 5 3 1 1 1 1 1 Largest Inventory Capacity 72 | 4 4 4 4 20 24 24 24 24 24 24 24 24 24 44 40 40 32 52 44 44 44 44 64 72 20 36 36 40 36 36 44 44 28 Average Capacity 30 | 4 4 4 4 12 22 24 24 24 24 24 24 24 24 34 40 32 32 42 44 44 44 44 48 43 20 27 36 36 35 36 36 29 28 Most Carried 46 | 4 4 4 4 20 24 23 23 24 21 23 23 22 24 34 37 38 32 44 44 44 44 44 46 46 20 31 36 35 36 36 44 44 28 Average Carried 28 | 2 3 3 4 11 21 21 22 22 21 21 20 21 21 28 35 31 31 39 43 43 43 43 41 37 19 25 32 31 33 35 33 28 27 Final Capacity 44 | 4 4 4 4 20 24 24 24 24 24 24 24 24 24 40 40 32 32 44 44 44 44 44 44 20 20 36 36 34 36 36 44 28 28 Final Carried 44 | 4 4 4 4 20 24 20 23 21 21 21 22 21 23 32 37 32 32 44 44 44 44 44 37 20 20 29 36 33 36 36 44 26 26 Class Distribution -------------------- 30% | Hauler-Mutant 21% | Hauler-Skirmisher 10% | Alien-Gunner 6% | Mutant 6% | Alien-Tank 6% | Hauler-Gunner 4% | Hauler-Tank 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hauler-Gunner | -8/Materials Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hacker-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Hauler-Gunner | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Tank | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 31081 | 306 89 299 119 882 1714 316 401 874 . 322 435 350 289 1135 294 142 139 309 . 394 383 324 844 1123 911 1230 871 1218 1607 630 198 6057 6876 Remotely 5070 | . . . . . . . 167 77 . . . . . . . . . . . . . . . 338 . . . 814 . . 85 1932 1657 Salvage Created 22135 | 139 83 222 119 1104 1826 421 . 306 . 71 120 41 52 . 32 126 40 290 . 66 126 457 585 1289 838 2479 522 1470 1511 1063 354 3325 3058 Parts 1044 | 10 5 14 6 72 97 21 . 7 . 5 14 4 7 . 2 8 5 17 . 4 9 17 24 43 36 135 43 69 76 56 14 94 130 Haulers Intercepted 14 | . . . . 6 5 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Recyclers Shooed 7 | 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 266 | . . . . . . . . 6 . 15 . 4 6 . 9 . 10 22 . 1 . 21 14 136 22 . . . . . . . . Prevented 51 | . . . . . . . . . . . . . . . 7 . . . . . . 7 . 25 12 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 375 | . 2 2 1 17 29 10 . 19 . 4 6 5 6 . 1 2 3 7 . 3 2 6 18 38 11 35 6 18 19 11 6 47 41 Melee 20 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 6 . 7 1 . 1 Guns 115 | . 2 2 1 12 27 7 . 2 . . . . . . . . . . . . . . . 1 3 16 6 3 1 . . 6 26 Cannons 82 | . . . . . 1 1 . 6 . 4 6 . 2 . . . . . . . 2 . . . 4 7 . . 3 2 5 25 14 AOE 133 | . . . . 5 1 2 . 11 . . . 5 4 . 1 2 3 5 . 3 . 6 15 37 3 4 . 8 4 . . 14 . Classes Destroyed 23 | 3 1 . 1 3 . 3 . 2 . 1 . . . . . . . 1 . . 1 . 1 2 1 . 1 . 1 . . 1 . Worker 19 | 1 . . . 4 2 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 1 . . 5 . Builder 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Tunneler 5 | 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 14 | . . . . 6 5 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Recycler 8 | 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Operator 7 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 . Swarmer 51 | . . . . . . 2 . 6 . 3 3 3 4 . . . 3 2 . . . 2 5 4 5 8 . . . . . 1 . Grunt 127 | . 2 2 . 10 22 5 . 10 . . . . 1 . . . . 3 . 2 . 7 5 22 3 8 . 4 . 1 3 17 . Brawler 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . 1 1 . Duelist 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Sentry 30 | . . . 1 7 7 1 . 1 . . 1 . . . . . . . . . . . 1 . 1 6 . 1 . 1 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Hunter 27 | . . . . . . . . 1 . . . 2 1 . 1 2 . 1 . . . . . 4 . . . 4 4 . . 7 . Programmer 58 | . . . . . . 1 . . . . 2 . . . . . . . . . 2 . 2 2 . 12 6 9 4 7 2 9 . Behemoth 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 30 | 2 1 2 1 4 6 5 . 13 . 3 3 3 4 . 1 3 3 3 . 3 1 4 5 30 3 6 4 5 4 3 5 11 5 Combat Bots Only 29 | . 1 2 1 3 6 5 . 13 . 3 3 3 4 . 1 2 3 3 . 3 1 4 5 29 3 5 3 4 3 3 3 11 5 Max Kills in Single Turn 5 | 1 1 1 1 3 2 1 . 5 . 1 2 3 2 . 1 3 2 2 . 1 1 3 3 4 3 2 2 2 2 1 2 5 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 1 1 . 5 . . . 3 2 . 1 2 2 2 . 1 . 2 3 4 3 2 . 2 2 . . 5 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed 11 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 7 YI-UF0 (-10/Mines) ME-RLN (-4/Upper Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 33180 | . 101 67 29 541 1534 481 . 1180 . 400 426 318 278 . 178 80 101 138 . 138 58 263 1664 4029 444 2563 712 2671 2634 1580 96 4202 6274 Core 2202 | . 23 14 . 86 190 29 . 150 . 56 48 22 . . . . 13 . . 66 . 24 101 359 96 206 35 206 11 18 . 117 332 Absorbed by Shields 14503 | . . . . . . . . 114 . 146 . . . . 54 . . 19 . 74 61 237 999 97 . 464 161 523 96 1697 108 3573 6080 Reduced by Siege Mode 759 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 27 100 2 1 339 274 Core Remaining (%) 72 | 100 . 85 . 78 65 . . . . 66 . . . . 91 . . . . 92 . . . . 42 . 81 . . 53 . . 46 Volleys Fired 1163 | 15 18 21 7 54 101 28 . 23 . 15 14 7 11 . 4 2 2 4 . 6 8 14 47 59 25 101 22 49 63 34 13 145 251 Largest 4 | 2 2 2 2 2 3 3 . 3 . 3 4 1 4 . 3 3 1 3 . 3 1 3 1 2 4 4 4 1 4 2 4 4 4 Hottest 305 | 70 100 40 40 100 90 92 . 132 . 132 176 43 176 . 122 122 43 122 . 122 44 123 75 90 296 252 180 75 240 300 140 255 305 Shots Fired 2943 | 18 28 42 14 93 289 78 . 58 . 43 53 7 38 . 6 6 2 12 . 18 8 30 49 62 38 205 78 48 117 45 43 470 945 Gun 1626 | 18 20 42 14 78 277 66 . 2 . . . . . . . . . . . . . . 20 9 13 151 78 42 86 20 . 134 556 Cannon 1103 | . . . . 8 9 9 . 51 . 43 52 . 36 . . . . . . . 7 4 3 . 24 51 . . 23 25 43 326 389 Launcher 172 | . . . . 3 3 3 . 5 . . . 7 2 . 6 6 2 12 . 18 1 26 24 26 1 3 . 6 8 . . 10 . Special 42 | . 8 . . 4 . . . . . . 1 . . . . . . . . . . . 2 27 . . . . . . . . . Kinetic 1898 | 15 2 42 14 78 286 75 . 53 . 43 52 . 36 . . . . . . . 7 4 5 . 6 86 66 13 11 11 38 340 615 Thermal 159 | 3 26 . . 10 . . . . . . . . . . . . . . . . . . 18 . 7 42 . . 12 14 5 . 22 Explosive 144 | . . . . 3 3 3 . 5 . . . 7 2 . 5 4 2 8 . 12 1 12 23 26 1 3 . 6 8 . . 10 . Electromagnetic 289 | . . . . 2 . . . . . . . . . . 1 2 . 4 . 6 . 14 1 . 18 74 12 29 86 20 . 20 . Slashing 408 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 308 Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . 9 6 . . . . . . . . Robot Hit Streak 52 | 8 7 16 21 15 25 8 . 10 . 8 5 6 7 . 4 6 . 3 . 6 10 12 8 10 14 26 24 9 41 14 14 39 52 Robot Miss Streak 14 | 2 2 2 2 3 3 3 . 5 . 12 14 1 11 . . . . 2 . 