Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 13:17:26 Player: OBLIQUE Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (104) 520 Value Destroyed (5318) 5318 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (5693) 5693 TOTAL SCORE: 18751 Bonus ------- High Alert Combat Kills 1034 Follower Combat Kills 1839 Entered Garrisons 600 Used RIF Installer 1500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -80 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Graphene Brace System Shield Experimental System Guard > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Power Amplifier DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Compact Battery Armor Integrity Analyzer Improved Transmission Jammer Improved Medium Armor Plating Medium Reactive Plating Experimental System Guard > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Centrium Leg Enhanced Quantum Rifle Enhanced Quantum Rifle DRS Beacon [Rating: 110] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Scrapsphere Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Compact Battery Processor Armor Integrity Analyzer Hackware System Shield Protection Core Shielding Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . 1 . . . . Utility 8 | . . . . . 7 . . . . 1 . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 138 | 8 4 1 1 2 14 16 18 . . 1 8 6 13 21 17 3 4 . 1 Power 16 | 2 . . . . 1 3 1 . . . . 2 2 1 3 . . . 1 Engine 6 | 2 . . . . . 3 . . . . . . . . 1 . . . . Core 6 | . . . . . 1 . 1 . . . . 2 1 . 1 . . . . Reactor 4 | . . . . . . . . . . . . . 1 1 1 . . . 1 Propulsion 34 | 2 1 . 1 1 1 3 1 . . 1 2 2 4 7 6 1 1 . . Treads 13 | 2 1 . . 1 1 2 . . . . . . 3 3 . . . . . Leg 7 | . . . 1 . . . . . . . 2 1 1 . 2 . . . . Wheel 6 | . . . . . . 1 . . . . . 1 . 3 1 . . . . Hover 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . Flight 5 | . . . . . . . . . . . . . . . 3 1 1 . . Utility 57 | 2 2 1 . 1 7 8 10 . . . 3 2 4 11 4 . 2 . . Device 33 | 1 . . . . 6 8 3 . . . 1 1 3 8 1 . 1 . . Storage 6 | 1 . . . 1 . . 2 . . . . . . 2 . . . . . Processor 9 | . . . . . 1 . 5 . . . 1 . . . 1 . 1 . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . Protection 8 | . 2 1 . . . . . . . . 1 1 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 . . . 5 2 6 . . . 3 . 3 2 4 2 1 . . Energy Gun 13 | . . . . . 2 1 3 . . . 1 . 2 2 1 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 9 | 2 . . . . 2 . 2 . . . . . . . 2 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 1 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . Parts Lost 77 | . . 6 . . . 21 2 . . 7 . . 1 20 5 13 1 . 1 Power 9 | . . 1 . . . 3 . . . 1 . . 1 1 1 1 . . . Propulsion 20 | . . 1 . . . 4 1 . . 2 . . . 4 1 5 1 . 1 Utility 25 | . . 1 . . . 7 . . . 1 . . . 11 1 4 . . . Weapon 23 | . . 3 . . . 7 1 . . 3 . . . 4 2 3 . . . Highest Loss Streak 16 | . . 4 . . . 16 2 . . 7 . . 1 7 3 12 1 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Average Backups 4 | 2 5 7 6 3 9 10 3 2 2 1 2 3 3 3 2 1 2 3 3 Power . | . 1 1 . . . 1 . . . . . . . . . 1 1 2 2 Propulsion . | . 2 3 3 . 2 2 . 1 1 . . . . . . . . . . Utility 1 | . . 1 2 1 3 4 2 1 1 1 . . . . . . . 1 1 Weapon 1 | . 1 1 1 . 1 1 . . . . 1 3 2 2 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . . . . 21 4 12 6 . . . 12 . 5 14 . 1 . . 1 Power 6 | . . . . 1 . 1 . . . . 2 . . 2 . . . . . Propulsion 12 | . . . . 4 1 2 . . . . 2 . . 3 . . . . . Utility 34 | . . . . 10 2 6 6 . . . 4 . 1 4 . . . . 1 Weapon 24 | . . . . 6 1 3 . . . . 4 . 4 5 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 98 96 57 59 82 89 52 86 86 73 73 81 83 83 50 43 27 31 30 Engine 6 | . 14 13 7 12 2 5 . . . . 4 . . . . . . . . Treads 8 | . 28 27 14 8 12 7 1 . . . . . 2 8 4 . . . . Leg 5 | . . . 7 12 . . . . . . 5 12 13 . 5 1 . . . Hover 1 | . . . . . . . 3 6 6 5 6 2 . . . . . . . Device 9 | . 9 . . . 29 38 4 6 6 5 . 10 14 23 2 3 4 5 5 Storage 8 | . 14 14 14 12 6 6 5 6 6 5 5 5 5 6 5 2 . . . Processor 8 | . . . . . 5 6 21 40 40 35 31 16 11 11 10 10 8 10 10 Protection 6 | . 