Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 20:03:15 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (1979) 1979 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4911 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 349/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (5) ---- Improved Ion Engine Reinforced Ion Engine High-capacity Storage Unit Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Cooling System High-capacity Storage Unit Medium Battery Visual Processing Unit Improved Terrain Scanner Light Armor Plating Hacking Suite Assault Rifle Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 71 | 7 6 8 33 3 4 3 7 Power 7 | 1 . 2 2 1 . 1 . Engine 7 | 1 . 2 2 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 1 4 9 . . 2 3 Treads 16 | 2 1 1 7 . . 2 3 Leg 4 | . . 2 2 . . . . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 2 . 9 . . . 1 Device 2 | 1 . . 1 . . . . Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . . . 1 Hackware 2 | . 1 . 1 . . . . Protection 6 | . . . 6 . . . . Artifact . | . . . . . . . . Weapon 29 | 2 3 2 13 2 4 . 3 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 2 2 1 12 1 3 . 1 Ballistic Cannon 2 | . 1 1 . . . . . Launcher 3 | . . . 1 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 20 | . 1 4 6 . 5 . 4 Power 4 | . 1 1 1 . 1 . . Propulsion 5 | . . 2 . . . . 3 Utility 5 | . . . 3 . 2 . . Weapon 6 | . . 1 2 . 2 . 1 Highest Loss Streak 5 | . 1 4 2 . 5 . 2 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 87 | . 97 98 98 100 84 14 26 Engine 10 | . 11 12 10 11 9 4 . Treads 18 | . 28 17 15 22 19 9 6 Leg 3 | . . 4 6 . . . . Device 3 | . . . 8 . . . . Storage 10 | . 14 14 11 11 9 . . Hackware 8 | . 13 14 5 11 9 . . Protection 8 | . . . 17 22 18 . . Ballistic Gun 19 | . 23 25 21 20 18 . 5 Ballistic Cannon 1 | . 4 2 . . . . . Peak Build Rating 19 | 7 10 11 19 17 16 4 11 Average Rating 11 | 5 9 10 15 16 14 1 7 On Entrance 7 | . 7 9 11 17 16 . . Naked Turns 196 | . . . . . 23 167 6 Heaviest Build 42 | 15 30 30 42 39 37 7 6 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | 1 . 2 1 . . . 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 Average Capacity 12 | 7 10 15 15 15 13 5 5 Most Carried 15 | 6 12 15 15 15 15 5 5 Average Carried 11 | 3 8 13 14 14 13 3 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 6 12 15 14 15 5 5 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2439 | 197 552 216 1034 28 . 44 368 Remotely . | . . . . . . . . Salvage Created 2750 | 24 646 265 1359 28 5 . 423 Parts 194 | 4 55 24 93 4 . . 14 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 3 | . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 73 | . 16 12 30 3 6 . 6 Guns 60 | . 14 10 28 . 2 . 6 Cannons 4 | . 2 2 . . . . . AOE 9 | . . . 2 3 4 . . Classes Destroyed 13 | 1 6 . 5 . 1 . . Worker 3 | . 1 . 1 1 . . . Builder 1 | . . . 1 . . . . Tunneler 2 | 1 . 1 . . . . . Hauler 4 | . 1 . 3 . . . . Recycler 2 | . . . 1 . . . 1 Operator 2 | . 2 . . . . . . Watcher 5 | . 3 . 2 . . . . Swarmer 27 | . 5 9 10 3 . . . Grunt 30 | . 11 3 12 . . . 4 Brawler 2 | . . . 1 . . . 1 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 6 . . . 1 Assembled 6 | . . . . . 6 . . Best Kill Streak 6 | 1 5 5 4 3 6 . 5 Combat Bots Only 6 | . 4 5 4 3 6 . 4 Max Kills in Single Turn 3 | 1 2 1 3 3 3 . 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 2 3 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 411 | . 101 62 134 3 44 5 62 Missed 103 | . 27 18 32 . 8 3 15 Damage Taken 4091 | . 760 412 1310 56 810 33 710 Core 754 | . 134 59 143 . 184 33 201 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 230 | . 76 . 154 . . . . Core Remaining (%) 44 | 100 . 22 . . . 10 . Volleys Fired 249 | 1 71 35 110 1 8 . 23 Largest 2 | 2 2 2 2 1 2 . 2 Hottest 81 | 40 55 55 55 30 46 . 81 Shots Fired 482 | 2 142 69 219 1 12 . 37 Gun 445 | 2 125 58 216 . 7 . 37 Cannon 30 | . 17 11 2 . . . . Launcher 7 | . . . 1 1 5 . . Special . | . . . . . . . . Kinetic 455 | 2 142 69 218 . 7 . 17 Thermal 20 | . . . . . . . 20 Explosive 7 | . . . 1 1 5 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 1 12 7 13 . 1 . 17 Robot Miss Streak 13 | 1 5 13 8 . 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 1 2 . 