Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 16:40:13 Player: Willow Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2092) 2092 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 7173 Bonus ------- Follower Combat Kills 84 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 799/850 Matter 290/300 Energy 278/290 System Corruption 6% Temperature Cool (0) Movement Treading (156) Location -6/Waste Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Advanced Treads Improved Medium Treads Armored Leg > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Plasma Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine F-cell Engine Improved Cooling System Large Battery (200) Large Matter Pod (150) Structural Scanner Advanced Targeting Computer Energy Filter Cloaking Device Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Heavy EM Shotgun Improved EM Pulse Cannon Latent Energy Streamer Coil Gun Remote Datajack Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Improved Medium Treads Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine F-cell Engine Improved Cooling System Large Battery Large Matter Pod Structural Scanner Advanced Targeting Computer Energy Filter Cloaking Device Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Heavy EM Shotgun Improved EM Pulse Cannon Latent Energy Streamer Coil Gun Remote Datajack Axe [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 2 . 1 . Utility 5 | . . 2 . . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 88 | 7 10 13 1 1 5 20 19 11 1 Power 11 | 1 2 2 . . . 1 2 3 . Engine 11 | 1 2 2 . . . 1 2 3 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 4 . . . 5 6 3 . Treads 18 | . 2 4 . . . 5 5 2 . Leg 2 | . . . . . . . 1 1 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 3 4 . 1 2 7 9 2 1 Device 15 | 1 1 . . . 1 4 5 2 1 Storage 4 | 1 1 . . 1 . 1 . . . Processor 4 | . 1 1 . . . 2 . . . Hackware 4 | . . . . . 1 . 3 . . Protection 4 | . . 3 . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 3 3 1 . 3 7 2 3 . Energy Gun 3 | 1 1 . . . . . 1 . . Energy Cannon 8 | . 2 1 . . 1 2 . 2 . Ballistic Gun 8 | 1 . 2 . . 1 4 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 1 1 . Corrupted Parts 2 | . . . . . 1 1 . . . System Corruption 3 | . . . . . 2 1 . . . Parts Lost 9 | . 1 1 . . . 3 4 . . Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . . . . 1 3 . . Utility 2 | . . . . . . 2 . . . Weapon 2 | . 1 1 . . . . . . . Highest Loss Streak 3 | . 1 1 . . . 2 3 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 99 98 100 100 100 99 99 99 100 Engine 9 | . 14 11 11 11 11 9 6 5 6 Treads 25 | . 16 21 22 22 22 36 27 24 26 Leg 1 | . . . . . . . 2 7 6 Device 8 | . 13 11 11 11 10 6 7 5 6 Storage 9 | . 14 11 11 11 11 9 7 6 6 Processor 11 | . . 9 11 11 11 9 15 13 13 Hackware 5 | . . . . . . 1 9 20 20 Protection 6 | . . 11 11 11 11 9 5 . . Energy Cannon 3 | . 12 15 . . 4 1 . 7 13 Ballistic Gun 9 | . 9 6 13 11 10 16 11 . . Launcher 2 | . . . 8 11 6 . . . . Peak Build Rating 54 | 7 10 18 18 17 26 29 40 53 54 Average Rating 26 | 5 8 14 16 16 20 25 34 48 54 On Entrance 20 | . 7 10 18 16 17 20 29 40 51 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 11 24 32 30 60 67 60 62 69 70 Greatest Support 92 | 32 40 40 40 40 40 82 82 92 92 Greatest Overweight (x) 1 | . . . . 1 1 . 1 . . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 10 16 20 20 20 20 20 Most Carried 20 | 7 10 10 10 13 20 20 20 20 20 Average Carried 15 | 4 8 9 10 10 17 18 19 19 20 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 Final Carried 20 | 6 10 10 10 13 20 20 19 20 20 Class Distribution -------------------- 73% | Scavenger-Mutant 18% | Hacker-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Matter Collected 1680 | 279 122 155 20 10 130 422 250 292 . Remotely . | . . . . . . . . . . Salvage Created 2976 | 123 387 695 32 . 268 823 354 294 . Parts 180 | 10 36 44 2 . 13 46 18 11 . Haulers Intercepted 6 | . 2 2 . . . 2 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 49 | . 9 11 . . 5 11 7 6 . Melee 1 | . . . . . . . 1 . . Guns 24 | . 9 4 . . 1 6 4 . . Cannons 13 | . . 7 . . . 1 . 5 . AOE 8 | . . . . . 