Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 00:36:02 Player: szymekc Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (479) 2395 Value Destroyed (25238) 25238 Prototype IDs (56) 1120 Alien Tech Used (4) 800 Bonus (23933) 23933 TOTAL SCORE: 63586 Bonus ------- High Alert Combat Kills 6389 Follower Combat Kills 2163 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -1519 Cogmind --------- Core Integrity 1492/1600 Matter 114/300 Energy 759/780 System Corruption 8% Temperature Cool (19) Movement Treading (155) Location Tau Ceti IV Orbit Parts ------- > --- POWER (4) -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Cooling System Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Quantum Capacitor Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Force Field > --- WEAPON (4) ------- Compact HERF Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY (25) --- Light Quantum Reactor Armored Heavy Treads Advanced Cooling System Experimental Coolant Injector Improved Energy Well (400) Advanced Energy Well (500) Matter Compressor (250) Advanced Sensor Array Heavy Armor Plating Experimental Shock Absorption System Long-range Tractor Beam Subatomic Replicator HERF Cannon Enhanced Nova Cannon Core Cannon Fusion Bomb Launcher Guided Micro-nuke Launcher Sigix Terminator (1) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Quantum Capacitor Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Core Cannon Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Advanced Cooling System Experimental Coolant Injector Improved Energy Well Advanced Energy Well Matter Compressor Advanced Sensor Array Heavy Armor Plating Experimental Shock Absorption System Long-range Tractor Beam Subatomic Replicator HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Guided Micro-nuke Launcher Sigix Terminator Sigix Containment Pod [Rating: 239] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Advanced Cooling System Device Advanced Cooling System Storage Cargo Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Redirector Weapon Nova Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Utility 9 | . . . 1 . . . 2 2 . . . 1 . . . . 1 . . . . 1 . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Attached 785 | . 16 2 55 5 . 2 21 63 6 2 30 29 16 8 6 13 65 22 7 2 9 57 64 . 31 96 74 84 Power 68 | . 1 . 4 . . . 1 1 . . 2 1 1 . . . 9 3 1 . 1 3 12 . 4 14 2 8 Engine 10 | . 1 . 4 . . . . . . . . . . . . . 5 . . . . . . . . . . . Core 15 | . . . . . . . 1 1 . . 2 1 1 . . . 4 2 . . . 1 1 . . 1 . . Reactor 43 | . . . . . . . . . . . . . . . . . . 1 1 . 1 2 11 . 4 13 2 8 Propulsion 112 | . 2 1 16 1 . . 5 8 . . 4 6 2 . 1 2 12 1 1 2 3 4 15 . 11 7 5 3 Treads 56 | . 2 1 7 . . . 3 . . . . . . . . . 9 1 1 2 3 3 2 . 7 7 5 3 Leg 10 | . . . . . . . . . . . 3 2 . . . . . . . . . . 5 . . . . . Wheel 46 | . . . 9 1 . . 2 8 . . 1 4 2 . 1 2 3 . . . . 1 8 . 4 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 350 | . 4 1 4 . . . 5 16 3 . 10 12 7 4 2 3 33 16 2 . 2 26 26 . 13 62 47 52 Device 227 | . 2 . 1 . . . 1 4 2 . 5 3 5 4 2 1 25 13 1 . 1 19 15 . 10 39 33 41 Storage 13 | . 2 . 1 . . . . . . . . 1 . . . . . . . . 1 1 2 . . 4 1 . Processor 19 | . . . . . . . 3 1 . . . 1 1 . . . 1 . . . . . 1 . 1 4 2 4 Hackware 15 | . . . . . . . . 2 . . . 3 . . . 2 2 . . . . 2 1 . . 1 1 1 Protection 66 | . . 1 2 . . . 1 9 1 . 5 4 1 . . . 5 3 1 . . 4 7 . 2 8 6 6 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . Weapon 255 | . 9 . 31 4 . 2 10 38 3 2 14 10 6 4 3 8 11 2 3 . 3 24 11 . 3 13 20 21 Energy Gun 10 | . 3 . 1 . . . 1 1 . . . . . . . . . . 1 . . 3 . . . . . . Energy Cannon 123 | . . . 5 2 . . 6 11 . . 5 3 1 2 2 2 6 2 1 . 3 19 10 . 2 9 17 15 Ballistic Gun 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 40 | . 2 . 10 . . 2 . 12 . . 3 4 . 1 . . 3 . 1 . . 2 . . . . . . Launcher 40 | . 1 . 6 2 . . . 3 2 2 4 . 4 1 . 4 1 . . . . . 1 . 1 2 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 39 | . . . 9 . . . 3 11 1 . 2 3 1 . 1 2 1 . . . . . . . . 2 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 . . . . 5 . . 1 . . . 1 . 1 . 2 . 3 . 7 . 1 10 3 2 Corrupted Parts 20 | . . . . . . . . . . . 2 . . . . . . . . . 2 1 1 . . 12 2 . System Corruption 83 | . . . . . . . . . . . 3 . . . . . . . . . 9 9 7 . . 48 7 . Parts Lost 61 | . 1 . 4 . . . 5 3 . . 7 1 6 . . 6 8 1 . . . 6 7 . 2 2 2 . Power 8 | . . . 1 . . . 1 1 . . . . 1 . . . 2 . . . . 1 1 . . . . . Propulsion 17 | . . . 2 . . . 3 1 . . 3 . 1 . . 1 3 . . . . 2 1 . . . . . Utility 27 | . . . 1 . . . 1 1 . . 3 . 4 . . 3 1 1 . . . 3 4 . 1 2 2 . Weapon 9 | . 1 . . . . . . . . . 1 1 . . . 2 2 . . . . . 1 . 1 . . . Highest Loss Streak 4 | . 1 . 3 . . . 4 1 . . 3 1 3 . . 4 4 1 . . . 3 3 . 2 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 87 88 88 88 89 81 84 75 73 78 78 81 79 78 78 75 75 76 75 72 87 84 85 82 74 79 Engine 1 | . 14 14 10 11 11 11 3 . . . . . . . . . 2 . . . . . . . . . . . Core 2 | . . . . . . . 5 6 7 7 7 5 6 6 6 6 7 8 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 10 11 11 9 9 10 14 13 13 15 Treads 11 | . 28 28 8 11 11 11 14 . . . . . . . . . 11 17 17 17 17 13 3 5 13 21 13 12 Wheel 7 | . . . 24 22 22 22 11 16 15 15 4 12 15 20 14 12 5 . . . . . 16 15 9 . . . Device 15 | . 13 1 5 11 11 11 11 6 7 7 4 3 14 21 26 18 12 17 16 17 16 21 26 26 20 18 20 23 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 5 5 4 4 4 4 Processor 6 | . . . . . . . 11 5 7 7 7 6 10 13 13 13 11 5 5 5 5 5 5 5 8 6 7 8 Hackware 2 | . . . . . . . . 12 15 15 8 14 7 . . 6 3 . . . . . 1 . . . . . Protection 4 | . . 12 5 . . . 2 7 7 7 9 5 1 . . . 3 4 5 5 5 6 6 5 3 5 4 3 Energy Cannon 7 | . . . 6 18 22 3 6 7 . . 3 1 5 9 7 10 4 5 6 11 11 7 8 10 8 7 3 7 Ballistic Cannon 2 | . 8 28 8 . . 18 6 2 5 . 7 7 . 2 . . 1 5 3 . . . . . . . . . Slashing Weapon 1 | . . . 5 2 . . 4 4 5 . 2 3 3 1 3 1 1 . . . . . . . . . 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 231 | 12 33 39 163 161 161 161 162 183 180 180 200 192 186 170 175 171 214 228 231 226 226 231 116 116 138 213 224 216 Greatest Support 235 | 20 40 40 36 20 20 20 60 44 40 40 76 76 56 56 56 56 124 127 127 127 127 180 110 48 200 205 225 235 Greatest Overweight (x) 75 | . . . 9 8 8 8 15 6 4 4 66 10 5 3 3 5 19 1 1 75 2 1 6 38 4 1 1 . Average Overweight (x) 3 | . . . 6 7 8 8 5 4 3 4 5 3 2 2 2 2 2 1 1 36 1 . 