4 14 14 11 . . . . . . 2 6 10 6 . . . . . Energy Gun 4 | . . . . . 12 10 4 13 13 8 7 5 5 11 . 1 . . . Ballistic Gun 3 | . 21 15 . . 5 7 2 . . . . . . . 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 4 11 9 . . . . . . Launcher 1 | . 5 10 . . . . . . . . . . . . . . . . . Peak Build Rating 110 | 7 7 7 6 16 67 72 64 63 63 63 92 99 110 110 76 68 41 39 39 Average Rating 44 | 5 6 6 4 6 59 67 41 63 63 59 68 95 95 97 55 42 33 39 38 On Entrance 40 | . 7 7 3 6 16 66 19 63 63 63 33 92 94 110 25 56 16 39 39 Avg Prop Armor Cover (%) 17 | . . . 17 18 . 7 . . . . 5 3 . 27 26 13 . . . Naked Turns 227 | . . . . 227 . . . . . . . . . . . . . . . Heaviest Build 112 | 15 17 18 9 23 48 54 21 20 20 20 73 106 112 79 25 16 4 4 16 Greatest Support 98 | 40 40 40 20 13 43 43 28 20 20 20 40 60 98 98 16 16 11 7 7 Greatest Overweight (x) 8 | . . . . 1 1 6 1 . . 4 1 8 2 3 2 1 . . 5 Average Overweight (x) . | . . . . . . 4 . . . . . 2 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 15 15 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 8 8 7 15 15 15 12 5 5 5 5 5 5 5 5 5 5 4 4 Average Carried 5 | 2 5 7 6 4 12 14 6 5 5 4 3 4 4 4 3 3 4 4 3 Final Capacity 15 | 8 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 7 6 15 15 10 5 5 5 4 5 5 5 5 5 2 4 4 3 Scrap Suit Usage (%) 9 | . . . . . 100 89 . . . . . . . . . . . . . Parts Cannibalized 9 | . . . . . 2 7 . . . . . . . . . . . . . Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Tank 9% | Gunner 4% | Scavenger-Scrapper 4% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scavenger-Scrapper | -6/Garrison Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -5/Waste Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Matter Collected 3352 | 299 117 211 60 131 534 363 166 . . . 176 152 664 203 236 19 . . 21 Remotely 201 | 108 93 . . . . . . . . . . . . . . . . . . Salvage Created 4819 | 52 144 176 . . 592 527 166 . . . 210 189 567 1810 201 136 . . 49 Parts 198 | 2 12 10 . . 22 22 10 . . . 2 4 30 69 7 3 . . 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . 8 . . . . . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Combat Hostiles Destroyed 89 | . 5 9 . . 10 10 3 . . . 1 3 11 26 7 2 . . 2 Melee 6 | . . . . . . . . . . . . . . . 3 1 . . 2 Guns 51 | . 2 3 . . 10 9 3 . . . 1 . 3 16 4 . . . . Cannons 18 | . . . . . . . . . . . . 3 8 7 . . . . . AOE 9 | . 3 6 . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 1 4 3 . . 4 1 1 . . . 1 . 1 2 . . . . . Worker 4 | . . . . . 2 . . . . . . . . 2 . . . . . Builder 3 | . 1 . . . . . . . . . . . . 2 . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . 1 . . . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . 1 . . . . . Swarmer 20 | . 3 4 . . 4 . . . . . . . 2 . 5 . . . 2 Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . Grunt 32 | . 2 . . . 2 6 . . . . . . 4 16 2 . . . . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . 1 . . . . . . . 2 . . . . . Sentry 14 | . . . . . 2 3 1 . . . . 2 4 2 . . . . . Hunter 6 | . . . . . 2 . . . . . . 1 . 1 . 2 . . . Programmer 5 | . . . . . . . 2 . . . . . . 3 . . . . . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 6 . . 6 3 1 . . . 1 2 4 9 4 1 . . 2 Combat Bots Only 7 | . 3 4 . . 4 3 1 . . . 1 2 4 7 4 1 . . 2 Max Kills in Single Turn 3 | 1 2 3 . . 2 1 1 . . . 1 1 2 2 1 1 . . 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . Exploded 3 | . 2 3 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Hostile Shots Fired 1008 | . 16 100 . . 41 145 97 7 . 56 . 5 94 216 58 130 8 2 33 Missed 331 | . 8 40 . . 15 47 49 2 . 19 . 1 12 51 18 55 2 1 11 Hits 677 | . 8 60 . . 26 98 48 5 . 37 . 4 82 165 40 75 6 1 22 Melee 27 | . . . . . . 21 . . . . . . 2 4 . . . . . Projectile 650 | . 8 60 . . 26 77 48 5 . 37 . 4 80 161 40 75 6 1 22 AOE 3 | . . . . . 2 . . . . . . . 1 . . . . . . Critical Strikes 24 | . 1 . . . 1 5 4 1 . . . . 1 6 2 3 . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . . . Damage Taken 12610 | . 127 871 . . 389 2329 657 102 . 562 . 