Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 17:38:29 Player: Puck Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (222) 1110 Value Destroyed (7475) 7475 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1478) 1478 TOTAL SCORE: 15743 Bonus ------- High Alert Combat Kills 720 Follower Combat Kills 458 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 49/100 System Corruption 34% Temperature Cool (0) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Nuclear Pulse Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (5) ---- Wheel Matter Compressor (250) Improved Signal Interpreter Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Experimental Targeting Computer Kinecellerator Graphene Brace Long-range Tractor Beam > --- WEAPON ----------- Flak Gun Coil Gun > --- INVENTORY -------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg High-capacity Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Dynamic Insulation System Heavy Ion Cannon Heavy Assault Rifle Gauss Rifle Magnetic Acceleration Cannon Powered Hammer [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Flamer Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 7 | . . . 2 . 1 . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 157 | 2 9 4 7 11 27 9 4 9 . 16 47 . 12 Power 17 | . 2 . 1 1 2 2 . . . 2 7 . . Engine 12 | . 2 . 1 1 2 . . . . 1 5 . . Core 4 | . . . . . . 2 . . . 1 1 . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 41 | 2 2 2 1 1 6 3 1 3 . 3 12 . 5 Treads 13 | 2 2 2 1 1 3 . . . . 1 1 . . Leg 24 | . . . . . 3 3 1 3 . 2 8 . 4 Wheel 3 | . . . . . . . . . . . 3 . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 44 | . 2 1 4 6 7 4 . 1 . 3 16 . . Device 17 | . . . 2 . 5 1 . . . 1 8 . . Storage 2 | . 1 . . . . . . . . . 1 . . Processor 2 | . . . . . . . . . . . 2 . . Hackware 2 | . . . 1 . . 1 . . . . . . . Protection 21 | . 1 1 1 6 2 2 . 1 . 2 5 . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | . 3 1 1 3 12 . 3 5 . 8 12 . 7 Energy Gun 10 | . . . 1 1 2 . 1 . . 1 2 . 2 Energy Cannon 3 | . . . . . . . . . . . 1 . 2 Ballistic Gun 21 | . 3 1 . 2 3 . . 2 . 3 7 . . Ballistic Cannon 11 | . . . . . 4 . 1 1 . 2 2 . 1 Launcher 6 | . . . . . 3 . . 1 . 2 . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 3 . . . . . . 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . . 7 Parts Lost 82 | . . . . . 9 3 3 2 . 14 31 . 20 Power 12 | . . . . . 1 1 . 1 . 2 5 . 2 Propulsion 24 | . . . . . 3 1 1 1 . 5 8 . 5 Utility 24 | . . . . . 4 1 . . . 3 10 . 6 Weapon 22 | . . . . . 1 . 2 . . 4 8 . 7 Highest Loss Streak 19 | . . . . . 7 2 2 2 . 6 14 . 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 99 99 93 83 96 91 92 86 89 82 67 Engine 8 | . 14 14 11 11 8 4 . . . . 8 5 3 Core 2 | . . . . . . 5 15 8 7 9 2 5 3 Treads 13 | . 28 28 22 22 20 . . . . 1 3 . . Leg 9 | . . . . . 5 26 29 29 30 24 14 . 1 Wheel 1 | . . . . . . . . . . . 1 17 13 Device 9 | . . . 10 . 16 13 15 15 15 10 18 23 18 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 5 5 4 Processor 1 | . . . . . . . . . . . 8 11 8 Hackware 5 | . . . 10 11 9 8 7 7 7 7 2 . . Protection 10 | . 9 14 11 21 8 6 7 7 7 8 8 . . Energy Gun 2 | . . . 7 2 5 . 5 4 . . . . . Ballistic Gun 12 | . 27 28 14 19 3 . . 2 7 6 10 11 8 Ballistic Cannon 2 | . . . . . 