1 6 1 . . . Largest Inventory Capacity 30 | 8 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 15 15 15 25 25 25 Average Capacity 26 | 8 10 15 29 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 15 15 15 16 25 25 Most Carried 30 | 6 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 15 15 15 25 25 25 Average Carried 25 | 6 9 14 26 30 30 30 28 29 30 30 25 26 26 29 29 29 28 29 29 30 29 24 14 15 14 16 24 24 Final Capacity 30 | 8 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 15 15 15 25 25 25 Final Carried 30 | 6 15 15 30 30 30 30 30 30 30 30 22 30 27 30 30 29 30 30 30 30 30 27 15 15 15 25 25 25 Class Distribution -------------------- 54% | Hauler-Mutant 14% | Scavenger-Mutant 9% | Mutant 4% | Hauler-Skirmisher 4% | Hauler-Assassin 3% | Generator-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Assassin | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hauler-Mutant | -5/Extension Hauler-Mutant | -5/Cetus Hauler-Mutant | -5/Archives Hauler-Mutant | -5/Hub_04(d) Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Mutant | -4/Lab Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Assassin | -2/Research Generator-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Matter Collected 13156 | 200 261 248 1265 187 . 62 735 1222 42 . 908 577 150 611 96 282 584 301 70 . 66 683 704 . 399 1161 1133 1209 Remotely 397 | . . . . . . . . . . . 219 . . 98 . . . 80 . . . . . . . . . . Salvage Created 24544 | . 661 103 1723 134 . 62 442 1431 . . 629 537 378 569 . 344 1241 1867 60 . 131 3218 2377 . 740 1061 2369 4467 Parts 1151 | . 48 4 105 8 . 1 26 79 . . 23 14 22 19 . 17 68 78 3 . 5 150 96 . 29 61 113 182 Haulers Intercepted 11 | . 1 . 5 . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 21 | . . . 4 . . . 2 4 . . . 1 . . . . 3 . . . . . . . . . 5 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . 17 . 18 10 . 13 . . . . . . . . . . . . Prevented 23 | . . . . . . . . . . . 9 . . 9 . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Combat Hostiles Destroyed 393 | . 14 4 34 12 . 3 10 25 . . 17 5 14 8 . 18 15 20 1 . . 47 33 . 10 16 28 59 Melee 13 | . . . 1 . . . . . . . 1 1 3 . . . 2 . . . . . 1 . . 2 1 1 Guns 5 | . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cannons 223 | . 2 4 20 3 . 3 8 21 . . 6 4 . 5 . 4 10 18 . . . 39 18 . 6 3 15 34 AOE 83 | . 8 . 13 9 . . 1 . . . 8 . 11 2 . 14 . . . . . . 2 . . 2 7 6 Classes Destroyed 23 | . 5 . 8 2 . . 1 1 . . 1 . . . . . 1 1 . . . . 2 . . 1 . . Worker 16 | . 1 . 4 . . . . 2 . . . . . . . . 1 . . . 3 . . . . . 2 3 Builder 11 | . . . 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . 1 4 Tunneler 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 5 . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 Recycler 15 | . . . 3 1 . . 1 . . . . 2 . . . . 1 3 . . . 1 . . . . 2 1 Mechanic 5 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Operator 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Watcher 30 | . 3 . 2 . . . 1 4 . . . . . . . . 2 1 . . . 4 1 . 1 . 4 7 Swarmer 57 | . 3 . 11 . . . 3 4 . . 2 . 9 1 . 8 . 2 . . . 3 . . 3 . 3 5 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Grunt 123 | . 11 4 14 . . 3 4 6 . . 6 3 4 2 . 9 2 7 . . . 14 3 . 2 3 4 22 Brawler 9 | . . . 1 . . . . . . . 1 . . 2 . . . 1 . . . . . . . . 1 3 Duelist 19 | . . . 1 . . . . . . . 2 . . 1 . . . . . . . . 6 . . . 2 7 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Sentry 42 | . . . 7 . . . 2 7 . . 2 1 1 2 . 1 1 5 . . . 7 3 . 1 . 1 1 Demolisher 5 | . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . . . . . Specialist 12 | . . . . . . . . . . . 2 . . . . . 2 2 . . . . 6 . . . . . Hunter 31 | . . . . . . . 1 2 . . 1 . . . . . 6 . . . . 6 5 . 4 . 4 2 Programmer 57 | . . . . . . . . 6 . . 1 1 . . . . 2 . . . . 17 6 . . . 10 14 Heavy 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 3 2 6 9 . 3 3 4 . . 6 2 11 2 . 13 4 7 1 . 2 7 6 . 2 4 7 12 Combat Bots Only 13 | . 3 2 5 9 . 3 3 4 . . 6 2 11 2 . 13 2 7 1 . . 7 6 . 2 3 5 10 Max Kills in Single Turn 5 | . 2 1 4 3 . 1 2 1 . . 3 1 5 1 . 3 1 1 1 . 2 1 2 . 1 1 5 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 3 3 . . 1 . . . 3 . 5 1 . 3 . . . . . . 2 . . 1 4 2 Melee 1 | . . . 1 . . . . . . . 1 1 1 . . . 1 . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Hostile Shots Fired 2539 | . 35 14 115 1 . 12 94 277 1 . 145 67 71 18 . 54 241 92 4 . 5 375 292 . 110 102 173 241 Missed 649 | . 6 4 36 . . 3 27 105 1 . 43 13 27 7 . 23 43 18 1 . . 75 83 . 31 19 27 57 Damage Taken 33294 | . 283 148 1279 182 . 139 943 2052 . . 1826 778 1341 192 . 1031 4068 1538 80 1 229 5023 2751 . 1324 2409 3065 2612 Core 3315 | . 42 30 244 56 . 31 131 168 . . 345 46 130 60 . 218 318 88 . . . 340 206 . 113 183 499 67 Absorbed by Shields 6360 | . 96 . . . . . . . . . . . . . . . 171 30 . . . 541 952 . 667 932 1217 1754 Reduced by Siege Mode 1092 | . . . . . . . . . . . . . . . . . 118 43 . . . 336 111 . . 54 165 265 Redirected to Core 580 | . . . . . . . . . . . . . . . . . . . . . . . . . . 183 397 . Redirected to Shielding 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . Ignored by Resistances 215 | . . . . . . . . 58 . . 127 . 30 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2783 | . . . . . . . . . . . . . . . . . 243 465 . . . . . . . 646 758 671 Core Remaining (%) 61 | 100 . 71 . . . 17 76 . . . 26 . . . . 46 . . . . 59 . . 52 . 76 65 93 Volleys Fired 1834 | . 43 12 80 10 . 9 37 93 6 . 50 14 16 21 . 22 160 124 13 7 8 276 202 3 100 111 176 241 Largest 2 | . 2 2 2 2 . 2 2 2 1 . 2 2 2 2 . 2 1 1 1 1 1 1 2 1 2 1 1 2 Hottest 300 | . 78 70 99 126 . 126 126 145 39 . 138 117 121 150 . 150 113 113 113 113 90 110 214 120 214 300 120 300 Shots Fired 2133 | . 63 24 139 21 . 21 70 179 7 . 79 27 22 30 . 30 160 127 13 7 8 279 192 3 102 110 176 244 Gun 43 | . 35 . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Cannon 1988 | . 16 24 124 11 . 21 70 179 1 . 66 27 16 24 . 16 160 127 13 7 8 279 181 3 102 105 174 234 Launcher 102 | . 12 . 15 10 . . . . 6 . 13 . 6 6 . 14 . . . . . . 3 . . 5 2 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 377 | . 30 24 93 . . 19 54 62 1 . 52 26 . 10 . . 2 3 . . . 1 . . . . . . Thermal 1152 | . . . 22 . . . . 117 . . . . 16 4 . . 142 124 12 2 5 197 122 2 60 67 139 121 Explosive 73 | . . . 11 10 . . . . . . 12 . 6 . . 14 . . . . . . 3 . . 5 2 10 Electromagnetic 531 | . 33 . 13 11 . 2 16 . 6 . 15 1 . 16 . 16 16 . 1 5 3 81 67 1 42 38 35 113 Robot Hit Streak 30 | . 7 10 12 5 . 8 9 14 . . 20 7 7 5 . 13 15 21 6 4 5 22 24 . 14 7 30 15 Robot Miss Streak 22 | . 4 1 4 1 . 4 22 4 2 . 3 1 5 3 . 3 4 3 1 2 . 3 4 . 6 3 4 5 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1352 | . . . . . . . . . . . . . . . . . 127 124 13 7 8 278 187 3 98 101 174 232 Shots Hit Robots 1324 | . 29 19 100 11 . 15 64 121 1 . 52 24 17 16 . 17 87 93 8 4 5 187 111 . 29 50 115 149 Core Hits 759 | . 