Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.17 @ 13:20:02 Player: m1m1c Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (4252) 4252 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 8573 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 190/190 System Corruption 6% Temperature Cool (9) Movement Treading (480) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- Light Treads > --- UTILITY (9) ------ Huge Storage Unit Signal Interpreter Core Shielding Relay Coupler [Grunt] (32) > --- WEAPON (2) ------- Axe > --- INVENTORY (25) --- Light Nuclear Core Light Angular Momentum Engine Light Treads Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Authchip [R/Combat] Relay Coupler [Cutter] (45) Relay Coupler [Sentry] (35) Relay Coupler [Behemoth] (17) Autogun Heavy Machine Gun KE Penetrator Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Phase Shifter Phase Shifter Power Shielding Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Phase Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Quantum Reactor Light Treads Light Treads Wheel Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Authchip [R/Combat] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] Autogun Heavy Machine Gun KE Penetrator Missile Launcher Datajack Plasma Cutter [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 7 | . 1 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . 1 2 2 2 . . Weapon . | . . . . . . . Parts Attached 96 | 2 5 18 18 19 27 7 Power 10 | . 1 3 1 1 4 . Engine 4 | . 1 3 . . . . Core 5 | . . . 1 1 3 . Reactor 1 | . . . . . 1 . Propulsion 26 | 2 1 4 4 6 5 4 Treads 16 | 2 . 2 1 3 5 3 Leg 1 | . . . 1 . . . Wheel 8 | . 1 2 2 2 . 1 Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 36 | . 2 6 8 9 10 1 Device 7 | . . 2 . 1 4 . Storage 2 | . 1 1 . . . . Processor 2 | . 1 . 1 . . . Hackware 6 | . . 1 2 1 1 1 Protection 19 | . . 2 5 7 5 . Artifact . | . . . . . . . Weapon 24 | . 1 5 5 3 8 2 Energy Gun . | . . . . . . . Energy Cannon 5 | . 1 1 1 2 . . Ballistic Gun 11 | . . 4 4 . 3 . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 1 5 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 56 | . . 13 6 13 13 11 Power 6 | . . 3 1 . 2 . Propulsion 15 | . . 4 2 3 2 4 Utility 24 | . . 2 2 8 7 5 Weapon 11 | . . 4 1 2 2 2 Highest Loss Streak 11 | . . 3 2 9 6 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 98 99 96 96 86 Engine 4 | . 11 9 6 . . . Core 2 | . . . 1 7 6 . Treads 10 | . 17 11 8 6 11 6 Wheel 6 | . 6 8 8 6 1 5 Device 7 | . . 10 8 6 9 12 Storage 13 | . 12 20 16 13 7 7 Processor 10 | . 23 13 8 7 7 7 Hackware 9 | . . 3 7 18 14 13 Protection 13 | . . 3 16 15 24 14 Energy Cannon 6 | . 10 3 7 6 5 . Ballistic Gun 8 | . 12 15 7 6 5 5 Naked Turns . | . . . . . . . Heaviest Build 110 | 18 91 108 110 108 109 109 Greatest Support 43 | 40 40 40 23 23 43 43 Greatest Overweight (x) 35 | . 5 10 10 33 35 32 Average Overweight (x) 6 | . 3 7 9 8 3 9 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 Average Capacity 24 | 10 19 25 25 25 25 25 Most Carried 25 | 7 13 25 25 25 25 25 Average Carried 21 | 6 10 21 24 23 22 23 Final Capacity 25 | 10 25 25 25 25 25 25 Final Carried 25 | 6 13 24 25 17 22 20 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 1996 | 200 98 560 238 283 617 . Remotely . | . . . . . . . Salvage Created 4171 | . 311 845 838 1204 973 . Parts 219 | . 11 58 45 68 37 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 8 | . 1 2 1 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 91 | . 8 22 16 22 23 . Guns 36 | . 1 18 6 4 7 . Cannons 43 | . 7 4 9 14 9 . AOE 9 | . . . . 2 7 . Classes Destroyed 13 | . 3 3 2 4 1 . Worker 7 | . . 1 . 6 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Recycler 3 | . . . 2 1 . . Operator 4 | . . 3 1 . . . Watcher 5 | . 