3 3 2 . . Classes Destroyed 11 | 3 5 1 . . . 1 1 . . Worker 3 | 2 . . . . . 1 . . . Builder 4 | . . . . . . 3 1 . . Tunneler 5 | 2 . . . . 2 . . 1 . Hauler 6 | . 2 2 . . . 2 . . . Recycler 4 | 1 . 1 1 . 1 . . . . Operator 3 | . 1 1 . . . 1 . . . Watcher 3 | . 2 . . . . 1 . . . Swarmer 15 | . 6 3 . . 2 . 2 2 . Grunt 20 | . 3 3 . . 3 8 2 1 . Sentry 10 | . . 5 . . . 3 1 1 . Programmer 4 | . . . . . . . 2 2 . Best Kill Streak 8 | 3 8 3 1 . 5 6 2 2 . Combat Bots Only 5 | . 3 3 . . 2 5 2 2 . Max Kills in Single Turn 3 | 1 1 1 1 . 3 3 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 2 1 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Hostile Shots Fired 317 | . 33 60 . . 4 60 86 74 . Missed 94 | . 8 18 . . 3 11 23 31 . Damage Taken 3018 | . 235 586 . . 55 857 775 510 . Core 405 | . 44 58 . . . 73 179 51 . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 225 | . . . . . . . 140 85 . Core Remaining (%) 85 | 100 82 . . . 85 86 74 . . Volleys Fired 193 | 9 38 29 . . 9 48 37 17 6 Largest 2 | 2 2 2 . . 1 2 2 2 2 Hottest 155 | 60 112 112 . . 60 91 50 155 155 Shots Fired 366 | 18 76 57 . . 9 94 70 31 11 Gun 253 | 18 73 10 . . 2 79 70 1 . Cannon 108 | . 3 47 . . 2 15 . 30 11 Launcher 5 | . . . . . 5 . . . . Special . | . . . . . . . . . . Kinetic 203 | 9 37 10 . . 2 79 66 . . Thermal 99 | 9 36 . . . . 13 . 30 11 Explosive 5 | . . . . . 5 . . . . Electromagnetic 59 | . 3 47 . . 2 2 4 1 . Robot Hit Streak 15 | 5 8 12 . . 15 14 8 13 3 Robot Miss Streak 4 | 1 4 2 . . 1 3 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 258 | 12 45 42 . . 5 65 55 26 8 Core Hits 121 | 7 23 18 1 . 17 33 14 8 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 1 | . . . . . . . 1 . . Destroy 1 | . . . . . . . 1 . . Melee Attacks 5 | . . . . . . 1 2 2 . Impact . | . . . . . . . . . . Slashing 5 | . . . . . . 1 2 2 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5853 | 121 497 897 2 . 580 1607 1081 805 263 Guns 2513 | 121 419 135 . . 34 945 846 13 . Cannons 2032 | . 78 762 . . 13 124 . 792 263 Explosions 1236 | . . . . . 533 538 165 . . Melee 70 | . . . . . . . 70 . . Ramming 2 | . . . 2 . . . . . . Kinetic 2134 | 34 187 135 . . 34 945 799 . . Thermal 1663 | 87 232 . . . . 124 165 792 263 Explosive 339 | . . . . . 339 . . . . Electromagnetic 1645 | . 78 762 . . 207 538 47 13 . Impact . | . . . . . . . . . . Slashing 70 | . . . . . . . 70 . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 5 6 4 . 6 Average Corruption 3 | . . . . . 3 5 2 . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . . . 8 22 13 . 5 Message Errors 9 | . . . . . . 5 3 . 1 Matter Fused 11 | . . . . . 2 7 2 . . Heat Flow Errors 8 | . . . . . 1 4 3 . . Energy Discharges 8 | . . . . . . 3 3 . 2 Data Loss (minor) 8 | . . . . . 3 3 1 . 1 Data Loss (major) 3 | . . . . . 2 . 1 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 55 | . . 7 . . . . 24 24 . Projectiles 31 | . . 7 . . . . . 24 . Explosions 24 | . . . . . . . 24 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . 40 87 22 . . Shots 3 | . . . . . 1 1 1 . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 2 | . . . 1 . . . 1 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 318 | 20 60 235 . . 114 317 220 318 . Average Temperature 80 | 15 25 94 . . 42 99 76 127 . Received Heat Transfer 921 | . 45 264 . . 9 405 108 90 . Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . 1 1 . . . Parts Fried 10 | . . 6 . . 3 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 7 | . . . . . . . . 7 . Heat Transferred 2563 | 200 525 . . . . 222 150 1081 385 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Latent Energy Used 442 | . . . . . 154 288 . . . LE Corruption 8 | . . . . . 3 5 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Peak Influence 324 | 25 294 302 100 . 266 324 143 138 49 Initial 100 | . 16 39 100 . . 25 21 70 48 Average 81 | 7 167 169 33 . 141 134 28 64 48 Maximum Alert Level 1 | . 1 1 . . 1 1 . . . Low Security (%) 86 | 100 54 56 100 . 56 79 100 100 100 Level 1 13 | . 45 43 . . 43 20 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 2 . . 1 2 7 1 . Investigation 3 | . . 2 . . . 1 . . . Extermination 3 | . . . . . . . 