Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 16:56:38 // Halloween2019/Abominations Player: Daniexpert Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (968) 968 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2023 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 191/250 System Corruption 1% Temperature Cool (1106) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (2) Light Treads Light Treads Utility (4) Heat Sink Large Storage Unit Large Storage Unit Targeting Computer Weapon (2) Spread Laser Autogun Inventory (16) Ion Engine Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Compact Wheel Medium Storage Unit Light Armor Plating Medium Armor Plating Medium Armor Plating Spread Laser Beam Cannon Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Utility Large Storage Unit Large Storage Unit Targeting Computer Medium Armor Plating Weapon Spread Laser Autogun Inventory Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Compact Wheel Medium Storage Unit Light Armor Plating Spread Laser Beam Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 7 7 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 2 3 5 Device 2 | 1 . 1 Storage 5 | 1 3 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 1 2 . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 97 | . 99 95 Engine 12 | . 14 11 Treads 24 | . 28 21 Device 3 | . 6 . Storage 21 | . 21 22 Processor 5 | . . 10 Protection 3 | . . 7 Energy Gun 12 | . 14 11 Energy Cannon 6 | . 9 3 Ballistic Gun 5 | . 3 7 Naked Turns . | . . . Heaviest Build 50 | 12 35 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 14 16 Average Capacity 11 | 5 8 15 Most Carried 14 | 6 9 14 Average Carried 8 | 4 6 10 Final Capacity 16 | . . 16 Final Carried 14 | . . 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 640 | 278 84 278 Remotely . | . . . Salvage Created 942 | 129 450 363 Parts 55 | 8 22 25 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 10 7 Guns 11 | . 5 6 Cannons 6 | . 5 1 Classes Destroyed 6 | 2 2 2 Builder 1 | . . 1 Tunneler 3 | 2 . 1 Recycler 1 | 1 . . Operator 1 | . . 1 Grunt 7 | . 6 1 Abomination 10 | . 4 6 Best Kill Streak 7 | 3 7 2 Combat Bots Only 7 | . 7 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1777 | . 399 1378 Core 523 | . 53 470 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 111 | 9 31 71 Largest 2 | 2 2 2 Hottest 125 | 60 125 125 Shots Fired 185 | 18 61 106 Gun 157 | 18 44 95 Cannon 28 | . 17 11 Launcher . | . . . Special . | . . . Kinetic 82 | 9 13 60 Thermal 103 | 9 48 46 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 30 | 13 12 30 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 157 | 16 45 96 Core Hits 89 | 5 35 49 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2320 | 146 634 1540 Guns 1833 | 146 369 1318 Cannons 485 | . 265 220 Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 943 | 60 75 808 Thermal 1375 | 86 559 730 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 1108 | 40 453 1108 Average Temperature 217 | 19 185 250 Received Heat Transfer 720 | . 189 531 Effects 47 | . 5 42 Shutdowns 9 | . 2 7 Energy Bleed 3 | . . 3 Interference 7 | . 3 4 Matter Decay 4 | . . 4 Short Circuit 2 | . . 2 Damage (minor) 6 | . . 6 Damage (major) 11 | . . 11 Damage (core) 5 | . . 5 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1361 | 200 742 419 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 229 | 15 229 38 Average Influence 49 | 4 91 15 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | . . . Level 1 7 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . . 5 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 13 9 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 5 | . 4 1 Failed 4 | . 2 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 6 | . 4 2 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1199 | 105 555 539 Spaces Moved 491 | 43 268 180 Core 11 | 11 . . Treads 480 | 32 268 180 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 150 160 171 Slowest Speed 200 | 200 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 52 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 715 | 64 337 314 Wait 68 | . 19 49 Move 489 | 42 267 180 Hop . | . . . Pick Up 16 | 6 4 6 Fast Attach 13 | 7 5 1 Attach 3 | . . 3 Detach 1 | . 1 . Swap 5 | . 2 3 Drop 8 | . 8 . Fire 111 | 9 31 71 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [Mat]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 458 | -10/Materials | Destroyed 7 combat bots 511 | -10/Materials | Discovered new exit (range 14) 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Utility x2 661 | -9/Materials | Discovered new exit (range 6) 921 | -9/Materials | Core integrity fell below 50% 1179 | -9/Materials | Discovered new exit (range 15) 1182 | -9/Materials | Core integrity fell below 20% 1201 | -9/Materials | Core destroyed Last Messages --------------- 01184_ Overheating: Matter decay (-54). 01185_ Overheating: Energy bleed (-17). 01186_ Overheating: Heat Sink damaged (-18). 01189_ Overheating: Energy bleed (-25). 01190_ Overheating: Short circuit. 01190_ Targeting Computer permanently disabled. 01192_ Power failure, Ion Engine shutdown. 01192_ Overheating: Heat Sink damaged (-3). 01194_ Overheating: Spread Laser damaged (-35). 01194_ Overheating: Targeting Computer damaged (-6). 01194_ Overheating: Autogun damaged (-72). 01194_ Overheating: Lgt. Treads damaged (-82). 01195_ Acquired Med. Armor Plating. 01196_ Acquired 45 matter. 01197_ Overheating: Lrg. Storage Unit damaged (-87). 01198_ Overheating: Ion Engine damaged (-18). 01198_ Slammed into Fire Anomaly. 01199_ Acquired 11 matter. 01201_ Power failure, Ion Engine shutdown. 01201_ Overheating: Core damaged (-80). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ???????????????????????????????????????????????##? | | ??????????????????????????????????????????????##"? | | ?????????????????????????????????????########?#""? | | ?????????????????????????????????????# #?# ? | | ?????????????????????????????????????# #?# ? | | ?????????????????????????????????????# """ #?# ? | | ??????????????????#####??????????????# """ #?# ? | | ??????????????????# #??????????????# """ #?## ? | | ??????????????????# < #??????????????# #??##? | | ??????????????????# #??????????????####+#######? | | ?????????????????? #???????????????# ? | | ??????????????????# #???????????????# ? | | ??????????????????# #????????######## ? | | ??????????????????# ########?# T # % ### | | ??????????????????# # @n ### % # % | | ??????????????????# #%%""" + + """ %+ %% | | ??????????????????# # %""" ### """ # % T | | ??????????????????# +% """%#?# """ # %% ! | | ?????????????????? # % #?# % #########% | | ?????????????????? #% % #?########?????#####+ | | ?????????????????? ########????########### ? | | ??????????????????# #??????###### ## ? | | ??????????????????# #??????# # ## ""? | | ??????????????????# #??????# # # ""? | | ??????????????????# ######## # ## ""? | | ??????????????????# # # ## ? | | ??????????????????# # # ## ? | | ??????????????????# # # ## ? | | ??????????????????######## # # ######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | | ??????????????????????????????????????????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMobilePod Manual? 0 Play Time 00:10:04 Cumulative 120.4 hours Start 2019.10.25 @ 16:46:35 End 2019.10.25 @ 16:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 51 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03046be0-6e3b-43d0-8d2e-f57c3de194b2