1 1 1 2 . . Swarmer 31 | . 2 7 5 8 9 . Grunt 32 | . 6 10 2 7 7 . Brawler 2 | . . . . 1 1 . Duelist 2 | . . . . . 2 . Sentry 16 | . . 5 7 2 2 . Hunter 5 | . . . 2 2 1 . Programmer 3 | . . . . 2 1 . Best Kill Streak 8 | . 4 4 4 8 4 . Combat Bots Only 4 | . 4 4 4 4 4 . Max Kills in Single Turn 4 | . 1 1 1 4 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 1005 | . 57 196 162 246 284 60 Missed 287 | . 12 50 50 62 94 19 Damage Taken 6161 | . 319 1225 862 1723 1605 427 Core 1215 | . 68 317 127 358 284 61 Absorbed by Shields . | . . . . . . . Redirected to Shielding 274 | . . . 25 53 165 31 Ignored by Resistances 3712 | . 211 754 539 941 1010 257 Core Remaining (%) 67 | 100 72 20 76 . . . Volleys Fired 332 | . 24 93 49 63 103 . Largest 2 | . 2 2 2 2 2 . Hottest 121 | . 88 91 91 118 121 . Shots Fired 596 | . 49 162 89 103 193 . Gun 325 | . 25 140 39 36 85 . Cannon 244 | . 24 22 50 62 86 . Launcher 27 | . . . . 5 22 . Special . | . . . . . . . Kinetic 325 | . 25 140 39 36 85 . Thermal 244 | . 24 22 50 62 86 . Explosive 27 | . . . . 5 22 . Electromagnetic . | . . . . . . . Robot Hit Streak 54 | . 26 35 31 54 34 . Robot Miss Streak 2 | . 1 2 1 1 1 . Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 489 | . 38 140 74 91 139 7 Core Hits 216 | . 13 50 27 63 60 3 Critical Kills 3 | . . . 1 2 . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 4 | . 1 . 1 2 . . Meltdown 3 | . . . 1 2 . . Destroy 1 | . 1 . . . . . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 10798 | . 671 1686 1484 3083 3798 76 Guns 3464 | . 220 1231 431 481 1101 . Cannons 5312 | . 451 391 935 1602 1933 . Explosions 1819 | . . . 114 941 764 . Melee 68 | . . . . . . 68 Ramming 135 | . . 64 4 59 . 8 Kinetic 3464 | . 220 1231 431 481 1101 . Thermal 5312 | . 451 391 935 1602 1933 . Explosive 1485 | . . . 114 607 764 . Electromagnetic 334 | . . . . 334 . . Impact . | . . . . . . . Slashing 68 | . . . . . . 68 Piercing . | . . . . . . . Highest Corruption 6 | . 1 3 1 4 6 6 Average Corruption 3 | . 1 3 1 1 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . 2 . 8 3 39 10 Message Errors 19 | . 1 . 5 . 10 3 Matter Fused 15 | . . . 1 1 9 4 Heat Flow Errors 8 | . . . 1 1 5 1 Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 6 | . . . . . 5 1 Data Loss (major) 2 | . . . . . 1 1 Misfires 5 | . 1 . 1 . 3 . Alerts 2 | . . . . . 2 . Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 156 | . . 10 61 27 58 . Projectiles 71 | . . 3 10 . 58 . Explosions 73 | . . . 51 22 . . Melee 12 | . . 7 . 5 . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 161 | . . 30 1 83 47 . Shots 5 | . . . . 3 2 . Rammed 23 | . 1 5 3 7 . 7 Targets Rammed 23 | . 1 5 3 7 . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 555 | . 431 216 327 555 230 165 Average Temperature 103 | . 157 46 87 191 52 87 Received Heat Transfer 2724 | . 240 669 369 570 462 414 Effects 23 | . 4 2 1 16 . . Shutdowns 4 | . 1 . . 3 . . Energy Bleed 4 | . 3 . 1 . . . Interference 4 | . . 2 . 2 . . Matter Decay 2 | . . . . 2 . . Short Circuit 2 | . . . . 2 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 4 | . . . . 4 . . Damage (core) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 2 | . . 1 . 1 . . Robots Melted 3 | . . . 1 2 . . Combat Hostiles 3 | . . . 1 2 . . Parts Melted 16 | . 1 2 7 5 1 . Heat Transferred 7658 | . 814 703 1702 2146 2293 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 983 | . 236 268 213 287 983 382 Initial 382 | . . . . 12 154 382 Average 197 | . 42 82 56 61 620 341 Maximum Alert Level 3 | . 1 1 1 1 3 1 Low Security (%) 71 | 100 93 89 98 98 5 8 Level 1 9 | . 6 10 1 1 4 91 Level 2 12 | . . . . . 58 . Level 3 6 | . . . . . 31 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 4 5 6 . . Investigation 3 | . 