110 1454 3290 875 1389 111 23 321 Core 2819 | . 18 102 . . 16 360 160 40 . 295 . . 72 600 182 710 33 23 208 Absorbed by Shields 75 | . . . . . . . . . . . . . . 75 . . . . . Reduced by Siege Mode 22 | . . . . . . . . . . . . . . 22 . . . . . Redirected to Shielding 119 | . . 18 . . . . . . . . . . . . 101 . . . . Ignored by Resistances 465 | . . . . . . . . . . . . . 379 86 . . . . . Regen/Repaired (Parts) 482 | . 30 . . . 9 41 . . . . 40 22 178 162 . . . . . Core Remaining (%) 46 | 100 . . . 52 . . . . 32 . . . . 3 . . . . . Volleys Fired 310 | 4 7 37 . . 33 56 23 . . 2 7 8 39 68 21 5 . . . Largest 3 | 2 2 2 . . 3 3 2 . . 2 2 3 3 3 2 2 . . . Hottest 250 | 40 50 50 . . 250 248 118 . . 118 80 171 250 250 95 95 . . . Shots Fired 694 | 8 14 56 . . 70 123 30 . . 3 14 24 115 203 24 10 . . . Gun 527 | 8 11 34 . . 69 122 30 . . 3 14 8 41 153 24 10 . . . Cannon 140 | . . . . . . . . . . . . 16 74 50 . . . . . Launcher 25 | . 3 22 . . . . . . . . . . . . . . . . . Special 2 | . . . . . 1 1 . . . . . . . . . . . . . Kinetic 268 | 8 11 34 . . 32 57 12 . . . . 16 72 . 21 5 . . . Thermal 384 | . . . . . 37 65 7 . . 2 14 8 43 203 . 5 . . . Explosive 25 | . 3 22 . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . . 11 . . 1 . . . . 3 . . . . Robot Hit Streak 10 | 4 4 7 . . 10 10 7 . . 1 9 4 9 9 9 6 . . . Robot Miss Streak 10 | 1 3 1 . . 5 5 3 . . 2 1 3 10 3 2 3 . . . Penetration Max 1 | . . . . . . 1 . . . . . 1 1 . 1 . . . . Secondary Targets 7 | . . . . . 2 3 . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . 1 . . . . . Shots Hit Robots 407 | 6 7 36 . . 39 70 24 . . 1 12 10 47 121 22 9 . . 3 Core Hits 197 | 1 9 24 . . 22 25 12 . . . 5 6 22 56 11 2 . . 2 Critical Kills 14 | 1 . . . . 1 1 . . . . . 3 7 1 . . . . . Critical Parts Destroyed 20 | . . . . . 1 2 . . . . . 5 12 . . . . . . Critical Strikes 42 | 1 . . . . 3 6 1 . . . . 8 20 1 . 2 . . . Burn 4 | . . . . . 1 3 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . Destroy 34 | 1 . . . . 2 3 . . . . . 8 20 . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 30 | . . . . . . . . . . . . . . . 9 7 8 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . . 9 7 8 . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12170 | 77 275 929 . . 1026 1714 427 . . 17 159 304 1149 5009 678 263 . . 143 Guns 8480 | 75 77 323 . . 1026 1706 423 . . 17 159 104 419 3501 513 137 . . . Cannons 2325 | . . . . . . . . . . . . 200 730 1395 . . . . . Explosions 798 | . 192 606 . . . . . . . . . . . . . . . . . Melee 434 | . . . . . . . . . . . . . . . 165 126 . . 143 Ramming 133 | 2 6 . . . . 8 4 . . . . . . 113 . . . . . Kinetic 3191 | 75 77 323 . . 372 735 187 . . . . 200 730 . 442 50 . . . Thermal 7429 | . . . . . 654 971 122 . . 17 159 104 419 4896 . 87 . . . Explosive 798 | . 192 606 . . . . . . . . . . . . . . . . . Electromagnetic 185 | . . . . . . . 114 . . . . . . . 71 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 434 | . . . . . . . . . . . . . . . 165 126 . . 143 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 . . . . . . . . . . Average Corruption 1 | . . . . . . . 1 1 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . Effects 7 | . . . . . . . 5 1 1 . . . . . . . . . . Message Errors 2 | . . . . . . . 2 . . . . . . . . . . . . Matter Fused 4 | . . . . . . . 3 . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 82 | . . . . . . . . . . . . . 13 48 21 . . . . Projectiles 54 | . . . . . . . . . . . . . 13 41 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 28 | . . . . . . . . . . . . . . 7 21 . . . . Knockbacks 8 | . . . . . . . . . . . . 1 7 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 1 7 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . 31 29 . . . . 2 . . . . . . 6 . . . . . Shots 5 | . 2 3 . . . . . . . . . . . . . . . . . Rammed 18 | 1 2 . . . . 4 1 . . . . . . 10 . . . . . Targets Rammed 20 | 1 3 . . . . 4 1 . . . . . . 11 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . 1 . . . . . Highest Temperature 314 | . 2 6 . . 