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 Shots Hit Robots 302 | 1 94 29 144 . 3 . 31 Core Hits 136 | 1 35 17 54 2 14 . 13 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . 1 . 2 . . . . Critical Strikes 5 | . 1 . 2 . . . 2 Burn 1 | . . . . . . . 1 Destroy 4 | . 1 . 2 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5238 | 18 1304 454 2330 184 414 15 519 Guns 4179 | 14 1071 364 2162 . 49 . 519 Cannons 330 | . 222 90 18 . . . . Explosions 671 | . . . 137 169 365 . . Melee . | . . . . . . . . Ramming 58 | 4 11 . 13 15 . 15 . Kinetic 4231 | 14 1293 454 2180 . 49 . 241 Thermal 278 | . . . . . . . 278 Explosive 671 | . . . 137 169 365 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . 8 8 13 13 . Average Corruption 7 | . . . 6 8 9 13 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . 31 4 7 9 . Message Errors 11 | . . . 6 3 1 1 . Matter Fused 13 | . . . 9 . 1 3 . Heat Flow Errors 11 | . . . 8 1 1 1 . Energy Discharges 8 | . . . 3 . 2 3 . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . 1 . . 1 . Data Loss (major) 2 | . . . 2 . . . . Misfires 3 | . . . 2 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 54 | . . . . 39 15 . . Projectiles . | . . . . . . . . Explosions 54 | . . . . 39 15 . . Melee . | . . . . . . . . Knockbacks 6 | . 4 1 1 . . . . Impact 1 | . . . 1 . . . . Kinetic 5 | . 4 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 39 | . . . . 32 . 7 . Shots 1 | . . . . 1 . . . Rammed 11 | 1 4 . 1 1 . 1 3 Targets Rammed 11 | 1 4 . 1 1 . 1 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 293 | . 26 20 293 229 169 240 82 Average Temperature 61 | . 10 6 69 106 46 125 28 Received Heat Transfer 1263 | . 336 105 453 . . . 369 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 740 | . . . . . . . 740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 439 | 5 222 210 439 223 . 105 290 Initial 138 | . 3 58 81 138 . . 40 Average 145 | 2 110 95 206 220 . 26 148 Maximum Alert Level 2 | . 1 1 2 1 . . 1 Low Security (%) 73 | 100 97 93 54 1 . 100 65 Level 1 24 | . 2 6 42 98 . . 34 Level 2 1 | . . . 3 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 6 . 1 . . . 2 Investigation 6 | . 4 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 2 . 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 25 15 44 3 9 7 15 Peak Tracking Total 11 | . 4 3 4 3 11 3 8 Tactical Retreats 13 | . . 3 3 . 2 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 2 . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 2 . 1 Max in Single Turn 2 | . . . . . 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 4 . 10 . 1 . 1 Terminals 10 | . 2 . 7 . . . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 11 . 33 . 1 . 2 Successful 26 | . 5 . 20 . 1 . . Failed 21 | . 6 . 13 . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 28 | . 6 . 22 . . . . Terminals 35 | . 6 . 27 . . . 2 Fabricators . | . . . . . . . . Repair Stations 8 | . 3 . 5 . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 . 7 . 1 . . Record 1 | . . . . . 1 . . Robot Analysis 4 | . 1 . 3 . . . . Prototype ID Bank 2 | . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . Scan Component 3 | . 1 . 2 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 1 . 10 . . . . Terminals 9 | . . . 9 . . . . Track 1 | . . . 1 . . . . Botnet 2 | . . . 2 . . . . Operators 1 | . . . 1 . . . . Skim 5 | . . . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . 9 . . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 58 | . 26 . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 1 . 3 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4625 | 106 1010 772 1764 169 219 288 297 Spaces Moved 2385 | 56 460 456 638 98 154 361 162 Core 444 | 4 . . . . 47 288 105 Treads 1483 | 52 460 178 458 98 107 73 57 Legs 222 | . . 42 180 . . . . Wheels 236 | . . 236 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 110 160 160 50 50 50 Average Speed 145 | 153 160 136 197 160 126 72 89 Slowest Speed 240 | 160 160 190 240 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 5 77 75 62 29 48 72 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 2 . 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 3 | . . 2 . . . 1 . Spaces Dug 23 | . . . 12 11 . . . Terrain Destroyed 34 | . . . 