Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 11:38:06 Player: N00Bk1llr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (4312) 4312 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 9667 Bonus ------- High Alert Combat Kills 450 Follower Combat Kills 74 Friendly Fire -214 Cogmind --------- Core Integrity 368/850 Matter 119/300 Energy 160/160 System Corruption 47% Temperature Cool (0) Movement Walking (200) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Fission Core Light Fission Core Improved Heat Sink Advanced Heat Sink Improved Cooling System Improved Sensor Array Weapon Cycler Minigun Coil Gun Gauss Cannon Grenade Launcher Scatter Rocket Array Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Coil Gun Gauss Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Light Fission Core Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Shock Rifle Lightning Gun Cooled Particle Cannon Minigun Coil Gun Grenade Launcher Scatter Rocket Array Plasma Cutter [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 1 2 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 109 | . 5 1 . 3 35 6 19 7 18 8 7 Power 10 | . . . . 1 2 . 1 2 . 2 2 Engine 5 | . . . . 1 2 . 1 1 . . . Core 3 | . . . . . . . . . . 1 2 Reactor 2 | . . . . . . . . 1 . 1 . Propulsion 28 | . 2 . . 2 16 . 2 1 2 1 2 Treads 12 | . 2 . . . 7 . . . 2 1 . Leg 9 | . . . . 2 5 . . . . . 2 Wheel 7 | . . . . . 4 . 2 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | . 2 . . . 6 1 7 . 11 2 1 Device 8 | . . . . . 1 1 2 . 3 . 1 Storage 3 | . 1 . . . 2 . . . . . . Processor 4 | . 1 . . . . . . . 2 1 . Hackware 1 | . . . . . 1 . . . . . . Protection 14 | . . . . . 2 . 5 . 6 1 . Artifact . | . . . . . . . . . . . . Weapon 41 | . 1 1 . . 11 5 9 4 5 3 2 Energy Gun 4 | . 1 . . . 1 . . . . . 2 Energy Cannon 11 | . . . . . 4 1 4 . 1 1 . Ballistic Gun 8 | . . 1 . . 4 1 1 . 1 . . Ballistic Cannon 5 | . . . . . . 1 2 1 1 . . Launcher 11 | . . . . . 2 2 1 2 2 2 . Special Weapon 2 | . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 3 . . . . Parts Lost 43 | . 1 . . 3 9 1 6 4 2 4 13 Power 6 | . . . . 1 1 . 1 1 . . 2 Propulsion 14 | . . . . 2 4 . 1 1 2 2 2 Utility 13 | . . . . . 2 . 3 2 . 2 4 Weapon 10 | . 1 . . . 2 1 1 . . . 5 Highest Loss Streak 13 | . 1 . . 2 4 1 3 3 2 4 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 100 98 91 99 94 70 88 92 67 Engine 6 | . 14 14 14 13 9 7 6 3 . . . Reactor 1 | . . . . . . . . 2 6 5 5 Treads 10 | . 27 28 28 11 11 . . . 3 14 11 Leg 3 | . . . . 16 16 . . . . . 1 Wheel 10 | . . . . . 4 30 23 19 15 5 . Device 6 | . . . . . 7 15 16 3 6 6 5 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 Processor 9 | . 8 14 14 14 9 7 6 6 6 13 11 Protection 8 | . . . . . 4 7 12 6 21 18 5 Energy Gun 4 | . 16 17 14 14 . . . . . . . Energy Cannon 5 | . . . . . 8 7 9 9 6 5 5 Ballistic Gun 7 | . 10 10 14 14 8 7 1 . 3 6 5 Ballistic Cannon 3 | . . . . . . 3 7 5 6 4 . Launcher 1 | . . . . . . 2 . 3 1 1 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 12 28 29 29 29 64 72 87 83 106 98 84 Greatest Support 60 | 20 40 40 40 40 60 48 52 52 52 48 48 Greatest Overweight (x) 8 | . . . . 2 2 1 1 1 8 8 1 Average Overweight (x) 1 | . . . . . 