Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 11:02:56 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1490) 1490 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4295 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 311/700 Matter 187/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Reaction Control System Improved Medium Armor Plating > --- WEAPON (3) ------- Precision Assault Rifle Hammer > --- INVENTORY (10) --- Aluminum Leg Subdweller Optics Advanced Visual Processing Unit Improved Propulsion Shielding Enhanced Autogun Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Subdweller Optics Advanced Visual Processing Unit Improved Propulsion Shielding Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Precision Grenade Launcher Hammer [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Subdweller Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . . 2 2 Weapon 1 | . . . . 1 . Parts Attached 53 | 6 6 . 6 18 17 Power 7 | 1 . . 1 2 3 Engine 5 | 1 . . 1 1 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 11 | 2 . . 2 4 3 Treads . | . . . . . . Leg 11 | 2 . . 2 4 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 . 1 8 5 Device 7 | . 1 . . 3 3 Storage 2 | 1 . . . 1 . Processor 5 | . . . . 4 1 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 19 | 2 5 . 2 4 6 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 . . 1 3 6 Ballistic Cannon 4 | . 4 . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 21 | . . . 6 6 9 Power 4 | . . . 1 1 2 Propulsion 6 | . . . 2 2 2 Utility 6 | . . . 1 1 4 Weapon 5 | . . . 2 2 1 Highest Loss Streak 6 | . . . 5 3 6 To Critical Strikes . | . . . . . . Average Backups 7 | 1 7 8 7 5 7 Power . | . 1 1 . . . Propulsion . | . 1 1 . . . Utility 3 | . 2 4 4 3 3 Weapon 2 | . 2 2 1 1 3 Tool/Special . | . . . . . . Unused Backups 15 | . 3 1 . . 11 Power . | . . . . . . Propulsion 4 | . 2 . . . 2 Utility 4 | . . 1 . . 3 Weapon 7 | . 1 . . . 6 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 100 97 86 98 Engine 8 | . 14 14 14 8 . Core 2 | . . . . . 6 Leg 24 | . 28 28 28 16 22 Device 13 | . 13 14 5 8 20 Storage 10 | . 14 14 14 9 6 Processor 7 | . . . . 15 14 Protection 2 | . . . 8 1 2 Energy Gun 1 | . . . 6 2 . Ballistic Gun 10 | . 7 . 8 19 16 Ballistic Cannon 10 | . 19 28 9 . . Impact Weapon 2 | . . . . 3 5 Peak Build Rating 43 | 6 10 10 12 22 43 Average Rating 17 | 5 8 9 9 18 32 On Entrance 9 | . 6 10 9 12 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 10 17 17 21 24 35 Greatest Support 38 | 20 20 20 25 30 38 Greatest Overweight (x) 3 | 3 . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 10 | 2 8 8 8 7 10 Average Carried 7 | 1 7 7 7 5 7 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 9 | 2 8 8 8 4 9 Class Distribution -------------------- 68% | Mutant 20% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1650 | 156 142 213 235 430 474 Remotely . | . . . . . . Salvage Created 1691 | . 133 176 216 505 661 Parts 93 | . 10 19 12 20 32 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 35 | . 2 9 7 9 8 Melee 1 | . . . . 1 . Guns 21 | . . . 6 8 7 Cannons 12 | . 2 9 1 . . Classes Destroyed 9 | . 3 2 1 1 2 Hauler 4 | . 1 . . . 3 Recycler 3 | . . . . 1 2 Watcher 1 | . 1 . . . . Swarmer 5 | . . 5 . . . Grunt 15 | . 2 2 . 7 4 Sentry 5 | . . 2 . 2 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Subdweller 7 | . . . 7 . . Best Kill Streak 6 | . 1 5 3 6 4 Combat Bots Only 6 | . 1 5 3 6 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 206 | . 3 28 33 63 79 Missed 55 | . . 5 7 12 31 Hits 151 | . 3 23 26 51 48 Projectile 151 | . 3 23 26 51 48 Critical Strikes 7 | . . . . 6 1 Damage Taken 3280 | . 33 260 643 840 1504 Core 622 | . . 49 45 139 389 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . 62 74 . Volleys Fired 124 | . 15 16 32 29 32 Largest 3 | . 2 2 2 3 3 Hottest 115 | . 60 66 90 115 81 Shots Fired 283 | . 29 32 56 79 87 Gun 196 | . 4 . 26 79 87 Cannon 86 | . 