12 11 11 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 34 | . . . 12 11 11 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3086 | 70 592 534 947 107 165 389 282 Wait 292 | . 34 28 122 4 . 22 82 Move 2379 | 56 459 455 637 97 153 360 162 Hop . | . . . . . . . . Pick Up 44 | 6 10 8 16 1 . . 3 Fast Attach 24 | 7 1 . 10 . 1 . 5 Attach 18 | . . 5 7 . 1 3 2 Detach 6 | . 1 . 2 . . 3 . Swap 29 | . 5 3 16 3 2 . . Drop 35 | . 7 . 26 . . . 2 Fire 249 | 1 71 35 110 1 8 . 23 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 9 | . 4 . 1 1 . . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 739 | -10/Materials | Repaired Assault Rifle 751 | -10/Materials | Discovered new exit (range 8) 869 | -10/Materials | Discovered new exit (range 3) 1000 | -10/Materials | Discovered new exit (range 6) 1114 | -10/Materials | Core integrity fell below 50% 1117 | -10/Materials | Entered Mines 1309 | -10/Mines | Discovered new exit (range 8) 1478 | -10/Mines | Lost 4 parts (1p2n1w) 1650 | -10/Mines | Learned location of Zion (-6) 1865 | -10/Mines | Discovered new exit (range 14) 1889 | -10/Mines | Entered Materials 1889 | -9/Materials | Evolved 2 slots: Utility x2 2174 | -9/Materials | Build established: Scavenger-Mutant 2657 | -9/Materials | Identified exit to Mines 2766 | -9/Materials | Discovered new exit (range 15) 3042 | -9/Materials | Learned location of 1 exit from Storage 3091 | -9/Materials | Learned Storage stockpile data 3128 | -9/Materials | Learned Recycling recycling unit intel 3153 | -9/Materials | Loaded intel: 34 non-interactive machine locations 3170 | -9/Materials | Identified exit to Materials 3279 | -9/Materials | Learned 4 Recycling zone layouts 3627 | -9/Materials | Repaired Hrd. Light Armor Plating 3653 | -9/Materials | Entered Mines 3723 | -9/Mines | Discovered exit to Materials (range 8) 3730 | -9/Mines | Met a Derelict bent on vengeance 3812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3814 | -9/Mines | Discovered new exit (range 5) 3822 | -9/Mines | Entered Exiles 3843 | -9/Exiles | Discovered new exit (range 15) 3862 | -9/Exiles | Met 8R-AWN 3888 | -9/Exiles | Met EX-HEX 3950 | -9/Exiles | Met EX-DEC 3978 | -9/Exiles | Attacked by the Exiles 3998 | -9/Exiles | System corruption reached 10% 4016 | -9/Exiles | Core integrity fell below 50% 4018 | -9/Exiles | Released all parts (5) 4022 | -9/Exiles | Core integrity fell below 20% 4035 | -9/Exiles | Discovered new exit (range 14) 4041 | -9/Exiles | Entered Mines 4048 | -8/Mines | Lost 5 parts (1p2u2w) 4297 | -8/Mines | Build established: Mutant 4326 | -8/Mines | Discovered exit to Materials (range 7) 4329 | -8/Mines | Entered Materials 4329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4626 | -8/Materials | Self-destructed Last Messages --------------- 04521_ R-06 Scavenger collects Aluminum Leg. 04524_ Terminal disabled. 04548_ Material Compactor disabled. 04553_ G-47 Trooper destroyed. 04557_ R-06 Scavenger collects Unknown Power Core. 04574_ Acquired 42 matter. 04576_ W-25 Informer sends out distress signal. 04603_ Dropped Beam Rifle. 04604_ Acquired Prototype Energy Gun. 04604_ Identified Imp. Medium Laser. 04614_ Enh. Autogun destroyed. 04620_ K-01 Serf destroyed. 04621_ Extracted 65 matter. 04622_ R-06 Scavenger collects Wheel. 04624_ Lgt. Treads destroyed. 04624_ Critical hit (Burn: +37). 04624_ R-06 Scavenger collects Wheel. 04624_ G-47 Trooper suffers critical hit (Burn). 04624_ G-47 Trooper destroyed. 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""" #??????#! #????????????????? | | """"" #????# "R" #????### #????????????????? | | """"" #????# " " ##### ## #????????????????? | | """"" #????#! # T |# #????????????????? | | """"" #????# # # #????????????????? | | """"" #????# # !!!# #????????????????? | | """"" #????# ** # ! !! # #????????????????? | | """"" #????? *! # !! # #????????????????? | | #??????? ?? ?# #????????????????? | | ##+#############+######+######+####### #####???? | | #? | | #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpMyomerLink Manual? 0 Play Time 00:37:49 Cumulative 103.9 hours Start 2025.04.01 @ 21:34:25 End 2025.04.02 @ 20:03:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c276266d-7f89-4ea7-83ba-3e1bed843c80