Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 01:34:17 Player: weedlord420 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2188) 2188 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 4264 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 211 Friendly Fire -127 Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 99/100 System Corruption 1% Temperature Hot (276) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Cooling System Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Experimental Sensor Array Light Armor Plating Medium Armor Plating Shield Generator Spread Laser Grenade Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 66 | 7 19 . 35 5 Power 7 | 1 3 . 2 1 Engine 7 | 1 3 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 4 . 10 1 Treads 4 | . . . 3 1 Leg 11 | 2 4 . 5 . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 . 5 1 Device 6 | 1 1 . 4 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 33 | 2 11 . 18 2 Energy Gun 15 | 2 3 . 10 . Energy Cannon 6 | . 4 . 2 . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon 3 | . . . 3 . Launcher 6 | . 4 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 16 | . 1 . 6 9 Power 2 | . . . 1 1 Propulsion 7 | . 1 . 4 2 Utility 1 | . . . . 1 Weapon 6 | . . . 1 5 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 95 89 Engine 12 | . 14 14 10 10 Treads 5 | . . . 7 21 Leg 17 | . 27 28 11 . Device 12 | . 14 14 10 10 Storage 12 | . 14 14 10 11 Energy Gun 12 | . 6 . 22 . Energy Cannon 15 | . 19 28 12 . Ballistic Gun 1 | . . . 2 2 Ballistic Cannon 5 | . . . 5 32 Naked Turns . | . . . . . Heaviest Build 34 | 15 17 17 30 34 Greatest Support 43 | 20 20 20 43 43 Greatest Overweight (x) 8 | . 1 . 8 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 Most Carried 8 | 2 8 8 8 8 Average Carried 7 | . 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 8 8 8 5 Class Distribution -------------------- 43% | Gunner 25% | Scavenger-Mutant 18% | Mutant 8% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1361 | 260 315 . 401 385 Remotely . | . . . . . Salvage Created 3023 | 26 658 230 1523 586 Parts 181 | 2 42 11 93 33 Haulers Intercepted 9 | . 2 . 4 3 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 60 | . 14 3 31 12 Melee 1 | . . . . 1 Guns 18 | . 1 . 17 . Cannons 33 | . 6 3 14 10 AOE 8 | . 7 . . 1 Classes Destroyed 12 | 1 4 3 2 2 Worker 5 | . . 1 3 1 Builder 5 | . 2 . 3 . Tunneler 3 | 1 . 1 1 . Hauler 9 | . 2 . 4 3 Recycler 6 | . . 2 3 1 Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 8 | . 3 . 5 . Swarmer 17 | . . 3 14 . Grunt 34 | . 14 . 11 9 Brawler 1 | . . . . 1 Sentry 8 | . . . 6 2 Thug 1 | . . . . 1 Best Kill Streak 6 | 1 4 5 5 6 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 3 | 1 3 1 2 1 Gunslinging 1 | . . . 1 . Exploded 3 | . 3 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 376 | . 56 10 164 146 Missed 105 | . 19 4 47 35 Damage Taken 3262 | . 542 44 1311 1365 Core 517 | . 104 9 257 147 Absorbed by Shields 24 | . . . 24 . Regen/Repaired (Parts) 224 | . . . 224 . Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 175 | 3 51 11 78 32 Largest 4 | 2 2 2 4 4 Hottest 260 | 90 120 120 260 147 Shots Fired 496 | 6 95 22 268 105 Gun 207 | 6 30 . 161 10 Cannon 272 | . 53 22 104 93 Launcher 17 | . 12 . 3 2 Special . | . . . . . Kinetic 103 | . . . . 103 Thermal 347 | 3 77 22 245 . Explosive 17 | . 12 . 3 2 Electromagnetic 29 | 3 6 . 20 . Robot Hit Streak 17 | 5 7 4 8 17 Robot Miss Streak 11 | . 3 2 11 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 267 | 5 57 11 137 57 Core Hits 177 | 1 35 8 101 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 2 4 Burn 2 | . . . 2 . Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5708 | 115 1445 197 2396 1555 Guns 1674 | 67 224 . 1346 37 Cannons 2831 | . 594 190 877 1170 Explosions 1149 | 48 627 . 130 344 Melee . | . . . . . Ramming 54 | . . 