1 7 3 4 2 3 2 1 4 4 1 2 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . . . . . 1 Secondary Targets 9 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Capacitor 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Shots Hit Robots 2337 | 14 15 35 10 60 225 55 . 52 . 36 43 6 34 . 4 3 . 7 . 9 13 18 44 24 21 144 48 68 84 58 27 376 804 Core Hits 1647 | 5 6 14 4 40 89 29 . 56 . 39 26 8 21 . 4 6 3 13 . 12 13 38 57 281 25 71 24 54 62 17 13 151 466 Critical Hits 164 | . . . . 2 1 . . . . . . . . . . . . . . . . . . 2 4 7 6 4 1 8 2 14 113 Critical Kills 30 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 2 1 . 2 1 3 14 Critical Parts Destroyed 80 | . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . 2 3 1 . 4 1 7 58 Melee Attacks 264 | . . . . . . . . 3 . . . . . . 1 5 2 9 . 1 12 6 30 1 . . 6 57 16 76 5 15 19 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 190 | . . . . . . . . 3 . . . . . . 1 5 2 9 . 1 12 6 30 1 . . . . 5 76 5 15 19 Piercing 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 57 2 . . . . Sneak Attacks 20 | . . . . . . . . . . . . . . . . 1 . 1 . . 5 3 1 . . . 1 5 . 2 . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 96082 | 190 184 472 136 1281 4153 1286 . 2465 . 654 511 927 627 . 266 454 307 549 . 745 735 2469 4334 8946 1424 5846 1713 3948 3287 3523 1400 18579 24671 Guns 30661 | 181 180 426 125 874 3304 749 . 35 . . . . . . . . . . . . . . 245 382 392 2810 1477 793 1391 197 . 3327 13773 Cannons 28844 | . . . . . 133 146 . 1029 . 654 511 . 339 . . . . . . . 173 120 55 . 814 2034 . . 430 394 1238 10547 10227 Explosions 26420 | . . . . 382 502 391 . 1401 . . . 927 288 . 266 358 307 346 . 745 . 1953 3470 8564 218 1002 . 1413 1154 . . 2733 . Melee 9485 | . . . . . . . . . . . . . . . . 96 . 203 . . 562 396 564 . . . 140 1511 312 2932 162 1936 671 Ramming 672 | 9 4 46 11 25 214 . . . . . . . . . . . . . . . . . . . . . 96 231 . . . 36 . Kinetic 43093 | 168 15 426 125 874 3437 895 . 1064 . 654 511 . 339 . . . . . . . 173 120 89 . 260 2496 1428 234 352 183 1135 10917 17198 Thermal 2802 | 13 165 . . . . . . . . . . . . . . 88 . . . . . . 211 . 123 724 . . 316 211 103 . 848 Explosive 25556 | . . . . 382 502 391 . 1401 . . . 927 288 . 250 200 307 312 . 668 . 1523 3335 8564 218 1002 . 1399 1154 . . 2733 . Electromagnetic 5368 | . . . . . . . . . . . . . . . 16 70 . 34 . 77 . 430 135 . 554 1624 49 573 1391 197 . 218 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16289 | . . . . . . . . . . . . . . . . 96 . 203 . . 562 396 564 . . . . . 74 2932 162 4675 6625 Piercing 1651 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 1511 . . . . . Entropic 651 | . . . . . . . . . . . . . . . . . . . . . . . . 382 269 . . . . . . . . Highest Corruption 15 | . . . . 2 4 . . . . . 4 4 4 4 . . . . . . 2 2 11 12 3 8 1 15 13 1 . . . Average Corruption 4 | . . . . 2 1 . . . . . 3 4 4 4 . . . . . . 2 2 7 6 3 1 1 12 7 1 . . . Corruption Purged 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 5 15 1 . . . Effects 277 | . . . . 4 8 . . . . . 9 12 17 1 . . . . . . 5 13 97 7 26 9 1 38 28 2 . . . Message Errors 70 | . . . . 2 3 . . . . . 2 4 5 . . . . . . . 4 8 19 3 6 . 1 8 4 1 . . . Matter Fused 66 | . . . . . 3 . . . . . 3 5 6 . . . . . . . . . 27 2 9 . . 5 6 . . . . Heat Flow Errors 29 | . . . . 1 . . . . . . . 1 2 . . . . . . . . 3 14 1 1 . . 3 3 . . . . Energy Discharges 30 | . . . . . 1 . . . . . 1 2 . . . . . . . . 1 . 8 . 6 1 . 7 2 1 . . . Data Loss (minor) 36 | . . . . 1 1 . . . . . 2 . 3 1 . . . . . . . 1 14 . 3 1 . 4 5 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . 3 1 . . . . Targeting Errors 25 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 4 . 1 6 . 6 5 . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 3916 | . . . . 25 157 78 . 60 . . . 3 . . . 87 4 75 . 23 291 367 472 17 . 395 . 268 26 242 61 1043 222 Projectiles 734 | . . . . . 10 . . 7 . . . . . . . . . . . . . . . . . 147 . . . 18 61 317 174 Explosions 1484 | . . . . 25 136 78 . 53 . . . 3 . . . 31 4 . . 23 . 158 327 17 . 248 . 160 3 . . 218 . Melee 1698 | . . . . . 11 . . . . . . . . . . 56 . 75 . . 291 209 145 . . . . 108 23 224 . 508 48 Knockbacks 203 | . . . . . 4 7 . 11 . 10 11 . 3 . . . . . . . 2 . 1 . 2 7 . . . 3 8 46 88 Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 190 | . . . . . 1 4 . 10 . 10 11 . 3 . . . . . . . 2 . 1 . 1 7 . . . 3 7 43 87 Secondary 10 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 3 1 Self-Inflicted Damage 1892 | . . . . . . . . 42 . . . . . . . . . . . 149 . 167 480 65 . 137 87 498 267 . . . . Shots 40 | . . . . . . . . 1 . . . . . . . . . . . 3 . 4 11 3 . 2 . 5 11 . . . . Rammed 61 | 5 3 30 2 6 12 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Targets Rammed 68 | 5 3 31 2 8 16 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | 9 174 3 1 170 174 240 . 288 . 165 254 257 199 . 30 39 38 76 . 215 56 248 265 190 198 368 6 278 431 266 199 545 381 Average Temperature 87 | 6 44 3 1 23 29 53 . 108 . 73 101 137 118 . 15 22 21 35 . 120 25 81 73 42 75 108 3 120 105 86 107 119 72 Received Heat Transfer 3530 | . 57 39 18 198 828 120 . 318 . 126 48 . 36 . 7 . 9 8 . 6 . 34 228 341 69 303 . 147 54 120 8 222 186 Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 4 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 9 1 3 14 21 Total Turns 1552 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 142 300 20 42 317 698 Longest Duration 268 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 88 178 20 25 71 268 Robots Corrupted 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 . 2 10 2 . 2 . Combat Hostiles 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . 1 10 2 . 2 . Parts Fried 72 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 4 22 . 4 35 1 . 4 . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 2 . . . . Heat Transferred 2537 | 37 481 . . . . . . . . . . . . . . 100 . . . . . . 117 . 193 851 . . 222 148 74 . 314 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 707 | 20 115 55 50 234 460 391 . . . . 429 . . . . 341 . . . . 446 . . . . 620 388 607 662 601 431 707 . Initial 348 | . 13 . . 20 38 158 . . . . 134 . . . . . . . . . . . . . . 23 348 122 310 315 340 179 . Average 302 | 9 52 18 28 69 270 227 . . . . 344 . . . . 212 . . . . 239 . . . . 378 285 406 482 485 339 471 . Maximum Alert Level 3 | . . . . 1 2 1 . . . . 2 . . . . 1 . . . . 2 . . . . 