24 32 30 . . Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 262 | . 28 32 48 67 87 Thermal 20 | . . . 8 12 . Explosive 1 | . 1 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 3 4 18 18 14 Robot Miss Streak 3 | . 2 3 1 1 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 2 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 208 | . 9 14 47 63 75 Core Hits 67 | . 4 11 9 20 23 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . . . 2 2 Critical Strikes 8 | . . . 3 2 3 Destroy 5 | . . . 1 2 2 Blast 2 | . . . 2 . . Smash 1 | . . . . . 1 Melee Attacks 60 | . . . . 24 36 Impact 60 | . . . . 24 36 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 3909 | . 145 324 899 1096 1445 Guns 2823 | . 15 . 517 1074 1217 Cannons 836 | . 130 324 382 . . Explosions . | . . . . . . Melee 250 | . . . . 22 228 Ramming . | . . . . . . Kinetic 3355 | . 145 324 783 886 1217 Thermal 304 | . . . 116 188 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 250 | . . . . 22 228 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . . . 19 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 1 | . . . . . 1 Matter Fused 8 | . . . . . 8 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 41 | . . . . . 41 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 41 | . . . . . 41 Knockbacks 10 | . 1 4 5 . . Impact . | . . . . . . Kinetic 10 | . 1 4 5 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | . . 1 . 420 260 Average Temperature 120 | . . 1 . 163 65 Received Heat Transfer 870 | . 18 81 102 513 156 Effects 5 | . . . . 5 . Energy Bleed 2 | . . . . 2 . Interference 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 375 | . . . 150 225 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 143 | . 40 143 . 84 50 Initial 34 | . . . . . 34 Average 22 | . 7 53 . 27 11 Influence Increases 978 | . 117 243 . 295 323 Destroy 0b10 Robot/C 560 | . 40 180 . 180 160 Destroy 0b10 Robot/NC 40 | . 10 . . 5 25 Destroy Leader 150 | . 24 30 . 40 56 Successful Hack 52 | . 5 . . 5 42 Disable Machine 60 | . 30 . . 15 15 Destroy Structure 26 | . 8 3 . 5 10 Lose Combat Pursuer 90 | . . 30 . 45 15 Influence Decreases 978 | . 117 243 . 219 399 Entered New Map 42 | . . . . . 42 Time Decay 748 | . 117 243 . 159 229 Lost Part 128 | . . . . 60 68 Purge Threat 60 | . . . . . 60 Squads Dispatched 8 | . 2 . . 2 4 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 4 10 10 13 11 Peak Tracking Total 7 | . 1 2 2 7 4 Tactical Retreats 6 | . . 2 . 3 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 4 | . 2 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 9 | . 3 . . 2 4 Terminals 7 | . 3 . . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 26 | . 12 . . 5 9 Successful 16 | . 7 . . 4 5 Failed 9 | . 4 . . 1 4 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 20 | . 12 . . 1 7 Terminals 23 | . 12 . . 3 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 2 1 Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 1 1 Record 3 | . 2 . . 1 . Robot Analysis 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 . . 1 4 Terminals 9 | . 4 . . 1 4 Assimilate 1 | . . . . . 1 Botnet 6 | . 2 . . 1 3 Operators 1 | . 1 . . . . Search 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . . 2 4 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 38 | . . 38 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 24 | . . . 24 . . Total Damage 374 | . . . 374 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 1310 | . . . . 303 1007 Sensors 1310 | . . . . 303 1007 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3127 | 67 547 600 455 438 1020 Spaces Moved 1915 | 48 360 433 274 199 601 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1905 | 38 360 433 274 199 601 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 112 120 Average Speed 121 | 117 120 120 129 119 120 Slowest Speed 200 | 200 120 120 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 14 | . . . . 