Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 20:59:32 Player: lvl5hm Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (585) 585 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1135 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 40/200 System Corruption 0% Temperature Hot (236) Movement Treading (250) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (20) --- Ion Engine Subdweller Power Source Light Treads Light Treads Subdweller Monowheel Heat Sink Medium Matter Pod (100) Seismic Detector Seismic Detector Scrap Shield Medium Laser Medium Laser Medium Laser Medium Laser Subdweller Laser Assault Rifle Grenade Launcher Subdweller Shrapnel Launcher Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Laser Barrage Gun > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Subdweller Monowheel Heat Sink Medium Matter Pod Seismic Detector Seismic Detector Scrap Shield Medium Laser Medium Laser Medium Laser Medium Laser Assault Rifle Grenade Launcher Subdweller Shrapnel Launcher Datajack [Rating: 13] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 9 3 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 6 | 2 1 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 3 2 1 Device 2 | 2 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 3 . 7 Energy Gun 3 | 1 . 2 Energy Cannon 2 | . . 2 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 14 | . 8 17 Power 1 | . . 1 Propulsion 2 | . 1 3 Utility 3 | . 2 5 Weapon 5 | . 4 7 Tool/Special . | . . . Unused Backups 11 | . . 11 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 11 | . 13 10 Storage 14 | . 14 14 Protection 1 | . . 2 Energy Gun 14 | . 14 14 Energy Cannon 1 | . . 1 Ballistic Gun 11 | . 14 10 Peak Build Rating 13 | 7 8 13 Average Rating 9 | 6 7 10 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 62 | 15 50 62 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 17 20 Most Carried 20 | 2 14 20 Average Carried 14 | . 8 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 14 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 916 | 330 248 338 Remotely . | . . . Salvage Created 1037 | 182 485 370 Parts 66 | 14 29 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 20 | . . 20 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 13 8 Guns 17 | . 13 4 Cannons 4 | . . 4 Classes Destroyed 7 | 2 4 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 10 | . 6 4 Grunt 7 | . 7 . Subdweller 4 | . . 4 Best Kill Streak 4 | 2 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 126 | . 45 81 Missed 42 | . 10 32 Hits 84 | . 35 49 Projectile 84 | . 35 49 Critical Strikes 2 | . 1 1 Damage Taken 1202 | . 438 764 Core 251 | . 53 198 Absorbed by Shields . | . . . Redirected to Shielding 16 | . . 16 Core Remaining (%) 100 | 100 . . Volleys Fired 118 | 10 41 67 Largest 2 | 2 2 2 Hottest 160 | 70 70 160 Shots Fired 218 | 20 81 117 Gun 192 | 20 81 91 Cannon 22 | . . 22 Launcher 4 | . . 4 Special . | . . . Kinetic 92 | 10 41 41 Thermal 122 | 10 40 72 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 15 | 4 15 11 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 147 | 11 57 79 Core Hits 53 | 7 24 22 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | . 2 3 Burn 4 | . 2 2 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2142 | 139 718 1285 Guns 1816 | 139 718 959 Cannons 326 | . . 326 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 825 | 51 328 446 Thermal 1317 | 88 390 839 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles 21 | . . 21 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 230 | 36 153 230 Average Temperature 47 | 13 46 81 Received Heat Transfer 360 | . 162 198 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 3272 | 259 1295 1718 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | 10 125 . Initial . | . . . Average 41 | 1 46 . Influence Increases 517 | 30 347 140 Destroy 0b10 Robot/C 340 | . 260 80 Destroy 0b10 Robot/NC 45 | 30 15 . Destroy Leader 66 | . 66 . Successful Hack 6 | . 6 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 379 | 30 314 35 Entered New Map 17 | . . 17 Time Decay 352 | 30 304 18 Lost Part 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 22 17 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 6 | . 3 3 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 3 | . . 3 Part Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 4267 | 99 1664 2504 Seismic 4267 | 99 1664 2504 Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5097 | 185 1715 3197 Spaces Moved 1873 | 90 694 1089 Core 8 | 8 . . Treads 1865 | 82 694 1089 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 228 | 154 218 240 Slowest Speed 250 | 160 240 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 7 97 68 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 25 | . . 25 Melee . | . . . Projectile 3 | . . 3 AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2470 | 111 816 1543 Wait 427 | 1 62 364 Move 1871 | 89 693 1089 Hop . | . . . Pick Up 20 | 1 13 6 Fast Attach 7 | 7 . . Attach 5 | . 1 4 Detach 1 | . 1 . Swap 18 | 3 2 13 Drop 3 | . 3 . Fire 118 | 10 41 67 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 11) 398 | -10/Materials | Central database locked down 478 | -10/Materials | Discovered new exit (range 13) 851 | -10/Materials | Discovered new exit (range 14) 1490 | -10/Materials | Discovered new exit (range 9) 1876 | -10/Materials | Discovered new exit (range 5) 1901 | -10/Materials | Entered Subcaves 1934 | -10/Subcaves | Learned Materials stockpile data 1956 | -10/Subcaves | Learned Materials stockpile data 1973 | -10/Subcaves | Learned 2 Materials zone layouts 2697 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3011 | -10/Subcaves | Visited Clippyterm 3018 | -10/Subcaves | Learned Research machine intel 3722 | -10/Subcaves | Discovered new exit (range 16) 3789 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3797 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4013 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4269 | -10/Subcaves | Core integrity fell below 50% 4431 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4736 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4836 | -10/Subcaves | Disturbed a concealed Subdweller 5080 | -10/Subcaves | Discovered new exit (range 10) 5081 | -10/Subcaves | Core integrity fell below 20% 5098 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 04905_ Acquired 7 matter. 04913_ Subatomizers dissect the Sub. Monowheel. 05047_ S-10 Pest destroyed. 05050_ Machine disabled. 05050_ Destroyed Flight Unit. 05050_ S-10 Pest destroyed. 05054_ Lgt. Ion Engine fries itself beyond repair. 05058_ S-10 Pest destroyed. 05059_ Lgt. Assault Rifle fries itself beyond repair. 05064_ Flight Unit fries itself beyond repair. 05064_ S-10 Pest destroyed. 05079_ Lgt. Ion Engine fries itself beyond repair. 05079_ Lgt. Assault Rifle fries itself beyond repair. 05080_ EXIT=FOUND 05088_ Destroyed Autobeam. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ??????#[! 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"""##?????????????? | | ###?? % #????#####??????????????? | | #?# ???????????????????????? | | #### #?# % %% ???????????????????????? | | #??# ##?# ## ???????????????????????? | | ### #?? ?#####"??????????????????????? | | ##?## #?# ?????? ??????????????????????? | | ##???# ##???## ??????????????????????????????? | | ##???# ##?????????????????????????????????????? | | #???######??????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertBlastShell Manual? 0 Play Time 00:24:58 Cumulative 252.9 hours Start 2025.11.30 @ 20:40:05 End 2025.11.30 @ 20:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/2/1/0/0/0/1/0/1 Lore% 67 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6350a2cd-2622-4494-8fc8-29262f29bc0b