2 1 2 2 2 2 3 . Low Security (%) 25 | 100 100 100 100 99 28 21 . . . . 2 . . . . 35 . . . . 19 . . . . 10 16 25 . . . 2 . Level 1 27 | . . . . . 55 78 . . . . 50 . . . . 64 . . . . 71 . . . . 47 83 14 16 15 78 1 . Level 2 29 | . . . . . 15 . . . . . 47 . . . . . . . . . 9 . . . . 41 . 60 83 84 21 11 . Level 3 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . . 2 8 7 . . . . 2 . . . . 2 . . . . 6 . . . . 5 4 5 3 7 2 3 . Investigation 7 | . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . . . . . Extermination 21 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 2 3 1 4 2 2 . Reinforcement 20 | . 1 . . . 8 3 . . . . . . . . . . . . . . 2 . . . . . 1 2 1 2 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 82 | . . . . 2 7 . . . . . . . . . . . . . . . 1 . . . 47 2 . 4 . . 2 17 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 629 | . 5 2 2 23 77 13 . 21 . 11 8 5 4 . 8 5 7 8 . 3 12 21 28 87 10 44 10 32 23 27 13 61 59 Peak Tracking Total 20 | . 2 2 1 4 7 4 . 13 . 4 4 3 2 . 5 2 4 4 . 3 3 7 5 20 4 5 3 11 4 7 5 9 5 Tactical Retreats 35 | . 1 . . 2 14 1 . . . . . . . . . . . . . . . 1 7 1 . 1 . 2 . 2 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 16 | . . . . 4 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . . . . . . . . . . . . 1 . . . . . . . . 32 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 72 | . 1 . . 4 4 . . 4 . . 1 . . . 1 7 . . . . . 1 . 2 1 2 4 4 12 12 . 4 8 Max in Single Turn 4 | . 1 . . 1 3 . . 1 . . 1 . . . 1 4 . . . . . 1 . 2 1 1 1 1 1 1 . 2 2 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 52 | . 2 . 1 16 4 1 1 1 3 . 4 . 1 . . 2 2 2 4 . 1 1 . 1 . 2 1 1 . 1 . . . Terminals 25 | . 2 . 1 15 2 1 . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 1 . . 1 . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 132 | . 5 . 2 36 9 2 1 1 17 . 15 . 1 . . 7 2 2 17 . 2 1 . 1 . 6 2 2 . 1 . . . Successful 99 | . 4 . . 20 9 1 1 1 17 . 11 . 1 . . 3 2 2 17 . 1 1 . 1 . 3 1 2 . 1 . . . Failed 33 | . 1 . 2 16 . 1 . . . . 4 . . . . 4 . . . . 1 . . . . 3 1 . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 3 . 2 14 3 2 . . . . 8 . . . . 5 . 1 . . 13 . . 1 . 11 15 14 8 6 12 2 . Terminals 59 | . 5 . 2 35 4 2 . . . . 9 . . . . . 1 1 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 3 . . . . . . . . . . 7 . . . . . . . . . 6 2 . . 1 . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 70 | . 2 . . 17 4 . 1 1 17 . 4 . 1 . . . 2 2 17 . . 1 . 1 . . . . . . . . . Record 12 | . . . . . . . 1 . 4 . . . . . . . 1 1 5 . . . . . . . . . . . . . . Part Schematic 14 | . . . . 2 . . . . 5 . 3 . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 2 . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 12 | . . . . 6 . . . 1 . . . . 1 . . . 1 1 . . . 1 . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . 3 1 . . . . . . Insert Component 7 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 2 1 . . . . . . Analyze 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . . 3 . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . 1 . . . Terminals 6 | . 2 . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 1 12 3 1 . . . . 2 . . . . 2 . 1 . . . . . . . 1 1 1 . 1 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . 2 1 . . . 5 . 3 . . . . . . . 4 . . . . . . 1 . 8 12 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Matter 504 | . . . . . . . . . . . 504 . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . 201 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 126 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Allies Hacked 9 | . . . . . . . . . . . . . . . . . . . . . 2 7 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 46 | . . . . 10 . 1 . . . 1 1 . . 4 . 6 . . . . 8 10 . 3 . . . . . . 2 . . Largest Group 10 | . . . . 10 10 1 . . . 1 1 . . 4 4 6 3 2 . . 5 6 3 3 . . . . . . 1 . . Highest-Rated Group 442 | . . . . 88 88 26 . . . 94 94 . . 157 157 420 210 140 . . 442 275 210 152 . . . . . . 31 . . Highest-Rated Ally 157 | . . . . 16 16 26 . . . 94 94 . . 40 40 70 70 70 . . 157 147 131 60 . . . . . . 31 . . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . 3 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 122 | . . . . 1 1 19 . . . . 5 . . . . . . . . . 20 . . 12 . 15 15 6 3 2 5 11 7 STAY 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . . 1 . . ROAM 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 9 | . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . 1 . . . . 3 . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . EXPLORE 48 | . . . . 1 . 12 . . . . 4 . . . . . . . . . 6 . . 4 . 6 3 3 . . . 4 5 RETURN 51 | . . . . . . 6 . . . . 1 . . . . . . . . . 9 . . 3 . 9 7 3 3 2 2 4 2 Ally Attacks 321 | . . . . . 51 . . . . 20 11 . . . 36 15 21 44 . . 45 60 14 4 . . . . . . . . . Total Damage 7396 | . . . . . 442 . . . . 694 421 . . . 753 379 432 718 . . 1934 1212 374 37 . . . . . . . . . Kills 64 | . . . . . 8 . . . . 7 1 . . . 7 2 5 6 . . 12 11 4 1 . . . . . . . . . Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 1 . . . . . 2 . 1 . 2 1 2 1 . 2 1 . 2 . 3 3 . . . . . . . . . . Drone Launches 122 | . . . . 4 . 14 . . . . 4 . . . . . . . . . 9 . . 8 . 21 18 11 9 5 4 10 5 Drone Recoveries 106 | . . . . 1 . 10 . . . . 2 . . . . . . . . . 9 . . 6 . 21 16 9 9 5 4 10 4 Zionite Intel Received 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 3 2 1 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 47213 | 243 516 913 251 1807 2079 626 1432 2189 131 1591 650 986 963 1840 1480 368 1082 1057 199 1003 973 1199 3080 2362 1441 1408 849 1114 2868 1370 808 4462 3873 Spaces Moved 22983 | 121 134 279 130 793 883 264 793 1039 77 892 226 673 696 1381 722 206 882 724 138 747 500 776 1147 747 715 623 445 394 1129 573 393 2169 1572 Core 8 | 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Treads 11051 | 114 129 206 130 793 883 264 793 1038 . . . . . . 715 . . . . . . . . 142 65 11 13 72 976 573 393 2169 1572 Legs 148 | . . . . . . . . . . . . . . . . . . . . . . . . . 148 . . . . . . . . Wheels 11703 | . 5 73 . . . . . 1 77 892 226 673 696 1381 7 206 882 724 138 747 500 776 1147 531 502 612 432 322 153 . . . . Hover 73 | . . . . . . . . . . . . . . . . . . . . . . . . 