Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.12 @ 19:56:11 Player: SURFACESEEKER Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (3060) 3060 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 9640 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -380 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 4/100 System Corruption 15% Temperature Cool (0) Movement Treading (160) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Treads Cooled Gravmag System > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (10) --- Heavy Laser Firepult Mass Driver Hardcell Cannon Hardcell Cannon Spear Spear Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Target Analyzer Insulated Plating > --- WEAPON ----------- Hypervelocity Coil Gun Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Particle Charger Force Rifle Firepult Hardcell Cannon Hardcell Cannon Improved Remote Datajack Power Maul Spear Spear [Rating: 95] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Insulated Plating Weapon Spear Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 . . 2 . . . . Power 2 | . . . . . . 1 . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . . Utility 4 | . . . . . 2 1 1 . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 168 | 7 . 1 3 1 14 21 15 3 13 40 15 15 10 10 Power 17 | 1 . . . . 1 2 . . 4 6 1 1 1 . Engine 10 | 1 . . . . 1 2 . . 4 2 . . . . Core 6 | . . . . . . . . . . 4 1 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 33 | 2 . . . . 4 3 1 . 2 12 . 4 3 2 Treads 12 | . . . . . 3 3 1 . 2 1 . . . 2 Leg 7 | 2 . . . . . . . . . 3 . 2 . . Wheel 1 | . . . . . 1 . . . . . . . . . Hover 11 | . . . . . . . . . . 8 . . 3 . Flight 2 | . . . . . . . . . . . . 2 . . Utility 61 | 2 . . 1 . 5 11 11 2 4 12 6 5 . 2 Device 38 | 1 . . . . 4 7 7 2 3 5 5 2 . 2 Storage 2 | . . . 1 . 1 . . . . . . . . . Processor 9 | 1 . . . . . 2 1 . 1 3 . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 12 | . . . . . . 2 3 . . 4 1 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 . 1 2 1 4 5 3 1 3 10 8 5 6 6 Energy Gun 9 | 2 . . 1 . 1 3 . . . . . . . 2 Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 7 | . . 1 . 1 . . . . . 3 1 1 . . Ballistic Cannon 10 | . . . . . . . . . . 3 2 3 2 . Launcher 5 | . . . . . 1 1 1 . . . 1 1 . . Special Weapon 3 | . . . 1 . 1 . . . . . . . 1 . Impact Weapon 3 | . . . . . . . . . . 1 1 . 1 . Slashing Weapon 5 | . . . . . 1 1 . 1 . . . . . 2 Piercing Weapon 14 | . . . . . . . 1 . 3 3 3 . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 2 . Parts Lost 42 | . . . . . 1 . . 1 . 11 . 11 14 4 Power 9 | . . . . . . . . 1 . 4 . 1 3 . Propulsion 16 | . . . . . . . . . . 5 . 6 4 1 Utility 10 | . . . . . 1 . . . . 2 . 3 3 1 Weapon 7 | . . . . . . . . . . . . 1 4 2 Highest Loss Streak 14 | . . . . . 1 . . 1 . 2 . 5 14 4 Average Slot Usage (%) 91 | . 100 100 100 100 92 99 97 96 98 96 93 87 55 50 Engine 8 | . 14 14 14 14 8 14 13 9 11 9 . . . . Core 4 | . . . . . . . . . . 5 16 16 5 . Treads 13 | . . . . . 11 29 26 26 25 11 . . . 6 Leg 4 | . 28 28 28 28 11 . . . . 6 . 5 3 . Hover 4 | . . . . . . . . . . 7 23 10 6 5 Device 9 | . 14 14 2 . 9 14 11 13 12 9 6 10 2 1 Storage 11 | . . . 11 14 18 15 13 13 13 11 11 8 5 5 Processor 11 | . 14 14 14 14 9 7 12 13 13 9 11 14 13 11 Energy Gun 4 | . 28 21 14 14 4 8 13 8 2 . . . . . Ballistic Gun 1 | . . 6 1 14 9 2 . . . 1 1 2 1 . Ballistic Cannon 1 | . . . . . . . . . . 3 2 4 9 2 Slashing Weapon 1 | . . . . . 1 3 . 4 6 1 . . . 3 Piercing Weapon 4 | . . . . . . . . . 7 8 5 6 . 