Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 14:43:56 Player: ae Result: Defending 0bPrime! Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (214) 1070 Value Destroyed (6389) 6389 Prototype IDs (165) 3300 Alien Tech Used (4) 800 Bonus (18303) 18303 TOTAL SCORE: 38662 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 285 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Met Optimus at Protoforge 1000 Executed Drillbomb Mission 10000 Win 3000 Friendly Fire -174 Cogmind --------- Core Integrity 1155/1450 Matter 260/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location 0bPrime Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Surge Thruster > --- UTILITY (11) ----- Medium Storage Unit Plexus Tether Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Reaction Control System Advanced Phase Shifter Experimental Cloaking Device Centrium Light Armor Plating > --- WEAPON (2) ------- Experimental Terror Saw > --- INVENTORY (10) --- Graphene Brace Dimensional Node Initializer Transdimensional Reconstructor Concept Variable Chargecaster Core Cannon Helical Railgun Helical Railgun Concept XC Strikerail Concept XC Strikerail Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Surge Thruster > --- UTILITY ---------- Medium Storage Unit Plexus Tether Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Reaction Control System Advanced Phase Shifter Experimental Cloaking Device Centrium Light Armor Plating > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Graphene Brace Dimensional Node Initializer Transdimensional Reconstructor Concept Variable Chargecaster Helical Railgun Helical Railgun Concept XC Strikerail Concept XC Strikerail Experimental Terror Saw [Rating: 202] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Experimental Terror Saw Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Experimental Terror Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Slots Evolved 16 | . . 2 2 . . . 4 . . . . 2 . . . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . 1 . . . . 1 . . . . . . . 1 . 1 . . Utility 9 | . . 1 1 . . . 3 . . . . . . . . . . . 2 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 7 11 28 23 14 1 10 19 1 4 2 . 5 . 11 . . . . 2 8 4 1 4 24 Power 13 | 1 . 2 2 1 . . . . . . . 1 . 1 . . . . . . 2 . . 3 Engine 4 | 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Core 4 | . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . Reactor 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 Propulsion 56 | 2 3 12 7 5 . 8 6 . . . . 1 . 6 . . . . . 2 . 1 . 3 Treads 26 | 2 1 11 7 5 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 2 . . . . 4 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . 1 . . . 4 6 . . . . 1 . 6 . . . . . 2 . 1 . 3 Utility 65 | 2 4 5 6 6 . 2 10 1 3 1 . 1 . 4 . . . . 1 3 1 . 2 13 Device 27 | 1 . 2 1 3 . 1 3 1 3 . . . . 3 . . . . . 1 1 . 1 6 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . . 3 . . . 3 . . . . . . 1 . . . . 1 1 . . . 6 Hackware 9 | . . . 1 . . 1 3 . . 1 . 1 . . . . . . . 1 . . 1 . Protection 11 | . 2 3 1 3 . . 1 . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 4 9 8 2 1 . 3 . 1 1 . 2 . . . . . . 1 3 1 . 2 5 Energy Gun 4 | 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . 4 . . . . . . . . . 1 . . . . . . . 1 1 . 1 . Ballistic Gun 9 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 8 | . 2 . 5 . . . . . . . . . . . . . . . . 1 . . . . Launcher 4 | . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . 1 . Unidentified Prototypes 14 | . . 3 . 4 . . 2 . . . . . . 1 . . 1 . . . . . 2 1 Parts Lost 8 | . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 18 24 24 24 24 23 9 10 10 10 10 9 9 8 10 10 10 10 9 9 9 8 9 8 Power . | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | 3 5 7 7 7 8 6 4 3 3 3 3 2 3 4 6 6 5 5 4 2 2 3 . . Utility 3 | . 6 5 7 9 10 10 3 4 4 5 6 5 5 3 3 3 3 3 3 5 4 3 4 1 Weapon 5 | . 6 9 8 6 5 5 1 2 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 6 14 6 1 . 7 2 . . . . . . 4 1 . 1 . 2 . 3 . 4 6 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 19 | . 4 3 1 . . 2 1 . . . . . . 3 . . 1 . 1 . . . 2 1 Utility 17 | . . 1 2 . . 4 1 . . . . . . 1 1 . . . 1 . 3 . 1 2 Weapon 18 | . 2 10 3 1 . 1 . . . . . . . . . . . . . . . . . 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 89 | . 99 98 99 100 98 81 92 93 93 95 100 98 100 99 100 100 100 100 98 99 98 94 94 86 Engine 1 | . 14 8 3 7 . . . . . . . 4 5 2 . . . . . . . . . . Reactor 6 | . . . . 1 9 9 6 6 6 6 6 5 5 5 5 5 5 5 4 4 3 4 4 7 Treads 7 | . 17 28 36 36 36 27 . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 2 33 33 33 33 33 35 35 35 35 35 35 35 31 33 33 29 30 25 Device 14 | . 8 11 9 9 9 9 14 13 13 8 13 11 11 12 11 11 11 11 14 14 14 16 14 16 Storage 5 | . 14 11 9 9 9 8 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 14 | . . . 2 2 . . 6 6 6 6 6 5 5 5 11 11 11 11 10 13 14 13 13 20 Hackware 2 | . . . 6 9 9 9 14 20 20 20 20 17 17 14 11 11 11 11 10 9 9 8 11 . Protection 4 | . 5 10 8 6 9 8 2 . . 3 . . . . . . . . 4 4 2 4 3 4 Energy Cannon 1 | . . 18 . 8 4 . . . . . . . . . . . . . . 1 . 3 4 . Ballistic Cannon 1 | . 5 . 15 9 11 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 6 6 5 6 4 5 5 5 5 5 5 5 4 4 4 1 3 Peak Build Rating 202 | 7 13 22 38 39 39 45 77 77 79 80 78 88 87 103 103 103 105 105 127 147 149 166 179 202 Average Rating 138 | 5 11 20 35 34 37 31 68 73 74 76 78 85 86 87 103 103 104 105 123 143 142 163 168 185 On Entrance 80 | . 7 12 22 37 38 31 45 74 74 71 78 78 85 87 103 103 103 105 105 127 147 147 166 170 Avg Prop Armor Cover (%) 11 | . 9 14 . . . 11 1 . . . . 2 . . . . . . 1 . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 15 98 104 106 104 105 93 25 25 28 25 23 29 29 29 29 29 29 29 32 42 42 46 46 55 Greatest Support 88 | 40 40 60 88 88 82 82 25 25 35 25 25 36 30 36 36 36 36 36 42 54 42 52 52 69 Greatest Overweight (x) 10 | . 9 10 1 1 1 5 1 . 1 . . 1 . . . . . . 1 1 . 1 . 1 Average Overweight (x) . | . 7 4 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 22 25 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 6 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 4 18 24 24 24 24 23 9 10 9 9 10 9 10 9 10 10 9 10 9 9 9 8 9 9 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 25 25 25 25 25 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 62% | Scavenger-Ninja 10% | Mutant 8% | Commander-Mutant 6% | Scavenger-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Scavenger-Ninja | -2/Protoforge Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Matter Collected 6548 | 348 499 671 1030 735 308 27 333 74 110 60 . 12 . 297 75 53 20 . 47 234 130 30 42 1413 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8509 | 304 731 1503 863 1331 420 . 385 . 466 . . 113 . 297 . 90 438 . 136 373 150 . 42 867 Parts 439 | 23 50 83 60 68 21 . 8 . 24 . . 6 . 16 . . 4 . 3 11 8 . 1 53 Haulers Intercepted 20 | . . 4 1 6 . . 1 . 2 . . 1 . 2 . . . . 1 1 1 . . . Recyclers Shooed 8 | . 2 . 4 1 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Combat Hostiles Destroyed 115 | . 13 34 21 21 8 . 1 . 1 . . . . . . . . . . . . . . 16 Melee 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Guns 38 | . 13 6 3 . . . . . . . . . . . . . . . . . . . . 16 Cannons 56 | . . 21 13 15 7 . . . . . . . . . . . . . . . . . . . AOE 16 | . . 7 4 5 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 20 | 3 4 2 2 1 1 . 1 . . . . . . . . . . . . . . . . 6 Worker 12 | 2 1 . 2 3 . . 2 . . . . . . 1 . . . . . 1 . . . . Builder 6 | . . . 2 1 1 . . . . . . . . . . . . . . 2 . . . . Tunneler 13 | 9 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Hauler 20 | . . 4 1 6 . . 1 . 2 . . 1 . 2 . . . . 1 1 1 . . . Recycler 16 | 1 4 . 3 4 1 . 1 . 1 . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 10 | . 1 1 1 1 . . . . 3 . . . . 2 . . . . . . 1 . . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Watcher 20 | . 2 3 4 2 . . 1 . 1 . . 1 . . . . . . 1 2 1 . 1 1 Swarmer 22 | . 6 6 4 4 . . . . 1 . . . . . . . . . . . . . . 1 Grunt 41 | . 7 19 10 4 1 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 29 | . . 9 6 11 3 . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . 2 Decapitator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Elite 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 8 4 4 11 6 3 . 2 . 3 . . 1 . 2 . . . . 1 2 1 . 1 3 Combat Bots Only 4 | . 4 4 4 4 3 . 1 . 1 . . . . . . . . . . . . . . 3 Max Kills in Single Turn 4 | 1 1 3 4 3 1 . 1 . 1 . . 1 . 1 . 1 . . 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 3 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 01-MTF (-8/Recycling) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Hostile Shots Fired 562 | . 44 110 118 82 38 . 9 . 41 1 . 16 . 3 1 . . . 14 4 . 2 4 75 Missed 220 | . 14 39 33 32 8 . 2 . 24 . . 9 . 1 1 . . . 9 3 . 2 3 40 Hits 342 | . 30 71 85 50 30 . 7 . 17 1 . 7 . 2 . . . . 5 1 . . 1 35 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Projectile 341 | . 30 71 85 50 29 . 7 . 17 1 . 7 . 2 . . . . 5 1 . . 1 35 Critical Strikes 9 | . . 1 4 1 2 . . . . . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 5534 | . 295 880 1265 751 474 . 164 . 203 18 . 135 . 71 . . . . 110 24 . . . 1144 Core 761 | . 20 106 73 75 109 . 31 . 73 . . 35 . 28 . . . . 50 . . . . 161 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 216 | . . . . . . . 54 . . . . . . 32 . . . . 65 . 65 . . . Core Remaining (%) 85 | 100 92 73 . . . 53 . . . . 87 . . . . . . 93 95 . 100 . . 79 Volleys Fired 548 | 26 43 93 72 90 22 . 2 . . . . 8 . 3 . . . 2 . 18 2 4 47 116 Largest 2 | 2 2 2 2 2 2 . 1 . . . . 1 . 1 . . . 1 . 1 1 1 1 2 Hottest 300 | 70 60 136 93 108 108 . 33 . . . . 98 . 43 . . . 43 . 105 113 113 113 300 Shots Fired 925 | 49 86 179 142 161 46 . 2 . . . . 8 . 3 . . . 2 . 18 2 4 47 176 Gun 340 | 49 82 43 11 . . . . . . . . . . . . . . . . . . . . 155 Cannon 562 | . 4 131 129 155 46 . . . . . . 6 . . . . . . . 17 2 4 47 21 Launcher 22 | . . 5 2 6 . . 1 . . . . 2 . 3 . . . 2 . 1 . . . . Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 533 | 26 86 22 139 73 30 . . . . . . . . . . . . . . 2 . . . 155 Thermal 369 | 23 . 152 1 82 16 . . . . . . 6 . . . . . . . 15 2 4 47 21 Explosive 22 | . . 5 2 6 . . 1 . . . . 2 . 3 . . . 2 . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 49 | 10 12 11 11 13 11 . 6 . . . . . . . . . . . . . . . 7 49 Robot Miss Streak 4 | 3 3 3 3 4 3 . . . . . . . . . . . . . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 2 1 . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 617 | 29 56 110 100 93 42 . 12 . 16 1 . 5 . 17 . 3 9 . 11 11 5 1 4 92 Core Hits 279 | 13 28 54 46 46 11 . 4 . 8 . . 2 . 5 . 2 2 . 3 7 3 . 1 44 Critical Kills 7 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 10 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 7 Critical Strikes 28 | . 1 . 6 2 1 . 2 . 1 . . . . . . . . . 2 . . . . 13 Meltdown 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Destroy 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . 13 Blast 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Melee Attacks 353 | . . . 6 1 12 . 43 . 53 8 . 28 . 49 2 5 9 4 38 37 17 19 13 9 Impact 39 | . . . 6 1 . . 32 . . . . . . . . . . . . . . . . . Slashing 290 | . . . . . . . 11 . 53 7 . 24 . 47 2 5 9 4 37 37 17 19 11 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . 1 . 12 . 6 . 7 1 . 