1 1 1 1 2 7 . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | . 12 15 15 15 18 20 20 20 20 20 20 Most Carried 20 | . 9 9 9 11 19 20 20 17 20 20 20 Average Carried 15 | . 7 9 9 10 15 18 19 15 18 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 9 9 9 10 19 20 16 14 20 20 13 Class Distribution -------------------- 40% | Mutant 32% | Tank 15% | Gunner 8% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Gunner | -6/Waste Tank | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Matter Collected 3810 | 200 90 19 . 214 740 196 861 365 651 341 133 Remotely . | . . . . . . . . . . . . Salvage Created 5442 | . 408 40 . 132 1799 422 829 678 877 130 127 Parts 267 | . 25 5 . 13 105 20 50 2 37 6 4 Haulers Intercepted 6 | . . . . . 3 1 2 . . . . Recyclers Shooed 6 | . 2 1 . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 1 6 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Combat Hostiles Destroyed 92 | . 10 . . 3 29 7 15 4 15 7 2 Melee 1 | . . . . . . . . . . 1 . Guns 27 | . 10 . . 3 9 1 . . 3 1 . Cannons 39 | . . . . . 14 1 14 1 8 . 1 AOE 24 | . . . . . 6 5 . 3 4 5 1 Classes Destroyed 16 | . 5 1 . 1 4 1 2 1 1 . . Worker 7 | . 2 1 . . 1 . 2 . 1 . . Builder 6 | . 1 . . 1 2 . 1 . 1 . . Tunneler 3 | . . 1 . 1 . . . . 1 . . Hauler 6 | . . . . . 3 1 2 . . . . Recycler 8 | . . . . . 5 . 1 . 2 . . Operator 1 | . . . . . . . 1 . . . . Watcher 9 | . 1 . . . 3 1 3 . 1 . . Swarmer 20 | . 4 . . 2 6 . 8 . . . . Grunt 40 | . 6 . . 1 17 5 2 . 5 3 1 Brawler 3 | . . . . . . . . . 3 . . Duelist 4 | . . . . . . 1 1 . 1 . 1 Sentry 8 | . . . . . 5 1 . . 2 . . Demolisher 1 | . . . . 1 . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . Programmer 7 | . . . . . . . 4 . 3 . . Compactor 4 | . . . . . . . . 4 . . . Wasp 3 | . . . . . . . . . . 3 . Thug 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 1 . 2 9 7 7 2 7 3 2 Combat Bots Only 7 | . 4 . . 2 6 7 4 2 5 3 2 Max Kills in Single Turn 5 | . 2 1 . 1 2 5 2 2 3 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . . 2 5 . 2 3 3 1 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Hostile Shots Fired 616 | . 63 . . 11 163 66 107 3 68 50 85 Missed 180 | . 17 . . 1 47 24 29 1 21 16 24 Damage Taken 7093 | . 479 . . 138 1696 416 1174 669 599 594 1328 Core 929 | . 77 . . 10 311 49 95 80 21 20 266 Absorbed by Shields 186 | . . . . . . . 186 . . . . Regen/Repaired (Parts) 42 | . . . . . . 42 . . . . . Core Remaining (%) 75 | 100 . . . 65 43 93 . . . . . Volleys Fired 378 | . 52 3 . 14 108 44 59 24 54 10 10 Largest 3 | . 2 2 . 2 2 3 3 3 3 3 2 Hottest 166 | . 90 70 . 70 105 135 166 128 108 119 145 Shots Fired 796 | . 97 6 . 28 198 70 167 52 138 29 11 Gun 315 | . 97 6 . 28 91 23 17 . 40 9 4 Cannon 446 | . . . . . 98 41 150 45 95 10 7 Launcher 35 | . . . . . 9 6 . 7 3 10 . Special . | . . . . . . . . . . . . Kinetic 377 | . 40 3 . 14 91 37 83 7 90 12 . Thermal 380 | . 57 3 . 14 98 27 84 38 45 7 7 Explosive 35 | . . . . . 9 6 . 7 3 10 . Electromagnetic 4 | . . . . . . . . . . . 4 Robot Hit Streak 18 | . 14 3 . 3 13 4 14 18 8 6 10 Robot Miss Streak 8 | . 4 1 . 3 4 3 8 4 6 3 1 Penetration Max 2 | . . . . . . . . . 2 . . Secondary Targets 6 | . 4 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 434 | . 