6 7 2 2 7 5 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 71 | 13 34 34 38 46 51 53 52 48 46 51 71 71 71 Greatest Support 70 | 40 40 42 42 42 62 50 50 70 70 70 70 48 48 Greatest Overweight (x) 10 | . . . . 1 10 1 1 1 . 1 3 1 2 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 15 15 14 20 17 Most Carried 15 | 6 11 15 15 15 15 15 15 15 15 15 15 10 11 Average Carried 12 | 6 8 13 14 14 13 13 12 14 15 12 12 10 9 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 15 | 6 11 15 15 15 10 15 12 15 15 11 10 10 4 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 7% | Derelict-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Matter Collected 6265 | 200 448 85 256 617 1042 630 218 38 . 339 1990 . 402 Remotely 404 | . . . . . . . . . . . 404 . . Salvage Created 9143 | . 443 92 682 1345 1529 549 388 119 . 227 3394 . 375 Parts 412 | . 24 9 46 91 74 16 18 6 . 14 103 . 11 Haulers Intercepted 10 | . 1 . 2 2 . 1 . . . . 4 . . Recyclers Shooed 16 | . . . . 2 . . . . . . 14 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 16 8 . 19 . . 16 Prevented 1 | . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 173 | . 10 4 14 26 43 12 9 6 . 9 35 . 5 Melee 2 | . . . . . . . 2 . . . . . . Guns 116 | . 10 4 14 26 22 . 3 2 . 2 30 . 3 Cannons 44 | . . . . . 19 11 4 1 . 3 4 . 2 AOE 11 | . . . . . 2 1 . 3 . 4 1 . . Classes Destroyed 17 | . 5 . 3 1 5 1 1 . . 1 . . . Worker 7 | . . . 2 . 2 . . . . . 3 . . Builder 3 | . . . . . 2 1 . . . . . . . Hauler 10 | . 1 . 2 2 . 1 . . . . 4 . . Recycler 14 | . . . . 1 . . . . . . 13 . . Mechanic 2 | . . . . . 1 . . . . . 1 . . Operator 2 | . 1 . . 1 . . . . . . . . . Watcher 11 | . 2 . 2 2 2 2 . . . . 1 . . Swarmer 51 | . 3 3 4 3 14 . . 5 . 4 14 . 1 Grunt 73 | . 7 1 7 12 21 7 7 . . . 9 . 2 Brawler 4 | . . . 1 . 1 . . . . . 1 . 1 Duelist 5 | . . . . . 3 . 1 . . . 1 . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 24 | . . . 2 11 2 2 . . . 1 5 . 1 Hunter 9 | . . . . . 1 2 . 1 . 3 2 . . Programmer 4 | . . . . . . . 1 . . . 3 . . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . 3 Best Kill Streak 14 | . 5 3 9 4 10 5 5 3 . 4 14 . 4 Combat Bots Only 10 | . 5 3 7 3 10 4 5 3 . 4 6 . 4 Max Kills in Single Turn 3 | . 1 1 2 1 2 2 1 2 . 3 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . . . 1 1 . 2 . 3 1 . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Hostile Shots Fired 1331 | . 55 11 29 87 250 69 48 27 . 97 475 1 182 Missed 364 | . 13 4 6 23 57 31 14 9 . 19 144 . 44 Damage Taken 14145 | . 541 84 241 919 2527 661 392 222 . 1401 4304 17 2836 Core 2409 | . 135 11 51 87 247 107 38 8 . 162 563 . 1000 Absorbed by Shields 760 | . . . . . 392 . 149 85 . 134 . . . Ignored by Resistances 204 | . . . . . . . . . . . 145 5 54 Regen/Repaired (Parts) 228 | . 23 . . 132 73 . . . . . . . . Core Remaining (%) 58 | 100 . 41 . 65 55 . . . . 55 33 . . Volleys Fired 626 | . 57 7 39 84 134 55 25 10 . 32 164 . 19 Largest 2 | . 2 2 2 2 2 1 2 2 . 2 2 . 2 Hottest 165 | . 46 48 86 90 109 60 109 165 . 122 124 . 133 Shots Fired 1115 | . 114 14 78 166 236 55 29 17 . 61 311 . 34 Gun 863 | . 114 14 78 166 139 . 14 10 . 24 277 . 27 Cannon 234 | . . . . . 91 55 15 . . 32 34 . 7 Launcher 14 | . . . . . 6 . . 3 . 5 . . . Special 4 | . . . . . . . . 4 . . . . . Kinetic 908 | . 114 14 50 145 145 55 15 . . 52 289 . 29 Thermal 193 | . . . 28 21 85 . 14 14 . 4 22 . 5 Explosive 14 | . . . . . 6 . . 3 . 5 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 24 | . 