Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 15:19:23 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (2218) 2218 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 7121 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 25 Met Data Miner 300 Friendly Fire -12 Cogmind --------- Core Integrity 70/850 Matter 262/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Transmission Jammer Transmission Jammer Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Autogun Flak Gun KE Penetrator > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Transmission Jammer Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Proton Cannon Scythe [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 1 1 . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 73 | . . 2 . 17 11 26 1 . 8 8 Power 18 | . . 1 . 5 2 6 . . 2 2 Engine 11 | . . 1 . 5 2 1 . . . 2 Core 7 | . . . . . . 5 . . 2 . Reactor . | . . . . . . . . . . . Propulsion 21 | . . . . 6 4 8 . . 3 . Treads . | . . . . . . . . . . . Leg 18 | . . . . 5 4 8 . . 1 . Wheel 3 | . . . . 1 . . . . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 13 | . . 1 . 2 3 4 . . . 3 Device 4 | . . 1 . . 1 2 . . . . Storage 2 | . . . . 1 1 . . . . . Processor 3 | . . . . . . 1 . . . 2 Hackware 1 | . . . . . . 1 . . . . Protection 3 | . . . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 21 | . . . . 4 2 8 1 . 3 3 Energy Gun 8 | . . . . 2 2 4 . . . . Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 9 | . . . . 2 . 3 . . 2 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 47 | . . . . 8 5 6 . . 11 17 Power 9 | . . . . 2 2 1 . . 1 3 Propulsion 14 | . . . . 2 2 1 . . 6 3 Utility 7 | . . . . 2 . 1 . . . 4 Weapon 17 | . . . . 2 1 3 . . 4 7 Highest Loss Streak 15 | . . . . 8 2 2 . . 5 15 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 10 | . 6 7 8 5 10 14 15 15 12 7 Power . | . 1 1 2 1 1 . . . . . Propulsion 3 | . 4 3 3 2 3 4 4 4 2 . Utility 4 | . . . . . 4 6 7 7 7 6 Weapon 2 | . 1 2 3 1 1 3 4 4 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . . . 5 . 2 . . 1 6 Power 1 | . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . . . . 1 . . 1 6 Weapon 5 | . . . . 4 . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 95 100 72 94 99 100 100 91 66 Engine 8 | . 14 14 14 9 8 5 7 7 7 1 Core 4 | . . . . . . 9 7 7 6 7 Leg 26 | . 28 28 28 20 34 29 30 30 24 7 Wheel 1 | . . . . 4 . . . . . 8 Device 10 | . . 9 14 2 5 11 15 15 15 9 Storage 8 | . 14 14 14 9 9 7 7 7 7 4 Processor 1 | . . . . . . 5 . . . 5 Hackware 2 | . . . . . . 1 7 7 7 6 Protection 3 | . . . . 5 12 2 . . . 3 Energy Gun 10 | . . . . 14 24 15 7 7 5 . Ballistic Gun 11 | . 28 28 28 5 . 6 14 15 9 10 Peak Build Rating 44 | . 6 7 7 15 28 38 36 35 43 44 Average Rating 23 | . 6 6 7 7 24 33 35 35 36 29 On Entrance 19 | 6 6 6 7 7 15 28 35 35 35 35 Avg Prop Armor Cover (%) 14 | . . . . 17 . . . . 12 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 10 10 11 11 19 49 49 49 49 62 58 Greatest Support 60 | 20 20 20 20 35 55 55 50 50 60 20 Greatest Overweight (x) 11 | . . . . . . 1 . . 5 11 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | . 8 8 8 7 12 15 15 15 15 12 Most Carried 15 | . 7 8 8 8 15 15 15 15 15 10 Average Carried 10 | . 6 7 8 5 10 14 15 15 12 7 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 6 7 8 8 8 15 15 15 15 10 5 Class Distribution -------------------- 32% | Scavenger-Skirmisher 29% | Mutant 23% | Scavenger-Tank 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Matter Collected 1649 | 200 . 30 . 202 120 436 99 . 493 69 Remotely 94 | . . 22 . 72 . . . . . . Salvage Created 2329 | . 41 . . 120 629 672 44 . 700 123 Parts 121 | . 1 . . 8 26 42 4 . 33 7 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 3 | . . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 3 . 25 . Prevented 4 | . . . . . . . 1 . 3 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 58 | . 1 . . 6 12 14 3 . 20 2 Melee 1 | . . . . . . . . . . 1 Guns 41 | . 1 . . 6 10 14 . . 9 1 Cannons 2 | . . . . . . . . . 2 . AOE 12 | . . . . . . . 3 . 9 . Classes Destroyed 12 | . 1 . . 3 3 4 . . 1 . Worker 2 | . . . . . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 . Swarmer 22 | . . . . 4 . 6 3 . 9 . Grunt 20 | . 1 . . . 8 6 . . 5 . Duelist 2 | . . . . 1 . . . . 1 . Sentry 6 | . . . . . 2 1 . . 2 1 Hunter 4 | . . . . . 2 . . . 1 1 Programmer 1 | . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 10 | . 1 . . 4 3 7 3 . 10 1 Combat Bots Only 10 | . 1 . . 4 3 5 3 . 10 1 Max Kills in Single Turn 3 | . 1 . . 1 1 2 3 . 3 1 Gunslinging 1 | . . . . . . 1 . . 1 . Exploded 3 | . . . . . . . 3 . 3 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Hostile Shots Fired 498 | . 9 . . 48 72 85 10 . 105 169 Missed 142 | . 3 . . 10 13 25 4 . 33 54 Hits 356 | . 6 . . 38 59 60 6 . 72 115 Melee 1 | . . . . 1 . . . . . . Projectile 355 | . 6 . . 37 59 60 6 . 72 115 AOE 22 | . . . . 21 . . . . . 1 Critical Strikes 11 | . . . . . 7 1 1 . 1 1 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 6134 | . 72 . . 995 902 822 144 . 1295 1904 Core 1343 | . 11 . . 222 91 94 . . 145 780 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 6 83 . . . 65 . Volleys Fired 166 | . 4 1 . 23 42 38 2 . 42 14 Largest 3 | . 2 2 . 2 3 3 3 . 3 2 Hottest 195 | . 40 40 . 100 180 195 104 . 133 113 Shots Fired 404 | . 8 2 . 45 103 105 7 . 108 26 Gun 373 | . 8 2 . 45 103 105 5 . 81 24 Cannon 20 | . . . . . . . . . 18 2 Launcher 11 | . . . . . . . 2 . 9 . Special . | . . . . . . . . . . . Kinetic 146 | . 8 2 . 24 . 31 2 . 55 24 Thermal 224 | . . . . 21 103 72 . . 27 1 Explosive 11 | . . . . . . . 2 . 9 . Electromagnetic 23 | . . . . . . 2 3 . 17 1 Robot Hit Streak 13 | . 2 1 . 5 13 9 3 . 8 5 Robot Miss Streak 7 | . 1 1 . 7 3 4 1 . 5 4 Penetration Max 1 | . . . . . . 1 . . 1 . Secondary Targets 5 | . . . . 1 1 2 . . 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 . Shots Hit Robots 247 | . 4 1 . 20 78 61 4 . 59 20 Core Hits 138 | . 2 . . 10 33 34 4 . 43 12 Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 18 | . . . . 2 8 3 1 . 3 1 Burn 13 | . . . . 2 8 3 . . . . Destroy 3 | . . . . . . . . . 3 . Corrupt 1 | . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . 1 . . . 7 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . 1 . . . 7 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4639 | . 34 8 . 228 1076 1086 233 . 1633 341 Guns 3328 | . 34 8 . 228 1076 1086 45 . 715 136 Cannons 239 | . . . . . . . . . 181 58 Explosions 925 | . . . . . . . 188 . 737 . Melee 122 | . . . . . . . . . . 122 Ramming 25 | . . . . . . . . . . 25 Kinetic 1112 | . 34 8 . 93 . 332 32 . 477 136 Thermal 2281 | . . . . 135 1076 725 . . 319 26 Explosive 925 | . . . . . . . 188 . 737 . Electromagnetic 174 | . . . . . . 29 13 . 100 32 Impact . | . . . . . . . . . . . Slashing 122 | . . . . . . . . . . 122 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 1 1 2 Average Corruption 1 | . . . . . . 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . 3 4 3 1 1 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 2 | . . . . . . 1 1 . . . Heat Flow Errors 3 | . . . . . . 1 1 1 . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . 1 1 1 . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 85 | . . . . . . . . . 79 6 Projectiles 22 | . . . . . . . . . 22 . Explosions 57 | . . . . . . . . . 57 . Melee 6 | . . . . . . . . . . 6 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . . . 52 . 47 11 Shots 3 | . . . . . . . 1 . 2 . Rammed 6 | . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 597 | . 12 . . 225 484 597 108 256 102 3 Average Temperature 134 | . 8 . . 81 165 177 27 256 33 2 Received Heat Transfer 926 | . 42 . . 20 396 159 . . 153 156 Effects 10 | . . . . . 3 7 . . . . Shutdowns 3 | . . . . . 2 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Matter Decay 2 | . . . . . . 2 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 18 | . . . . 3 9 4 . . 2 . Heat Transferred 6579 | . . . . 555 3515 1850 . . 609 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Maximum Alert Level 3 | . . . . . . . . . . 3 Low Security (%) 88 | . 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 1 | . . . . . . . . . . 15 Level 3 9 | . . . . . . . . . . 84 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 939 | . 20 3 . 100 86 130 . . . 939 Initial 931 | . . 3 . . . 11 . . . 931 Average 123 | . 3 . . 13 28 51 . . . 832 Influence Increases 2478 | . 20 . . 201 346 433 70 . 430 978 Destroy 0b10 Robot/C 1120 | . 20 . . 120 240 280 60 . 360 40 Destroy 0b10 Robot/NC 40 | . . . . . 10 20 . . 10 . Destroy Leader 202 | . . . . 20 60 62 10 . 30 20 Allied During Kill 2 | . . . . 1 1 . . . . . Successful Hack 42 | . . . . . 5 37 . . . . Disable Machine 15 | . . . . . . . . . . 15 Destroy Structure 7 | . . . . . . 4 . . . 3 Advance Influence 900 | . . . . . . . . . . 900 Lose Combat Pursuer 150 | . . . . 60 30 30 . . 30 . Influence Decreases 1799 | . 10 10 . 201 319 387 143 . 380 349 Entered New Map 70 | . . 7 . . . 16 28 . . 19 Time Decay 1240 | . 10 3 . 108 263 311 115 . 270 160 Lost Part 460 | . . . . 80 40 60 . . 110 170 Lost Ally 29 | . . . . 13 16 . . . . . Squads Dispatched 11 | . 1 . . 1 1 4 . . 1 3 Investigation 2 | . . . . 1 . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 1 . . . 1 1 . . . 3 Assault 1 | . . . . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Distress Signals 6 | . 1 . . 2 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 6 . . 24 21 22 3 . 31 12 Peak Tracking Total 11 | . 5 . . 4 5 4 3 . 11 7 Tactical Retreats 9 | . . . . 3 2 2 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Traps Triggered 3 | . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Disabled 2 | . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Accessed 21 | . 1 . 4 1 3 6 . 4 . 2 Terminals 9 | . 1 . . . 1 5 . . . 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 51 | . 2 . 4 1 5 11 . 26 . 2 Successful 39 | . . . 4 1 2 5 . 26 . 1 Failed 12 | . 2 . . . 3 6 . . . 1 Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 2 . . . 3 7 . . . 2 Terminals 16 | . 2 . . . 2 10 . . . 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . . . 4 1 . 2 . 26 . 1 Record 17 | . . . 4 . . 2 . 11 . . Part Schematic 8 | . . . . . . . . 8 . . Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 3 . . . . Terminals 4 | . . . . . 1 3 . . . . Assimilate 2 | . . . . . . 2 . . . . Botnet 2 | . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 3 6 . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Total Allies 3 | . . . . 3 . . . . . . Largest Group 2 | . . . . 2 1 . . . . . Highest-Rated Group 48 | . . . . 48 31 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . . . 35 10 . . . . . Total Damage 568 | . . . . 443 125 . . . . . Kills 13 | . . . . 12 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Active Infowar (turns) 2436 | . . . . . . 1066 336 94 696 244 Structural 1988 | . . . . . . 618 336 94 696 244 Machine Analysis 448 | . . . . . . 448 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Turns Passed 4917 | . 91 123 855 526 752 1113 336 94 696 331 Spaces Moved 3432 | 1 63 96 713 470 439 765 273 79 295 238 Core 348 | . . . . 234 . . . . . 