67 3 . 15 118 31 79 29 70 12 10 Core Hits 254 | . 23 3 . 8 71 32 40 13 45 14 5 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 9 | . 1 . . 2 . . 2 1 3 . . Burn 2 | . . . . 2 . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 5 | . . . . . . . 1 1 3 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14994 | . 673 39 . 200 3359 1101 2134 3370 2646 940 532 Guns 2875 | . 673 39 . 193 971 256 82 . 530 67 64 Cannons 6692 | . . . . . 1805 334 2052 726 1429 82 264 Explosions 5378 | . . . . . 568 511 . 2644 687 764 204 Melee . | . . . . . . . . . . . . Ramming 49 | . . . . 7 15 . . . . 27 . Kinetic 4134 | . 212 13 . 91 971 282 1088 105 1305 67 . Thermal 5747 | . 461 26 . 102 1805 308 1046 621 828 82 468 Explosive 4552 | . . . . . 568 63 . 2644 513 764 . Electromagnetic 512 | . . . . . . 448 . . . . 64 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 47 | . . . . . . . . 28 34 34 47 Average Corruption 31 | . . . . . . . . 13 30 34 35 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 154 | . . . . . . . . 9 69 51 25 Message Errors 41 | . . . . . . . . 3 13 14 11 Matter Fused 29 | . . . . . . . . 1 14 13 1 Heat Flow Errors 14 | . . . . . . . . . 4 6 4 Energy Discharges 19 | . . . . . . . . 1 13 4 1 Parts Rejected 4 | . . . . . . . . . 1 2 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . . 1 6 3 3 Data Loss (major) 8 | . . . . . . . . 1 6 1 . Misfires 5 | . . . . . . . . . . 5 . Alerts 4 | . . . . . . . . . 2 2 . Misdirections 2 | . . . . . . . . . 1 . 1 Weapon Failures 14 | . . . . . . . . 2 8 1 3 Overload Shots 5 | . . . . . . . . 1 . . 4 Overflow Damage 132 | . . . . . 5 16 23 7 43 38 . Projectiles 82 | . . . . . . 16 23 . 43 . . Explosions 50 | . . . . . 5 . . 7 . 38 . Melee . | . . . . . . . . . . . . Knockbacks 15 | . . . . . . . 10 . 5 . . Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . . . 9 . 5 . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 563 | . . . . . 65 17 . 424 . . 57 Shots 17 | . . . . . 1 1 . 14 . . 1 Rammed 5 | . . . . 1 . . . . . 4 . Targets Rammed 8 | . . . . 1 2 . . . . 5 . Kicked 2 | . . . . . 2 . . . . . . Crushed 1 | . . . . . . . . . . 1 . Highest Temperature 309 | . 245 9 . 45 309 97 125 9 269 228 198 Average Temperature 62 | . 83 6 . 15 75 27 35 6 55 91 63 Received Heat Transfer 1732 | . 183 . . . 729 165 202 . 111 99 243 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 12 | . 1 . . . 8 . 3 . . . . Heat Transferred 9485 | . 1061 74 . 444 3550 600 1369 851 951 111 474 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Peak Influence 841 | . 258 141 . 74 841 755 557 249 553 . . Initial 382 | . . 83 . . . 382 289 194 169 . . Average 302 | . 156 69 . 25 530 606 392 232 262 . . Maximum Alert Level 3 | . 1 . . . 3 3 2 1 2 . . Low Security (%) 40 | . 55 100 . 100 11 . . 5 56 . . Level 1 23 | . 44 . . . 12 6 51 95 16 . . Level 2 27 | . . . . . 49 54 48 . 27 . . Level 3 8 | . . . . . 27 39 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . 7 3 11 . 9 . 1 Investigation 7 | . 2 . . . 2 1 . . 2 . . Extermination 7 | . . . . . . 1 3 . 3 . . Reinforcement 10 | . . . . . 2 1 6 . 1 . . Assault 3 | . . . . . . . 2 . . . 1 Garrison 6 | . . . . . 