15 3 10 24 24 7 11 14 . 10 18 . 7 Robot Miss Streak 11 | . 4 2 3 3 6 3 1 1 . 3 11 . 4 Penetration Max 1 | . . . . . 1 . . . . 1 1 . 1 Secondary Targets 8 | . . 1 1 1 1 . . . . . 4 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . 1 . . Shots Hit Robots 793 | . 81 6 50 119 152 32 29 11 . 36 245 . 32 Core Hits 491 | . 29 4 23 46 75 18 12 9 . 17 239 . 19 Critical Kills 6 | . . . . 2 1 . . . . 1 1 . 1 Critical Parts Destroyed 12 | . . . . . 1 . 1 . . 8 1 . 1 Critical Strikes 39 | . . . 1 2 13 2 3 . . 12 4 . 2 Burn 5 | . . . 1 . 3 . 1 . . . . . . Destroy 17 | . . . . 2 2 . . . . 10 2 . 1 Blast 15 | . . . . . 8 2 1 . . 2 2 . . Smash 2 | . . . . . . . 1 . . . . . 1 Melee Attacks 16 | . . . . . . . 7 1 . . . . 8 Impact 16 | . . . . . . . 7 1 . . . . 8 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19761 | . 696 133 884 1968 4853 1830 1116 398 . 1100 5865 . 918 Guns 12658 | . 696 133 868 1925 2439 . 355 151 . 309 5238 . 544 Cannons 5295 | . . . . . 1996 1580 541 . . 344 625 . 209 Explosions 1320 | . . . . . 406 250 . 217 . 447 . . . Melee 385 | . . . . . . . 220 . . . . . 165 Ramming 73 | . . . 16 43 12 . . . . . 2 . . Kinetic 14703 | . 696 133 441 1682 3007 1580 541 . . 576 5442 . 605 Thermal 3430 | . . . 427 243 1428 150 355 181 . 77 421 . 148 Explosive 1070 | . . . . . 406 . . 217 . 447 . . . Electromagnetic 100 | . . . . . . 100 . . . . . . . Impact 385 | . . . . . . . 220 . . . . . 165 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . 1 . . . . . 1 . 34 Average Corruption 3 | . . . . . 1 . . . . . 1 . 28 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . . . 2 . . . . . 7 . 9 Message Errors 3 | . . . . . . . . . . . 1 . 2 Matter Fused 4 | . . . . . 1 . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . . . 2 . 3 Data Loss (minor) 2 | . . . . . 1 . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 431 | . . . . . 105 196 51 28 . 19 . . 32 Projectiles 260 | . . . . . 84 138 24 . . 14 . . . Explosions 112 | . . . . . 21 58 . 28 . 5 . . . Melee 59 | . . . . . . . 27 . . . . . 32 Knockbacks 49 | . . . . . 26 11 3 . . 3 5 . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 42 | . . . . . 20 11 3 . . 3 5 . . Secondary 6 | . . . . . 6 . . . . . . . . Self-Inflicted Damage 298 | . . . . . 71 141 . 45 . 41 . . . Shots 7 | . . . . . 2 2 . 2 . 1 . . . Rammed 10 | . . . 3 6 1 . . . . . . . . Targets Rammed 12 | . . . 3 7 1 . . . . . 1 . . Kicked 1 | . . . . . . . . . . . 1 . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 467 | . 57 14 214 225 264 9 2 2 . 7 467 . 206 Average Temperature 76 | . 16 10 51 57 89 9 2 1 . 6 116 . 101 Received Heat Transfer 3959 | . 267 . 51 348 944 222 168 . . 84 885 . 990 Effects 4 | . . . . . 2 . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . . . 1 Impact Corruptions 3 | . . . . . 1 . 1 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 2 . . 1 . . . 2 . . Heat Transferred 6194 | . . . 999 481 2276 100 592 462 . 111 912 . 261 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Peak Influence 958 | . 182 89 372 565 958 886 . . . . 448 206 . Initial 435 | . . . . 127 238 435 . . . . 12 171 . Average 268 | . 36 24 153 338 528 618 . . . . 159 178 . Maximum Alert Level 3 | . . . 1 2 3 3 . . . . 2 1 . Low Security (%) 44 | 100 100 100 59 5 9 . . . . . 63 94 . Level 1 30 | . . . 40 67 37 . . . . . 31 5 . Level 2 16 | . . . . 