114 Treads . | . . . . . . . . . . . Legs 2943 | 1 63 96 713 235 439 765 273 79 279 . Wheels 141 | . . . . 1 . . . . 16 124 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 50 120 120 120 120 110 50 Average Speed 117 | 120 120 120 120 85 120 120 120 120 175 89 Slowest Speed 600 | 120 120 120 120 120 120 190 120 120 260 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 21 26 93 82 36 18 60 68 54 10 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . 1 . 2 . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 68 | . . . . . . 1 12 . 54 1 Melee 1 | . . . . . . 1 . . . . Projectile 5 | . . . . . . . . . 4 1 AOE 62 | . . . . . . . 12 . 50 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Total 3954 | . 72 102 712 556 572 884 276 78 387 315 Wait 168 | . 5 . . 31 69 22 . . 32 9 Move 3422 | . 62 95 712 469 438 764 272 78 294 238 Hop . | . . . . . . . . . . . Pick Up 26 | . 1 2 . 3 8 9 . . 1 2 Fast Attach 29 | . . 1 . 5 6 8 . . 3 6 Attach 28 | . . . . 7 4 5 . . 7 5 Detach 8 | . . . . 4 1 2 . . . 1 Swap 35 | . . 1 . 8 3 16 2 . 5 . Drop 34 | . . 2 . 6 1 19 . . 3 3 Fire 166 | . 4 1 . 23 42 38 2 . 42 14 Melee 8 | . . . . . . 1 . . . 7 Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . 24 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 5) 92 | -10/Materials | Entered Mines 94 | -10/Mines | Met a Derelict bent on vengeance 112 | -10/Mines | Found DCF Scrap (11 items) 113 | -10/Mines | Discovered new exit (range 9) 209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 210 | -10/Mines | Discovered new exit (range 5) 215 | -10/Mines | Entered Exiles 215 | -10/Exiles | Found Exiles lab abandoned 301 | -10/Exiles | Build established: Mutant 784 | -10/Exiles | Discovered new exit (range 12) 913 | -10/Exiles | Discovered new exit (range 15) 1070 | -10/Exiles | Entered Mines 1071 | -9/Mines | Assembled infested the area 1076 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1163 | -9/Mines | Core integrity fell below 50% 1190 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1205 | -9/Mines | Lost 8 parts (2p2n2u2w) 1263 | -9/Mines | Met a Derelict shopkeep closing up shop 1279 | -9/Mines | Learned Materials terminal intel 1309 | -9/Mines | Core integrity fell below 20% 1511 | -9/Mines | Discovered new exit (range 8) 1519 | -9/Mines | Escorted by a lone wolf Derelict 1539 | -9/Mines | Learned location of Storage (-8) 1596 | -9/Mines | Entered Materials 1596 | -8/Materials | Accompanied by 1 ally 1596 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1597 | -8/Materials | Loaded intel: 12 terminal locations 1662 | -8/Materials | Build established: Scavenger-Mutant 1855 | -8/Materials | Discovered new exit (range 5) 2211 | -8/Materials | Build established: Scavenger-Tank 2215 | -8/Materials | Discovered new exit (range 12) 2348 | -8/Materials | Entered Factory 2348 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2607 | -7/Factory | Discovered new exit (range 16) 2896 | -7/Factory | Garrison activated, responded to threat 3100 | -7/Factory | Build established: Scavenger-Skirmisher 3274 | -7/Factory | Cargo convoy interrupted 3461 | -7/Factory | Entered Lower Caves 3672 | -7/Lower Caves | Encountered a Warlord checkpoint 3706 | -7/Lower Caves | Learned 12 Factory zone layouts 3784 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3797 | -7/Lower Caves | Entered Data Miner 3797 | -7/Data Miner | Discovered new exit (range 6) 3820 | -7/Data Miner | Met Data Miner 3842 | -7/Data Miner | Learned location of Section 7 (-2) 3842 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3862 | -7/Data Miner | Received God Mode back door access code from Data Miner 3891 | -7/Data Miner | Entered Proximity Caves 3895 | -6/Proximity Caves | Spotter reported a threat 3950 