1 1 1 . . . Extermination 2 | . . . . 2 . . Reinforcement 6 | . . 3 1 2 . . Assault . | . . . . . . . Garrison 5 | . . . 3 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 9 | . 1 3 1 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 15 37 26 27 20 8 Peak Tracking Total 7 | . 6 5 7 7 4 5 Tactical Retreats 6 | . . 3 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 10 | . 2 3 3 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Objects Rigged 12 | . . . 9 3 . . Exploded 3 | . . . 1 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 14 | . . . 2 4 8 . Max in Single Turn 2 | . . . 1 2 2 . Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 29 | . 8 6 9 5 1 . Terminals 26 | . 8 5 9 3 1 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 97 | . 20 18 39 17 3 . Successful 70 | . 17 6 33 13 1 . Failed 27 | . 3 12 6 4 2 . Catastrophic 4 | . 1 1 . . 2 . Database Lockouts . | . . . . . . . Manual 85 | . 20 15 34 14 2 . Terminals 93 | . 20 17 39 14 3 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 12 | . 2 1 5 3 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 3 | . 1 . 1 1 . . Garrison Index 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 5 | . . 1 3 1 . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Process 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 54 | . 15 4 27 8 . . Terminals 54 | . 15 4 27 8 . . Track 7 | . 1 . 6 . . . Assimilate 23 | . 7 4 9 3 . . Botnet 19 | . 7 . 9 3 . . Detonate 5 | . . . 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 5 5 5 5 1 . Full Trace Events 4 | . 1 2 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 31 | . . . . 31 . . Total Part Build Rating 10 | . . . . 10 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 90 | . . 90 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 3 | . . . . . . 3 ignore_repairs 1 | . . . . . . 1 reboot_system 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 10 | . . . . . 10 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 2 | . . . . 1 . 1 Largest Group 1 | . . . . 1 . 1 Highest-Rated Group 26 | . . . . 26 . 16 Highest-Rated Ally 26 | . . . . 26 . 16 Total Orders 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 6 | . . . . . . 6 Total Damage 72 | . . . . . . 72 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 8198 | 4 833 1678 2157 1330 1757 439 Spaces Moved 2969 | 1 440 627 833 430 498 140 Core 11 | . . . . 9 1 1 Treads 567 | 1 169 72 6 4 302 13 Legs . | . . . . . . . Wheels 2391 | . 271 555 827 417 195 126 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 160 | 160 160 175 215 175 190 230 Average Speed 229 | 160 169 217 231 239 272 265 Slowest Speed 1800 | 160 175 480 570 1700 1800 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 2 76 61 57 13 56 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 247 | . . . 24 29 194 . Melee . | . . . . . . . Projectile 7 | . . . . 3 4 . AOE 240 | . . . 24 26 190 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 3744 | 3 479 789 971 616 708 178 Wait 169 | . 1 17 29 62 48 12 Move 2962 | . 439 626 832 429 496 140 Hop . | . . . . . . . Pick Up 93 | . 7 26 21 18 18 3 Fast Attach 27 | . 2 4 9 4 8 . Attach 63 | 1 1 14 8 15 17 7 Detach 8 | . . . . 1 5 2 Swap 7 | 1 2 . 1 . 3 . Drop 47 | 1 2 4 19 17 4 . Fire 332 | . 24 93 49 63 103 . Melee 7 | . . . . . . 7 Ram 13 | . 1 5 2 4 . 1 Kick . | . . . . . . . Crush 10 | . . . 1 3 . 6 Escape Stasis 2 | . . . . . 2 . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 0) 5 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Evolved 1 slot: Utility x1 202 | -10/Materials | Identified exit to Materials 202 | -10/Materials | Discovered exit to Materials (range 15) 303 | -10/Materials | Build established: Hacker-Mutant 405 | -10/Materials | Discovered exit to Materials (range 16) 678 | -10/Materials | Identified exit to Mines 678 | -10/Materials | Discovered exit to Mines (range 15) 812 | -10/Materials | Discovered exit to Materials (range 16) 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Utility x2 1241 | -9/Materials | Lost 3 parts (1n2w) 1867 | -9/Materials | Core integrity fell below 50% 2308 | -9/Materials | Identified exit to Materials 2308 | -9/Materials | Discovered exit to Materials (range 14) 2516 | -9/Materials | Entered another Materials area 2516 | -8/Materials | Evolved 2 slots: Utility x2 3045 | -8/Materials | Garrison activated, responded to threat 3916 | -8/Materials | Identified exit to Factory 3916 | -8/Materials | Discovered exit to Factory (range 5) 4673 | -8/Materials | Entered Factory 4673 | -7/Factory | Evolved 2 slots: Utility x2 4932 | -7/Factory | Fabricated Phase Cannon (x2) 5064 | -7/Factory | Identified exit to Factory 5064 | -7/Factory | Discovered exit to Factory (range 6) 5811 | -7/Factory | Garrison activated, responded to threat 5919 | -7/Factory | Lost 9 parts (2n6u1w) 5927 | -7/Factory | Core integrity fell below 50% 6001 | -7/Factory | Identified exit to Garrison 6003 | -7/Factory | Entered Garrison 6043 | -7/Garrison | Triggered checkpoint 6093 | -7/Garrison | Garrison Relay disabled 6172 | -7/Garrison | Phase Generator disabled 6287 | -7/Garrison | Triggered checkpoint 6468 | -7/Garrison | Triggered checkpoint 6561 | -7/Garrison | Lost 6 parts (2n3u1w) 6658 | -7/Garrison | Identified exit to Factory 6658 | -7/Garrison | Discovered exit to Factory (range 14) 6961 | -7/Garrison | Garrison Relay disabled 7272 | -7/Garrison | Triggered checkpoint 7320 | -7/Garrison | Triggered checkpoint 7329 | -7/Garrison | Core integrity fell below 20% 7399 | -7/Garrison | Lost 4 parts (3u1w) 7492 | -7/Garrison | Installed Relay Interface Framework 7760 | -7/Garrison | Entered Factory 8199 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- [Achievement: Assimilation Complete] System corrupted: Matter fused (-5). Trooper 4a reactivates. Hacking Suite destroyed. Datajack destroyed. Trooper 4a suffers critical hit (Burn). G-47 Trooper destroyed. K-01 Serf collects debris. Trooper 4a destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-9). K-01 Serf collects debris. Lgt. Treads destroyed. K-01 Serf collects debris. Imp. Treads destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. Imp. Heat Sink destroyed. Power Shielding destroyed. Map ----- +----------------------------------------------------+ | ?# """ """ #"R ""??#!* ## #???????????????? | | ?# #?"" ""??#!* [ ## #???????????????? | | ?# """ "?" #""" ""??#!* ## #???????????????? | | ?# """ "?" #? ????# !## #???????????????? | | ?# """ "?? #??##?????######## #???????????????? | | ?# ?? ??? ?????????????????# #???????????????? | | ?# "?? ??? ?????????????????# #???????????????? | | ?# "?? ??? ?????????????????# #???????????????? | | ?? 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""" ""????? | | ????????????????????# !!! #?????????""" ??????? | | ????????????????????# !!! k k???????? ???????? | | ????????????????????# ####???????? ???????? | | ????????????????????# #???????????????????? | | ????????????????????# " "" #???????????????????? | | ????????????????????# "R"" #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 45 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Factory Defaults Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed RecoilChromaticClaw Manual? 0 Play Time 01:00:11 Cumulative 34.3 hours Start 2024.04.17 @ 12:13:59 End 2024.04.17 @ 13:20:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 92 Rogue 91 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a24aa74e-990e-440f-8a75-1457ffe9bac7