7 43 4 Kinetic 1207 | . . . . 1207 Thermal 3189 | 73 769 190 2157 . Explosive 1101 | . 627 . 130 344 Electromagnetic 157 | 42 49 . 66 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 2 4 Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 71 | 8 8 . 29 26 Projectiles 55 | . . . 29 26 Explosions 16 | 8 8 . . . Melee . | . . . . . Knockbacks 12 | . . 1 1 10 Impact 2 | . . 1 1 . Kinetic 8 | . . . . 8 Secondary 2 | . . . . 2 Self-Inflicted Damage 119 | . 54 . 65 . Shots 6 | . 3 . 3 . Rammed 1 | . . . 1 . Targets Rammed 16 | . . 3 12 1 Kicked 13 | . . 3 10 . Crushed 2 | . . . 1 1 Highest Temperature 529 | 90 528 54 529 263 Average Temperature 136 | 48 131 20 158 74 Received Heat Transfer 1217 | . 318 . 272 627 Effects 24 | . 7 . 17 . Shutdowns 3 | . 2 . 1 . Energy Bleed 3 | . 1 . 2 . Interference 14 | . 2 . 12 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . 1 . . . Damage (minor) 2 | . 1 . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . 4 2 5 . Heat Transferred 6551 | 124 1776 407 4244 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 664 | 5 308 176 399 664 Initial 143 | . 3 61 1 143 Average 210 | . 160 61 248 459 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 50 | 100 66 100 30 10 Level 1 42 | . 33 . 69 20 Level 2 6 | . . . . 68 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 4 . 4 6 Investigation 5 | . 1 . 4 . Extermination . | . . . . . Reinforcement 4 | . 3 . . 1 Assault 4 | . . . . 4 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 21 3 40 39 Peak Tracking Total 13 | . 3 3 6 13 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 10 | . 2 1 4 3 Max in Single Turn 2 | . 1 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 13 | . 4 1 7 1 Terminals 9 | . 3 1 4 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 40 | . 11 4 23 2 Successful 17 | . 3 1 12 1 Failed 23 | . 8 3 11 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 26 | . 8 4 12 2 Fabricators . | . . . . . Repair Stations 13 | . 3 . 10 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 1 4 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Transport Status 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 1 . 7 . Scan Component 5 | . 1 . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 3 . 5 1 Full Trace Events 6 | . 1 . 5 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 90 | . . . 90 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 35 | . . . . 35 Total Damage 556 | . . . . 556 Kills 10 | . . . . 10 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4620 | 76 1170 786 2139 449 Spaces Moved 2621 | 53 796 621 943 208 Core 24 | 14 . . 9 1 Treads 602 | . . . 395 207 Legs 1918 | 39 796 621 462 . Wheels 77 | . . . 77 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 50 Average Speed 143 | 101 120 120 176 159 Slowest Speed 450 | 120 190 120 450 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 5 95 92 73 41 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 122 | 6 70 . 28 18 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 117 | 6 70 . 28 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3088 | 69 906 640 1224 249 Wait 143 | . 25 2 115 1 Move 2617 | 52 795 620 942 208 Hop . | . . . . . Pick Up 34 | 7 9 2 16 . Fast Attach 23 | . 3 . 19 1 Attach 16 | 7 1 . 7 1 Detach . | . . . . . Swap 28 | . 15 . 10 3 Drop 36 | . 7 2 25 2 Fire 175 | 3 51 11 78 32 Melee . | . . . . . Ram 1 | . . . 1 . Kick 13 | . . 3 10 . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 12) 579 | -10/Materials | Discovered new exit (range 15) 1173 | -10/Materials | Build established: Scavenger-Mutant 1247 | -10/Materials | Entered Mines 1256 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1298 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1300 | -10/Mines | Found Prototype Device 1477 | -10/Mines | Discovered exit to Materials (range 7) 1552 | -10/Mines | Learned 2 Materials zone layouts 1658 | -10/Mines | Discovered exit to Materials (range 6) 2033 | -10/Mines | Entered Materials 2033 | -9/Materials | Evolved 2 slots: Weapon x2 2034 | -9/Materials | Identified exit to Materials 2133 | -9/Materials | Repaired Imp. Heat Sink 2161 | -9/Materials | Repaired Aluminum Leg 2468 | -9/Materials | Build established: Scavenger-Gunner 2524 | -9/Materials | Discovered new exit (range 15) 3072 | -9/Materials | Discovered exit to Materials (range 10) 3243 | -9/Materials | Discovered new exit (range 14) 3251 | -9/Materials | Build established: Gunner 3666 | -9/Materials | Core integrity fell below 50% 3720 | -9/Materials | Identified Exp. Sensor Array 4014 | -9/Materials | Repaired Sml. Storage Unit 4172 | -9/Materials | Entered Storage 4210 | -9/Storage | Met a pair of Derelict thieves 4572 | -9/Storage | First assault squad dispatched 4578 | -9/Storage | Garrison activated, responded to threat 4597 | -9/Storage | Core integrity fell below 20% 4621 | -9/Storage | Released all parts (1) 4621 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Extracted 50 matter. K-01 Serf collects debris. System corrupted: Component data lost. K-01 Serf collects debris. G-34 Mercenary Ion Engine blasted off. Imp. Treads destroyed. K-01 Serf collects debris. Imp. Ion Engine destroyed. G-34 Mercenary destroyed. Imp. Light Cannon destroyed. K-01 Serf collects debris. M-13 Machinist repairs G-34 Mercenary. Imp. Light Cannon destroyed. Med. Armor Plating destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. Imp. Light Cannon destroyed. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. Released Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????## """" #? | | ?????????????????????????????????????#" """" #? | | ?????????????????????????????????????#T %"""" #" | | ?????????????????????????????????????#" %["""" ## | | ??????????????????????????????????????#* = #T | | ??????????????????????????????????????#[ ## | | ??????????????????????????????????????# ## | | ??????????????????????????????? ??????#########+## | | ??????????????????????????????? ???????????# | | ????????????????????????????????!!??????????# | | ?????????????????????????????????!??????????# """ | | ?????????????????????????????????! ########## """ | | ?????????????????????????????????? # """ | | ?????????????????????????????????? + | | ???????????????????????????????????# %""""" | | ???????????????????????????????????# """"" ##### | | ???????????????????????????????????# """" ##### | | ???????????????????????????????????# # | | ????????????########%############### # | | ??????????#%%=%*%*%=gg%=%[! m %=%+ [[ | | ??????????+ ![mk *%g=%[!@! #####+##### | | ??????????# % %% !g%[=!|%= %######+##???# | | ????????????# m#####s######???# ###### | | ????????????# ????? u ????????# !!!## | | ????????????# ?????? ???????# !!!## | | ????????????????????# ?? s ??????##T###### | | ????????????????????#??? s ???????###????# | | ??????????????????????? ?????????????# | | ???????????????????????== "????????????# %%* | | ???????????????????????= ##???????????# %=!! | | ???????????????????????= #????????????#####/# | | ??????????????????????####### #???????????????#!=! | | ?????????????????????????????##???????????????+=!% | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# %" | | ??????????????????????????????????????????????# " | | ???????????????????????????????????########???# | | ???????????????????????????????????#] ] ]#???# | | ???????????????????????????????????#]] ] #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Party Time Challenges ------------ None Game ------ Seed StasisGunSubcomponent Manual? 0 Play Time 00:28:34 Cumulative 11.6 hours Start 2024.04.01 @ 01:06:21 End 2024.04.01 @ 01:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 22 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a58ec9c-8acd-4564-aa25-64ad500666d1