3 . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Distress Signals 4 | . 2 . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 22 . . 6 35 12 38 4 18 7 7 Peak Tracking Total 11 | . 7 . . 4 7 7 6 2 5 4 11 Tactical Retreats 14 | . 6 . . . . 1 5 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Traps Triggered 4 | . . . . . 2 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Machines Disabled 15 | . . . . . 2 5 2 . 6 . . Max in Single Turn 5 | . . . . . 1 5 1 . 5 . . Garrison Access 2 | . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Machines Accessed 35 | . 4 . 1 . 7 5 6 . 10 2 . Terminals 18 | . 4 . . . 5 . 4 . 5 . . Fabricators 4 | . . . . . . 1 1 . 2 . . Repair Stations 3 | . . . . . . 2 . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . 2 . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 101 | . 17 . 3 . 19 17 14 . 26 5 . Successful 47 | . 9 . 3 . 9 6 5 . 10 5 . Failed 54 | . 8 . . . 10 11 9 . 16 . . Catastrophic 10 | . 2 . . . 1 2 2 . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 5 . . . 16 . 4 . 15 . . Terminals 54 | . 17 . . . 15 . 9 . 13 . . Fabricators 9 | . . . . . . 3 3 . 3 . . Repair Stations 11 | . . . . . . 8 . . 3 . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 7 | . . . . . . 6 . . 1 . . Garrison Access 11 | . . . . . 3 . 2 . 6 . . Terminal Hacks 22 | . 6 . 3 . 4 . 3 . 1 5 . Record 7 | . . . 3 . . . . . . 4 . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 4 | . 1 . . . . . 2 . 1 . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . . Build 3 | . . . . . . . 1 . 2 . . Repair Station Hacks 5 | . . . . . . 4 . . 1 . . Scan Component 4 | . . . . . . 3 . . 1 . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . . . 5 . 1 . 6 . . Terminals 9 | . 3 . . . 3 . 1 . 2 . . Botnet 8 | . 2 . . . 3 . 1 . 2 . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 4 . . Broadcast 1 | . . . . . . . . . 1 . . Decoy 1 | . . . . . . . . . 1 . . Redirect 1 | . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . 1 . . Jam 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 4 . . . 6 5 6 . 9 . . Full Trace Events 4 | . 2 . . . . 1 . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . 1 . 1 . . Authchips . | . . . . . . . . . . . . Time 121 | . . . . . . . 40 . 81 . . Total Robot Build Rating 2 | . . . . . . . 1 . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . . . . 10 . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 13 | . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Total Allies 5 | . . 3 . . . . 1 . 1 . . Largest Group 3 | . . 3 3 3 . . 1 . 1 . . Highest-Rated Group 40 | . . 40 40 40 . . 10 . 10 . . Highest-Rated Ally 16 | . . 16 16 16 . . 10 . 10 . . Total Orders 4 | . . . . . . . . . 4 . . FOLLOW 2 | . . . . . . . . . 2 . . TUNNEL 2 | . . . . . . . . . 2 . . Ally Attacks 23 | . . 14 . 9 . . . . . . . Total Damage 194 | . . 91 . 103 . . . . . . . Kills 4 | . . 2 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Turns Passed 8994 | . 728 777 220 981 1114 764 1480 240 1196 1026 468 Spaces Moved 4986 | 1 358 476 138 424 383 586 1140 130 698 459 193 Core . | . . . . . . . . . . . . Treads 1552 | . 344 476 138 300 94 . . . . 34 166 Legs 345 | 1 14 . . 