26 6 61 35 . 18 33 43 2 . 39 9 25 19 . 40 32 38 4 2 9 73 50 . 9 37 52 97 Critical Kills 17 | . . . . . . . . 2 . . . . . . . . 2 4 1 . . . 2 . . . . 6 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Critical Strikes 54 | . 1 . 5 . . . . 7 . . 3 5 3 . . . 4 5 1 . 1 . 3 . 1 4 . 11 Meltdown 11 | . . . . . . . . 2 . . . . . . . . 2 3 1 . . . 1 . . . . 2 Destroy 10 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 7 Blast 14 | . . . 3 . . . . 4 . . 3 4 . . . . . . . . . . . . . . . . Corrupt 7 | . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 2 Sever 12 | . . . 2 . . . . 1 . . . 1 3 . . . 1 . . . . . . . . 4 . . Melee Attacks 151 | . . . 23 3 . . 6 36 3 . 4 11 12 . 8 2 12 . . . . . . . . 16 8 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 151 | . . . 23 3 . . 6 36 3 . 4 11 12 . 8 2 12 . . . . . . . . 16 8 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . 10 3 . . 5 11 1 . 3 3 . . . . . . . . . . . . . . 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63630 | . 1025 343 3543 1308 . 312 1391 3969 226 . 2478 820 1303 911 . 2380 3393 3797 321 104 624 7604 4849 . 1242 3152 7236 11299 Guns 449 | . 287 . . . . . . . . . . . . . . . . . . . . . 162 . . . . . Cannons 43603 | . 169 343 1650 169 . 312 903 2959 . . 1115 497 159 518 . 341 3070 3797 321 102 149 7215 4329 . 1242 1600 5028 7615 Explosions 13970 | . 569 . 913 927 . . 77 . 156 . 1202 . 810 393 . 2039 45 . . . 461 301 358 . . 731 1650 3338 Melee 5504 | . . . 980 212 . . 411 1010 70 . 161 323 334 . . . 278 . . . . . . . . 821 558 346 Ramming 104 | . . . . . . . . . . . . . . . . . . . . 2 14 88 . . . . . . Kinetic 5080 | . 243 343 1162 . . 312 568 881 . . 781 466 . 221 . . 77 26 . . . . . . . . . . Thermal 25344 | . 133 . 305 . . . 77 2078 . . . . 159 154 . . 2611 3771 307 74 103 4901 2531 . 124 405 3957 3654 Explosive 11601 | . . . 790 927 . . . . . . 1185 . 810 . . 2039 . . . . . . 358 . . 731 1650 3111 Electromagnetic 15997 | . 649 . 306 169 . . 335 . 156 . 351 31 . 536 . 341 427 . 14 28 507 2615 1960 . 1118 1195 1071 4188 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5504 | . . . 980 212 . . 411 1010 70 . 161 323 334 . . . 278 . . . . . . . . 821 558 346 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 60 | . . . 3 3 3 3 . 9 9 9 16 2 14 14 14 3 1 2 . . 13 17 32 32 . 60 19 8 Average Corruption 9 | . . . 2 3 3 3 . 7 9 9 12 1 6 14 14 3 1 1 . . 9 4 21 32 . 25 8 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . Effects 634 | . . . 30 18 6 10 . 80 31 4 55 . 13 46 5 4 . 16 . . 3 52 83 5 . 96 30 47 Message Errors 146 | . . . 4 6 2 3 . 18 7 . 16 . 2 10 1 2 . 6 . . 1 9 14 3 . 24 9 9 Matter Fused 127 | . . . 8 4 . 2 . 13 6 1 13 . 3 17 . . . 2 . . . 8 13 . . 20 5 12 Heat Flow Errors 73 | . . . 3 2 . . . 12 4 . 9 . 3 5 . . . 1 . . . 10 10 1 . 6 2 5 Energy Discharges 72 | . . . 4 3 2 . . 15 3 2 4 . 3 2 3 . . 2 . . 1 4 8 . . 8 2 6 Parts Rejected 6 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 3 . . . . 1 Parts Fused 6 | . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . 1 . . Data Loss (minor) 82 | . . . 4 . 2 2 . 9 7 . 4 . 1 4 1 1 . 1 . . . 6 10 1 . 22 4 3 Data Loss (major) 35 | . . . 5 1 . . . 3 2 . 4 . . 4 . . . 1 . . . 3 4 . . 3 2 3 Misfires 33 | . . . . 1 . 3 . 4 1 . 1 . 1 2 . . . 3 . . . 7 1 . . 4 2 3 Alerts 20 | . . . . 1 . . . 1 1 1 1 . . 1 . 1 . . . . . 1 3 . . 3 2 4 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Weapon Failures 31 | . . . 1 . . . . 3 . . 2 . . . . . . . . . . 4 13 . . 5 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2428 | . . . 175 38 . . 81 236 . . 40 16 . 4 . 43 83 85 . . 38 192 99 . 71 11 710 506 Projectiles 1196 | . . . 17 . . . 4 71 . . . 13 . . . . 83 85 . . . 135 67 . 71 1 332 317 Explosions 420 | . . . 38 10 . . . . . . 21 . . 4 . 43 . . . . 38 50 32 . . . 137 47 Melee 812 | . . . 120 28 . . 77 165 . . 19 3 . . . . . . . . . 7 . . . 10 241 142 Knockbacks 58 | . 1 . 9 . . 11 22 4 . . 4 5 . 1 . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . 1 . 8 . . 9 21 4 . . 4 5 . 1 . . 1 . . . . . . . . . . . Secondary 4 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1377 | . 10 . 268 27 . . . . . . 32 . 203 . . 38 . . . 1 98 . 17 . . 222 270 191 Shots 33 | . 3 . 6 1 . . . . . . 2 . 6 . . 1 . . . . 1 . 2 . . 4 4 3 Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . Targets Rammed 6 | . 1 . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 602 | . 62 231 461 259 . 36 42 382 259 . 602 213 185 222 . 30 465 301 264 124 57 248 358 152 304 376 282 247 Average Temperature 105 | . 21 100 115 71 . 11 14 133 116 . 154 106 39 66 . 10 115 114 98 70 30 94 120 77 94 108 91 68 Received Heat Transfer 4662 | . 125 87 336 . . 99 369 492 . . 306 124 252 21 . 189 728 381 9 . 18 562 75 . 85 20 174 210 Effects 58 | . . . 4 . . . . 5 . . 14 . . . . . 8 1 . . . . 10 . . 15 . 1 Shutdowns 8 | . . . 1 . . . . 1 . . 3 . . . . . 2 . . . . . . . . 1 . . Energy Bleed 9 | . . . 1 . . . . . . . 2 . . . . . 2 . . . . . 1 . . 2 . 1 Interference 26 | . . . 2 . . . . 2 . . 1 . . . . . 3 . . . . . 9 . . 9 . . Matter Decay 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . Damage (minor) 4 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 80 | . . . . . . . . . . . . . . . . . 6 8 . 1 2 23 5 . 2 4 10 19 Total Turns 931 | . . . . . . . . . . . . . . . . . 52 136 . 2 4 265 88 . 12 61 132 179 Longest Duration 54 | . . . . . . . . . . . . . . . . . 16 54 . 2 3 47 21 . 8 38 37 26 Robots Corrupted 61 | . . . 1 . . . 1 . . . 2 . . 1 . . 1 . . . 1 9 10 . 4 8 6 17 Combat Hostiles 56 | . . . . . . . 1 . . . 2 . . 1 . . 1 . . . . 8 10 . 4 8 5 16 Parts Fried 161 | . 3 . 3 . . . 3 . . . 2 . . 3 . . 5 . . . 1 25 20 . 10 20 9 57 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 13 | . . . . . . . . 4 . . . . . . . . 2 3 1 . . . 1 . . . . 2 Combat Hostiles 12 | . . . . . . . . 4 . . . . . . . . 2 2 1 . . . 1 . . . . 2 Parts Melted 64 | . . . 2 . . . . 10 . . . . . . . . 13 10 1 . . 4 4 . . 2 7 11 Heat Transferred 19937 | . 150 . 629 . . . 100 3495 . . . . 185 124 . . 2418 3990 278 74 . 1210 2145 . 111 222 3108 1698 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 4 . . . . . 2 . . . . . . 1 . . 1 . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Peak Influence 2438 | . 428 211 852 309 . 74 192 496 . . . 164 . . . . 850 934 465 322 159 1181 1131 . 262 312 1007 2438 Initial 604 | . . 96 . 251 . . . 52 . . . 53 . . . . 480 315 310 175 . 77 578 . . 46 155 604 Average 334 | . 218 74 457 123 . 38 72 113 . . . 68 . . . . 666 598 405 27 58 417 697 . 68 175 496 1501 Maximum Alert Level 5 | . 