304 192 132 . . 24 . 162 276 314 13 . . . . Average Temperature 87 | . 2 6 . . 116 82 60 . . 19 . 51 97 86 5 . . . . Received Heat Transfer 2448 | . 33 288 . . 87 465 180 60 . 45 . 9 198 872 181 . 9 12 9 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . . Total Turns 16 | . . . . . . . . . . . . . . 16 . . . . . Longest Duration 16 | . . . . . . . . . . . . . . 16 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Melted 4 | . . . . . . 1 . . . . . . . 3 . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . 3 . . . . . Parts Melted 16 | . . . . . 1 2 2 . . . . . . 11 . . . . . Heat Transferred 9998 | . . . . . 1300 2100 222 . . 37 444 185 721 4878 . 111 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Maximum Alert Level 3 | . . . . . 1 2 1 . . . . 2 3 3 2 1 . . . Low Security (%) 43 | 100 100 . 100 . 79 . 90 . . 100 100 46 . . . . 100 . . Level 1 9 | . . . . . 20 38 9 . . . . 16 . . 2 100 . . . Level 2 19 | . . . . . . 61 . . . . . 36 21 22 97 . . . . Level 3 26 | . . . . . . . . . . . . . 78 77 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1042 | . 83 . 5 . 373 627 266 . . 46 30 691 1042 1000 483 377 182 . . Initial 546 | . . . . . . 252 266 . . 4 . . 469 546 483 296 182 . . Average 381 | . 30 . . . 122 452 36 . . 22 . 283 856 767 436 323 147 . . Influence Increases 5006 | 5 177 150 13 . 528 485 190 45 . 42 92 831 683 1292 140 182 85 36 30 Destroy 0b10 Robot/C 2160 | . 100 120 . . 300 240 60 . . . . 260 330 585 105 30 . . 30 Destroy 0b10 Robot/NC 147 | 5 10 . . . 40 . . . . . . 40 4 48 . . . . . Destroy Leader 354 | . 22 . . . 74 10 30 . . . . 62 32 108 8 8 . . . Allied During Kill 616 | . . . . . 44 6 . . . . . 353 125 88 . . . . . Trap Triggered on 0b10 58 | . . . . . . 10 . . . . . . . . . 48 . . . Successful Hack 118 | . 11 . 13 . 4 14 10 . . 27 . . . 11 5 . 23 . . Disable Machine 249 | . 15 . . . 60 30 . . . . . . 12 84 . 48 . . . Anti-Garrison Action 176 | . . . . . . 100 . . . . . . 76 . . . . . . Destroy Structure 567 | . 19 . . . 6 30 . . . . 92 116 92 188 10 . 14 . . Partial Spotted 51 | . . . . . . . . . . 15 . . . 24 . 12 . . . Lose Combat Pursuer 510 | . . 30 . . . 45 90 45 . . . . 12 156 12 36 48 36 . Influence Decreases 4968 | 5 177 150 13 . 167 339 640 92 2 50 92 160 312 1347 704 257 296 112 53 Entered New Map 1938 | . . . . . . 109 241 22 2 4 . . 202 496 504 127 166 52 13 Time Decay 1932 | 5 177 140 13 . 167 . 243 70 . 26 60 100 . 571 150 . 120 60 30 Lost Part 656 | . . 10 . . . 210 6 . . 20 . . 10 200 50 130 10 . 10 Lost Ally 292 | . . . . . . 20 . . . . 32 60 100 80 . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 3 . 2 . . . . 4 . 15 . . 4 . . Investigation 5 | . 1 . . . . . . . . . . . . 1 . . 3 . . Extermination 7 | . . . . . . . 1 . . . . 1 . 4 . . 1 . . Reinforcement 7 | . . . . . 1 . 1 . . . . 1 . 4 . . . . . Assault 6 | . . . . . . . . . . . . . . 6 . . . . . Garrison 4 | . . . . . 2 . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Distress Signals 4 | . . . . . . . . . . . . . . 2 . . 2 . . Communications Jammed 26 | . . . . . . . . . . . . . . 26 . . . . . Distress Signals 26 | . . . . . . . . . . . . . . 26 . . . . . Times Spotted 226 | . 5 13 . . 16 22 9 7 1 10 5 8 20 69 10 12 10 4 5 Peak Tracking Total 11 | . 3 6 . . 4 8 3 4 3 9 2 3 9 9 5 11 5 4 5 Tactical Retreats 21 | . . 1 . . . 2 3 1 . . . . 1 4 1 2 3 3 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Traps Triggered 12 | . 1 . . . . 1 . . . 1 . . 3 2 . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . 1 . . . . . . . . . 6 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . 1 . . . . . . . . . 7 . . . Triggered 7 | . . . . . . 1 . . . . . . . . . 6 . . . Most Traps Carried 3 | . . . . 1 1 1 . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Machines Disabled 27 | . 1 3 . . 4 4 . . . . . . 4 7 . 4 . . . Max in Single Turn 3 | . 1 3 . . 1 1 . . . . . . 2 3 . 1 . . . Garrison Relay 3 | . . . . . . 2 . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Machines Accessed 30 | . 4 . 