73 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 160 160 160 180 180 170 170 170 135 135 113 113 135 120 120 120 130 130 130 130 135 108 140 120 140 120 122 160 155 155 155 Average Speed 161 | 153 157 139 160 175 171 180 180 186 170 170 167 135 129 124 199 120 120 128 130 130 130 139 211 208 175 128 148 148 175 162 160 170 170 Slowest Speed 1700 | 160 160 160 160 200 240 180 180 200 170 170 190 135 135 140 220 130 120 130 130 130 130 145 270 1700 240 181 230 230 270 177 195 220 172 Overloaded Moves 68 | . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . 1 1 Exploration Rate (%) 62 | 5 34 60 11 93 82 18 91 93 69 93 11 93 82 90 88 8 84 87 60 90 16 95 95 91 67 26 46 19 88 45 16 79 84 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 12 | . . 1 . 2 . . . 1 1 . . 1 . . . . . . 3 1 . 1 1 . . . . . . . . . . Known Exits Taken 23 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . Scrap Searched 41 | . . 1 . . . . 2 3 . 2 . 4 3 4 2 . 2 4 . 3 . 3 5 . 3 . . . . . . . . Spaces Dug 336 | . 5 . . . 11 . . 1 . . . . 13 . . 39 27 5 . 40 6 32 45 31 . 2 . 7 31 28 3 1 9 Terrain Destroyed 2010 | . 5 . . 31 42 18 . 21 . . . 61 27 . 50 94 27 107 . 137 24 130 287 280 32 50 1 80 65 35 15 37 354 Melee 55 | . . . . . . . . 1 . . . . . . . 4 2 5 . 1 6 . 7 1 . . . 7 4 8 3 1 5 Projectile 470 | . 5 . . . 2 . . . . . . . . . . . . . . . . . . 10 11 12 . . 6 27 12 36 349 AOE 1481 | . . . . 31 40 18 . 20 . . . 61 27 . 50 90 25 102 . 136 18 130 280 269 21 38 . 70 55 . . . . Terrain Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Walls Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 30819 | 154 392 743 157 1104 1221 359 797 1242 77 932 464 737 731 1499 751 320 899 826 157 761 804 865 1738 1474 865 1072 565 763 1901 820 525 2694 2410 Wait 4580 | . 217 389 4 162 153 39 . 122 . 17 195 46 9 82 6 71 6 63 . 1 266 47 448 540 60 210 21 173 535 42 62 112 482 Move 22947 | 120 133 278 129 792 882 263 792 1038 76 891 225 672 695 1380 721 205 881 723 137 746 499 775 1146 745 714 622 444 393 1128 571 392 2168 1571 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 319 | 5 4 5 . 17 23 5 3 11 . 2 9 . 3 11 3 5 1 10 2 2 4 1 11 10 9 28 14 11 24 18 13 38 17 Fast Attach 202 | 7 . 1 7 18 5 2 . 1 . 1 1 1 1 4 3 3 . 1 8 . 1 . 7 7 15 14 5 4 29 13 4 35 4 Attach 270 | . 3 2 . . 9 8 . 13 . 1 7 1 1 2 2 6 . 1 . 1 3 1 18 32 8 23 12 27 26 21 12 21 9 Detach 166 | . . . 1 6 1 2 . 4 . . 4 . 1 . 1 7 . 1 . . 1 . 10 15 5 16 11 20 19 10 7 21 3 Swap 392 | 1 9 9 2 21 11 6 2 17 1 4 6 10 9 11 8 6 6 12 1 3 6 4 8 19 14 32 16 17 10 12 13 44 42 Drop 383 | 1 5 7 5 23 20 5 . 10 . 1 3 . 1 9 2 10 1 2 9 1 3 1 12 21 15 26 11 9 52 20 4 82 12 Fire 1163 | 15 18 21 7 54 101 28 . 23 . 15 14 7 11 . 4 2 2 4 . 6 8 14 47 59 25 101 22 49 63 34 13 145 251 Melee 263 | . . . . . . . . 3 . . . . . . 1 5 2 9 . 1 12 6 30 1 . . 6 57 15 76 5 15 19 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 68 | 5 3 31 2 8 16 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Escape Stasis 18 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 12 . Rewire 42 | . . . . . . . . . . . . . . . . . . . . . 1 16 1 24 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Entered Mines 916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 916 | -10/Mines | Discovered new exit (range 5) 1008 | -10/Mines | Discovered new exit (range 9) 1060 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1063 | -10/Mines | Found Prototype Device 1129 | -10/Mines | Learned location of Zion (-6) 1455 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1465 | -10/Mines | Discovered new exit (range 10) 1575 | -10/Mines | Destroyed YI-UF0 1581 | -10/Mines | Found Prototype Storage 1588 | -10/Mines | Found Prototype Launcher 1589 | -10/Mines | Identified YI-UF0's Doublenader 1610 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1673 | -10/Mines | Entered Materials 1673 | -9/Materials | Evolved 2 slots: Utility x2 1758 | -9/Materials | Discovered new exit (range 9) 1892 | -9/Materials | Identified exit to Storage 1924 | -9/Materials | Entered Storage 2991 | -9/Storage | Learned location of Armory (-4) 3589 | -9/Storage | Discovered new exit (range 16) 3668 | -9/Storage | Build established: Hauler-Mutant 3701 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3731 | -9/Storage | Entered Materials 3731 | -8/Materials | Accompanied by 10 allies 3731 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3954 | -8/Materials | Identified Exp. Sensor Array 4036 | -8/Materials | Build established: Hauler-Gunner 4227 | -8/Materials | Discovered new exit (range 16) 4322 | -8/Materials | Discovered new exit (range 8) 4883 | -8/Materials | Discovered new exit (range 5) 5759 | -8/Materials | Repaired Broken Exp. Sensor Array 5810 | -8/Materials | Entered Factory 5810 | -7/Factory | Evolved 2 slots: Utility x2 6164 | -7/Factory | Garrison activated, responded to threat 6225 | -7/Factory | Discovered new exit (range 14) 6296 | -7/Factory | Identified exit to Factory 6340 | -7/Factory | Discovered new exit (range 41) 6430 | -7/Factory | Identified exit to Lower Caves 6436 | -7/Factory | Entered Lower Caves 6603 | -7/Lower Caves | Encountered a Warlord checkpoint 6665 | -7/Lower Caves | Build established: Hauler-Skirmisher 7404 | -7/Lower Caves | Discovered new exit (range 14) 7431 | -7/Lower Caves | Identified exit to Lower Caves 7868 | -7/Lower Caves | Entered another Lower Caves area 8108 | -7/Lower Caves | Learned location of Extension (-4) 8148 | -7/Lower Caves | Discovered exit to Factory (range 13) 8257 | -7/Lower Caves | Spotted B-75 Beast 8301 | -7/Lower Caves | Destroyed B-75 Beast 8708 | -7/Lower Caves | Attracted the attention of an 0b10 base 8750 | -7/Lower Caves | Destroyed 13 combat bots 8751 | -7/Lower Caves | Lost 3 parts (2n1w) 9128 | -7/Lower Caves | Discovered new exit (range 2) 9130 | -7/Lower Caves | Identified exit to Data Miner 9216 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10057 | -7/Lower Caves | Entered Data Miner 10057 | -7/Data Miner | Discovered new exit (range 6) 10090 | -7/Data Miner | Met Data Miner 10120 | -7/Data Miner | Learned location of Section 7 (-2) 10120 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10146 | -7/Data Miner | Received God Mode back door access code from Data Miner 10186 | -7/Data Miner | Identified exit to Proximity Caves 10188 | -7/Data Miner | Entered Proximity Caves 11133 | -6/Proximity Caves | Escorted by Enhanced Grunt 11198 | -6/Proximity Caves | Learned location of 2 exits from Factory 11779 | -6/Proximity Caves | Entered Factory 11779 | -6/Factory | Accompanied by 1 ally 11779 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11780 | -6/Factory | Identified exit to Factory 11857 | -6/Factory | Identified exit to Lower Caves 12042 | -6/Factory | Fabricated Rocket Array? 