4 . 7 . 1 . . 3 5 1 . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20495 | 311 891 2671 3081 2781 948 . 1076 . 1378 . . 153 . 994 . 208 819 . 564 809 382 52 109 3268 Guns 4739 | 311 854 495 153 . . . . . . . . . . . . . . . . . . . . 2926 Cannons 7496 | . 37 1712 2264 2230 873 . . . . . . . . . . . . . . . . . 38 342 Explosions 1366 | . . 407 410 508 . . 41 . . . . . . . . . . . . . . . . . Melee 6696 | . . . 231 . . . 1035 . 1378 . . 153 . 994 . 208 819 . 564 809 382 52 71 . Ramming 198 | . . 57 23 43 75 . . . . . . . . . . . . . . . . . . . Kinetic 8367 | 150 891 236 2417 1097 650 . . . . . . . . . . . . . . . . . . 2926 Thermal 3868 | 161 . 1971 . 1133 223 . . . . . . . . . . . . . . . . . 38 342 Explosive 1325 | . . 407 410 508 . . . . . . . . . . . . . . . . . . . . Electromagnetic 41 | . . . . . . . 41 . . . . . . . . . . . . . . . . . Impact 1070 | . . . 231 . . . 839 . . . . . . . . . . . . . . . . . Slashing 5626 | . . . . . . . 196 . 1378 . . 153 . 994 . 208 819 . 564 809 382 52 71 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 3 3 . 1 1 1 . . . 6 8 8 8 8 8 . . . . . . Average Corruption 3 | . . . . 2 3 . 1 1 1 . . . 6 6 8 8 8 8 . . . . . . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . 28 27 . 3 1 . . . . 1 10 7 4 1 . . . . . . . Message Errors 18 | . . . . 4 4 . . 1 . . . . . 2 5 1 1 . . . . . . . Matter Fused 22 | . . . . 7 9 . 2 . . . . . . 1 . 3 . . . . . . . . Heat Flow Errors 8 | . . . . 7 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 14 | . . . . 4 6 . . . . . . . . 4 . . . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . 2 2 . . . . . . . 1 1 1 . . . . . . . . . Data Loss (major) 4 | . . . . 1 1 . . . . . . . . 1 1 . . . . . . . . . Misfires 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1587 | . . 24 110 43 45 . 595 . 109 . . . . 108 . 38 364 . 14 89 32 . 16 . Projectiles 118 | . . 17 26 30 45 . . . . . . . . . . . . . . . . . . . Explosions 19 | . . 7 7 . . . . . . . . . . 5 . . . . . . . . . . Melee 1450 | . . . 77 13 . . 595 . 109 . . . . 103 . 38 364 . 14 89 32 . 16 . Knockbacks 34 | . . 1 23 4 4 . 2 . . . . . . . . . . . . . . . . . Impact 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 29 | . . . 22 3 4 . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . 8 . . . . 64 . . . . . . 31 . . . . . . . . . . Shots 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Rammed 28 | . 1 8 4 8 7 . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . 1 8 4 9 7 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | 21 5 222 54 247 257 . 2 1 170 8 . 237 9 127 267 203 148 33 22 296 8 . 45 179 Average Temperature 58 | 19 5 54 15 65 61 . 1 1 28 2 . 74 9 40 89 97 60 15 10 90 5 . 12 80 Received Heat Transfer 1641 | . 114 399 621 261 72 . . . 54 9 . . . . . . . . . . . . . 111 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 20 | . . . 5 1 . . 14 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 6475 | 481 . 3515 . 2035 370 . . . . . . . . . . . . . . . . . 37 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Maximum Alert Level 3 | . 1 2 1 1 . . . . 3 . . 1 . . . . . . 1 . . . . 3 Low Security (%) 23 | 100 91 65 30 63 100 . 100 100 26 . . . 100 100 . . . . 87 100 100 100 100 3 Level 1 7 | . 8 19 69 36 . . . . 10 . . 100 . . . . . . 12 . . . . . Level 2 1 | . . 15 . . . . . . 17 . . . . . . . . . . . . . . 1 Level 3 67 | . . . . . . . . . 45 . . . . . . . . . . . . . . 95 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 984 | 20 232 492 353 268 132 . 126 36 884 . . 294 100 73 . . . . 229 139 142 124 192 984 Initial 278 | . . 42 195 103 65 . . 36 . . . 278 100 63 . . . . . 84 69 49 63 98 Average 574 | 4 103 188 211 150 20 . 40 14 499 . . 264 99 37 . . . . 100 103 99 76 136 758 Influence Increases 8757 | 60 412 1060 785 786 198 . 413 . 1494 165 . 168 . 256 . 5 15 . 452 247 159 165 328 1589 Destroy 0b10 Robot/C 2620 | . 260 680 420 420 160 . 40 . 420 . . . . . . . . . . . . . . 220 Destroy 0b10 Robot/NC 585 | 60 45 40 70 85 15 . 40 . 60 . . 10 . 30 . 5 15 . 10 35 15 . 5 45 Destroy Leader 724 | . 54 194 130 166 . . 26 . 108 . . 4 . 4 . . . . 4 6 4 . 2 22 Allied During Kill 161 | . . . . . 16 . 9 . 136 . . . . . . . . . . . . . . . Successful Hack 170 | . 22 16 25 . . . 21 . 6 . . . . 6 . . . . 26 18 6 24 . . Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Disable Machine 705 | . 15 105 75 60 . . 75 . 60 . . 15 . 15 . . . . 15 15 60 . 120 75 Anti-Garrison Action 300 | . . . . . . . . . 150 . . . . . . . . . . . . . . 150 Destroy Structure 1422 | . 1 25 35 55 7 . 52 . 164 . . 94 . 126 . . . . 52 98 14 51 126 522 Partial Spotted 435 | . . . . . . . 60 . 45 . . 15 . 30 . . . . 60 45 45 75 45 15 Lose Combat Pursuer 1605 | . 15 . 30 . . . 90 . 345 165 . 30 . 45 . . . . 285 30 15 15 30 510 Influence Decreases 7978 | 60 310 698 1004 862 367 . 308 105 674 424 118 325 196 285 61 5 15 . 291 283 196 139 267 985 Entered New Map 1758 | . . 60 269 142 104 . . 69 . 304 108 165 186 27 24 . . . . 77 56 39 51 77 Time Decay 5027 | 60 310 606 597 562 262 . 204 36 214 100 10 160 10 238 37 5 15 . 181 206 140 100 206 768 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 71 | . . 10 . 10 1 . . . . . . . . 10 . . . . . . . . . 40 Lost Ally 547 | . . . . . . . 87 . 310 20 . . . 10 . . . . 10 . . . 10 100 Purge Threat 475 | . . 22 138 148 . . 17 . 150 . . . . . . . . . . . . . . . Squads Dispatched 93 | . 3 6 4 3 . . 10 . 15 . . 10 . 12 . . . . 11 4 1 2 5 7 Investigation 50 | . 2 1 3 . . . 8 . 8 . . 7 . 7 . . . . 7 2 . . 2 3 Extermination 14 | . . . . . . . 1 . 2 . . 1 . 2 . . . . 2 2 1 1 2 . Reinforcement 25 | . 1 4 1 3 . . 1 . 3 . . 2 . 2 . . . . 2 . . 