2 1 3 1 . . . 2 . . . . . . . . 3 3 2 1 . 4 4 . 1 1 3 5 Low Security (%) 53 | 100 39 85 24 65 . 100 100 84 . . . 100 . . . . . . . 93 100 32 . . 91 55 11 . Level 1 15 | . 53 14 17 34 . . . 7 . . . . . . . . . 4 27 6 . 23 . . 8 44 44 . Level 2 15 | . 7 . 47 . . . . 7 . . . . . . . . 53 74 72 . . 16 60 . . . 11 1 Level 3 10 | . . . 11 . . . . . . . . . . . . . 46 21 . . . 24 36 . . . 32 22 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . 30 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 4 1 4 . . . . 13 . . 1 3 . . . 1 9 5 . . . 13 8 . 7 1 9 16 Investigation 23 | . 4 1 2 . . . . 4 . . . . . . . 1 1 . . . . 1 1 . 6 1 . 1 Extermination 27 | . . . . . . . . 5 . . . 2 . . . . 2 . . . . 8 3 . . . 3 4 Reinforcement 22 | . . . 1 . . . . 3 . . . 1 . . . . 6 2 . . . 3 3 . 1 . 2 . Assault 19 | . . . 1 . . . . 1 . . 1 . . . . . . 3 . . . 1 1 . . . 1 10 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Distress Signals 27 | . 1 . 3 . . . 1 2 . . . . . . . . 1 2 2 . . 2 2 . 7 . 3 1 Communications Jammed 93 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 33 . . 56 Distress Signals 93 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 33 . . 56 Times Spotted 620 | . 25 4 50 20 . 3 19 40 3 . 18 10 16 10 . 21 26 45 9 4 5 70 47 . 41 17 39 78 Peak Tracking Total 13 | . 4 2 6 13 . 3 5 5 5 . 5 3 7 5 . 10 2 8 5 2 4 7 5 . 7 4 6 6 Tactical Retreats 32 | . 4 . 3 . . . . 2 . . 1 1 1 1 . 1 2 5 . . . 5 1 . 2 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Traps Triggered 28 | . 4 . 2 . . . . 6 . . . . . . . . 1 7 . . 1 1 3 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Machines Disabled 70 | . 5 1 6 . . . . 3 . . 2 . 1 1 . 1 2 1 1 1 1 8 3 1 2 14 7 9 Max in Single Turn 3 | . 1 1 3 . . . . 1 . . 1 . 1 1 . 1 1 . 1 . 1 1 1 1 1 1 1 2 Garrison Access 5 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Machines Accessed 120 | . 7 2 9 . 1 1 4 17 1 4 . 6 1 . . 1 6 6 2 1 2 10 5 . 8 12 5 9 Terminals 75 | . 5 1 7 . . 1 3 8 . . . 3 1 . . 1 3 5 2 . 2 7 4 . 3 11 4 4 Fabricators 8 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . 1 1 . . . . 2 Repair Stations 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . . Recycling Units 12 | . 2 . 2 . . . . 5 . . . 1 . . . . . . . . . 1 . . . . . 1 Scanalyzers 8 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . 3 . 1 1 Garrison Access 5 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . 1 Total Hacks 367 | . 18 4 25 . 1 1 21 42 1 29 . 26 3 . . 6 22 11 2 2 6 35 15 . 28 35 11 23 Successful 169 | . 7 2 10 . 1 . 13 17 1 29 . 11 3 . . 6 13 5 1 2 2 11 3 . 14 12 1 5 Failed 198 | . 11 2 15 . . 1 8 25 . . . 15 . . . . 9 6 1 . 4 24 12 . 14 23 10 18 Catastrophic 41 | . 2 1 1 . . . 1 3 . . . 2 . . . . 1 . 1 . 1 5 4 . 4 6 4 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 4 3 12 . . 1 8 17 . . 1 11 . . . . 8 5 1 . 3 14 5 . 9 12 . 9 Terminals 235 | . 15 3 20 . . 1 13 26 . . . 13 3 . . 6 13 8 2 . 6 27 11 . 16 30 9 13 Fabricators 25 | . . . . . . . . 1 . . . 9 . . . . 4 . . . . 2 4 . . . . 5 Repair Stations 11 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . 1 5 . . Recycling Units 29 | . 3 . 5 . . . . 11 . . . 4 . . . . . . . . . 4 . . . . . 2 Scanalyzers 26 | . . . . . . . 8 2 . . . . . . . . . . . . . 2 . . 10 . 2 2 Garrison Access 7 | . . . . . . . . 2 . . . . . . . . 3 . . . . . . . 1 . . 1 Terminal Hacks 110 | . 7 2 8 . 1 . 4 8 1 29 . 5 3 . . 6 5 2 1 2 1 7 1 . 6 9 1 1 Record 30 | . . . . . 1 . . . . 11 . . 3 . . 6 . . 1 2 . . . . 1 4 . 1 Part Schematic 15 | . 1 1 . . . . . 1 . 11 . . . . . . 1 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 3 . 3 . . . . 1 . 3 . 1 . . . . 1 . . . . 1 . . . . 1 . Open Door 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 1 . . Unreport Threat 10 | . . . 1 . . . . 1 . . . . . . . . 1 2 . . . 1 1 . 3 . . . Locate Traps 7 | . . . 2 . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Fabricator Hacks 12 | . . . . . . . . . . . . 4 . . . . 2 . . . . 2 2 . . . . 2 Network Status 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Load Schematic 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Build 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . 2 . . Scan Component 4 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . Repair 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . . . . 3 . . . 1 . . . . . . . . . 1 . . . . . . Retrieve Components 5 | . . . . . . . . 3 . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzer 12 | . . . . . . . 7 . . . . . . . . . . . . . . . . . 5 . . . Insert Component 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . Analyze 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . . . 2 . . . 2 4 . . . 1 . . . . 4 . . . 1 1 . . 3 1 . 2 Terminals 10 | . . . 1 . . . 2 . . . . . . . . . 2 . . . 1 1 . . 2 1 . . Track 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Botnet 6 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . 1 1 . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Mask 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Jam 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 98 | . 7 1 8 . . 1 3 13 . . . 6 . . . 1 5 6 2 . 2 9 5 . 7 9 5 8 Full Trace Events 9 | . . . 1 . . . . 3 . . . . . . . 1 . . . . . 1 1 . 2 . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 4 . 1 . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 1 . . . . 3 1 . 11 . . . . 14 . 1 . . . . . . . 1 . . . Parts Built 7 | . . . . . . . . . . . . 3 . . . . 2 . . . . 1 1 . . . . . Authchips 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Time 336 | . . . . . . . . . . . . 170 . . . . 29 . . . . 73 64 . . . . . Total Part Build Rating 41 | . . . . . . . . . . . . 16 . . . . 14 . . . . 3 8 . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . Time 131 | . . . . . . . . . . . . . . . . . 44 50 . . . . . . . 37 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . 7 . . . 1 . . . . . . . . . 9 . . . . . . Parts Scanalyzed 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . 1 . . . 11 . . . . 7 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Total Allies 48 | . . . . 3 . . 1 . . . 1 . . 1 4 . . 22 5 . . . 7 . 4 . . . Largest Group 12 | . . . . 3 1 1 2 . . . 1 . . 1 5 5 . 9 12 6 3 2 5 . 4 . . . Highest-Rated Group 819 | . . . . 40 16 16 26 . . . 96 . . 20 144 144 . 391 819 561 288 166 259 . 148 . . . Highest-Rated Ally 159 | . . . . 16 16 16 16 . . . 96 . . 20 51 51 . 159 159 151 96 96 68 . 46 . . . Total Orders 4 | . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 328 | . . . . 41 . . 4 . . . 15 . . . . 14 . 119 72 28 1 2 20 . 12 . . . Total Damage 8337 | . . . . 