12148 | -6/Factory | Build established: Hacker-Gunner 12152 | -6/Factory | Fabricated Rocket Array (x1) 12429 | -6/Factory | Entered Lower Caves 12509 | -6/Lower Caves | Encountered a Warlord checkpoint 12589 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12592 | -6/Lower Caves | Identified exit to Zion 12735 | -6/Lower Caves | Build established: Hauler-Skirmisher 12824 | -6/Lower Caves | Learned location of 1 exit from Factory 13203 | -6/Lower Caves | Build established: Hauler-Mutant 13319 | -6/Lower Caves | Discovered new exit (range 5) 13331 | -6/Lower Caves | Identified exit to Lower Caves 13415 | -6/Lower Caves | Entered another Lower Caves area 13463 | -6/Lower Caves | Discovered exit to Factory (range 15) 13672 | -6/Lower Caves | Learned Factory interactive machine intel 14018 | -6/Lower Caves | Build established: Hauler-Skirmisher 14288 | -6/Lower Caves | Discovered exit to Zion (range 6) 14327 | -6/Lower Caves | Encountered a Warlord checkpoint 14378 | -6/Lower Caves | Entered Zion 14416 | -6/Zion | System corruption cleaned by Quarantine Array 14464 | -6/Zion | Discovered new exit (range 15) 14590 | -6/Zion | Given the Hacking Drone Bay 14590 | -6/Zion | Found Prototype Device 14658 | -6/Zion | Found Prototype Device 14659 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14660 | -6/Zion | Identified Hacking Drone Bay 15121 | -6/Zion | Learned Factory non-interactive machine intel 15141 | -6/Zion | Learned Factory trap positions 15362 | -6/Zion | Found Prototype Processor 15364 | -6/Zion | Found Prototype Processor 15372 | -6/Zion | Found Prototype Processor 15457 | -6/Zion | Build established: Hauler-Mutant 15910 | -6/Zion | Imprinted 15913 | -6/Zion | Declared Zion's savior 16146 | -6/Zion | Build established: Hauler-Skirmisher 16176 | -6/Zion | Identified exit to Proximity Caves 16218 | -6/Zion | Entered Proximity Caves 16218 | -5/Proximity Caves | Accompanied by 4 allies 16749 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16912 | -5/Proximity Caves | Found Alien Artifact 17081 | -5/Proximity Caves | Learned 12 Factory zone layouts 17612 | -5/Proximity Caves | Discovered exit to Factory (range 9) 17698 | -5/Proximity Caves | Entered Factory 17698 | -5/Factory | Accompanied by 1 ally 17698 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17699 | -5/Factory | Identified exit to Upper Caves 17700 | -5/Factory | Identified exit to Factory 17701 | -5/Factory | Loaded intel: 97 trap records 17702 | -5/Factory | Loaded intel: 242 non-interactive machine locations 17703 | -5/Factory | Loaded intel: 45 interactive machine locations 17763 | -5/Factory | Identified Dimensional Node Initializer 17842 | -5/Factory | Identified Exp. Core Analyzer 17842 | -5/Factory | Identified Exp. Target Analyzer 17851 | -5/Factory | Found Launcher Loader 17873 | -5/Factory | Zion Light squad teleported in 17951 | -5/Factory | Zion Light squad teleported in 18036 | -5/Factory | Discovered exit to Factory (range 15) 18046 | -5/Factory | Found Prototype Protection 18046 | -5/Factory | Identified Zio. Weapon Casing 18066 | -5/Factory | Entered Upper Caves 18066 | -5/Upper Caves | Accompanied by 3 allies 18789 | -5/Upper Caves | Identified exit to Upper Caves 19008 | -5/Upper Caves | Build established: Hauler-Mutant 19148 | -5/Upper Caves | Entered another Upper Caves area 19148 | -5/Upper Caves | Accompanied by 3 allies 19161 | -5/Upper Caves | Found Zio. Weapon Casing 19222 | -5/Upper Caves | Discovered exit to Factory (range 12) 19532 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19539 | -5/Upper Caves | Found Prototype Special Weapon 19721 | -5/Upper Caves | Found Zio. Weapon Casing 20019 | -5/Upper Caves | Discovered new exit (range 15) 20111 | -5/Upper Caves | Identified exit to Zhirov 20205 | -5/Upper Caves | Entered Zhirov 20205 | -5/Zhirov | Discovered new exit (range 3) 20229 | -5/Zhirov | Met Zhirov 20252 | -5/Zhirov | Learned location of Quarantine (-2) 20252 | -5/Zhirov | Learned location of Testing (-3) 20252 | -5/Zhirov | Learned location of Command (-1) 20264 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20284 | -5/Zhirov | Found Alien Artifact 20284 | -5/Zhirov | Identified Integrated Reactor 20284 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20354 | -5/Zhirov | Found Alien Artifact 20401 | -5/Zhirov | Identified exit to Proximity Caves 20404 | -5/Zhirov | Entered Proximity Caves 20849 | -4/Proximity Caves | Build established: Hauler-Skirmisher 20940 | -4/Proximity Caves | Discovered exit to Factory (range 14) 21206 | -4/Proximity Caves | Learned Research non-interactive machine intel 21407 | -4/Proximity Caves | Entered Factory 21407 | -4/Factory | Evolved 2 slots: Utility x2 21455 | -4/Factory | Identified exit to Research 21474 | -4/Factory | Zion Heavy squad teleported in 21537 | -4/Factory | Zion Heavy squad teleported in 21666 | -4/Factory | Zion Heavy Resupply teleported in 21710 | -4/Factory | Build established: Hauler-Mutant 21876 | -4/Factory | Zion hero teleported in (ME-RLN) 21907 | -4/Factory | Zion Thermal Resupply teleported in 22298 | -4/Factory | Discovered new exit (range 15) 22298 | -4/Factory | ME-RLN assimilated hostile Y-64 Sentinel 22325 | -4/Factory | Identified exit to Upper Caves 22380 | -4/Factory | Entered Upper Caves 22380 | -4/Upper Caves | Accompanied by 2 allies (ME-RLN) 22462 | -4/Upper Caves | Learned Research emergency access door positions 22483 | -4/Upper Caves | Learned 8 Research zone layouts 22676 | -4/Upper Caves | ME-RLN assimilated hostile G-73 Enforcer 22678 | -4/Upper Caves | ME-RLN assimilated hostile G-67 Veteran 22771 | -4/Upper Caves | ME-RLN assimilated hostile S-27 Virus 22772 | -4/Upper Caves | ME-RLN assimilated hostile S-27 Virus 23187 | -4/Upper Caves | Spotted B-86 Titan 23203 | -4/Upper Caves | Allies destroyed B-86 Titan 23538 | -4/Upper Caves | Discovered new exit (range 10) 23546 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23547 | -4/Upper Caves | ME-RLN assimilated hostile Y-64 Sentinel 23572 | -4/Upper Caves | Identified exit to Upper Caves 23579 | -4/Upper Caves | Entered