2 1 . Reinforcement 3 | . . . . . 1 1 1 . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Distress Signals 6 | . 1 1 2 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 17 14 . . 8 18 12 9 2 Peak Tracking Total 6 | . 4 5 1 . 3 6 4 3 2 Tactical Retreats 9 | . 1 2 1 . 1 2 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Traps Triggered 6 | . . 2 . . . . 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Machines Disabled 7 | . . 1 . . . 1 5 . . Max in Single Turn 5 | . . 1 . . . 1 5 . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Machines Accessed 17 | . 1 4 . 2 . 3 3 4 . Terminals 10 | . 1 3 . . . 2 2 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 50 | . 5 12 . 2 . 10 13 8 . Successful 26 | . 1 6 . 2 . 6 6 5 . Failed 23 | . 4 6 . . . 4 6 3 . Catastrophic 5 | . . 2 . . . 1 2 . . Database Lockouts 1 | . . . . . . . 1 . . Manual 33 | . 5 6 . 1 . 4 12 5 . Terminals 38 | . 5 10 . . . 8 10 5 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . 3 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 2 . . . 2 . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 7 | . . 2 . 2 . 1 2 . . Record 1 | . . . . 1 . . . . . Robot Analysis 2 | . . 1 . . . . 1 . . Terminal Index 2 | . . 1 . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . Scan Component 2 | . . . . . . . 1 1 . Repair 2 | . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . 2 . . . 2 . . . Insert Component 2 | . . 1 . . . 1 . . . Analyze 2 | . . 1 . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 10 | . 1 2 . . . 3 2 2 . Terminals 10 | . 1 2 . . . 3 2 2 . Botnet 8 | . 1 2 . . . 2 1 2 . Operators 2 | . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 13 | . 1 4 . . . 3 2 3 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . Time 45 | . . . . . . . 32 13 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 3 1 . . . Highest-Rated Group 40 | . . . 40 40 40 16 . . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . . 25 1 . . . Total Damage 276 | . . . . . 276 . . . . Kills 4 | . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Robot Analysis Total 2 | . . 1 . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Turns Passed 8010 | 117 530 702 1202 766 445 1076 1911 1172 89 Spaces Moved 3743 | 73 275 312 517 381 172 516 797 656 44 Core 1 | 1 . . . . . . . . . Treads 3578 | . 183 312 517 381 172 516 797 656 44 Legs . | . . . . . . . . . . Wheels 164 | 72 92 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 240 156 155 155 156 Average Speed 163 | 99 139 160 160 200 240 159 157 155 156 Slowest Speed 240 | 100 160 160 160 240 240 160 232 156 156 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 51 34 86 60 50 28 22 22 29 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 5 | . . . 2 . 3 . . . . Spaces Dug 3 | . . . . . . 1 . 2 . Terrain Destroyed 99 | . . . . . 36 30 27 5 1 Melee 3 | . . . . . . 1 . 2 . Projectile 4 | . . . . . . . . 3 1 AOE 92 | . . . . . 36 29 27 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Total 5262 | 98 353 461 891 387 194 671 1383 773 51 Wait 1095 | . 10 85 373 . 2 60 496 69 . Move 3735 | 72 274 311 516 380 171 515 796 656 44 Hop . | . . . . . . . . . . Pick Up 76 | 8 11 9 . 4 7 14 16 7 . Fast Attach 32 | 7 2 6 . . . 4 6 7 . Attach 17 | . 1 3 . . . 6 7 . . Detach 5 | . 1 2 . . . 1 . 1 . Swap 39 | . 7 4 1 1 5 10 6 4 1 Drop 63 | 2 9 12 . 2 . 12 16 10 . Fire 193 | 9 38 29 . . 9 48 37 17 6 Melee 5 | . . . . . . 1 2 2 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . 1 . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 15) 365 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 7) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Build established: Scavenger-Mutant 1340 | -9/Materials | Discovered new exit (range 7) 1348 | -9/Materials | Identified exit to Mines 1350 | -9/Materials | Entered Mines 1365 | -9/Mines | Met a Derelict bent on vengeance 1496 | -9/Mines | Found a hidden stash of uninstalled traps 1556 | -9/Mines | Assembled infested the area 2077 | -9/Mines | Discovered new exit (range 15) 2098 | -9/Mines | Identified exit to Materials 2099 | -9/Mines | Discovered exit to Materials (range 7) 2296 