3 1 1 2 1 . . 1 . 2 . 3 4 1 7 . . Terminals 20 | . 3 . 3 . . 2 1 . . 1 . 1 . 1 2 1 5 . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . 1 . . Repair Stations 2 | . 1 . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . . . . 1 . . 1 . . . . Total Hacks 73 | . 12 . 8 1 1 5 6 . . 2 . 6 . 4 6 2 20 . . Successful 37 | . 6 . 4 1 1 1 5 . . 1 . 4 . 3 4 . 7 . . Failed 36 | . 6 . 4 . . 4 1 . . 1 . 2 . 1 2 2 13 . . Catastrophic 6 | . . . 1 . . . . . . . . 1 . 1 . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 42 | . 8 . 6 . . . 3 . . 1 . 3 . . 4 . 17 . . Terminals 57 | . 8 . 8 . . 5 6 . . 2 . 4 . 1 3 2 18 . . Fabricators 3 | . . . . . . . . . . . . . . . 2 . 1 . . Repair Stations 6 | . 4 . . . . . . . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 2 . . 1 . . . . Terminal Hacks 16 | . 1 . 3 1 . 1 4 . . . . 1 . . 1 . 4 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . 1 . . . . . . . Zone Layout 6 | . . . 2 . . . 1 . . . . . . . 1 . 2 . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . 3 . . . . . . . . . . . . 2 . . . . . Scan Component 3 | . 2 . . . . . . . . . . . . 1 . . . . . Repair 2 | . 1 . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 2 . . 1 . . . . Unlock Access 3 | . . . . . 1 . . . . . . 1 . . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 2 . 1 . . . 1 . . 1 . 1 . . 1 . 3 . . Terminals 8 | . 2 . 1 . . . 1 . . 1 . 1 . . . . 2 . . Assimilate 2 | . . . . . . . . . . 1 . . . . . . 1 . . Botnet 5 | . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . Fedlink 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 24 | . 3 . 3 . . 2 1 . . 1 . 1 . 3 3 1 6 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . 1 . . . . . Time 80 | . 36 . . . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Used RIF Installer 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 9 . . . . . . 4 . . . . . . Machine Destruction 13 | . . . . . . 9 . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Total Allies 24 | . . . . 1 . . . . . 1 20 . . 2 . . . . . Largest Group 19 | . . . . 1 1 1 . . . 1 19 15 9 4 . . . . . Highest-Rated Group 702 | . . . . 69 69 63 . . . 26 702 670 441 224 . . . . . Highest-Rated Ally 128 | . . . . 69 69 63 . . . 26 128 128 128 128 . . . . . Initial UFD Resources 38 | . . . . . 24 24 24 24 24 26 26 26 26 26 28 28 28 38 38 Total Orders 4 | . . . . 2 . . . . . . . . . 2 . . . . . STAY 2 | . . . . 1 . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 370 | . . . . . 22 7 . . . . 142 69 51 79 . . . . . Total Damage 12904 | . . . . . 770 370 . . . . 4472 2478 1912 2902 . . . . . Kills 69 | . . . . . 9 2 . . . . 8 19 11 20 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Allies Melted 3 | . . . . . . 1 . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Active Infowar (turns) 4265 | . . . . . 310 2 581 142 19 72 . 255 1029 1564 160 131 . . . IFF 291 | . . . . . . . . . . . . . . . 160 131 . . . Terrain 312 | . . . . . 310 2 . . . . . . . . . . . . . Traps 1354 | . . . . . . . 581 142 19 72 . . . 540 . . . . . Jamming 2308 | . . . . . . . . . . . . 255 1029 1024 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Turns Passed 13406 | 91 469 1214 165 3809 434 921 989 142 19 73 1054 284 1029 1735 308 210 257 135 68 Spaces Moved 9868 | 41 246 623 115 3237 204 494 715 236 31 97 821 111 460 914 283 226 561 336 117 Core 1014 | 4 . . . 507 . . 73 . . 6 144 . . 101 121 56 . . 2 Treads 2146 | 37 246 623 51 . 204 117 111 . . . . . 114 643 . . . . . Legs 3568 | . . . 64 2730 . . . . . . 327 101 346 . . . . . . Wheels 684 | . . . . . . 377 . . . . . 10 . 143 103 51 . . . Hover 1266 | . . . . . . . 531 236 31 91 350 . . 27 . . . . . Flight 1190 | . . . . . . . . . . . . . . . 59 119 561 336 115 Fastest Speed 34 | 50 160 160 120 50 140 110 50 60 60 50 50 190 152 50 34 34 34 40 40 Average Speed 111 | 149 160 160 137 113 153 137 81 60 60 66 108 221 182 137 70 51 37 40 44 Slowest Speed 300 | 160 160 160 160 190 160 180 160 60 60 250 190 260 260 280 150 117 40 40 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . 5 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 29 22 20 91 9 58 13 44 8 3 94 4 55 27 7 33 20 63 13 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 . . . . 1 . . 1 1 . Scrap Searched 5 | . . . . 5 . . . . . . . . . . . . . . . Spaces Dug 17 | . . . . . . . . . . . . . 2 6 1 . 7 . 1 Terrain Destroyed 316 | . 18 100 . . 6 2 . . . . . 8 60 108 6 . 7 . 1 Melee 9 | . . . . . . . . . . . . . . . 1 . 7 . 1 Projectile 69 | . . . . . 6 2 . . . . . 8 9 39 5 . . . . AOE 238 | . 18 100 . . . . . . . . . . 51 69 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Upp Upp Total 11698 | 58 304 781 121 3396 294 663 1085 235 30 102 983 133 571 1237 352 302 590 335 126 Wait 983 | 2 39 112 5 66 24 63 308 . . 2 102 2 21 196 10 9 20 . 2 Move 9841 | 40 245 622 114 3236 203 493 714 235 30 97 820 110 459 913 283 225 550 335 117 Hop 5 | . . . . . . . . . . . . . . . . . 5 . . Pick Up 128 | 3 2 1 . 48 10 5 8 . . . 21 1 6 7 6 7 3 . . Fast Attach 88 | 7 3 . 1 3 5 2 16 . . . 5 4 11 15 11 2 3 . . Attach 42 | . . 2 1 1 7 10 3 . . 1 2 1 1 3 6 2 1 . 1 Detach 20 | . 1 . . 1 1 . . . . . 5 2 6 2 2 . . . . Swap 38 | 1 3 7 . . 5 10 1 . . . 1 1 3 6 . . . . . Drop 141 | . 1 . . 41 6 11 11 . . . 20 4 19 16 4 8 . . . Fire 310 | 4 7 37 . . 33 56 23 . . 2 7 8 39 68 21 5 . . . Melee 30 | . . . . . . . . . . . . . . . 9 7 8 . 6 Ram 2 | . . . . . . . 1 . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 18 | 1 3 . . . . 4 . . . . . . . 10 . . . . . Escape Stasis 43 | . . . . . . 8 . . . . . . 5 . . 30 . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . Trap 8 | . . . . . . 1 . . . . . . . . . 7 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Repaired Broken Grenade Launcher 281 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 561 | -10/Materials | Entered Subcaves 562 | -10/Subcaves | Approached by a straggling Scientist 724 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 939 | -10/Subcaves | Discovered new exit (range 12) 1757 | -10/Subcaves | Lost 4 parts (1p1n2w) 1775 | -10/Subcaves | Entered Recycling 1913 | -9/Recycling | Scanned before Scraplab entrance 1929 | -9/Recycling | Entered Scraplab 1939 | -9/Recycling | Discovered new exit (range 2) 1940 | -9/Recycling | Entered Scraptown 1960 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1984 | -9/Scraptown | Visited CPS Storage 2002 | -9/Scraptown | Visited Assassins FH 2028 | -9/Scraptown | Visited Comm Corps 2046 | -9/Scraptown | Visited UFD Registry 2046 | -9/Scraptown | Registered with UFD as "Autocycle" 2070 | -9/Scraptown | Visited SPCMW 2088 | -9/Scraptown | Visited Shadow of the Wyrm 2105 | -9/Scraptown | Visited Red Mages 2148 | -9/Scraptown | Visited TADAMA 2226 | -9/Scraptown | Visited LU-1G1's Boring Crew 2243 | -9/Scraptown | Visited Curators Association 2284 | -9/Scraptown | Visited Botcube Research 2377 | -9/Scraptown | Visited Science Guys 2414 | -9/Scraptown | Visited Derelict Rescue Squad 2435 | -9/Scraptown | Visited Research Penetration Think Tank 2456 | -9/Scraptown | Visited Chapter 10 2477 | -9/Scraptown | Visited Observation Area 2498 | -9/Scraptown | Visited A0-MCA Data Center 2520 | -9/Scraptown | Visited Modified Component R&D 2816 | -9/Scraptown | Found Lrg. Botcube 3088 | -9/Scraptown | Discovered new exit (range 11) 4706 | -9/Scraptown | Found Scrap Suit 4708 | -9/Scraptown | Found Scrap Suit 4721 | -9/Scraptown | Found Scrap Suit 4955 | -9/Scraptown | Found DRS Beacon 5030 | -9/Scraptown | Released all parts (4) 5034 | -9/Scraptown | Given a B rating by A0-MCA 5036 | -9/Scraptown | Found A0-MCA's Component Scanner 5066 | -9/Scraptown | Lrg. Botcube activated 5100 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 2 guns, 2 cannons 5643 | -9/Scraptown | Met Optimus 5643 | -9/Scraptown | Accepted into 0bPrime 5740 | -9/Scraptown | Discovered new exit (range 5) 5749 | -9/Scraptown | Entered Factory 5749 | -6/Factory | Accompanied by 1 ally 5749 | -6/Factory | Evolved 8 slots: Utility