another Upper Caves area 23579 | -4/Upper Caves | Accompanied by 3 allies (ME-RLN) 23580 | -4/Upper Caves | Identified exit to Warlord 23629 | -4/Upper Caves | Discovered exit to Research (range 10) 23857 | -4/Upper Caves | Learned Research stockpile data 23936 | -4/Upper Caves | Lost 4 parts (1n2u1w) 24855 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25938 | -4/Upper Caves | Ambushed by wild Derelicts 25941 | -4/Upper Caves | System corruption reached 10% 26468 | -4/Upper Caves | Destroyed ME-RLN 26475 | -4/Upper Caves | Found Ghost Barrier 26485 | -4/Upper Caves | Found ME-RLN's Chromatic Screen 26489 | -4/Upper Caves | Found ME-RLN's Wand 26659 | -4/Upper Caves | Entered Warlord 26732 | -4/Warlord | System corruption cleaned by Quarantine Array 27492 | -4/Warlord | Visited the Vortex Lab 27499 | -4/Warlord | Warlord's base attacked by MAIN.C 27507 | -4/Warlord | Found Prototype Energy Gun 27507 | -4/Warlord | Identified Vortex Rail 27511 | -4/Warlord | Found Vortex Rail 27849 | -4/Warlord | Warlord forces counterattacked 27854 | -4/Warlord | Spotted B-90 Cyclops 27858 | -4/Warlord | Spotted B-86 Titan 27887 | -4/Warlord | Spotted Executioner 27913 | -4/Warlord | Found Prototype Ballistic Cannon 27924 | -4/Warlord | Found Exp. Core Analyzer 27938 | -4/Warlord | Spotted Striker 28026 | -4/Warlord | Rebuked by Warlord 28044 | -4/Warlord | Opened Warlord's prototype stash 28052 | -4/Warlord | Found Prototype Reactor 28052 | -4/Warlord | Identified Vortex Chain Reactor 28058 | -4/Warlord | Found Prototype Device 28058 | -4/Warlord | Identified Exp. Phase Shifter 28071 | -4/Warlord | Found Ghost Barrier 28077 | -4/Warlord | Found Prototype Processor 28550 | -4/Warlord | Spotted Striker 28578 | -4/Warlord | Spotted Striker 28584 | -4/Warlord | Spotted Striker 28644 | -4/Warlord | Spotted Striker 28644 | -4/Warlord | Spotted Striker 28648 | -4/Warlord | Spotted B-90 Cyclops 28666 | -4/Warlord | Spotted Executioner 28677 | -4/Warlord | Spotted B-90 Cyclops 28683 | -4/Warlord | Identified Transdimensional Reconstructor 28683 | -4/Warlord | Warped through subspace 28694 | -4/Warlord | Destroyed 29 combat bots 28712 | -4/Warlord | Lost 6 parts (4n1u1w) 28799 | -4/Warlord | Identified Molecular Deconstructor 28921 | -4/Warlord | Crushed by falling debris 28922 | -4/Warlord | Crushed by falling debris 28928 | -4/Warlord | Identified Exp. Melee Analysis Suite 28980 | -4/Warlord | Discovered new exit (range 15) 29018 | -4/Warlord | Identified exit to Proximity Caves 29021 | -4/Warlord | Entered Proximity Caves 29025 | -3/Proximity Caves | Core integrity fell below 50% 29055 | -3/Proximity Caves | Lost 4 parts (1p1n1u1w) 29073 | -3/Proximity Caves | Identified Hvy. Autocannon 29341 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 30031 | -3/Proximity Caves | Build established: Scavenger-Tank 30297 | -3/Proximity Caves | Discovered exit to Research (range 9) 30462 | -3/Proximity Caves | Entered Research 30462 | -3/Research | Evolved 2 slots: Utility x2 30466 | -3/Research | Loaded intel: 66 non-interactive machine locations 30610 | -3/Research | Build established: Scavenger-Mutant 30697 | -3/Research | Found Fusion Bomb Launcher 30854 | -3/Research | Identified Spectral Analyzer 31064 | -3/Research | Retrieved Zion intel report: Branch Access 31064 | -3/Research | Identified exit to Testing 31070 | -3/Research | Found Quantum Capacitor 31447 | -3/Research | Retrieved Zion intel report: Trap Installations 31662 | -3/Research | Garrison activated, responded to threat 31715 | -3/Research | Build established: Scavenger-Gunner 31720 | -3/Research | Terminal network hard line cut 31870 | -3/Research | Entered Testing 31931 | -3/Testing | Found Prototype Device 31940 | -3/Testing | Found Prototype Device 32042 | -3/Testing | Identified Exp. Focal Shield 32090 | -3/Testing | Build established: Hauler-Gunner 32103 | -3/Testing | Retrieved Zion intel report: Trap Installations 32207 | -3/Testing | Discovered new exit (range 9) 32243 | -3/Testing | Retrieved Zion intel report: Active Garrisons 32292 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 32296 | -3/Testing | Identified EM Dispersion Field 32476 | -3/Testing | Found Prototype Energy Gun 32476 | -3/Testing | Identified Tachyon Dispersion Ray 32595 | -3/Testing | Retrieved Zion intel report: Emergency Access 32675 | -3/Testing | Found Prototype Protection 32675 | -3/Testing | Identified SHELL Armor 32679 | -3/Testing | Found Prototype Protection 32719 | -3/Testing | Entered Research 32719 | -2/Research | Evolved 2 slots: Utility x2 32781 | -2/Research | Build established: Hauler-Mutant 32899 | -2/Research | Spotted B-90 Cyclops 33152 | -2/Research | System corruption reached 10% 33185 | -2/Research | Retrieved Zion intel report: Active Terminals 33189 | -2/Research | Lost 3 parts (2u1w) 33453 | -2/Research | Retrieved Zion intel report: Prototype Schematics 33461 | -2/Research | Retrieved Zion intel report: Component Stockpiles 33632 | -2/Research | Repaired Hcp. Storage Unit 33636 | -2/Research | Identified Hvy. Regenerative Plating 33678 | -2/Research | Discovered new exit (range 8) 33833 | -2/Research | Entered Quarantine 33849 | -2/Quarantine | Found Alien Impact Weapon 33849 | -2/Quarantine | Identified Core Stripper 33905 | -2/Quarantine | Garrison activated, responded to threat 34015 | -2/Quarantine | Cryocooling Duct disabled 34030 | -2/Quarantine | Ambient heat levels rising (+20) 34030 | -2/Quarantine | Non-combat units ordered to evacuate 34068 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 34127 | -2/Quarantine | Cryocooling Duct disabled 34142 | -2/Quarantine | Ambient heat levels rising (+20) 34142 | -2/Quarantine | Combat units ordered to evacuate 34187 | -2/Quarantine | Cryocooling Duct disabled 34202 | -2/Quarantine | Ambient heat levels rising (+20) 34242 | -2/Quarantine | Quarantine Guard activated 34568 | -2/Quarantine | Spotted Quarantine Guard 34594 | -2/Quarantine | Destroyed Quarantine Guard 34829 | -2/Quarantine | Spotted Quarantine Guard 34840 | -2/Quarantine | Destroyed Quarantine Guard 34901 | -2/Quarantine | Spotted Quarantine Guard 34911 | -2/Quarantine | Destroyed Quarantine Guard 34987 | -2/Quarantine | Found Alien Artifact 35018 | -2/Quarantine | Spotted Quarantine Guard 35034 | -2/Quarantine | Destroyed Quarantine Guard 35084 