26 20 67 . . . . 5 . . Level 3 8 | . . . . . 32 32 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 1 2 6 10 5 . . . . 13 1 . Investigation 10 | . . . 1 3 1 2 . . . . 2 1 . Extermination 3 | . . . . . . . . . . . 3 . . Reinforcement 11 | . 1 . 1 1 6 1 . . . . 1 . . Assault 5 | . . 1 . . 3 1 . . . . . . . Garrison 10 | . . . . 2 . 1 . . . . 7 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Distress Signals 11 | . . . 6 1 3 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 261 | . 15 6 25 34 67 19 10 7 . 16 48 1 13 Peak Tracking Total 9 | . 5 3 7 4 7 6 4 3 . 5 5 1 9 Tactical Retreats 10 | . . . 1 1 4 . . . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Traps Triggered 6 | . 1 1 1 1 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Machines Disabled 20 | . . . 1 2 2 13 . . . . 2 . . Max in Single Turn 4 | . . . 1 1 1 4 . . . . 1 . . Garrison Access 5 | . . . . 1 1 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Machines Accessed 51 | . 9 1 5 12 7 4 . 1 4 . 6 2 . Terminals 33 | . 7 . 4 9 6 3 . . . . 4 . . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 4 | . 1 . . 2 1 . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 1 1 . Total Hacks 142 | . 25 1 19 25 21 7 . 1 29 . 11 3 . Successful 87 | . 11 1 10 13 12 4 . 1 29 . 3 3 . Failed 54 | . 14 . 8 12 9 3 . . . . 8 . . Catastrophic 13 | . 4 . 1 2 2 1 . . . . 3 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 43 | . 15 . 11 3 10 . . . . . 3 1 . Terminals 87 | . 22 . 15 18 19 6 . . . . 7 . . Fabricators 2 | . . . . . . . . . . . . 2 . Repair Stations 10 | . 2 . . 6 2 . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 2 . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . . 2 1 . Terminal Hacks 65 | . 8 1 6 8 8 3 . 1 29 . 1 . . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 18 | . 3 . 2 3 . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . Prototype ID Bank 9 | . 2 . 1 1 1 . . . 3 . 1 . . Open Door 5 | . . 1 . 3 . . . 1 . . . . . Branch Access Points 4 | . 1 . 1 . 1 1 . . . . . . . Alert Level 3 | . . . . 1 2 . . . . . . . . Locate Traps 3 | . 1 . 1 . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . 2 . . 4 2 . . . . . . . . Scan Component 4 | . 1 . . 2 1 . . . . . . . . Repair 4 | . 1 . . 2 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . 1 1 . Seal Access 4 | . . . . 1 . 1 . . . . 1 1 . Unauthorized Hacks 6 | . 1 . 1 . 2 . . . . . 1 1 . Terminals 4 | . . . 1 . 2 . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 3 | . . . 1 . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . Download 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 8 . 5 7 7 2 . . . . 5 . . Full Trace Events 7 | . . . . 3 1 1 . . . . 2 . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 3 . 3 3 . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . 2 1 . . . . . . . . Time 140 | . 26 . . 76 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . . . . . 3 . . Machine Destruction 5 | . . . . . 2 . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Total Allies 16 | . . 4 . 10 . . . . . 1 1 . . Largest Group 10 | . . 4 3 10 6 . . . . 1 1 . . Highest-Rated Group 96 | . . 69 55 88 56 . . . . 96 26 . . Highest-Rated Ally 96 | . . 31 31 16 16 . . . . 96 26 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 82 | . . 9 10 16 28 . . . . 19 . . . Total Damage 1282 | . . 96 119 165 263 . . . . 