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3965 | -6/Proximity Caves | Spotter reported a threat 4034 | -6/Proximity Caves | Spotter reported a threat 4073 | -6/Proximity Caves | Spotter reported a threat 4110 | -6/Proximity Caves | Spotter reported a threat 4138 | -6/Proximity Caves | Spotter reported a threat 4155 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4191 | -6/Proximity Caves | Destroyed 10 combat bots 4194 | -6/Proximity Caves | Lost 5 parts (2n3w) 4474 | -6/Proximity Caves | Lost 3 parts (2n1w) 4515 | -6/Proximity Caves | Learned Factory interactive machine intel 4541 | -6/Proximity Caves | Discovered new exit (range 11) 4587 | -6/Proximity Caves | Entered Factory 4587 | -6/Factory | Evolved 2 slots: Utility x2 4588 | -6/Factory | Identified exit to Factory 4589 | -6/Factory | Loaded intel: 54 interactive machine locations 4846 | -6/Factory | Core integrity fell below 50% 4870 | -6/Factory | Lost 15 parts (2p3n4u6w) 4914 | -6/Factory | Core integrity fell below 20% 4918 | -6/Factory | Self-destructed Last Messages --------------- 04876_ Dropped Lgt. Angular Momentum Engine. 04883_ Acquired Adv. Terrain Scan Processor. 04889_ Dropped Lgt. Angular Momentum Engine. 04890_ Slammed into A-15 Conveyor. 04890_ Slug penetrates Wall. 04892_ Slammed into K-01 Serf. 04894_ Destabilizing: System corrupted (+2). 04901_ Slammed into U-05 Engineer. 04901_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04904_ V 9DXXL8JPEA/73EO#BR3>YOJWAHXLROKYTUB&WG 04909_ K-01 Serf cleans the Nuclear Reactor. 04913_ Nuclear Reactor explodes. 04913_ G-50 Soldier destroyed. 04913_ K-01 Serf destroyed. 04913_ Critical hit (Burn: +37). 04918_ Nuclear Reactor explodes. 04918_ L-41 Fighter destroyed. 04918_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????" ??????????????????????? | | ??????????????????????""" ??????????????????????? | | ??????????????????????? G #?"""?????????????????? | | ??????????????????????""" #?"Y"?????????????????? | | ??????????????????????? " #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????"" +?????????????????????? | | ?????????????????""??""" #?????????????????????? | | ?????????????????"""?""" g #?????????????????????? | | ????????????????? #?????????????????????? | | ??????????????# """ """g #?????????????????????? | | ??????????????# """ """g #?????????????????????? | | ??????????????# """ """ #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# """ #??????????""?????????? | | ??????????????# """ !@/#??????????""?????????? | | ??????????????# """ !//#??????????T"?????????? | | ??????????????# !/ #??????????""?????????? | | ??????????????# """ #??????????""?????????? | | ??????????????# """ #?????????????????????? | | ??????????????# """ ?????????????????????? | | ??????????????# ????""???????????????? | | ??????????????+ ?"""""" ?????????? | | ??????????????# ! ?????????? | | ??????????????# = ?????????? | | ?????????????? %! ##+###??????????????? | | ????????? #??????????????? | | ???????????????? gg #??????????????? | | ????????????? " = #??????????????? | | ???????????? % #??????????????? | | ???????????? = #??????????????? | | ???????????? # #??????????????? | | ???????????? ] # ########???????? | | ????????????? # # #???????? | | ???????????? # + #???????? | | ????????????? ?# """ # #???????? | | ????????????? ?# """ # ######### | | ??????????????? ??# """ # # | | ????????????????????# ??? ######## # """ """ | | ????????????????????#???? #??????# # """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed AlertSwordTelecube Manual? 0 Play Time 00:44:27 Cumulative 34.0 hours Start 2026.09.11 @ 14:34:16 End 2026.09.11 @ 15:19:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25c5b9af-e1b5-40e9-bba4-68d6f6b267a4