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 35145 | -2/Quarantine | Spotted Quarantine Guard 35155 | -2/Quarantine | Destroyed Quarantine Guard 35276 | -2/Quarantine | Found Alien Energy Cannon 35292 | -2/Quarantine | Spotted Quarantine Guard 35298 | -2/Quarantine | Destroyed Quarantine Guard 35302 | -2/Quarantine | Terminal network hard line cut 35356 | -2/Quarantine | Found Alien Artifact 35356 | -2/Quarantine | Identified Phase Armor 35479 | -2/Quarantine | Found Alien Artifact 35479 | -2/Quarantine | Identified Subatomic Replicator 35563 | -2/Quarantine | Spotted Quarantine Guard 35576 | -2/Quarantine | Destroyed Quarantine Guard 35638 | -2/Quarantine | Build established: Scavenger-Gunner 35649 | -2/Quarantine | Discovered new exit (range 8) 35649 | -2/Quarantine | Spotted Quarantine Guard 35657 | -2/Quarantine | Destroyed Quarantine Guard 35663 | -2/Quarantine | Cryocooling Duct disabled 35678 | -2/Quarantine | Ambient heat levels rising (+20) 35695 | -2/Quarantine | Spotted Quarantine Guard 35716 | -2/Quarantine | Found Alien Artifact 35716 | -2/Quarantine | Identified Core Reset Matrix 35716 | -2/Quarantine | Identified Phase Redirector 35716 | -2/Quarantine | Identified Core Cannon 35716 | -2/Quarantine | Used Core Reset Matrix 35720 | -2/Quarantine | Detected hypermatrix surge 35720 | -2/Quarantine | Sensed 11 artifacts in vicinity 35734 | -2/Quarantine | Destroyed Quarantine Guard 35767 | -2/Quarantine | Discovered new exit (range 8) 35821 | -2/Quarantine | Found Sigix Broadsword 35934 | -2/Quarantine | Found Dimensional Node Initializer 35943 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35951 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35954 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35957 | -2/Quarantine | Found Transdimensional Reconstructor 35996 | -2/Quarantine | Spotted Quarantine Guard 36009 | -2/Quarantine | Destroyed Quarantine Guard 36119 | -2/Quarantine | Build established: Hauler-Mutant 36483 | -2/Quarantine | Spotted Fortress 36503 | -2/Quarantine | Destroyed Fortress 36538 | -2/Quarantine | Found Prototype Device 36538 | -2/Quarantine | Identified Exp. Force Field 36541 | -2/Quarantine | Found Prototype Device 36541 | -2/Quarantine | Identified Thermal Barrier 36554 | -2/Quarantine | Found Unknown Device 36554 | -2/Quarantine | Identified Antimissile System 36692 | -2/Quarantine | Discovered new exit (range 6) 36692 | -2/Quarantine | Spotted Quarantine Guard 36701 | -2/Quarantine | Entered Section 7 36702 | -2/Section 7 | Sensed 22 artifacts in vicinity 36821 | -2/Section 7 | Found Integrated Reactor 36821 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36855 | -2/Section 7 | Spotted S7 Guard 36873 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 36874 | -2/Section 7 | Found Integrated Singularity Reactor 36874 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 36877 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 36906 | -2/Section 7 | Destroyed S7 Guard 37044 | -2/Section 7 | Found Integrated Reactor 37044 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37091 | -2/Section 7 | Spotted S7 Guard 37117 | -2/Section 7 | Destroyed S7 Guard 37133 | -2/Section 7 | Found Core Regenerator 37175 | -2/Section 7 | Build established: Alien-Mutant 37205 | -2/Section 7 | Spotted B-90 Cyclops 37206 | -2/Section 7 | Warped through subspace 37228 | -2/Section 7 | Warped through subspace 37272 | -2/Section 7 | Warped through subspace 37272 | -2/Section 7 | Discovered new exit (range 8) 37281 | -2/Section 7 | Spotted S7 Guard 37292 | -2/Section 7 | Found Core Membrane 37292 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 37318 | -2/Section 7 | Initialized slip node 37430 | -2/Section 7 | Crushed by falling debris 37456 | -2/Section 7 | Found Integrity Redistributor 37456 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-226) 37459 | -2/Section 7 | Found Integrity Redistributor 37462 | -2/Section 7 | Found Integrity Redistributor 37561 | -2/Section 7 | Found LRC Armor 37561 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 37709 | -2/Section 7 | Spotted B-99 Colossus 37726 | -2/Section 7 | First assault squad dispatched 37742 | -2/Section 7 | Incoming assault squad redirected 37794 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 37800 | -2/Section 7 | Found Terrabomb 37803 | -2/Section 7 | Found Terrabomb 37805 | -2/Section 7 | Found Terrabomb 37867 | -2/Section 7 | Found Transdimensional Reconstructor 37873 | -2/Section 7 | Found Transdimensional Reconstructor 37885 | -2/Section 7 | Found Matter Drive 38057 | -2/Section 7 | Found Sigix Quantum Sheargun 38063 | -2/Section 7 | Found Sigix Quantum Sheargun 38064 | -2/Section 7 | Warped through subspace to slip node 38071 | -2/Section 7 | Entered Access 38071 | -1/Access | Evolved 2 slots: Weapon x2 38098 | -1/Access | Used Terrabomb 38151 | -1/Access | Used Terrabomb 38271 | -1/Access | Spotted B-99 Colossus 38276 | -1/Access | Zion Zionite Resupply teleported in 38306 | -1/Access | Used Terrabomb 38657 | -1/Access | Found Fusion Bomb Launcher 38823 | -1/Access | Retrieved Zion intel report: Active Garrisons 38824 | -1/Access | Zion Heavy Resupply teleported in 38863 | -1/Access | Discovered new exit (range 7) 38865 | -1/Access | Zion Recon squad teleported in 38879 | -1/Access | Entered Command 39169 | -1/Command | First assault squad dispatched 39281 | -1/Command | Spotted M Guard 39283 | -1/Command | Spotted M Guard 39283 | -1/Command | Spotted Combat Programmer 39283 | -1/Command | Spotted Combat Programmer 39322 | -1/Command | Destroyed M Guard 39339 | -1/Command | Destroyed M Guard 39349 | -1/Command | Destroyed Combat Programmer 39353 | -1/Command | Destroyed Combat Programmer 39353 | -1/Command | All MAIN.C guards destroyed 39432 | -1/Command | Found Prototype Reactor 39432 | -1/Command | Identified Zero-point Reactor 39439 | -1/Command | Found Zero-point Reactor 39459 | -1/Command | Found Prototype Launcher 39459 | -1/Command | Identified Ragnarok Missile Launcher 39462 | -1/Command | Found Prototype Device 39462 | -1/Command | Identified AEGIS Remote Shield 39466 | -1/Command | Found Prototype Energy Cannon 39466 | -1/Command | Identified Cld. Nova Cannon 39470 | -1/Command | Found Zero-point Reactor 39483 | -1/Command | Found Zero-point Reactor 39563 | -1/Command | Met MAIN.C 