11 3 Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 38 | 3 72 89 27 25 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 36 | . 7 . . 16 13 Terrain Destroyed 39 | . 7 3 . 16 13 Melee 29 | . . . . 16 13 Projectile 3 | . . 3 . . . AOE 7 | . 7 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2367 | 55 446 482 318 293 773 Wait 137 | . 50 30 . 10 47 Move 1909 | 47 359 432 273 198 600 Hop . | . . . . . . Pick Up 36 | 2 9 2 6 2 15 Fast Attach 25 | 6 4 . 1 5 9 Attach 21 | . . . 5 8 8 Detach 3 | . . . . 2 1 Swap 21 | . 3 . . 10 8 Drop 30 | . 6 2 1 5 16 Fire 124 | . 15 16 32 29 32 Melee 60 | . . . . 24 36 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 76 | -10/Materials | Discovered new exit (range 15) 143 | -10/Materials | Discovered new exit (range 11) 158 | -10/Materials | Central database locked down 209 | -10/Materials | Discovered new exit (range 5) 273 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 10) 615 | -10/Materials | Entered Mines 615 | -10/Mines | Discovered new exit (range 13) 630 | -10/Mines | Met a Derelict bent on vengeance 669 | -10/Mines | Discovered new exit (range 9) 697 | -10/Mines | Learned location of 1 exit from Materials 1183 | -10/Mines | Found a hidden stash of uninstalled traps 1210 | -10/Mines | Discovered new exit (range 3) 1215 | -10/Mines | Entered Subcaves 1215 | -10/Subcaves | Accompanied by 1 ally 1216 | -10/Subcaves | Approached by a straggling Scientist 1220 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1236 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1287 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1338 | -10/Subcaves | Discovered new exit (range 4) 1344 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1407 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 1652 | -10/Subcaves | Discovered new exit (range 13) 1670 | -10/Subcaves | Entered Materials 1670 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1671 | -8/Materials | Identified exit to Factory 2100 | -8/Materials | Lost 3 parts (1n2w) 2104 | -8/Materials | Discovered exit to Factory (range 4) 2108 | -8/Materials | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Utility x2 2373 | -7/Factory | Build established: Scavenger-Mutant 2849 | -7/Factory | Lost 3 parts (2n1u) 3100 | -7/Factory | Build established: Mutant 3109 | -7/Factory | Crushed by falling debris 3110 | -7/Factory | System corruption reached 10% 3119 | -7/Factory | Crushed by falling debris 3127 | -7/Factory | Crushed by falling debris 3127 | -7/Factory | Core integrity fell below 50% 3128 | -7/Factory | Self-destructed Last Messages --------------- 03109_ System corrupted by crushing effect (+2). 03109_ Imp. Signal Interpreter destroyed. 03109_ System corrupted by crushing effect (+5). 03114_ Y-54 Guardian suffers critical hit (Destroy). 03114_ Y-54 Guardian destroyed. 03119_ The unstable cave ceiling collapses. 03119_ Crushed by falling debris. 03119_ Lgt. Nuclear Core destroyed. 03119_ System corrupted by crushing effect (+2). 03119_ Imp. Sensor Array destroyed. 03119_ System corrupted by crushing effect (+3). 03119_ Imp. Heat Sink crushed. 03126_ System corrupted: FCS attempts to trigger Prc. Assault Rifle. 03127_ The unstable cave ceiling collapses. 03127_ Crushed by falling debris. 03127_ Adv. Targeting Computer destroyed. 03127_ System corrupted by crushing effect (+1). 03127_ Prc. Assault Rifle destroyed. 03127_ System corrupted by crushing effect (+2). 03127_ Lgt. Treads crushed. 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Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% I Have A Map? Item+ Organ Harvest Part-time Excavator There's More Where That Came From Unlikely Earthworm Challenges ------------ None Game ------ Seed MultitargetingExpertSuit Manual? 0 Play Time 00:50:48 Cumulative 5.4 hours Start 2025.10.22 @ 09:58:06 End 2025.10.22 @ 11:02:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1018f78-00e7-4ad6-90dd-f19723142e72