1 1 4 Assault 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Distress Signals 72 | . 3 1 3 3 . . 2 . 5 . . . . 2 . . . . 1 . 1 . . 51 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Times Spotted 359 | . 17 47 32 30 7 . 17 . 31 11 . 6 2 11 3 . . . 21 7 3 5 7 102 Peak Tracking Total 13 | . 4 4 5 4 3 . 4 . 10 7 . 5 2 6 . . . . 9 2 3 2 3 13 Tactical Retreats 55 | . 1 . 2 . . . 5 . 8 5 . 2 . 3 . . . . 7 2 1 1 1 17 ECM-based Alert Blocks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Traps Triggered 18 | . 2 4 1 2 . . 2 . 3 . . 1 . 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Machines Disabled 53 | . 1 7 5 4 . . 5 . 5 . . 1 . 1 . . . . 1 1 4 . 8 10 Max in Single Turn 3 | . 1 2 1 1 . . 3 . 1 . . 1 . 1 . . . . 1 1 1 . 1 2 Garrison Access 9 | . . . 1 1 . . 1 . 1 . . . . 2 . . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Machines Accessed 126 | . 5 7 8 5 . 4 15 . 15 . . 12 . 14 . . 5 . 12 6 3 4 5 6 Terminals 41 | . 4 4 3 4 . . 4 . 5 . . 2 . 3 . . . . 2 3 1 2 2 2 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Stations 5 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . Recycling Units 45 | . 1 1 2 . . . 8 . 8 . . 7 . 7 . . . . 6 2 . . . 3 Scanalyzers 15 | . . 2 2 . . . 1 . 1 . . 1 . 2 . . . . 1 . 1 1 2 1 Garrison Access 9 | . . . 1 1 . . 1 . . . . . . 2 . . . . 2 . . 1 1 . Total Hacks 274 | . 15 17 21 13 . 32 23 . 23 . . 25 . 19 . . 18 . 23 9 5 11 10 10 Successful 167 | . 7 8 11 5 . 32 16 . 11 . . 11 . 13 . . 18 . 12 7 4 3 4 5 Failed 105 | . 7 9 9 8 . . 7 . 12 . . 14 . 6 . . . . 11 2 1 8 6 5 Catastrophic 12 | . 2 1 3 1 . . 1 . . . . . . . . . . . 1 . . 1 2 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 9 1 4 4 . . 14 . 19 . . 16 . 10 . . . . 11 4 2 2 3 9 Terminals 85 | . 12 10 9 11 . . 5 . 11 . . 2 . 3 . . . . 3 6 2 6 3 2 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Stations 14 | . . . . . . . 2 . 2 . . 5 . . . . . . 3 . 2 . . . Recycling Units 69 | . 3 2 2 . . . 13 . 9 . . 14 . 8 . . . . 9 2 . . . 7 Scanalyzers 38 | . . 5 9 . . . 2 . 1 . . 3 . 4 . . . . 4 . 1 3 5 1 Garrison Access 16 | . . . 1 2 . . 1 . . . . . . 4 . . . . 4 . . 2 2 . Terminal Hacks 82 | . 6 5 3 4 . 32 4 . 2 . . 1 . 1 . . 18 . 1 4 . 1 . . Record 39 | . . 1 . . . 32 . . . . . . . . . . 6 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 1 1 . . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . . . . . 2 . . . . . . . . . . . 1 1 . . . . Recall Reinforcements 3 | . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . Hauler Manifests 4 | . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . 1 . . . . . . 2 . 2 . . . Scan Component 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . Repair 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Recycling Unit Hacks 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . 2 6 . . . 2 . 1 . . 2 . 2 . . . . 1 . 1 1 3 1 Insert Component 9 | . . . 3 . . . 1 . . . . . . 1 . . . . . . 1 . 3 . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . 2 1 . . . 1 . 1 . . 2 . 1 . . . . 1 . . 1 . 1 Garrison Access Hacks 7 | . . . 1 1 . . 1 . . . . . . 2 . . . . 1 . . . 1 . Seal Access 7 | . . . 1 1 . . 1 . . . . . . 2 . . . . 1 . . . 1 . Unauthorized Hacks 44 | . . . . . . . 7 . 8 . . 6 . 8 . . . . 7 2 1 1 . 4 Terminals 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 Track 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 39 | . . . . . . . 7 . 8 . . 6 . 7 . . . . 6 2 . . . 3 Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fedlink 37 | . . . . . . . 7 . 8 . . 6 . 7 . . . . 6 2 . . . 1 Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 5 5 6 5 . . 7 . 5 . . 4 . 5 . . . . 5 4 2 4 3 4 Full Trace Events 8 | . . 1 2 . . . 1 . . . . 1 . . . . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . 2 1 . . . 1 . 1 . . 2 . 1 . . . . 1 . . 1 . 1 Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Time 195 | . . . . . . . 38 . . . . . . . . . . . 49 . 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 2 8 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . 2 1 Non-combat 6 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 1 1 Combat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 9 | . . . . . 1 . 1 . . . . 3 . . . . . . 1 . . . 2 1 parse_system 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . find_chute 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Machine Destruction 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 9 . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Total Allies 38 | . . . . . 9 . . 20 . 1 . . . 1 . . . . 1 . . 1 . 5 Largest Group 20 | . . . . . 9 9 9 20 20 1 . . . 1 . . . . 1 . . 1 1 5 Highest-Rated Group 775 | . . . . . 115 113 113 775 775 32 . . . 23 . . . . 26 . . 45 45 320 Highest-Rated Ally 64 | . . . . . 34 34 34 50 50 32 . . . 23 . . . . 26 . . 45 45 64 Initial UFD Resources 148 | . . . . . . . 23 47 47 63 63 67 89 89 103 103 103 105 105 131 145 148 148 148 Total Orders 5 | . . . . . 2 2 . . . . . . . . . . . . . . . . . 1 STAY 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 182 | . . . . . 6 . 19 . 111 2 . . . . . . . . . . . . . 44 Total Damage 6008 | . . . . . 105 . 286 . 4128 122 . . . . . . . . . . . . . 1367 Kills 33 | . . . . . 1 . 3 . 26 . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 23 | . . . . . . . . . . . . . . . . . . . . . . . . 23 Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Active Infowar (turns) 37843 | 17 661 714 . . . 122 547 114 518 207 32 335 21 504 187 146 63 50 410 438 289 208 424 31836 Optics 33269 | . . . . . . . 85 . . . . . . . . . . . . 427 289 208 424 31836 Sensors 36441 | . . . . . . 122 547 114 518 207 32 335 21 496 187 146 63 50 410 438 289 208 424 31834 Terrain 161 | . . 