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 88 | 7 7 10 21 24 52 63 65 64 66 88 77 67 72 32 Greatest Support 104 | 20 20 20 20 20 60 104 104 96 96 100 74 74 51 43 Greatest Overweight (x) 4 | . . . 1 1 4 2 . . 1 3 1 4 3 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . 1 . Largest Inventory Capacity 16 | 4 4 4 10 10 16 16 16 16 16 16 16 16 10 10 Average Capacity 14 | 4 4 4 8 10 15 16 16 16 16 16 16 12 10 10 Most Carried 16 | 4 4 4 10 10 14 16 16 16 16 16 16 16 10 10 Average Carried 13 | 2 4 4 6 10 10 15 15 16 15 14 15 12 8 8 Final Capacity 16 | 4 4 4 10 10 16 16 16 16 16 16 16 10 10 10 Final Carried 16 | 4 4 4 10 10 14 16 16 16 16 16 16 10 6 8 Class Distribution -------------------- 34% | Mutant 18% | Scavenger-Mutant 12% | Scavenger-Assassin 9% | Skirmisher 9% | Assassin 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Matter Collected 3062 | 227 43 . 40 13 96 249 144 . 240 774 460 441 83 252 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3431 | 122 43 . . 18 106 255 272 . 265 1065 400 445 28 412 Parts 155 | 7 5 . . 2 12 13 6 . 25 54 7 18 . 6 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 6 12 . 2 Prevented 9 | . . . . . . . . . . . 4 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 53 | . 3 . . 1 1 4 2 . 7 16 6 11 . 2 Melee 22 | . . . . . . . . . 7 10 . 3 . 2 Guns 12 | . 3 . . 1 1 4 1 . . 1 1 . . . Cannons 12 | . . . . . . . 1 . . 5 2 4 . . AOE 6 | . . . . . . . . . . . 2 4 . . Classes Destroyed 11 | 2 1 . . . 2 4 . . . 1 . 1 . . Worker 4 | . . . . . . 2 . . . 2 . . . . Builder 1 | . . . . . . 1 . . . . . . . . Tunneler 4 | 2 . . . . 1 1 . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . Recycler 2 | 1 . . . . . . . . . 1 . . . . Watcher 2 | . . . . . 1 . . . . 1 . . . . Swarmer 13 | . 3 . . 1 . . . . 3 . . 5 . 1 Grunt 17 | . . . . . . 3 . . . 4 5 5 . . Sentry 5 | . . . . . 1 . . . 1 1 1 . . 1 Hunter 1 | . . . . . . . . . . . . 1 . . Programmer 17 | . . . . . . 1 2 . 3 11 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 5 | 2 2 . . 1 1 4 1 . 3 4 3 5 . 1 Combat Bots Only 5 | . 2 . . 1 1 3 1 . 3 4 3 5 . 1 Max Kills in Single Turn 3 | 1 1 . . 1 1 1 1 . 1 2 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 2 3 . . Melee 1 | . . . . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Damage Taken 8225 | . 73 . . 281 153 320 140 509 477 2427 461 1272 1718 394 Core 1209 | . 9 . . 40 . 31 . 55 64 333 71 328 156 122 Absorbed by Shields 3 | . . . . . . 3 . . . . . . . . Core Remaining (%) 92 | 100 . . . 80 100 95 . . 86 . . . . . Volleys Fired 142 | 9 6 . . 3 23 14 15 . . 28 11 25 8 . Largest 3 | 2 2 . . 2 2 2 3 . . 3 3 3 2 . Hottest 186 | 80 80 . . 73 100 126 186 . . 126 140 140 130 . Shots Fired 279 | 18 12 . . 6 29 27 29 . . 71 30 42 14 1 Gun 154 | 18 12 . . 6 20 26 19 . . 28 9 15 1 . Cannon 98 | . . . . . . . 5 . . 43 16 23 10 1 Launcher 16 | . . . . . 1 1 5 . . . 5 4 . . Special 11 | . . . . . 8 . . . . . . . 3 . Kinetic 159 | . . . . 3 10 . . . . 71 25 38 11 1 Thermal 76 | 9 6 . . 3 8 26 24 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 41 | 9 6 . . . 11 1 5 . . . 5 4 . . Robot Hit Streak 11 | 9 11 . . 1 10 8 5 . . 5 8 4 1 1 Robot Miss Streak 5 | 1 1 . . 5 2 2 4 . . 4 1 2 2 . Penetration Max 1 | . . . . . . . . . . 1 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 240 | 13 7 . . 1 14 15 13 . 21 90 16 31 2 17 Core Hits 116 | 4 3 . . 1 4 11 5 . 10 41 11 18 1 7 Critical Hits 16 | . . . . . . . . . 1 3 7 5 . . Critical Kills 5 | . . . . . . . . . . 1 3 1 . . Critical Parts Destroyed 11 | . . . . . . . . . 1 2 4 4 . . Melee Attacks 205 | . . . . . 