124 179 . . . . . 27 Wheels 3089 | . . . . . 110 586 1140 130 698 425 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 105 | 120 120 160 160 160 105 105 105 108 108 195 130 Average Speed 151 | 120 158 160 160 219 194 105 106 108 136 211 226 Slowest Speed 260 | 120 160 160 160 260 260 105 108 110 210 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 45 | 1 47 90 48 88 34 19 34 71 19 69 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 6 | . . 2 1 . 1 . . . . 1 1 Known Exits Taken 4 | . 1 . . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . Scrap Searched 11 | . . 1 . 4 . . . . . 6 . Spaces Dug 41 | . . . . . . 14 1 19 7 . . Terrain Destroyed 519 | . . . . . 58 28 18 150 89 166 10 Melee . | . . . . . . . . . . . . Projectile 94 | . . . . . 20 6 18 10 29 10 1 AOE 424 | . . . . . 38 22 . 140 59 156 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Total 5716 | . 431 486 137 445 580 671 1263 171 836 486 210 Wait 119 | . 2 6 . 2 14 17 15 9 54 . . Move 4976 | . 357 475 137 423 382 585 1140 129 697 458 193 Hop . | . . . . . . . . . . . . Pick Up 63 | . 9 . . 2 22 11 6 2 9 2 . Fast Attach 50 | . 2 1 . 2 17 2 9 1 13 3 . Attach 36 | . 1 . . 1 12 3 7 4 . 1 7 Detach 3 | . . . . . 2 . . . . 1 . Swap 23 | . 2 . . . 6 1 3 2 5 4 . Drop 50 | . 6 1 . . 15 8 14 . 4 2 . Fire 378 | . 52 3 . 14 108 44 59 24 54 10 10 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . Crush 6 | . . . . 1 . . . . . 5 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . 10 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 432 | -10/Materials | Identified exit to Mines 667 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Entered Mines 737 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 752 | -10/Mines | Discovered new exit (range 13) 785 | -10/Mines | Met a Derelict bent on vengeance 1091 | -10/Mines | Learned location of Storage (-7) 1493 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1493 | -10/Mines | Discovered new exit (range 5) 1506 | -10/Mines | Entered Exiles 1506 | -10/Exiles | Accompanied by 3 allies 1545 | -10/Exiles | Met 8R-AWN 1572 | -10/Exiles | Met EX-HEX 1636 | -10/Exiles | Met EX-DEC 1642 | -10/Exiles | Learned location of Zion (-6) 1706 | -10/Exiles | Discovered new exit (range 14) 1726 | -10/Exiles | Entered Mines 1726 | -9/Mines | Accompanied by 3 allies 1840 | -9/Mines | Learned location of 1 exit from Materials 1896 | -9/Mines | Assembled infested the area 1901 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2695 | -9/Mines | Discovered new exit (range 7) 2707 | -9/Mines | Entered Materials 2707 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2708 | -8/Materials | Identified exit to Factory 2825 | -8/Materials | Garrison activated, responded to threat 3193 | -8/Materials | Build established: Scavenger-Mutant 3626 | -8/Materials | Core integrity fell below 50% 3673 | -8/Materials | Lost 4 parts (2n1u1w) 3821 | -8/Materials | Entered Factory 3821 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3822 | -7/Factory | Identified exit to Storage 3943 | -7/Factory | Destroyed 7 combat bots 4126 | -7/Factory | Build established: Gunner 4217 | -7/Factory | Repaired Grenade Launcher 4535 | -7/Factory | Discovered new exit (range 8) 4585 | -7/Factory | Entered another Factory area 4585 | -6/Factory | Evolved 2 slots: Utility x2 4634 | -6/Factory | Discovered new exit (range 12) 4884 | -6/Factory | Build established: Tank 4933 | -6/Factory | Found Prototype Launcher 4933 | -6/Factory | Identified Scatter Rocket Array 5697 | -6/Factory | Fabricated T-07 Excavator? 