447 . . 48 . . . 463 . . . . 263 . 2200 2506 1104 47 . 1043 . 216 . . . Kills 67 | . . . . 7 . . 1 . . . 3 . . . . 6 . 22 14 5 1 . 6 . 2 . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 3 . . . . 2 . 1 . 2 . 2 2 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 38 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . Items 38 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Turns Passed 41421 | 3 1273 874 1919 1171 258 560 788 3255 803 121 1503 1432 691 1139 1424 694 1674 1731 651 6165 596 3290 1402 89 1372 2818 1469 2256 Spaces Moved 16930 | 3 677 505 822 571 130 266 276 1741 491 76 432 781 446 776 972 308 608 459 253 315 171 1216 705 23 837 1381 603 1086 Core 164 | . . . . . . . . . . . 11 . . . . . . . . 150 . . . 3 . . . . Treads 7190 | . 677 505 . . . . 59 . . . . . . . . . 313 459 253 165 171 1216 3 . 299 1381 603 1086 Legs 244 | 3 . . . . . . . . . . 188 25 . . . . . . . . . . 28 . . . . . Wheels 9332 | . . . 822 571 130 266 217 1741 491 76 233 756 446 776 972 308 295 . . . . . 674 20 538 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 160 160 146 185 200 200 165 140 140 155 150 145 126 126 126 126 141 243 243 243 243 160 90 130 110 145 150 150 Average Speed 203 | 120 160 160 178 196 200 200 216 154 154 155 299 161 131 137 142 143 200 244 243 1936 243 216 126 367 134 157 166 152 Slowest Speed 3800 | 120 160 160 235 200 200 200 323 190 155 155 3350 260 175 141 145 175 730 246 243 3800 320 240 255 1950 225 235 239 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . 1 . . . Exploration Rate (%) 56 | 2 82 98 84 99 49 51 29 52 66 68 54 21 71 92 86 47 17 77 90 99 20 37 44 6 25 98 21 45 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 4 | . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 . . 1 1 1 1 1 1 1 . . 1 1 . . . . 1 . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 . 1 1 . . . . . . . 1 1 . . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 15 | . . 1 . 2 . . . . 2 . . . 3 3 4 . . . . . . . . . . . . . Spaces Dug 436 | . . . 4 . . . . 21 . . . 6 36 . . 4 58 9 1 . . 40 68 . 36 36 53 64 Terrain Destroyed 1426 | . 19 . 115 34 . . 10 38 . . 67 9 64 6 . 56 81 25 1 . 175 82 102 . 38 109 167 228 Melee 35 | . . . 4 . . . . 16 . . . 5 . . . 1 2 . . . . . . . . . 4 3 Projectile 495 | . . . 3 . . . . 22 . . 20 4 10 4 . . 77 25 1 . . 71 57 . 38 44 49 70 AOE 896 | . 19 . 108 34 . . 10 . . . 47 . 54 2 . 55 2 . . . 175 11 45 . . 65 114 155 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Total 22813 | 2 804 551 1094 597 129 276 387 2088 522 79 551 914 517 819 1006 525 1030 1063 292 343 351 1862 1208 27 1089 1992 1042 1653 Wait 1963 | . 32 18 39 8 . . 25 45 14 . 21 29 16 5 7 175 98 328 7 17 149 222 87 2 77 261 115 166 Move 16897 | 2 676 504 821 570 129 265 275 1740 490 75 431 780 444 775 971 307 607 458 252 314 170 1215 702 22 835 1380 602 1085 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 360 | . 21 7 42 . . . 15 46 . . 6 22 7 6 5 5 29 8 3 . 4 36 16 . 13 31 19 19 Fast Attach 306 | . 1 1 10 . . . . 20 3 2 4 16 2 2 4 1 25 6 5 2 6 24 44 . 13 66 25 24 Attach 157 | . 1 . 8 . . . 12 10 . . 9 3 9 3 1 5 21 1 . . 2 23 7 . 9 11 13 9 Detach 63 | . . . 1 . . . . 1 . . 1 2 . . . . 10 . 1 . 1 14 5 . 9 5 6 7 Swap 324 | . 14 1 37 5 . 2 9 33 3 . 17 10 5 3 1 7 19 15 2 . 1 10 13 . 9 21 36 51 Drop 553 | . 15 8 33 1 . . 8 64 3 2 8 27 5 3 9 1 47 13 9 2 9 39 48 . 23 90 42 44 Fire 1834 | . 43 12 80 10 . 9 37 93 6 . 50 14 16 21 . 22 160 124 13 7 8 276 202 3 100 111 176 241 Melee 151 | . . . 23 3 . . 6 36 3 . 4 11 12 . 8 2 12 . . . . . . . . 16 8 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 1 . . . 2 14 . . . . . . 1 . . . Rewire 180 | . . . . . . . . . . . . . . 1 . . . 96 . . . . 83 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 5) 810 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Discovered new exit (range 16) 1052 | -10/Materials | Discovered new exit (range 14) 1230 | -10/Materials | Discovered new exit (range 7) 1277 | -10/Materials | Entered Mines 1277 | -10/Mines | Discovered new exit (range 10) 1331 | -10/Mines | Learned 2 Materials zone layouts 1343 | -10/Mines | Met a Derelict shopkeep closing up shop 1343 | -10/Mines | Met a Derelict bent on vengeance 1485 | -10/Mines | Discovered new exit (range 14) 1581 | -10/Mines | Learned Materials stockpile data 1602 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1758 | -10/Mines | Learned location of Storage (-8) 2151 | -10/Mines | Entered Materials 2151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2462 | -9/Materials | Build established: Hauler-Mutant 2554 | -9/Materials | Discovered new exit (range 15) 3162 | -9/Materials | Lost 3 parts (1p1n1u) 3351 | -9/Materials | First assault squad dispatched 3369 | -9/Materials | Discovered new exit (range 7) 3404 | -9/Materials | Core integrity fell below 50% 3826 | -9/Materials | Discovered new exit (range 5) 4070 | -9/Materials | Entered Mines 4076 | -9/Mines | Learned Materials security intel 4076 | -9/Mines | Discovered new exit (range 5) 4184 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4218 | -9/Mines | Discovered new exit (range 5) 4326 | -9/Mines | Assembled infested the area 4370 | -9/Mines | Destroyed 9 combat bots 4402 | -9/Mines | Identified exit to Exiles 4882 | -9/Mines | Learned location of 1 exit from Materials 5231 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5241 | -9/Mines | Entered Exiles 5241 | -9/Exiles | Accompanied by 1 ally 5267 | -9/Exiles | Discovered new exit (range 15) 5295 | -9/Exiles | Met 8R-AWN 5319 | -9/Exiles | Met EX-HEX 5403 | -9/Exiles | Met EX-DEC 5411 | -9/Exiles | Learned location of Zion (-6) 5481 | -9/Exiles | Discovered new exit (range 10) 5499 | -9/Exiles | Entered Mines 5499 | -8/Mines | Accompanied by 1 ally 5585 | -8/Mines | Discovered new exit (range 5) 5611 | -8/Mines | Core integrity fell below 20% 5729 | -8/Mines | Discovered new exit (range 10) 6059 | -8/Mines | Entered Materials 6059 | -8/Materials | Accompanied by 1 ally 6059 | -8/Materials | Evolved 2 slots: Utility x2 6060 | -8/Materials | Identified exit to Factory 6087 | -8/Materials | Identified exit to Storage 6361 | -8/Materials | Lost 4 parts (1p2n1u) 6656 | -8/Materials | Discovered exit to Factory (range 16) 6847 | -8/Materials | Entered Factory 6847 | -7/Factory | Evolved 2 slots: Utility x2 6997 | -7/Factory | Identified exit to DSF 7143 | -7/Factory | Discovered new exit (range 13) 7163 | -7/Factory | Discovered new exit (range 11) 7967 | -7/Factory | Identified exit to Factory 8675 | -7/Factory | Discovered exit to Factory (range 6) 9055 | -7/Factory | Found Prototype Launcher 9355 | -7/Factory | Identified Rocket Array 9482 | -7/Factory | Identified exit to Lower Caves 10047 | -7/Factory | First assault squad dispatched 10102 | -7/Factory | Entered Lower Caves 10303 | -7/Lower Caves | Learned Factory emergency access door positions 10415 | -7/Lower Caves | Learned Factory trap positions 10800 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10875 | -7/Lower Caves | Attacked by a faux Warlord 10904 | -7/Lower Caves | Identified exit to Data Miner 10905 | -7/Lower Caves | Entered Data Miner 10905 | -7/Data Miner | Discovered new exit (range 6) 10935 | -7/Data Miner | Met Data Miner 10962 | -7/Data Miner | Learned location of Section 7 (-2) 10962 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10987 | -7/Data Miner | Received God Mode back door access code from Data Miner 11024 | -7/Data Miner | Identified exit to Proximity Caves 11026 | -7/Data Miner | Entered Proximity Caves 11129 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11289 | -6/Proximity Caves | System corruption reached 10% 11338 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11438 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 11442 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11518 | -6/Proximity Caves | Escorted by Enhanced Grunt 11540 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 12210 | -6/Proximity Caves | Core integrity fell below 50% 12399 | -6/Proximity Caves | Discovered exit to Factory (range 2) 12529 | -6/Proximity Caves | Entered Factory 12529 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12530 | -6/Factory | Identified exit to Lower Caves 12531 | -6/Factory | Loaded intel: 117 trap records 12715 | -6/Factory | Discovered exit to Lower Caves (range 9) 12880 | -6/Factory | Fabricated Nova Cannon (x1) 13025 | -6/Factory | Discovered new exit (range 7) 13039 | -6/Factory | Identified exit to Factory 13071 | -6/Factory | Build established: Hacker-Mutant 13256 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 13629 | -6/Factory | Build established: Hauler-Mutant 13961 | -6/Factory | Entered Lower Caves 14032 | -6/Lower Caves | Attracted the attention of an 0b10 base 14037 | -6/Lower Caves | Learned Armory terminal intel 14037 | -6/Lower Caves | Learned Research garrison access intel 14037 | -6/Lower Caves | Learned Extension garrison access intel 14118 | -6/Lower Caves | Destroyed 11 combat bots 14120 | -6/Lower Caves | Lost 3 parts (1p2u) 14240 | -6/Lower Caves | Spotted B-75 Beast 14386 | -6/Lower Caves | Crushed by falling debris 14387 | -6/Lower Caves | System corruption reached 10% 14417 | -6/Lower Caves | Lost 3 parts (1n2u) 14472 | -6/Lower Caves | Identified exit to Lower Caves 14639 | -6/Lower Caves | Build established: Hauler-Assassin 14652 | -6/Lower Caves | Entered another Lower Caves area 14653 | -6/Lower Caves | Encountered a Warlord checkpoint 14782 | -6/Lower Caves | Discovered exit to Factory (range 20) 14886 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15179 | -6/Lower Caves | Build established: Hauler-Skirmisher 15211 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15685 | -6/Lower Caves | Discovered new exit (range 7) 15791 | -6/Lower Caves | Entered Zion 15791 | -6/Zion | Accompanied by 1 ally 15822 | -6/Zion | Found Prototype Device 15822 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 15893 | -6/Zion | System corruption cleaned by Quarantine Array 16048 | -6/Zion | Discovered new exit (range 19) 16162 | -6/Zion | Learned Factory recycling unit intel 16176 | -6/Zion | Learned Factory stockpile data 16311 | -6/Zion | Gained Derelict followers 16404 | -6/Zion | Learned Factory emergency access door positions 16419 | -6/Zion | Learned Factory terminal intel 16491 | -6/Zion | Given A8's code to call for help 16605 | -6/Zion | Learned Factory garrison access intel 16694 | -6/Zion | Build established: Hauler-Assassin 17215 | -6/Zion | Entered Proximity Caves 17215 | -5/Proximity Caves | Accompanied by 5 allies 17245 | -5/Proximity Caves | Spotter reported a threat 17248 | -5/Proximity Caves | Spotter reported a threat 17325 | -5/Proximity Caves | Learned 4 Factory zone layouts 17596 | -5/Proximity Caves | Build established: Hauler-Skirmisher 17696 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17735 | -5/Proximity Caves | Crushed by falling debris 17735 | -5/Proximity Caves | Core integrity fell below 50% 17745 | -5/Proximity Caves | Destroyed 13 combat bots 17760 | -5/Proximity Caves | Learned Research garrison access intel 17760 | -5/Proximity Caves | Learned Armory emergency access door positions 17760 | -5/Proximity Caves | Learned Extension emergency access door positions 17760 | -5/Proximity Caves | Learned Research emergency access door positions 17760 | -5/Proximity Caves | Learned Factory emergency access door positions 17760 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 17766 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 17909 | -5/Proximity Caves | Entered Factory 17909 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17910 | -5/Factory | Identified exit to Extension 17911 | -5/Factory | Identified exit to Upper Caves 17914 | -5/Factory | Loaded intel: 26 terminal locations 17915 | -5/Factory | Loaded intel: 6 recycling unit locations 17916 | -5/Factory | Loaded intel: 4 garrison access locations 18039 | -5/Factory | Repaired Arm. Huge Wheel 18192 | -5/Factory | Discovered new exit (range 13) 18290 | -5/Factory | Build established: Hauler-Assassin 18451 | -5/Factory | Fabricated Quantum Capacitor (x2) 18575 | -5/Factory | Lost 4 parts (1p1n1u1w) 18647 | -5/Factory | Crushed by falling debris 18966 | -5/Factory | Build established: Scavenger-Mutant 19583 | -5/Factory | Entered Extension 19839 | -5/Extension | Repaired Imp. Heavy Armor Plating 19883 | -5/Extension | First assault squad dispatched 20272 | -5/Extension | Rescued a captive Derelict 20462 | -5/Extension | Build established: Hauler-Mutant 20526 | -5/Extension | Rescued a captive Derelict 20567 | -5/Extension | Spotted B-75 Beast 20576 | -5/Extension | Rescued a captive Derelict 20577 | -5/Extension | Rescued a captive Derelict 20622 | -5/Extension | Spotted B-75 Beast 20627 | -5/Extension | Destroyed B-75 Beast 20638 | -5/Extension | Lost 8 allies 20638 | -5/Extension | Destroyed B-75 Beast 20664 | -5/Extension | Destroyed 7 combat bots 20784 | -5/Extension | Rescued a captive Derelict 20845 | -5/Extension | Rescued a captive Derelict 20846 | -5/Extension | Rescued a captive