1 3 . 21 54 89 . 16 1 20 Impact 2 | . . . . . . . . . . 1 . 1 . . Slashing 54 | . . . . . 1 3 . 21 16 . . . . 13 Piercing 149 | . . . . . . . . . 38 88 . 15 1 7 Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . 3 12 . 3 . 2 Damage Inflicted 7907 | 150 65 . . 17 220 402 265 . 607 3056 606 1260 90 1169 Guns 1336 | 150 65 . . 10 192 296 206 . . 333 46 38 . . Cannons 1558 | . . . . . . . 55 . . 782 221 454 . 46 Explosions 1199 | . . . . . 28 64 4 . . 277 339 487 . . Melee 3765 | . . . . . . . . . 607 1664 . 281 90 1123 Ramming 49 | . . . . 7 . 42 . . . . . . . . Kinetic 2056 | . . . . . 136 . . . . 1115 267 492 . 46 Thermal 900 | 79 55 . . 10 . 360 261 . . . . 135 . . Explosive 277 | . . . . . . . . . . 277 . . . . Electromagnetic 860 | 71 10 . . . 84 . 4 . . . 339 352 . . Impact 36 | . . . . . . . . . . 36 . . . . Slashing 752 | . . . . . . . . . 40 . . . . 712 Piercing 2977 | . . . . . . . . . 567 1628 . 281 90 411 Highest Corruption 15 | . 2 2 2 2 4 4 . 1 1 9 10 10 15 15 Average Corruption 6 | . 2 2 2 2 3 2 . 1 1 6 9 10 13 15 Corruption Purged 5 | . . . . . . . . . . 5 . . . . Effects 251 | . . 1 5 1 8 6 . 1 7 49 40 64 34 35 Message Errors 44 | . . 1 2 . 1 1 . . 3 7 7 10 6 6 Matter Fused 59 | . . . . . 2 1 . . . 12 12 13 11 8 Heat Flow Errors 26 | . . . 1 . 1 3 . . . 7 . 6 3 5 Energy Discharges 24 | . . . 1 . . 1 . . 2 3 4 8 2 3 Parts Rejected 3 | . . . . . 1 . . . . 1 1 . . . Data Loss (minor) 27 | . . . 1 . 2 . . 1 2 6 2 8 2 3 Data Loss (major) 13 | . . . . . . . . . . 4 2 5 . 2 Misfires 11 | . . . . . . . . . . 1 5 2 2 1 Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 19 | . . . . . . . . . . . 6 4 6 3 Targeting Errors 22 | . . . . 1 1 . . . . 8 1 6 1 4 Weapon Failures 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 477 | . . . . . . 6 . . 1 44 22 36 . 368 Projectiles 13 | . . . . . . . . . . 13 . . . . Explosions 51 | . . . . . . 6 . . . . 22 23 . . Melee 413 | . . . . . . . . . 1 31 . 13 . 368 Knockbacks 8 | . . . . . . . . . . 7 . 1 . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 7 . 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . 1 . 56 11 . . . 14 104 . . Shots 8 | . . . . . . 1 1 . . . 1 5 . . Rammed 4 | . . . . 1 . 3 . . . . . . . . Targets Rammed 7 | . . . . 2 . 5 . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . Highest Temperature 626 | 72 72 . 160 36 139 626 207 . . 356 319 242 217 234 Average Temperature 108 | 31 32 . 85 19 35 192 86 . . 115 134 69 33 104 Received Heat Transfer 955 | . . . . . 54 34 . . 45 327 138 204 135 18 Effects 8 | . . . . . . 4 . . . 4 . . . . Shutdowns 3 | . . . . . . 1 . . . 2 . . . . Energy Bleed 3 | . . . . . . 2 . . . 1 . . . . Interference 1 | . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 4 . . . . . 1 . . Heat Transferred 1611 | 175 125 . . 25 . 692 444 . . . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Peak Influence 394 | 15 94 36 . 30 35 394 135 65 177 233 . . . . Initial 77 | . 9 36 . . 11 13 77 . . . . . . . Average 61 | 6 65 36 . 27 13 147 50 39 23 92 . . . . Maximum Alert Level 1 | . . . . . . 1 . . . 1 . . . . Low Security (%) 92 | 100 100 100 . 100 100 54 100 100 100 93 . . . . Level 1 7 | . . . . . . 45 . . . 6 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 2 2 . 8 7 . . . . Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 12 | . . . . . . 1 2 . 4 5 . . . . Reinforcement 2 | . . . . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Distress Signals 1 | . . . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 126 | . 3 . . 