x7, Weapon x1 5970 | -6/Factory | Attached CPS modules to *Gumbo 5998 | -6/Factory | Garrison activated, responded to threat 6061 | -6/Factory | Build established: Scrapper 6178 | -6/Factory | Identified exit to Garrison 6183 | -6/Factory | Entered Garrison 6183 | -6/Garrison | Accompanied by 1 ally 6230 | -6/Garrison | Installed Relay Interface Framework 6249 | -6/Garrison | Triggered checkpoint 6314 | -6/Garrison | Garrison Relay disabled 6409 | -6/Garrison | Found Lrg. Botcube 6422 | -6/Garrison | Lost 3 parts (1n1u1w) 6484 | -6/Garrison | Triggered checkpoint 6595 | -6/Garrison | Discovered new exit (range 15) 6673 | -6/Garrison | Build established: Scavenger-Scrapper 6673 | -6/Garrison | Garrison Relay disabled 6736 | -6/Garrison | Triggered checkpoint 6897 | -6/Garrison | Discovered new exit (range 14) 6997 | -6/Garrison | Discovered new exit (range 10) 7023 | -6/Garrison | Spotted Striker 7039 | -6/Garrison | Attached CPS modules to Striker 7104 | -6/Garrison | Entered Factory 7124 | -6/Factory | Lost 16 parts (2p3n6u5w) 7375 | -6/Factory | Core integrity fell below 50% 7420 | -6/Factory | Build established: Mutant 7766 | -6/Factory | Discovered new exit (range 15) 7948 | -6/Factory | Build established: Gunner 8093 | -6/Factory | Entered Lower Caves 8229 | -6/Lower Caves | Discovered new exit (range 12) 8235 | -6/Lower Caves | Entered another Lower Caves area 8244 | -6/Lower Caves | Encountered a Warlord checkpoint 8252 | -6/Lower Caves | Discovered new exit (range 2) 8254 | -6/Lower Caves | Entered Factory 8254 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8327 | -5/Factory | Manually triggered Chute Trap 8327 | -5/Factory | Sucked down chute 8327 | -5/Factory | Entered Waste 8328 | -5/Waste | Found Broken Adv. Micro-nuke Launcher 8357 | -5/Waste | Lost 7 parts (1p2n1u3w) 8371 | -5/Waste | Spotted C-40 Crusher 8376 | -5/Waste | Spotted C-40 Crusher 8378 | -5/Waste | Spotted C-40 Crusher 8385 | -5/Waste | Warlord forces began an assault 8389 | -5/Waste | Allies destroyed C-40 Crusher 8471 | -5/Waste | Destroyed C-40 Crusher 8476 | -5/Waste | Spotted C-40 Crusher 8479 | -5/Waste | Allies destroyed C-40 Crusher 8506 | -5/Waste | Allies destroyed C-40 Crusher 8508 | -5/Waste | Spotted C-40 Crusher 8514 | -5/Waste | Spotted C-40 Crusher 8519 | -5/Waste | Allies destroyed C-40 Crusher 8523 | -5/Waste | Allies destroyed C-40 Crusher 8537 | -5/Waste | Found Damper Plating 8554 | -5/Waste | Lost 5 allies 8600 | -5/Waste | Build established: Mutant 8683 | -5/Waste | Lrg. Botcube activated 8711 | -5/Waste | Lrg. Botcube completed mutation into treaded form, armed with 4 guns 8755 | -5/Waste | Discovered new exit (range 15) 8927 | -5/Waste | Found Damper Plating 9218 | -5/Waste | Build established: Gunner 9381 | -5/Waste | Entered Factory 9381 | -5/Factory | Accompanied by 15 allies 9517 | -5/Factory | Garrison activated, responded to threat 9539 | -5/Factory | Lost 4 allies 9557 | -5/Factory | P-70 Sage assimilated allied ZM-JYU(d) 9663 | -5/Factory | Identified exit to Garrison 9665 | -5/Factory | Entered Garrison 9665 | -5/Garrison | Accompanied by 9 allies 9724 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 9755 | -5/Garrison | Triggered checkpoint 9795 | -5/Garrison | Lost 5 allies 9879 | -5/Garrison | Triggered checkpoint 9902 | -5/Garrison | Build established: Scavenger-Tank 9906 | -5/Garrison | Garrison Relay disabled 9996 | -5/Garrison | Phase Generator disabled 10057 | -5/Garrison | Discovered new exit (range 8) 10131 | -5/Garrison | Triggered checkpoint 10266 | -5/Garrison | Discovered new exit (range 13) 10694 | -5/Garrison | Entered Factory 10694 | -5/Factory | Accompanied by 4 allies 10783 | -5/Factory | Repaired Med. Reactive Plating 11184 | -5/Factory | P-70 Sage assimilated allied 0L-P72(m) 11294 | -5/Factory | First assault squad dispatched 11700 | -5/Factory | Core integrity fell below 50% 11754 | -5/Factory | Lrg. Botcube activated 11762 | -5/Factory | Lost 4 parts (4u) 11764 | -5/Factory | Lrg. Botcube completed mutation into treaded form, armed with 1 gun, 1 melee weapon 11766 | -5/Factory | Destroyed 7 combat bots 12049 | -5/Factory | Found Lrg. Botcube 12060 | -5/Factory | Lost 7 parts (1p1n3u2w) 12146 | -5/Factory | Lrg. Botcube activated 12158 | -5/Factory | Lrg. Botcube completed mutation into hovering form, armed with 1 cannon, 1 melee weapon 12374 | -5/Factory | Core integrity fell below 20% 12407 | -5/Factory | Lost 6 parts (3n2u1w) 12421 | -5/Factory | Discovered new exit (range 16) 12429 | -5/Factory | Entered another Factory area 12429 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12661 | -4/Factory | Build established: Mutant 12689 | -4/Factory | Lost 3 parts (1n1u1w) 12737 | -4/Factory | Identified exit to Garrison 12737 | -4/Factory | Entered Garrison 12743 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 12825 | -4/Garrison | Triggered checkpoint 12862 | -4/Garrison | Core integrity fell below 50% 12905 | -4/Garrison | Lost 12 parts (1p4n4u3w) 12944 | -4/Garrison | Discovered new exit (range 12) 12947 | -4/Garrison | Entered Factory 13016 | -4/Factory | Noticed UFD Elites at a Recycling Unit 13041 | -4/Factory | Spotted B-86 Titan 13042 | -4/Factory | Core integrity fell below 20% 13196 | -4/Factory | Discovered new exit (range 16) 13200 | -4/Factory | Loaded intel: 8 recycling unit locations 13204 | -4/Factory | Entered Upper Caves 13331 | -4/Upper Caves | Discovered new exit (range 15) 13339 | -4/Upper Caves | Entered another Upper Caves area 13380 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13407 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 0bP!READINESS UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... 13200_ ALERT: Suspicious activity at Recycling Unit F007. Dispatching Investigation squad. LOCATION=UNKNOWN GOAL=ESCAPE 13331_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 13379_ Penetrated by Slug. 13380_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 13392_ S-27 Virus destroyed. 13394_ Impulse Thruster destroyed. 13397_ Autogun fries itself beyond repair. 13401_ S-27 Virus destroyed. 13403_ Acquired 21 matter. 13406_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????######?####??????????????## | | ?????????????????????# ### ##???????????### # | | ?????????????????????# #??????????## # | | ?????????????????????# #?????????## # | | ???????????????????????# #????###??# # | | ??????????????????????##s=*## ###### #??## # | | ?????????????????????## s %### ## ##??# | | ?????????????????????# @ ### ##?# | | ??????????????# #?### ### | | ?????????????# #???# ## | | ?????????????# ##???# | | ?????????????## ### #????# # | | ??????????????####???## #????# ## | | ??????????????????????# #????# #? | | ??????????????????????## ##????## # | | ???????????????????????####??????# | | ???????????????????????????????? | | ?????????????????????????????? # | | ?????????????????????????????? # ### | | ?????????????????????????????? # #### | | ?????????????????????????????? ### #### | | ???????????????????????????????????# #?# | | ???????????????????????????????????## ##### #??# | | ????????????????????????????????????##????# #??# | | ??????????????????????????????????????????# #??? | | ?????????????????????????????????????????## #### | | ?????????????????????????????????????????# ## # | | ?????????????????????????????????????????#### | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 50 Energy Generation 25 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 32 Corruption Block 8 Armor Coverage 1825 Resistance: KI 30 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 50% | -10/Materials | Broken Med. Reactive Plating | 51% | -5/Factory Studied --------- Imp. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicChaosGuard Manual? 0 Play Time 02:13:02 Cumulative 219.4 hours Start 2026.08.05 @ 10:59:19 End 2026.08.05 @ 13:17:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a13db70-53a9-4bea-a935-b8e4b6c5f7a8