Derelict 21002 | -5/Extension | Rescued a captive Derelict 21003 | -5/Extension | Rescued a captive Derelict 21042 | -5/Extension | Rescued A7 21072 | -5/Extension | Rescued a captive Derelict 21127 | -5/Extension | Discovered new exit (range 10) 21129 | -5/Extension | Discovered new exit (range 6) 21314 | -5/Extension | Entered Cetus 21314 | -5/Cetus | Accompanied by 9 allies (A7) 21319 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21340 | -5/Cetus | Spotted Cetus Guard 21340 | -5/Cetus | Spotted Cetus Guard 21341 | -5/Cetus | Spotted Cetus Guard 21344 | -5/Cetus | Spotted Cetus Guard 21355 | -5/Cetus | Allies destroyed Cetus Guard 21358 | -5/Cetus | Destroyed Cetus Guard 21358 | -5/Cetus | Allies destroyed Cetus Guard 21363 | -5/Cetus | Allies destroyed Cetus Guard 21520 | -5/Cetus | Started Cetus Manufacturing Module 21541 | -5/Cetus | Escorted A7 to Cetus Mainframe 21545 | -5/Cetus | Manufactured an Enhanced Grunt 21570 | -5/Cetus | Manufactured an Enhanced Grunt 21595 | -5/Cetus | Manufactured an Enhanced Grunt 21620 | -5/Cetus | Manufactured an Enhanced Grunt 21640 | -5/Cetus | Discovered new exit (range 22) 21645 | -5/Cetus | Manufactured an Enhanced Grunt 21826 | -5/Cetus | Spotted Cetus Guard 21826 | -5/Cetus | Spotted Cetus Guard 21828 | -5/Cetus | Spotted Cetus Guard 21832 | -5/Cetus | Spotted Cetus Guard 21835 | -5/Cetus | Discovered new exit (range 22) 21841 | -5/Cetus | Allies destroyed Cetus Guard 21841 | -5/Cetus | Allies destroyed Cetus Guard 21848 | -5/Cetus | Allies destroyed Cetus Guard 21850 | -5/Cetus | Allies destroyed Cetus Guard 21872 | -5/Cetus | Met Revision 17 21879 | -5/Cetus | Lost 5 allies 21965 | -5/Cetus | Entered Archives 21965 | -5/Archives | Accompanied by 6 allies (A7) 21970 | -5/Archives | Received a hacking code to weaken MAIN.C 22039 | -5/Archives | Discovered new exit (range 14) 22060 | -5/Archives | Unable to access archive contents 22085 | -5/Archives | Unable to access archive contents 22097 | -5/Archives | Discovered new exit (range 22) 22111 | -5/Archives | Unable to access archive contents 22123 | -5/Archives | Discovered new exit (range 22) 22138 | -5/Archives | Unable to access archive contents 28130 | -5/Archives | Entered Hub_04(d) 28130 | -5/Hub_04(d) | Accompanied by 3 allies 28425 | -5/Hub_04(d) | Discovered new exit (range 5) 28572 | -5/Hub_04(d) | Network Hub disabled 28573 | -5/Hub_04(d) | System corruption reached 10% 28723 | -5/Hub_04(d) | Spotted Lightning 28725 | -5/Hub_04(d) | Spotted Lightning 28726 | -5/Hub_04(d) | Entered Factory 28726 | -4/Factory | Accompanied by 2 allies 28726 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29234 | -4/Factory | Identified exit to Upper Caves 29234 | -4/Factory | Identified exit to Armory 30244 | -4/Factory | Discovered new exit (range 8) 30552 | -4/Factory | Destroyed 7 combat bots 30703 | -4/Factory | Fabricated Hacking Suite? 30970 | -4/Factory | Build established: Scavenger-Mutant 30976 | -4/Factory | First assault squad dispatched 31149 | -4/Factory | Lost 3 parts (1n2u) 31165 | -4/Factory | Destroyed 7 combat bots 31505 | -4/Factory | Found Quantum Capacitor 31613 | -4/Factory | Found Quantum Capacitor 31858 | -4/Factory | System corruption reached 10% 32016 | -4/Factory | Entered Armory 32017 | -4/Armory | Met VL-GR5, who suggested a friendly competition 32018 | -4/Armory | Loaded intel: 12 terminal locations 32364 | -4/Armory | Lost 3 parts (1p1n1u) 32699 | -4/Armory | Found Prototype Hackware 32699 | -4/Armory | Identified Exp. Hacking Suite 32703 | -4/Armory | Found Prototype Processor 32703 | -4/Armory | Identified Exp. Signal Interpreter 32837 | -4/Armory | Fabricated Com. HERF Cannon (x1) 33016 | -4/Armory | First assault squad dispatched 33121 | -4/Armory | Discovered new exit (range 19) 33361 | -4/Armory | System corruption reached 30% 33401 | -4/Armory | Discovered new exit (range 4) 33418 | -4/Armory | Entered Lab 33418 | -4/Lab | Discovered new exit (range 9) 33434 | -4/Lab | Unable to decrypt terminal 33434 | -4/Lab | Unable to decrypt terminal 33507 | -4/Lab | Entered Research 33507 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 33509 | -3/Research | Loaded intel: 4 garrison access locations 33610 | -3/Research | Build established: Mutant 33707 | -3/Research | Revision forces began assault on 0b10 33747 | -3/Research | Met up with Revision 17++ 34000 | -3/Research | Crushed by falling debris 34207 | -3/Research | Research terminal network offline 34244 | -3/Research | Discovered new exit (range 12) 34396 | -3/Research | Found Prototype Protection 34396 | -3/Research | Identified Centrium Heavy Armor Plating 34489 | -3/Research | Discovered new exit (range 8) 34673 | -3/Research | Spotted Striker 34683 | -3/Research | Spotted Executioner 34686 | -3/Research | Spotted Striker 34806 | -3/Research | Lost 6 allies 34879 | -3/Research | Entered Quarantine 34981 | -3/Quarantine | Found Alien Artifact 35041 | -3/Quarantine | Cryocooling Duct disabled 35056 | -3/Quarantine | Ambient heat levels rising (+20) 35056 | -3/Quarantine | Non-combat units ordered to evacuate 35065 | -3/Quarantine | Found Alien Slashing Weapon 35089 | -3/Quarantine | Found Alien Artifact 35089 | -3/Quarantine | Identified Phase Redirector 35113 | -3/Quarantine | Cryocooling Duct disabled 35128 | -3/Quarantine | Ambient heat levels rising (+20) 35128 | -3/Quarantine | Combat units ordered to evacuate 35170 | -3/Quarantine | Build established: Skirmisher 35210 | -3/Quarantine | Found Alien Artifact 35210 | -3/Quarantine | Identified Core Reset Matrix 35210 | -3/Quarantine | Identified Sigix Broadsword 35210 | -3/Quarantine | Identified Subatomic Replicator 35210 | -3/Quarantine | Used Core Reset Matrix 35214 | -3/Quarantine | Detected hypermatrix surge 35214 | -3/Quarantine | Sensed 6 artifacts in vicinity 35228 | -3/Quarantine | Quarantine Guard activated 35254 | -3/Quarantine | Found Core Stripper 35314 | -3/Quarantine | Spotted Quarantine Guard 35377 | -3/Quarantine | Spotted Quarantine Guard 35377 | -3/Quarantine | Spotted Quarantine Guard 35407 | -3/Quarantine | Destroyed Quarantine Guard 35411 | -3/Quarantine | Destroyed Quarantine Guard 35414 | -3/Quarantine | Spotted Quarantine Guard 35422 | -3/Quarantine | Destroyed Quarantine Guard 35480 | -3/Quarantine | Spotted Quarantine Guard 35493 | -3/Quarantine | Destroyed Quarantine Guard 35558 | -3/Quarantine | Spotted Quarantine Guard 35791 | -3/Quarantine | Spotted Quarantine Guard 35921 | -3/Quarantine | Met incapacitated Sigix Warrior 35921 | -3/Quarantine | Lockdown squad dispatched 35930 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 35932 | -3/Quarantine | Unlocked Sigix quarantine chamber 36022 | -3/Quarantine | Spotted Lightning 36022 | -3/Quarantine | Spotted Lightning 36022 | -3/Quarantine | Spotted Lightning 36049 | -3/Quarantine | System corruption reached 10% 36053 | -3/Quarantine | Destroyed Lightning 36055 | -3/Quarantine | Destroyed Lightning 36065 | -3/Quarantine | Destroyed Lightning 36160 | -3/Quarantine | System corruption reached 30% 36261 | -3/Quarantine | Repaired Biometal Heavy Treads 36275 | -3/Quarantine | Cryocooling Duct disabled 36290 | -3/Quarantine | Ambient heat levels rising (+20) 36450 | -3/Quarantine | Build established: Scavenger-Mutant 36533 | -3/Quarantine | Destroyed Quarantine Guard 36616 | -3/Quarantine | Discovered new exit (range 20) 36616 | -3/Quarantine | Spotted Quarantine Guard 36641 | -3/Quarantine | Spotted Quarantine Guard 36664 | -3/Quarantine | Found Core Cannon 36828 | -3/Quarantine | Spotted Alpha 7 36830 | -3/Quarantine | Destroyed Quarantine Guard 36862 | -3/Quarantine | Spotted Quarantine Guard 36862 | -3/Quarantine | Spotted Quarantine Guard 36862 | -3/Quarantine | Destroyed Alpha 7 36913 | -3/Quarantine | Destroyed Quarantine Guard 37089 | -3/Quarantine | Found Prototype Processor 37089 | -3/Quarantine | Identified Exp. Target Analyzer 37168 | -3/Quarantine | Found Unknown Launcher 37168 | -3/Quarantine | Identified Fusion Bomb Launcher 37259 | -3/Quarantine | Found Sigix Terminator 37570 | -3/Quarantine | Destroyed Quarantine Guard 37640 | -3/Quarantine | Destroyed Quarantine Guard 37697 | -3/Quarantine | Entered Research 37697 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 37815 | -2/Research | Spotted B-90 Cyclops 37990 | -2/Research | Found Unknown Protection 37990 | -2/Research | Identified Hvy. Insulated Plating 38350 | -2/Research | Build established: Scavenger-Assassin 38517 | -2/Research | Discovered new exit (range 22) 38540 | -2/Research | System corruption reached 10% 38638 | -2/Research | Garrison activated, responded to threat 38675 | -2/Research | Identified exit to Access 38675 | -2/Research | Spotted B-90 Cyclops 38727 | -2/Research | Destroyed B-90 Cyclops 38775 | -2/Research | Found Quantum Capacitor 38947 | -2/Research | First assault squad dispatched 39166 | -2/Research | Entered Access 39166 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 39205 | -1/Access | Energy Cycler disabled 39436 | -1/Access | Garrison activated, responded to threat 39547 | -1/Access | Destroyed 10 combat bots 39666 | -1/Access | First assault squad dispatched 39788 | -1/Access | Found Prototype Launcher 39788 | -1/Access | Identified Gui. Micro-nuke Launcher 40027 | -1/Access | Spotted B-99 Colossus 40063 | -1/Access | Build established: Generator-Assassin 40227 | -1/Access | Found Prototype Device 40227 | -1/Access | Identified Exp. Shock Absorption System 41351 | -1/Access | Spotted B-99 Colossus 41353 | -1/Access | Spotted B-99 Colossus 41419 | -1/Access | Discovered new exit (range 2) 41421 | -1/Access | Identified exit to Surface 41422 | *** | Destroyed 0b10! Last Messages --------------- 41351_ Slug penetrates Wall. 41355_ Penetrated by Slug. 41355_ Slug penetrates Wall. 41362_ Penetrated by Slug. 41363_ Wall collapses. 41399_ Dropped Core Cannon. 41401_ Acquired Core Cannon. 41407_ Beam penetrates Earth. 41407_ Beam penetrates Reinforced Barrier. 41407_ Beam penetrates Terminal. 41407_ Terminal disabled. 41407_ Beam penetrates Terminal. 41408_ Dropped Core Cannon. 41410_ Acquired Core Cannon. 41416_ ALERT: Significant disruption in Zone 2D, multiple assault carriers dispatched. 41419_ EXIT=FOUND 41421_ EXIT=IDENTIFIED: SURFACE [Achievement: Collector] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ??????????????????????# ########### ## #? | | ??????????????????????# # # ## #? | | ??????????????????????# # + ## #? | | ??????????????????????# # " # ### #? | | ??????????????????????# # ! """ # #?# #? | | ??????????????????????# # """# #?# #? | | ??????????????????????+ + " # #?# #? | | ??????????????????????# # % # #?########? | | ??????????????????????# # % ! # #?????????? | | ??????????????????????# """#####"## #?????????? | | ???????????????????# ????###"##+#####?????? | | ???????????????????# ????# #?????? | | ???????????????????# ? ????# #?????? | | ???????????????????# ? ????# " #?????? | | ???????????????????# ? ????# """ #?????? | | ???????????????????# ?? ?????# """ #?????? | | ???????????????????# ??? ???### " #?????? | | ???????????????????#""???""???# " +?????? | | ??????????????????????????????### #?????? | | ????????????????????????????????# #?????? | | ?????????????????????"""""""""### #?????? | | ?????????????????????? # ""##########?????? | | ??????????????????????"""""" " ##??????????????? | | ??????????????????????" " "###???????????????? | | ??????????????????????" "" " ##?????????????????? | | ??????????????????????" "@ #??????????????????? | | ??????????????????????" #??????????????????? | | ??????????????????????""" " #??????????????????? | | ??????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????" ##?????????????????? | | ???????????????????# #??????????????????? | | ??????????????????#""" #??????????????????? | | ????????????????? #T #??????????????????? | | ???????????????? ##"" #??????????????????? | | ???????????????###?#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ??????????????????? ??????????????????? | | ???????????????????? ??????????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 120 Energy Generation 85 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 EM Shielding 3 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Melee Accuracy 8 Target Analysis 10 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x1 | -6/Factory | Preloaded Arm. Huge Wheel | x2 | -6/Factory | Authchip Quantum Capacitor | x2 | -5/Factory | Authchip Hacking Suite | x1 | -4/Factory | Authchip Com. HERF Cannon | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Core Cannon Sigix Broadsword Achievements -------------- Collector Main Advantage Payload Armed Revolutionary Research Shocking Conclusion Challenges ------------ None Game ------ Seed AngularBlastAirjet Manual? 0 Play Time 07:56:36 Cumulative 168.1 hours Start 2024.04.16 @ 23:01:36 End 2024.04.18 @ 00:36:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 67 Adventurer 2 Explorer 0 Win Type 3 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc8b4b04-4eac-4f44-946d-de0f6a25f9dc