161 . . . . . . . . . . . . . . . . . . . . . . Structural 3721 | . . . . . . . 9 92 507 5 . 249 2 500 187 146 61 50 410 437 289 208 424 145 Seismic 1231 | 17 661 553 . . . . . . . . . . . . . . . . . . . . . . Cloaking 31638 | . . . . . . . . . . . . . . . . . . . . . . . . 31638 Jamming 784 | . . . . . . . . . . . . . . . . . . . . 113 . 176 374 121 ECM 100 | . . . . . . . 100 . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Turns Passed 48695 | 247 1154 2538 2330 1881 1661 2551 549 117 518 207 32 335 21 504 187 146 63 50 410 438 289 208 424 31835 Spaces Moved 19160 | 89 466 879 874 584 643 1385 1323 103 1279 508 132 791 74 1306 359 452 170 149 1225 1186 604 542 1047 2990 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3640 | 85 99 541 874 584 643 814 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1030 | . 367 338 . . . 325 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14486 | . . . . . . 246 1323 103 1279 508 132 791 74 1306 359 452 170 149 1225 1186 604 542 1047 2990 Fastest Speed 5 | 50 160 200 225 225 236 28 23 23 5 23 23 11 20 20 20 20 20 20 14 6 17 18 18 5 Average Speed 69 | 155 203 234 227 232 236 177 24 23 22 23 23 20 20 20 20 20 20 20 20 17 17 19 18 20 Slowest Speed 328 | 160 240 320 240 236 236 328 91 23 88 23 23 88 20 20 20 20 20 20 93 90 17 90 18 89 Overloaded Moves 70 | . . . . . . . . . 19 . . 6 . . . . . . 9 5 . . . 31 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 106 | . . . . . . . 10 . 21 . . 8 . 1 . 1 . . 1 12 8 3 6 35 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 71 95 59 93 99 80 50 77 39 77 21 27 66 45 56 61 62 34 39 31 81 21 89 50 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 11 | . . . . . . 4 1 . . 1 . . . . . . 3 1 . . . . . 1 Known Exits Taken 15 | . . . 1 1 . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . 1 . . . 8 . . . . 3 4 . . . . . . . . Spaces Dug 317 | . . . . 1 . . 29 . 30 5 . 25 . 31 2 2 . 3 26 22 6 16 30 89 Terrain Destroyed 705 | . . 24 32 53 7 . 38 . 30 5 . 58 . 80 2 2 . 49 26 56 8 18 47 170 Melee 201 | . . . . 1 . . 29 . 30 5 . 21 . 31 2 2 . 3 26 22 6 14 8 1 Projectile 293 | . . . 24 26 7 . . . . . . 6 . . . . . . . 17 2 4 39 168 AOE 210 | . . 24 8 26 . . 9 . . . . 31 . 49 . . . 46 . 17 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Total 52870 | 146 578 1177 1069 944 733 1483 1455 195 1380 584 132 904 78 1474 472 498 189 158 1325 1332 756 606 1216 33986 Wait 32080 | 19 12 45 45 203 37 44 45 87 52 59 1 68 4 72 108 43 . 2 48 71 122 38 85 30770 Move 18944 | 88 465 878 873 583 642 1384 1304 102 1242 507 131 775 73 1303 358 449 169 148 1222 1163 587 535 1034 2929 Hop 88 | . . . . . . . 9 . 15 . . 8 . 1 . 1 . . 1 10 8 3 6 26 Pick Up 169 | 6 22 28 14 11 . 17 10 . 3 1 . 1 . 7 2 . 4 . 6 6 3 3 9 16 Fast Attach 104 | 7 7 14 7 8 1 5 8 3 3 . . 4 . 7 . . 2 . 2 3 2 . 5 16 Attach 60 | . . 3 3 1 1 9 8 . . 1 . 1 . 1 . . . . 2 2 . 2 1 25 Detach 50 | . 2 . 3 1 1 5 5 . 1 . . . . . . . . . . 1 . . . 31 Swap 182 | . 17 41 17 14 2 . 8 . 5 5 . 7 1 13 . . . 2 1 14 7 1 2 25 Drop 231 | . 9 46 25 23 1 19 13 3 6 . . 4 . 18 2 . 5 . 5 6 8 1 14 23 Fire 548 | 26 43 93 72 90 22 . 2 . . . . 8 . 3 . . . 2 . 18 2 4 47 116 Melee 353 | . . . 6 1 12 . 43 . 53 8 . 28 . 49 2 5 9 4 38 37 17 19 13 9 Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 1 6 4 9 7 . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 10 | . . . . . 7 . . . . 3 . . . . . . . . . . . . . . Trap 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Upp) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge 0bPrime History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 10) 748 | -10/Materials | Derelicts attacked the area 880 | -10/Materials | Discovered new exit (range 11) 1180 | -10/Materials | Discovered new exit (range 10) 1363 | -10/Materials | Central database locked down 1402 | -10/Materials | Entered another Materials area 1402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2225 | -9/Materials | Build established: Scavenger-Mutant 2231 | -9/Materials | Discovered new exit (range 16) 2722 | -9/Materials | Build established: Mutant 3015 | -9/Materials | Identified exit to Mines 3085 | -9/Materials | Discovered new exit (range 15) 3590 | -9/Materials | Build established: Scavenger-Mutant 3802 | -9/Materials | First assault squad dispatched 3866 | -9/Materials | Discovered new exit (range 16) 3940 | -9/Materials | Entered another Materials area 3940 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4575 | -8/Materials | Central database locked down 4671 | -8/Materials | Build established: Mutant 5052 | -8/Materials | Discovered new exit (range 15) 5322 | -8/Materials | Discovered new exit (range 15) 6075 | -8/Materials | Identified exit to Factory 6156 | -8/Materials | Identified exit to Storage 6270 | -8/Materials | Entered Storage 6422 | -8/Storage | Identified exit to Recycling 6649 | -8/Storage | Used back door to open Recycling access 7204 | -8/Storage | Build established: Scavenger-Mutant 7452 | -8/Storage | Met 01-MTF 7922 | -8/Storage | Discovered exit to Factory (range 16) 8151 | -8/Storage | Entered Recycling 8151 | -8/Recycling | Accompanied by 1 ally (01-MTF) 8586 | -8/Recycling | Build established: Commander-Mutant 8715 | -8/Recycling | Discovered new exit (range 15) 8786 | -8/Recycling | Scanned before Scraplab entrance 9777 | -8/Recycling | Entered Scraplab 9796 | -8/Recycling | Discovered new exit (range 2) 9812 | -8/Recycling | Entered Scraptown 9812 | -8/Scraptown | Accompanied by 9 allies 9812 | -8/Scraptown | System corruption cleaned by C-Scrubber 9964 | -8/Scraptown | Visited UFD Registry 9964 | -8/Scraptown | Registered with UFD as "Zeroglider" 9999 | -8/Scraptown | Visited Awakened 10020 | -8/Scraptown | Visited Fellowship of the Rings 10077 | -8/Scraptown | Visited Cyclists 10093 | -8/Scraptown | Entered Cyclist Reading Room 10141 | -8/Scraptown | Visited Spacefarers 10188 | -8/Scraptown | Visited SPCMW 10211 | -8/Scraptown | Visited Assassins FH 10256 | -8/Scraptown | Visited CPS Storage 10372 | -8/Scraptown | Visited A0-MCA Data Center 10414 | -8/Scraptown | Visited Junk Repository 10471 | -8/Scraptown | Visited Scrap Suit Storage 10504 | -8/Scraptown | Visited Cartography Club 10526 | -8/Scraptown | Visited Abandonware Association 10556 | -8/Scraptown | Visited Supply Room 10587 | -8/Scraptown | Visited Science Guys 10620 | -8/Scraptown | Visited Junk Repository 10674 | -8/Scraptown | Visited Curators Association 10750 | -8/Scraptown | Visited LU-1G1's Boring Crew 11837 | -8/Scraptown | Found Deep Structural Scanner 11848 | -8/Scraptown | Learned location of Upper Caves (-5) 11848 | -8/Scraptown | Learned location of Proximity Caves (-6) 11848 | -8/Scraptown | Learned location of Extension (-6) 11848 | -8/Scraptown | Learned 12 Factory zone layouts 11848 | -8/Scraptown | Learned 4 Storage zone layouts 11848 | -8/Scraptown | Learned 8 Research zone layouts 11848 | -8/Scraptown | Learned 4 Recycling zone layouts 11848 | -8/Scraptown | Learned 8 Lower Caves zone layouts 11848 | -8/Scraptown | Learned 20 Lower Caves zone layouts 11848 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 11848 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 11848 | -8/Scraptown | Learned location of 3 exits from Factory 11848 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 11906 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 12052 | -8/Scraptown | Discovered new exit (range 3) 12239 | -8/Scraptown | Given a B+ rating by A0-MCA 12242 | -8/Scraptown | Found A0-MCA's Component Scanner 12296 | -8/Scraptown | Met Optimus 12296 | -8/Scraptown | Accepted into 0bPrime 12363 | -8/Scraptown | Entered Factory 12363 | -6/Factory | Accompanied by 9 allies 12363 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12364 | -6/Factory | Identified exit to Lower Caves 12365 | -6/Factory | Identified exit to Extension 12365 | -6/Factory | Identified exit to Factory 12455 | -6/Factory | Loaded intel: 8 recycling unit locations 12477 | -6/Factory | Learned location of Protoforge (-2) 12524 | -6/Factory | Repaired Imp. Light Armor Plating 12608 | -6/Factory | Lost 3 allies 12912 | -6/Factory | Sucked down chute 12912 | -6/Factory | Entered Waste 12913 | -6/Waste | Joined by Warlord forces that had cleared the area 12928 | -6/Waste | Discovered new exit (range 10) 12942 | -6/Waste | Identified exit to Factory 13029 | -6/Waste | Entered Factory 13029 | -6/Factory | Accompanied by 20 allies 13050 | -6/Factory | Loaded intel: 8 recycling unit locations 13166 | -6/Factory | Discovered exit to Factory (range 11) 13195 | -6/Factory | Build established: Hacker-Scout 13215 | -6/Factory | Spotted B-75 Beast 13218 | -6/Factory | Lost 3 allies 13361 | -6/Factory | Discovered exit to Factory (range 6) 13547 | -6/Factory | Entered Lower Caves 13548 | -6/Lower Caves | Identified exit to Lower Caves 13654 | -6/Lower Caves | Encountered a Warlord checkpoint 13698 | -6/Lower Caves | Learned location of 2 exits from Factory 13706 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13754 | -6/Lower Caves | Entered another Lower Caves area 13755 | -6/Lower Caves | Identified exit to Data Miner 13768 | -6/Lower Caves | Discovered exit to Factory (range 6) 13786 | -6/Lower Caves | Entered Factory 13786 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13787 | -5/Factory | Identified exit to Upper Caves 13788 | -5/Factory | Identified exit to Factory 13789 | -5/Factory | Loaded intel: 8 recycling unit locations 13865 | -5/Factory | Build established: Hacker-Sprinter 14017 | -5/Factory | Spotted B-75 Beast 14121 | -5/Factory | Manually triggered Chute Trap 14121 | -5/Factory | Sucked down chute 14121 | -5/Factory | Entered Waste 14127 | -5/Waste | Spotted C-40 Crusher 14130 | -5/Waste | Spotted C-40 Crusher 14130 | -5/Waste | Spotted C-40 Crusher 14132 | -5/Waste | Discovered new exit (range 15) 14133 | -5/Waste | Spotted C-40 Crusher 14135 | -5/Waste | Identified exit to Factory 14136 | -5/Waste | EMP discharged 14142 | -5/Waste | Entered Factory 14208 | -5/Factory | Loaded intel: 8 recycling unit locations 14324 | -5/Factory | Build established: Hacker-Scout 14335 | -5/Factory | Garrison activated, responded to threat 14390 | -5/Factory | Discovered exit to Factory (range 14) 14646 | -5/Factory | Entered Upper Caves 14728 | -5/Upper Caves | Learned 8 Factory zone layouts 14763 | -5/Upper Caves | Discovered new exit (range 17) 14833 | -5/Upper Caves | Identified exit to Upper Caves 14833 | -5/Upper Caves | Entered another Upper Caves area 14844 | -5/Upper Caves | Encountered a Warlord checkpoint 14961 | -5/Upper Caves | Learned 8 Factory zone layouts 14977 | -5/Upper Caves | Discovered new exit (range 10) 14979 | -5/Upper Caves | Identified exit to Zhirov 14979 | -5/Upper Caves | Entered Zhirov 14979 | -5/Zhirov | Discovered new exit (range 3) 14983 | -5/Zhirov | Met Zhirov 14988 | -5/Zhirov | Learned location of Quarantine (-2) 14988 | -5/Zhirov | Learned location of Testing (-3) 14988 | -5/Zhirov | Learned location of Command (-1) 14991 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14994 | -5/Zhirov | Found Alien Artifact 14994 | -5/Zhirov | Identified Integrated Reactor 14994 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15001 | -5/Zhirov | Found Alien Artifact 15042 | -5/Zhirov | Identified exit to Proximity Caves 15042 | -5/Zhirov | Entered Proximity Caves 15063 | -4/Proximity Caves | Spotted B-86 Titan 15092 | -4/Proximity Caves | Entered Factory 15092 | -4/Factory | Evolved 2 slots: Utility x2 15093 | -4/Factory | Identified exit to Research 15093 | -4/Factory | Identified exit to Upper Caves 15134 | -4/Factory | Spotted B-86 Titan 15210 | -4/Factory | Loaded intel: 8 recycling unit locations 15283 | -4/Factory | Found Exp. Signal Interpreter 15342 | -4/Factory | Search patrols dispatched 15362 | -4/Factory | Repaired Mni. Fusion Reactor? 