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2389 | -9/Mines | Identified exit to Exiles 2546 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2552 | -9/Mines | Entered Exiles 2552 | -9/Exiles | Accompanied by 3 allies 2591 | -9/Exiles | Met 8R-AWN 2618 | -9/Exiles | Met EX-HEX 2661 | -9/Exiles | Met EX-BIN 2680 | -9/Exiles | Aligned with FarCom system 2682 | -9/Exiles | Given EX-Vault access code 2719 | -9/Exiles | Opened EX-Vault 2727 | -9/Exiles | Found Latent Energy Streamer 2757 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2802 | -9/Exiles | Met EX-DEC 2810 | -9/Exiles | Learned location of Zion (-6) 3292 | -9/Exiles | Discovered new exit (range 14) 3316 | -9/Exiles | Identified exit to Mines 3318 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3318 | -9/Exiles | Entered Mines 3318 | -8/Mines | Accompanied by 3 allies 3489 | -8/Mines | Discovered exit to Materials (range 16) 3763 | -8/Mines | Entered Materials 3763 | -8/Materials | Accompanied by 1 ally 3763 | -8/Materials | Evolved 2 slots: Propulsion x2 4796 | -8/Materials | Discovered new exit (range 6) 4803 | -8/Materials | Identified exit to Factory 4839 | -8/Materials | Entered Factory 4839 | -7/Factory | Evolved 2 slots: Utility x2 5203 | -7/Factory | Garrison activated, responded to threat 5812 | -7/Factory | Garrison activated, responded to threat 5928 | -7/Factory | Repaired Hrd. Light Armor Plating 6078 | -7/Factory | Lost 3 parts (3n) 6304 | -7/Factory | Discovered new exit (range 5) 6308 | -7/Factory | Identified exit to Factory 6386 | -7/Factory | Discovered new exit (range 5) 6392 | -7/Factory | Identified exit to Lower Caves 6504 | -7/Factory | Central database locked down 6750 | -7/Factory | Entered another Factory area 6750 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6826 | -6/Factory | Build established: Hacker-Mutant 6968 | -6/Factory | Repaired Lgt. Treads 7278 | -6/Factory | Discovered new exit (range 5) 7284 | -6/Factory | Discovered new exit (range 8) 7284 | -6/Factory | Identified exit to Factory 7699 | -6/Factory | Discovered new exit (range 13) 7716 | -6/Factory | Identified exit to Lower Caves 7922 | -6/Factory | Sucked down chute 7922 | -6/Factory | Entered Waste 7937 | -6/Waste | EMP discharged 7990 | -6/Waste | Spotted C-40 Crusher 7999 | -6/Waste | Spotted C-40 Crusher 8011 | -6/Waste | Self-destructed Last Messages --------------- 07922_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 07922_ Receiving FarCom transmissions... 07927_ ALERT: Foreign system detected. Charging EMP. 07937_ Antimatter Reactor fried beyond repair. 07937_ System corrupted (+6). 07937_ Prototype Ballistic Gun fried beyond repair. 07937_ Prototype Protection fried beyond repair. 07937_ Smartbomb Launcher fried beyond repair. 07939_ &LR> A#7N<1OML 8TQ: ASEV0 D 07954_ System corrupted: Energy discharge (-60). 07971_ System corrupted: Energy discharge (-101). 08005_ System corrupted: Hvy. Plasma Cannon failed to cycle. 08010_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????### ###?????????????????? | | ????????????????????????#@ #???????????????????? | | ???????????????????????#;CC #???????????????????? | | ???????????????????????##CC #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# CC #???????????????????? | | ?????????################ CC #???????????????????? | | ?????????##############?# #???????????????????? | | ?????????## ##?# #???????????????????? | | ?????????## #### ##??????????????????? | | ?????????## #### ######## ????????? | | ?????????## ????????? | | ?????????## ????????? | | ?????????## = ????????? | | ?????????## ????????? | | ?????????## #### ######## ?????????? | | ?????????## #### ##??????????????????? | | ?????????## ##?# ##??????????????????? | | ?????????##############?# #???????????????????? | | ?????????##############?# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricSmallDiverter Manual? 0 Play Time 01:33:46 Cumulative 62.5 hours Start 2025.01.12 @ 10:19:43 End 2025.01.13 @ 16:40:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 33 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e02298fa-0d0c-4ed9-a5dd-8bbe8fd7bdb1