6 3 9 4 23 9 27 6 22 7 7 Peak Tracking Total 6 | . 3 . . 4 2 3 2 6 3 5 3 5 3 4 Tactical Retreats 24 | . 1 . . . . 2 1 9 . 3 . 6 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Traps Triggered 8 | . 1 . . . 3 2 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Disabled 28 | . . . . . 1 7 12 . . 8 . . . . Max in Single Turn 4 | . . . . . 1 4 4 . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Accessed 23 | . . . 2 . 3 2 3 . . 4 1 1 7 . Terminals 8 | . . . . . 2 1 3 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 88 | . . . 13 . 8 6 5 . . 8 1 1 46 . Successful 78 | . . . 13 . 7 5 . . . 5 1 1 46 . Failed 10 | . . . . . 1 1 5 . . 3 . . . . Catastrophic 2 | . . . . . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . . . 1 . 8 2 5 . . 4 . . 1 . Terminals 17 | . . . . . 6 2 5 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 61 | . . . 13 . . . . . . . 1 1 46 . Record 46 | . . . 12 . . . . . . . . . 34 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . 3 . . . 2 . . . . Insert Component 3 | . . . . . . 2 . . . 1 . . . . Analyze 2 | . . . . . . 1 . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 6 2 . . . 1 . . . . Terminals 9 | . . . . . 6 2 . . . 1 . . . . Track 3 | . . . . . 2 1 . . . . . . . . Assimilate 3 | . . . . . 2 1 . . . . . . . . Botnet 3 | . . . . . 2 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 3 2 2 . . 4 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . . 1 . . 4 . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 38 | . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 120 | . . . . . 120 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . . ROAM 1 | . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 1 1 . 1 Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Turns Passed 13710 | 170 139 132 664 26 1143 1203 1676 423 2080 2232 907 1461 785 669 Spaces Moved 7493 | 109 97 97 460 9 461 564 933 215 829 958 980 891 535 355 Core 10 | 10 . . . . . . . . . . . . . . Treads 3144 | . . . . . 185 564 933 215 829 163 . . . 255 Legs 1764 | 99 97 97 460 9 247 . . . . 214 . 447 94 . Wheels 29 | . . . . . 29 . . . . . . . . . Hover 2546 | . . . . . . . . . . 581 980 444 441 100 Flight . | . . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 120 120 150 120 162 162 165 165 48 48 48 42 100 Average Speed 129 | 113 120 120 142 150 169 162 164 165 165 102 58 102 133 153 Slowest Speed 280 | 120 120 120 150 150 240 210 165 165 190 280 103 260 220 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . . Exploration Rate (%) 37 | 5 15 17 71 7 23 9 16 84 11 14 87 63 100 36 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . . 1 3 . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 3 | . . . . . . . . . . . 2 1 . . Spaces Dug 60 | . . . . . 11 3 . 21 14 8 . 2 . 1 Terrain Destroyed 157 | . . . . 2 11 60 . 21 14 23 5 18 2 1 Melee 49 | . . . . . 1 3 . 21 14 7 . 2 . 1 Projectile 36 | . . . . 2 10 . . . . 8 5 9 2 . AOE 72 | . . . . . . 57 . . . 8 . 7 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Total 10940 | 137 107 112 468 14 778 815 1043 245 1479 2040 1285 1375 589 453 Wait 2791 | . 5 14 . . 258 182 72 7 577 905 277 424 6 64 Move 7479 | 108 96 96 459 8 460 563 933 213 828 957 979 890 534 355 Hop . | . . . . . . . . . . . . . . . Pick Up 97 | 12 . . 5 . 16 15 3 . 7 26 1 7 . 5 Fast Attach 25 | . . 1 1 . . 2 4 . 4 5 2 1 4 1 Attach 61 | 7 . . . . 9 6 1 . 3 17 . 9 4 5 Detach 2 | . . . . . . . . . . . . . . 2 Swap 82 | . . . 2 1 5 13 10 3 6 18 13 5 2 4 Drop 56 | 1 . 1 1 . 6 12 5 . 10 15 2 2 1 . Fire 142 | 9 6 . . 3 23 14 15 . . 