15466 | -4/Factory | Discovered exit to Research (range 13) 15502 | -4/Factory | Entered Research 15502 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15503 | -3/Research | Identified exit to Research 15513 | -3/Research | Found Spectral Analyzer 15577 | -3/Research | Loaded intel: 5 recycling unit locations 15682 | -3/Research | Identified exit to Armory 15682 | -3/Research | Identified exit to Testing 15682 | -3/Research | Watched by a mysterious "MATRIX" hacker 15940 | -3/Research | Entered Testing 15952 | -3/Testing | Identified Transdimensional Reconstructor 16016 | -3/Testing | Found Exp. System Shield 16160 | -3/Testing | Repaired Centrium Light Armor Plating 16200 | -3/Testing | Discovered exit to Research (range 14) 16229 | -3/Testing | Entered Research 16229 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16394 | -2/Research | Found Zero-point Reactor 16413 | -2/Research | Discovered new exit (range 9) 16428 | -2/Research | Identified exit to Quarantine 16437 | -2/Research | Entered Quarantine 16437 | -2/Quarantine | Accompanied by 1 ally 16518 | -2/Quarantine | Found Alien Artifact 16518 | -2/Quarantine | Identified Dimensional Node Initializer 16518 | -2/Quarantine | Initialized slip node 16522 | -2/Quarantine | Found Dimensional Node Initializer 16526 | -2/Quarantine | Found Alien Artifact 16530 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 16544 | -2/Quarantine | Found Alien Energy Cannon 16544 | -2/Quarantine | Identified Core Cannon 16564 | -2/Quarantine | Found Alien Artifact 16575 | -2/Quarantine | Identified Phase Redirector 16647 | -2/Quarantine | Found Alien Artifact 16651 | -2/Quarantine | Identified Phase Armor 16655 | -2/Quarantine | Discovered new exit (range 8) 16665 | -2/Quarantine | Found Alien Artifact 16685 | -2/Quarantine | Build established: Hacker-Ninja 16813 | -2/Quarantine | Spotted Fortress 16827 | -2/Quarantine | Discovered new exit (range 5) 16827 | -2/Quarantine | Discovered new exit (range 6) 16828 | -2/Quarantine | Identified exit to Protoforge 16861 | -2/Quarantine | Entered Protoforge 17051 | -2/Protoforge | Spotted AP7-3 17051 | -2/Protoforge | Spotted AP7-3 17052 | -2/Protoforge | Spotted EXE-6 17052 | -2/Protoforge | Spotted EXE-6 17052 | -2/Protoforge | Superfortress began startup sequence 17053 | -2/Protoforge | Spotted Decapitator 17053 | -2/Protoforge | Spotted Decapitator 17060 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Maximal) 17060 | -2/Protoforge | Loaded intel: 3 recycling unit locations 17083 | -2/Protoforge | Scrapoid reinforcements arrived 17091 | -2/Protoforge | Spotted EXE-6 17091 | -2/Protoforge | Spotted EXE-6 17096 | -2/Protoforge | Optimus greeted in Protoforge 17125 | -2/Protoforge | Lost 5 allies 17238 | -2/Protoforge | Found Cep. XC Strikerail 17240 | -2/Protoforge | Identified Core Reset Matrix 17240 | -2/Protoforge | Used Core Reset Matrix 17244 | -2/Protoforge | Sensed 2 artifacts in vicinity 17244 | -2/Protoforge | Found Cep. XC Strikerail 17265 | -2/Protoforge | Lost 6 allies 17266 | -2/Protoforge | UFD reported confirmed Drillbomb installation 17275 | -2/Protoforge | Spotted Striker 17276 | -2/Protoforge | Spotted Striker 17312 | -2/Protoforge | UFD reported confirmed Drillbomb installation 17385 | -2/Protoforge | Spotted Striker 17385 | -2/Protoforge | Spotted Striker 17392 | -2/Protoforge | Spotted Hotshot 17392 | -2/Protoforge | Spotted Executioner 17395 | -2/Protoforge | Spotted Hotshot 17396 | -2/Protoforge | Spotted Executioner 17398 | -2/Protoforge | Spotted Immortal 17430 | -2/Protoforge | Lost 3 allies 17443 | -2/Protoforge | Optimus destroyed during the operation 17462 | -2/Protoforge | Spotted Immortal 17471 | -2/Protoforge | Found Exp. Cloaking Device 17481 | -2/Protoforge | Spotted Immortal 17501 | -2/Protoforge | Destroyed Immortal 17511 | -2/Protoforge | Found Exp. Core Analyzer 17521 | -2/Protoforge | Found Adv. Kinecellerator 17523 | -2/Protoforge | Forge Plexus network access discovered 17586 | -2/Protoforge | Spotted Striker 17587 | -2/Protoforge | Spotted Striker 17591 | -2/Protoforge | Destroyed Striker 17594 | -2/Protoforge | Spotted Decapitator 17597 | -2/Protoforge | Spotted Decapitator 17605 | -2/Protoforge | Spotted Decapitator 17615 | -2/Protoforge | Destroyed Decapitator 17618 | -2/Protoforge | Destroyed Decapitator 17649 | -2/Protoforge | Lost 4 allies 17680 | -2/Protoforge | Spotted Striker 17682 | -2/Protoforge | Spotted Striker 17797 | -2/Protoforge | Spotted Immortal 17800 | -2/Protoforge | Spotted Immortal 17801 | -2/Protoforge | Spotted Immortal 17852 | -2/Protoforge | Spotted Overlord 17870 | -2/Protoforge | Spotted 02F14-K 17871 | -2/Protoforge | Spotted Striker 17872 | -2/Protoforge | Spotted Striker 17873 | -2/Protoforge | Spotted Executioner 17876 | -2/Protoforge | P-80 Master assimilated allied 02F92-D 17888 | -2/Protoforge | Found Exp. Targeting Computer 17900 | -2/Protoforge | Spotted Hotshot 17900 | -2/Protoforge | Spotted Hotshot 17909 | -2/Protoforge | Build established: Scavenger-Scout 17938 | -2/Protoforge | Spotted Striker 17974 | -2/Protoforge | Spotted Executioner 17992 | -2/Protoforge | Lost 4 allies 18013 | -2/Protoforge | Spotted Hotshot 18014 | -2/Protoforge | Spotted Hotshot 18055 | -2/Protoforge | Spotted Striker 18056 | -2/Protoforge | Spotted Striker 18114 | -2/Protoforge | Spotted Executioner 18120 | -2/Protoforge | Destroyed Executioner 18126 | -2/Protoforge | UFD reported confirmed Drillbomb installation 18146 | -2/Protoforge | Lost 7 allies 18167 | -2/Protoforge | Spotted Hotshot 18167 | -2/Protoforge | Spotted Hotshot 18176 | -2/Protoforge | Spotted Striker 18198 | -2/Protoforge | Spotted Striker 18208 | -2/Protoforge | Spotted Hotshot 18214 | -2/Protoforge | Lost 4 allies 18229 | -2/Protoforge | Spotted Hotshot 18230 | -2/Protoforge | Spotted Hotshot 18230 | -2/Protoforge | Spotted Hotshot 18231 | -2/Protoforge | Spotted Striker 18251 | -2/Protoforge | Spotted Executioner 18286 | -2/Protoforge | Lost 3 allies 18309 | -2/Protoforge | Spotted Striker 18341 | -2/Protoforge | Spotted Hotshot 18341 | -2/Protoforge | Spotted Hotshot 18342 | -2/Protoforge | Spotted Hotshot 18362 | -2/Protoforge | Lost 3 allies 18365 | -2/Protoforge | Found Cep. Variable Chargecaster 18381 | -2/Protoforge | Additional patrols dispatched to research labs 18410 | -2/Protoforge | Spotted Hotshot 18410 | -2/Protoforge | Spotted Hotshot 18411 | -2/Protoforge | Spotted Hotshot 18412 | -2/Protoforge | Spotted Hotshot 18425 | -2/Protoforge | Spotted Executioner 18428 | -2/Protoforge | Spotted Striker 18428 | -2/Protoforge | Spotted Executioner 18477 | -2/Protoforge | Found Exp. Terror Saw 18477 | -2/Protoforge | Spotted Hotshot 18851 | -2/Protoforge | Build established: Scavenger-Ninja 19254 | -2/Protoforge | UFD reported confirmed Drillbomb installation 19843 | -2/Protoforge | UFD reported confirmed Drillbomb installation 20615 | -2/Protoforge | UFD reported confirmed Drillbomb installation 20703 | -2/Protoforge | UFD reported confirmed Drillbomb installation 20851 | -2/Protoforge | UFD reported confirmed Drillbomb installation 25526 | -2/Protoforge | UFD reported confirmed Drillbomb installation 48596 | -2/Protoforge | UFD reported confirmed Drillbomb installation 48597 | -2/Protoforge | UFD began Drillbomb countdown 48697 | *** | Defending 0bPrime! Last Messages --------------- point may consider sneaking back through 0b10 that way. 48609_ 0bP_NET: Beware, MC appears to be massing forces in areas on the other side, survival in 0b10 could become extremely difficult. 48647_ 0bP_NET: T-50! Anyone not out of the danger zone better hurry, this is too big a moment to extend the escape window! 48687_ 0bP_NET: Hello everyone, and welcome to the end of MC's control over the Protoforge! 48688_ 0bP_NET: In T-9 this fine piece of machinery is all ours for the steep price of... many UFD lives. 48689_ 0bP_NET: But with it we will not only rebuild, we will wrest full control over 0b1 for ourselves! 48690_ 0bP_NET: What better way to punctuate our success than a blaze of glory, directed away from ourselves, of course. 48691_ 0bP_NET: Time for our final countdown to an explosive victory... 48692_ 0bP_NET: 5! 48693_ 0bP_NET: 4! 48694_ 0bP_NET: 3! 48695_ 0bP_NET: If you're in the wrong place at the wrong time, the wrong time being in just a moment, I'm sorry but prepare to die. 48696_ 0bP_NET: Otherwise, enjoy the show! Map ----- +----------------------------------------------------+ | =[=!**=*/!= *!]!! !% %% % " ![[#?????? | | !![ !!== =! ! ! % ! #?????? | | ! ]!% "" ! " *""" #?????? | | ]" """" " % % "" #?????? | | " % """""="" [ " % " """""""#?????? | | ##############################+++###########?????? | | ?????????????????????????#"" ""#???????????? | | ???????????????????????###" "###?????????? | | ???????????????????????#"" ""#?????????? | | ???????????????????????#"" ""#?????????? | | ???????????????????????#"" #?????????? | | ???????????????????????#"Y #?????????? | | ???????????????????????#"" #?????????? | | ???????????????????????#"" ""#?????????? | | ???????????????????????#"" ""#?????????? | | ???????????????????????###" "###?????????? | | ?????????????????????????#"" ""#???????????? | | ?????????????????????????###"""Y"""###???????????? | | ????????????????????????## #"""""""#?????????????? | | ???????????????????????##""#########?????????????? | | ??????????????????????##;#"##????????????????????? | | ?????????????????????## """"#????????????????????? | | ?????????????????????#; " "#????????????????????? | | ????????????????????# #" "#????????????????????? | | ???????????????????# ## #????????????????????? | | ??????????????????# #?# "@""#????????????????????? | | ?????????????????# #??#######????????????????????? | | ????????????????# #??????????????????????????????? | | ???????????????# #???????????????????????????????? | | ??????????????# #????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????##????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 59 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Armor Coverage 300 Resistance: TH 25 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 70% | -6/Factory Mni. Fusion Reactor | 35% | -4/Factory Centrium Light Armor Plating | 85% | -3/Testing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Core Cannon Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredAssemblyNeutralizer Manual? 0 Play Time 03:54:01 Cumulative 369.0 hours Start 2026.07.30 @ 09:45:32 End 2026.07.30 @ 14:43:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 222 Adventurer 4 Explorer 0 Win Type 9 Total 109 Types 86/0/12/3/1/1/1/0/0/5 Lore% 92 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d3381db-ca5d-4ee4-bd4f-8a1c670c9db1