639 . . . Kills 15 | . . 3 2 3 3 . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Turns Passed 13325 | 3 1622 831 616 2344 1678 921 603 472 102 1027 2426 59 621 Spaces Moved 6582 | 1 870 477 287 923 682 423 283 303 79 676 1009 59 510 Core 48 | . . . . . 6 . . . . . 1 . 41 Treads 3077 | 1 870 477 287 923 519 . . . . . . . . Legs 2772 | . . . . . 157 423 283 303 79 676 813 . 38 Wheels 685 | . . . . . . . . . . . 195 59 431 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 152 157 157 161 120 120 120 130 130 90 101 50 Average Speed 160 | 160 160 158 166 201 176 167 179 137 130 133 163 101 98 Slowest Speed 550 | 160 160 160 170 237 550 190 190 190 130 210 200 101 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 99 92 31 97 49 10 50 50 69 84 26 2 66 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 . . . 1 1 . Unknown Exits Taken 6 | 1 . . . 1 1 . . 1 1 1 . . . Scrap Searched 10 | . . 3 . . . . 1 3 . 2 . . 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 223 | . . . . . 92 72 3 16 . 32 5 . 3 Melee . | . . . . . . . . . . . . . . Projectile 79 | . . . . . 44 18 3 . . 6 5 . 3 AOE 144 | . . . . . 48 54 . 16 . 26 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Total 8214 | 2 1013 537 360 1260 908 549 331 335 78 738 1467 58 578 Wait 639 | . 45 41 2 213 46 52 10 . . 7 199 . 24 Move 6569 | . 869 476 286 922 681 422 282 302 78 675 1008 58 510 Hop . | . . . . . . . . . . . . . . Pick Up 111 | . 17 5 10 8 9 9 2 7 . 7 34 . 3 Fast Attach 35 | . 2 . 1 4 2 4 . . . 2 15 . 5 Attach 64 | . . . 3 1 10 1 4 2 . 10 26 . 7 Detach 4 | . . . 1 . 2 . . . . . 1 . . Swap 59 | 2 7 4 3 6 15 4 . 7 . 4 7 . . Drop 79 | . 16 4 12 15 8 2 1 6 . 1 12 . 2 Fire 626 | . 57 7 39 84 134 55 25 10 . 32 164 . 19 Melee 16 | . . . . . . . 7 1 . . . . 8 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . Crush 11 | . . . 3 7 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 12) 208 | -10/Materials | Discovered new exit (range 6) 227 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 10) 928 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Core integrity fell below 50% 1045 | -10/Materials | Repaired Ion Engine 1626 | -10/Materials | Entered Mines 1628 | -10/Mines | Met a Derelict bent on vengeance 1683 | -10/Mines | Identified exit to Materials 1884 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2126 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2146 | -10/Mines | Discovered exit to Materials (range 4) 2164 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2310 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2314 | -10/Mines | Found Prototype Device 2382 | -10/Mines | Met a Derelict testing a Signal Generator 2457 | -10/Mines | Entered Materials 2457 | -9/Materials | Accompanied by 3 allies 2457 | -9/Materials | Evolved 2 slots: Utility x2 2457 | -9/Materials | Identified Exp. Sensor Array 2502 | -9/Materials | Discovered new exit (range 16) 2847 | -9/Materials | Destroyed 7 combat bots 2919 | -9/Materials | Identified exit to Mines 2919 | -9/Materials | Identified exit to Storage 2971 | -9/Materials | Central database locked down 3073 | -9/Materials | Entered Storage 3362 | -9/Storage | Build established: Scavenger-Mutant 3662 | -9/Storage | Used back door to open Recycling access 3662 | -9/Storage | Discovered new exit (range 5) 3694 | -9/Storage | Build established: Mutant 