28 11 25 8 . Melee 168 | . . . . . 1 3 . 21 44 69 . 12 1 17 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . Crush 5 | . . . . . . 5 . . . . . . . . Escape Stasis 30 | . . . . . . . . 1 . . . . 29 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 334 | -10/Mines | Learned Materials garrison access intel 380 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 421 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 422 | -10/Mines | Discovered new exit (range 5) 442 | -10/Mines | Entered Exiles 487 | -10/Exiles | Met 8R-AWN 514 | -10/Exiles | Met EX-HEX 629 | -10/Exiles | Met EX-DEC 713 | -10/Exiles | Met EX-BIN 747 | -10/Exiles | Aligned with FarCom system 749 | -10/Exiles | Given EX-Vault access code 794 | -10/Exiles | Opened EX-Vault 813 | -10/Exiles | Found Firepult 847 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1076 | -10/Exiles | Discovered new exit (range 15) 1106 | -10/Exiles | Left Exiles lab with Firepult 1106 | -10/Exiles | Entered Mines 1107 | -9/Mines | Assembled infested the area 1120 | -9/Mines | Discovered new exit (range 9) 1132 | -9/Mines | Entered Materials 1132 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1133 | -8/Materials | Loaded intel: 1 garrison access location 2216 | -8/Materials | Discovered new exit (range 14) 2275 | -8/Materials | Entered Factory 2275 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2609 | -7/Factory | Build established: Assassin 3156 | -7/Factory | Discovered new exit (range 6) 3343 | -7/Factory | Build established: Mutant 3478 | -7/Factory | Entered another Factory area 3478 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4666 | -6/Factory | Build established: Skirmisher 5154 | -6/Factory | Sucked down chute 5154 | -6/Factory | Entered Waste 5174 | -6/Waste | Spotted C-40 Crusher 5217 | -6/Waste | Spotted C-40 Crusher 5245 | -6/Waste | Spotted C-40 Crusher 5245 | -6/Waste | Spotted C-40 Crusher 5270 | -6/Waste | Spotted C-40 Crusher 5298 | -6/Waste | Spotted C-40 Crusher 5307 | -6/Waste | Crushed by falling debris 5367 | -6/Waste | Crushed by falling debris 5559 | -6/Waste | Discovered new exit (range 12) 5563 | -6/Waste | Build established: Mutant 5577 | -6/Waste | Entered Factory 5917 | -6/Factory | Discovered new exit (range 14) 5999 | -6/Factory | Build established: Assassin 6589 | -6/Factory | Garrison activated, responded to threat 6741 | -6/Factory | Build established: Mutant 7157 | -6/Factory | Build established: Scavenger-Assassin 7598 | -6/Factory | Discovered new exit (range 16) 7657 | -6/Factory | Entered another Factory area 7657 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9041 | -5/Factory | Build established: Scavenger-Mutant 9223 | -5/Factory | Repaired Insulated Plating 9588 | -5/Factory | Build established: Scavenger-Scout 9756 | -5/Factory | Discovered new exit (range 12) 9889 | -5/Factory | Entered Upper Caves 10161 | -5/Upper Caves | Build established: Scavenger-Mutant 10397 | -5/Upper Caves | System corruption reached 10% 10465 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10523 | -5/Upper Caves | Identified exit to Upper Caves 10796 | -5/Upper Caves | Entered another Upper Caves area 10981 | -5/Upper Caves | Discovered new exit (range 5) 11476 | -5/Upper Caves | Lost 4 parts (3n1u) 11490 | -5/Upper Caves | Core integrity fell below 50% 11553 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 11979 | -5/Upper Caves | Build established: Scavenger-Gunner 12124 | -5/Upper Caves | Discovered new exit (range 5) 12257 | -5/Upper Caves | Entered Zhirov 12257 | -5/Zhirov | Discovered new exit (range 3) 12286 | -5/Zhirov | Met Zhirov 12344 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12486 | -5/Zhirov | Learned location of Quarantine (-2) 12486 | -5/Zhirov | Learned location of Testing (-3) 12486 | -5/Zhirov | Learned location of Command (-1) 12516 | -5/Zhirov | Attacked by Zhirov 12543 | -5/Zhirov | Core integrity fell below 20% 12553 | -5/Zhirov | Cloak Generator disabled 12586 | -5/Zhirov | Zhirov detonated his lab 12617 | -5/Zhirov | Lost 14 parts (3p4n3u4w) 12820 | -5/Zhirov | Build established: Mutant 13042 | -5/Zhirov | Entered Proximity Caves 13065 | -4/Proximity Caves | Learned location of 1 exit from Research 13287 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13610 | -4/Proximity Caves | Spotted B-86 Titan 13711 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13468_ Acquired Adv. Heat Sink. 13470_ Acquired 10 matter. 13511_ System corrupted: Component data lost. 13530_ System corrupted: Matter fused (-7). 13547_ System corrupted: Matter fused (-10). 13566_ System corrupted: Matter fused (-8). 13583_ =WF7IFJENQYDVMADJYEKD #:GW/W 13602_ 1W=QLVHYV:#HH#PUD& MA>NOT 13610_ Slug penetrates Wall. 13617_ System corrupted: Matter fused (-7). 13650_ System corrupted: Heat flow error (+179). 13671_ System corrupted: Energy discharge (-28). 13701_ System corrupted: Heat flow error (+284). 13701_ Lgt. Treads destroyed. 13705_ System corrupted: Power Sword targeting data glitched. 13705_ S-27 Virus destroyed. 13706_ Particle Charger destroyed. 13707_ Hvy. Laser destroyed. 13708_ Destroyed VTOL Module. 13710_ Force Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ## ##??????????? ????????????????????????? | | #??????????# ????????????????????????? | | #??????????# ????????????????????????? | | ##?????????????? ????????????????????????? | | ????????????????? ##??????????????????????? | | ??????????????????? ##?????????????????????? | | ????????? ?????????? #??###????????????????? | | ?####???? #????????? #?# #????????????????? | | ## ##???? ##???????? #? #????????????????? | | # ##??? ?????????? ## #?????????????????? | | ##?? ???????????#%s# ##????????????????? | | ##?# ???????????#@ s $ ##???????????????? | | #?# ??????????## s ##??????????????? | | ##?# ###?????### #??????????????? | | # ##?## # ##???## #??????????????? | | ### ###??# # ##?## ## #??????????????? | | ??# #?????# # ### #? #?????????????? | | ??# #?????# # ## #?????????????? | | ### #????## #????????????? | | #???## # # ???????????? | | ### #??## ## ?????????? | | #?# #?## ## ##### ?????????? | | ??# ### # ##### #??? ##### ###?????????? | | ??# # ###???####??? ##????# ##???????????? | | ??# ##???????????## #??????###????????????? | | ??## ####?????????????## ?????????????????????? | | ???####?????????????????# ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????## #??????????????????? | | ???????????????????????????#?#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 51 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 4 Base Temperature (-) 100 Armor Coverage 375 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- Hvy. Battle Rifle | -7/Factory | Scanalyzed Insulated Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Exposed The Science Guy Challenges ------------ None Game ------ Seed TerrainTargetingLaser Manual? 0 Play Time 02:22:28 Cumulative 135.5 hours Start 2022.01.11 @ 19:16:58 End 2022.01.12 @ 19:56:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb5fac37-835f-4c9f-973d-74cb24318355