5872 | -6/Factory | Lost 3 parts (1n2u) 5985 | -6/Factory | First assault squad dispatched 6006 | -6/Factory | Spotted B-75 Beast 6065 | -6/Factory | Sucked down chute 6065 | -6/Factory | Entered Waste 6080 | -6/Waste | EMP discharged 6088 | -6/Waste | Spotted C-40 Crusher 6119 | -6/Waste | Spotted C-40 Crusher 6179 | -6/Waste | Crushed by falling debris 6179 | -6/Waste | System corruption reached 10% 6179 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6180 | -6/Waste | EMP discharged 6181 | -6/Waste | Destroyed C-40 Crusher 6181 | -6/Waste | Destroyed C-40 Crusher 6190 | -6/Waste | Spotted C-40 Crusher 6195 | -6/Waste | Spotted C-40 Crusher 6206 | -6/Waste | Destroyed C-40 Crusher 6210 | -6/Waste | Lost 3 parts (1p1n1u) 6214 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6216 | -6/Waste | Destroyed C-40 Crusher 6270 | -6/Waste | Spotted C-40 Crusher 6280 | -6/Waste | EMP discharged 6285 | -6/Waste | Spotted C-40 Crusher 6295 | -6/Waste | Discovered new exit (range 10) 6305 | -6/Waste | Entered Factory 6722 | -6/Factory | Build established: Mutant 6769 | -6/Factory | Fabricated Coil Gun (x2) 6856 | -6/Factory | System corruption reached 30% 6893 | -6/Factory | Fabricated T-07 Excavator? 7076 | -6/Factory | Build established: Tank 7095 | -6/Factory | Garrison activated, responded to threat 7371 | -6/Factory | Discovered new exit (range 16) 7412 | -6/Factory | Identified exit to Lower Caves 7501 | -6/Factory | Entered Lower Caves 7521 | -6/Lower Caves | Encountered a Warlord checkpoint 7881 | -6/Lower Caves | Learned Factory security intel 7881 | -6/Lower Caves | Learned Research terminal intel 8404 | -6/Lower Caves | Ambushed by wild Derelicts 8473 | -6/Lower Caves | Lost 4 parts (2n2u) 8508 | -6/Lower Caves | Discovered new exit (range 9) 8524 | -6/Lower Caves | Identified exit to Lower Caves 8527 | -6/Lower Caves | Entered another Lower Caves area 8710 | -6/Lower Caves | Build established: Gunner 8809 | -6/Lower Caves | Encountered a Warlord checkpoint 8906 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8954 | -6/Lower Caves | Core integrity fell below 50% 8987 | -6/Lower Caves | Lost 13 parts (2p2n4u5w) 8995 | -6/Lower Caves | Self-destructed Last Messages --------------- 08951_ System corrupted by crushing effect (+2). 08951_ System corrupted by crushing effect (+1). 08952_ Imp. Cooling System destroyed. 08952_ System corrupted by crushing effect (+3). 08953_ Penetrated by Slug. 08955_ Acquired 46 matter. 08956_ Med. Treads destroyed. 08956_ Penetrated by Slug. 08956_ Acquired 14 matter. 08957_ Acquired 61 matter. 08958_ Penetrated by Slug. 08960_ Autogun fries itself beyond repair. 08961_ System corrupted: Energy discharge (-20). 08961_ Slug penetrates Wall. 08970_ Slug penetrates B-48 Gladiator. 08979_ O2,I6SAZ,3NQZ