3750 | -9/Storage | Repaired Hardlight Generator 4387 | -9/Storage | Repaired Minigun 4728 | -9/Storage | Garrison activated, responded to threat 5193 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5355 | -9/Storage | Lost 4 allies 5398 | -9/Storage | Discovered new exit (range 7) 5417 | -9/Storage | Entered Materials 5417 | -8/Materials | Accompanied by 6 allies 5417 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5497 | -8/Materials | Build established: Commander-Mutant 5665 | -8/Materials | Discovered new exit (range 15) 5690 | -8/Materials | Lost 6 allies 5956 | -8/Materials | Build established: Mutant 5984 | -8/Materials | Repaired Hvy. Assault Cannon 6617 | -8/Materials | First assault squad dispatched 6620 | -8/Materials | Destroyed 10 combat bots 6719 | -8/Materials | Lost 7 parts (1p3n2u1w) 7042 | -8/Materials | Build established: Scavenger-Mutant 7095 | -8/Materials | Entered Factory 7095 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7362 | -7/Factory | Discovered new exit (range 15) 7367 | -7/Factory | Garrison activated, responded to threat 7495 | -7/Factory | First assault squad dispatched 7761 | -7/Factory | Identified exit to Lower Caves 8016 | -7/Factory | Entered Lower Caves 8067 | -7/Lower Caves | Encountered a Warlord checkpoint 8239 | -7/Lower Caves | Identified exit to Lower Caves 8619 | -7/Lower Caves | Entered another Lower Caves area 8625 | -7/Lower Caves | Discovered new exit (range 9) 8629 | -7/Lower Caves | Learned Factory terminal intel 8970 | -7/Lower Caves | Discovered new exit (range 10) 9091 | -7/Lower Caves | Entered Data Miner 9091 | -7/Data Miner | Discovered new exit (range 6) 9116 | -7/Data Miner | Met Data Miner 9142 | -7/Data Miner | Learned location of Section 7 (-2) 9142 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9164 | -7/Data Miner | Received God Mode back door access code from Data Miner 9172 | -7/Data Miner | Build established: Derelict-Mutant 9193 | -7/Data Miner | Entered Proximity Caves 9281 | -6/Proximity Caves | Learned location of Zion (-6) 9407 | -6/Proximity Caves | Spotted B-75 Beast 9537 | -6/Proximity Caves | Escorted by Enhanced Grunt 9574 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 10124 | -6/Proximity Caves | Destroyed B-75 Beast 10153 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 10205 | -6/Proximity Caves | Discovered new exit (range 10) 10220 | -6/Proximity Caves | Entered Factory 10220 | -6/Factory | Evolved 2 slots: Utility x2 10221 | -6/Factory | Loaded intel: 26 terminal locations 10413 | -6/Factory | Build established: Scavenger-Mutant 10456 | -6/Factory | Discovered new exit (range 15) 10604 | -6/Factory | Found Prototype Processor 10771 | -6/Factory | Identified exit to Lower Caves 11208 | -6/Factory | Garrison activated, responded to threat 11603 | -6/Factory | Discovered new exit (range 16) 11789 | -6/Factory | Garrison activated, responded to threat 11802 | -6/Factory | Identified Exp. Targeting Computer 11872 | -6/Factory | Lost 8 parts (1p2n3u2w) 12100 | -6/Factory | Garrison activated, responded to threat 12298 | -6/Factory | Core integrity fell below 50% 12350 | -6/Factory | Lost 14 parts (2p5n4u3w) 12552 | -6/Factory | Build established: Mutant 12575 | -6/Factory | Discovered new exit (range 15) 12645 | -6/Factory | Identified exit to Factory 12646 | -6/Factory | Entered another Factory area 12646 | -5/Factory | Evolved 2 slots: Utility x2 12689 | -5/Factory | Discovered new exit (range 16) 12704 | -5/Factory | Identified exit to Upper Caves 12705 | -5/Factory | Entered Upper Caves 13164 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13188 | -5/Upper Caves | System corruption reached 10% 13217 | -5/Upper Caves | Core integrity fell below 50% 13242 | -5/Upper Caves | Core integrity fell below 20% 13254 | -5/Upper Caves | System corruption reached 30% 13279 | -5/Upper Caves | Encountered a Warlord checkpoint 13296 | -5/Upper Caves | Lost 19 parts (2p4n6u7w) 13326 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13257_ Graphene Brace destroyed. 13258_ Acquired Imp. VSS Leg. 13259_ System corrupted: Energy discharge (-1). 13263_ Hvy. Ion Cannon destroyed. 13265_ Acquired 52 matter. 13265_ Imp. VSS Leg destroyed. 13279_ NG-NSU(M): "This area isn't safe." 13281_ A MCB4LKMXFOV2KXJ|G92E 13282_ Acquired Carbon-fiber Leg. 13289_ Acquired Beamcaster. 13300_ Searching scrap... 13300_ Found Nuclear Pulse Thruster. 13300_ Found 37 Matter. 13301_ System corrupted: Energy discharge (-28). 13301_ Acquired 20 matter. 13302_ Acquired Nuclear Pulse Thruster. 13304_ Acquired 10 matter. 13307_ Carbon-fiber Leg destroyed. 13312_ S-27 Virus destroyed. 13322_ WYHW&&TN8>:G O|7R9GE7GZ=YCH6%WPXWXQ/J Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#???????????#####????? | | ???????????????????????????? #?????????? ##???? | | ???????????????????????????? ##???????# ????? | | ?????????####???#??????????? ###????? ?????? | | ????????? ### ???????????# ##??## #?????? | | ?????????? ????????##?# ???# #?????? | | ??????????# ????????? ## ???## ??????? | | ????????### ?????????? ???# #??????? | | ????????# ??????????? ????# #??????? | | ???????## ???????????# #????# #???????? | | ??? ??# ???????????# #????# #????????? | | ?? ??# ???????????# ###??# ########## | | ?? ## ????######## #### | | ? #????# | | ? ###### ### ##### | | ? % ## #?# ## * | | * ###### ##?# ####! | | %= ##### #????# #??# #??# | | ??# #???# % %#????# ##??# ??## | | ??######## ##??#s @%% ###### ##??? ???# | | ????????## ##?# ### !% ## ##???? ???? | | ????????# ### #?# ! ##????? ???? | | ?????# #?# ##??????# ???? | | ?????# ######?# M #???????? ???? | | ?????## ##??????# l g #???????? ???? | | ??????#$ ###### ##??????? ##???????? ???? | | ??????# ?????###??????? ##????????? ???? | | ????? ??????????????? #??????????##???? | | ???? ??????????????? ### #???????????????? | | ??? ??????????????? ??# ???????????????? | | ???????????????????? ??? ??????????????? | | ??????????????????? ??? ?????????????? | | ??????????????????? ##???? ????????????? | | ???????????????????#?????? ????????????? | | ????????????????????????? ?????????????? | | ??????????????????????????#### ????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Storage | Hacked Imp. Utility Shielding | -9/Storage | Hacked Spread Laser | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaImprinterCycler Manual? 0 Play Time 01:45:14 Cumulative 259.9 hours Start 2024.03.12 @ 15:44:49 End 2024.03.12 @ 17:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 71 Adventurer 29 Explorer 11 Win Type - Total 11 Types 6/0/1/2/0/0/1/0/1 Lore% 60 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: f7f5b4a2-34f1-416b-9a53-cce4bfc0cfd2