39572 | -1/Command | 0b10 Conduit disabled 39589 | -1/Command | Destroyed MAIN.C Shell 39591 | -1/Command | MAIN.C activated Command garrisons 39624 | -1/Command | Destroyed MAIN.C 39654 | -1/Command | Destroyed 9 combat bots 39774 | -1/Command | Destroyed 11 combat bots 39842 | -1/Command | Spotted B-99 Colossus 39917 | -1/Command | Found Prototype Ballistic Gun 39917 | -1/Command | Identified Multirail 39926 | -1/Command | Found Prototype Device 39926 | -1/Command | Identified Exp. Cloaking Device 39930 | -1/Command | Found Prototype Device 39930 | -1/Command | Identified System Purifier 39933 | -1/Command | Found Prototype Device 39933 | -1/Command | Identified Exp. Focal Shield 39937 | -1/Command | Found Prototype Device 39937 | -1/Command | Identified Exp. Weapon Cycler 39997 | -1/Command | Destroyed B-99 Colossus 40113 | -1/Command | Build established: Alien-Tank 40316 | -1/Command | Discovered new exit (range 14) 40597 | -1/Command | Spotted Alpha 7 40634 | -1/Command | Destroyed Alpha 7 41729 | -1/Command | Spotted B-99 Colossus 41742 | -1/Command | Destroyed B-99 Colossus 42150 | -1/Command | Found Prototype Processor 42150 | -1/Command | Identified Exp. Targeting Computer 42458 | -1/Command | Build established: Alien-Gunner 42511 | -1/Command | Found Prototype Reactor 42511 | -1/Command | Identified Vortex Chain Reactor 42571 | -1/Command | Found Zero-point Reactor 42933 | -1/Command | Found Exp. Targeting Computer 42940 | -1/Command | Found Prototype Device 42940 | -1/Command | Identified Adv. Kinecellerator 43335 | -1/Command | Warped through subspace to slip node 43335 | -1/Command | Discovered new exit (range 4) 43341 | -1/Command | Entered Access_0 43342 | -1/Access_0 | Sensed 4 artifacts in vicinity 43344 | -1/Access_0 | Met Architect 43358 | -1/Access_0 | Architect warped through subspace 43370 | -1/Access_0 | Destroyed A8 43429 | -1/Access_0 | Architect warped through subspace 43471 | -1/Access_0 | Found Prototype Protection 43477 | -1/Access_0 | Architect warped through subspace 43501 | -1/Access_0 | Found Spectral Analyzer 43506 | -1/Access_0 | Found Prototype Processor 43506 | -1/Access_0 | Identified Exp. Core Analyzer 43533 | -1/Access_0 | Architect warped through subspace 43548 | -1/Access_0 | Subspace Access Node disabled 43560 | -1/Access_0 | A6 warped into view 43584 | -1/Access_0 | Destroyed A6 43592 | -1/Access_0 | Architect warped through subspace 43640 | -1/Access_0 | Architect warped through subspace 43673 | -1/Access_0 | Subspace Access Node disabled 43678 | -1/Access_0 | Architect warped through subspace 43679 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-185) 43712 | -1/Access_0 | Architect warped through subspace 43738 | -1/Access_0 | Subspace Access Node disabled 43748 | -1/Access_0 | Architect warped through subspace 43774 | -1/Access_0 | Architect warped through subspace 43785 | -1/Access_0 | Found Prototype Device 43787 | -1/Access_0 | Found Exp. Targeting Computer 43793 | -1/Access_0 | Found Prototype Device 43798 | -1/Access_0 | Architect warped through subspace 43825 | -1/Access_0 | Architect warped through subspace 43850 | -1/Access_0 | Architect warped through subspace 43902 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-152) 43923 | -1/Access_0 | Architect warped through subspace 43944 | -1/Access_0 | Architect warped through subspace 43961 | -1/Access_0 | Architect warped through subspace 43984 | -1/Access_0 | Architect warped through subspace 44004 | -1/Access_0 | Architect warped through subspace 44026 | -1/Access_0 | Subspace Access Node disabled 44148 | -1/Access_0 | Found Exp. Weapon Cycler 44221 | -1/Access_0 | Destroyed A2 44298 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 44321 | -1/Access_0 | A5 warped into view 44350 | -1/Access_0 | Destroyed A5 44404 | -1/Access_0 | Singularity Gate disabled 44955 | -1/Access_0 | A4 warped into view 44978 | -1/Access_0 | Destroyed A4 46076 | -1/Access_0 | A3 warped into view 46077 | -1/Access_0 | Identified Desublimator 46078 | -1/Access_0 | Identified Exp. Phase Shifter 46099 | -1/Access_0 | Destroyed A3 47189 | -1/Access_0 | Destroyed Architect 47195 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 47199 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 47200 | -1/Access_0 | Warped through subspace to slip node 47200 | -1/Access_0 | Discovered new exit (range 8) 47201 | -1/Access_0 | Core integrity fell below 50% 47214 | *** | Heading to fleet! Last Messages --------------- 47122_ Slug penetrates Architect. 47122_ Quantum Shear penetrates Architect. 47122_ Destroyed Prototype Hover Unit. 47124_ Slug penetrates Architect. 47124_ Quantum Shear penetrates Architect. 47124_ Destroyed Prototype Device. 47132_ Ended siege mode. 47162_ Destroyed Zero-point Reactor. 47162_ Destroyed Prototype Device. 47162_ Destroyed Prototype Hackware. 47183_ Architect suffers critical hit. 47183_ Destroyed Prototype Processor. 47189_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 47189_ Architect destroyed. 47192_ Acquired 141 matter. 47195_ Acquired data core, extracted unknown sensor trigger ID. 47199_ Acquired Hpw. Transdimensional Reconstructor. 47200_ Warped through subspace, drawn to slip node. 47200_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 240 Energy Generation 131 Energy Capacity 1500 Matter Stores 1697 Matter Capacity 1800 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 60 Base Temperature (-) 200 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Resistance: EM 75 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Rocket Array | x1 | -6/Factory Rocket Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Phase Armor Subatomic Replicator Core Reset Matrix Sigix Broadsword Integrated Singularity Reactor High-powered Transdimensional Reconstructor Core Membrane Dimensional Node Initializer Core Cannon Integrity Redistributor LRC Armor Phase Redirector Terrabomb Matter Drive Sigix Quantum Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalParticleStorm Manual? 0 Play Time 06:03:05 Cumulative 1806.4 hours Start 2020.11.14 @ 16:52:23 End 2020.11.15 @ 04:32:44 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2513 Rogue 2505 Adventurer 0 Explorer 8 Win Type 2 Total 180 Types 41/24/72/3/3/5/29/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed2f17b5-28a1-4b4a-951e-80a0b5b453f6