Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 16:29:57 Player: M3-5OS Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2775) 2775 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 8399 Bonus ------- Follower Combat Kills 514 Entered DSFs 500 Friendly Fire -455 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Mini Drone Bay (3/3) Heavy Flak Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Terrain Scan Processor Encrypted Comm Array Advanced Drone Bay > --- WEAPON ----------- Coil Gun KE Penetrator Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Armored Treads Drone Bay Heavy Flak Cannon Heavy Flak Cannon Rocket Launcher Heavy Hammer Powered Hammer Spear [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Encrypted Comm Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Backup Laser III Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Impact Weapon Powered Hammer Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . Utility 4 | . . . 1 1 . . . 1 . . 1 Weapon 3 | . . 1 . 1 . . . 1 . . . Parts Attached 94 | . 9 8 13 5 14 . 12 4 1 1 27 Power 9 | . . 1 1 . 1 . . 1 . . 5 Engine 5 | . . 1 1 . . . . 1 . . 2 Core 4 | . . . . . 1 . . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 27 | . 1 4 5 1 4 . 7 . . . 5 Treads 9 | . . . . . . . 5 . . . 4 Leg 17 | . 1 4 5 1 4 . 2 . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 20 | . 2 1 4 2 2 . 1 . 1 1 6 Device 11 | . 1 1 1 1 . . . . 1 1 5 Storage 3 | . 1 . 1 . . . 1 . . . . Processor 3 | . . . . 1 1 . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 3 | . . . 2 . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 38 | . 6 2 3 2 7 . 4 3 . . 11 Energy Gun 4 | . 1 . 1 . 2 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 15 | . 4 2 1 2 3 . . . . . 3 Ballistic Cannon 8 | . . . . . . . 4 1 . . 3 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . . 1 . . 4 Slashing Weapon 2 | . 1 . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 43 | . 2 1 4 2 4 . 4 . 1 2 23 Power 4 | . . . . . 1 . . . . . 3 Propulsion 14 | . 1 1 3 . 2 . . . . . 7 Utility 10 | . . . 1 1 . . 1 . 1 1 5 Weapon 15 | . 1 . . 1 1 . 3 . . 1 8 Highest Loss Streak 18 | . 2 1 3 2 4 . 4 . 1 1 18 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 95 100 98 95 83 100 88 86 90 87 77 Engine 6 | . 14 11 9 7 . . . . 6 6 3 Core 2 | . . . . . 5 7 7 5 . . 4 Treads 11 | . . . . . . . 24 26 26 26 17 Leg 14 | . 27 33 35 30 26 30 4 . . . . Device 7 | . 10 11 8 11 . . . . 4 9 10 Storage 7 | . 14 11 9 7 . . 4 6 6 6 4 Processor 4 | . . . . 1 11 15 7 6 6 6 9 Protection 5 | . . . 9 4 8 15 15 13 7 6 1 Energy Gun 3 | . 5 . 1 7 13 15 7 6 3 . . Energy Cannon 1 | . . . 8 5 . . . . . . . Ballistic Gun 13 | . 21 33 16 17 12 15 7 6 6 4 8 Ballistic Cannon 7 | . . . . . . . 5 13 20 20 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 12 22 25 33 39 28 23 43 55 55 57 68 Greatest Support 97 | 20 20 30 40 45 45 40 80 80 80 80 97 Greatest Overweight (x) 1 | . 1 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 5 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 5 5 8 10 10 10 9 Most Carried 10 | . 10 10 10 10 10 3 10 10 10 10 10 Average Carried 8 | . 8 9 9 9 3 3 5 9 10 10 8 Final Capacity 10 | 8 10 10 10 10 5 5 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 3 3 10 10 10 10 4 Class Distribution -------------------- 34% | Tank 23% | Mutant 17% | Scavenger-Tank 10% | Skirmisher 5% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Mutant | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Matter Collected 3015 | 157 183 377 496 92 186 . 120 . 422 149 833 Remotely 817 | . . . . . . . . . . . 817 Salvage Created 2880 | . 334 599 953 92 . . . . 309 139 454 Parts 154 | . 18 44 56 6 . . . . 8 2 20 Haulers Intercepted 4 | . . 3 1 . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 8 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 57 | . 8 11 16 2 . . . . 7 4 9 Melee 2 | . . . . . . . . . . . 2 Guns 34 | . 8 11 9 2 . . . . 1 . 3 Cannons 21 | . . . 7 . . . . . 6 4 4 Classes Destroyed 11 | . 2 3 5 . . . . . . . 1 Worker 1 | . . . 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Hauler 4 | . . 3 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Watcher 7 | . 2 3 1 . . . . . . . 1 Swarmer 8 | . . 3 3 . . . . . 2 . . Grunt 29 | . 8 5 9 . . . . . 4 3 . Duelist 1 | . . . 1 . . . . . . . . Sentry 8 | . . 3 2 . . . . . 1 . 2 Hunter 7 | . . . 1 2 . . . . . 1 3 Programmer 4 | . . . . . . . . . . . 4 Thug 2 | . . . . . . . . . 1 . 1 Best Kill Streak 4 | . 2 4 3 2 . . . . 2 3 3 Combat Bots Only 3 | . 2 3 3 2 . . . . 2 3 3 Max Kills in Single Turn 3 | . 1 1 3 1 . . . . 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Damage Taken 8029 | . 627 167 789 289 189 . 525 . 588 460 4395 Core 1622 | . 192 34 78 22 152 . 5 . 80 44 1015 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 138 | . . . . . 91 . 47 . . . . Core Remaining (%) 76 | 100 23 91 85 . . . 74 . . 85 . Volleys Fired 193 | . 49 26 53 9 . . 2 . 13 8 33 Largest 5 | . 2 3 3 4 . . 4 . 5 3 5 Hottest 222 | . 60 69 149 172 . . 149 . 222 159 222 Shots Fired 532 | . 88 76 133 35 . . 6 . 49 22 123 Gun 379 | . 88 76 101 31 . . 6 . 16 . 61 Cannon 153 | . . . 32 4 . . . . 33 22 62 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 438 | . 58 76 93 22 . . 3 . 41 22 123 Thermal 55 | . 27 . 8 9 . . 3 . 8 . . Explosive . | . . . . . . . . . . . . Electromagnetic 39 | . 3 . 32 4 . . . . . . . Robot Hit Streak 10 | . 8 7 10 7 . . 4 . 6 8 9 Robot Miss Streak 10 | . 2 2 4 2 . . 2 . 10 8 9 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 368 | . 63 44 80 20 . . 2 . 38 20 101 Core Hits 218 | . 20 22 37 6 . . 1 . 35 28 69 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 3 | . . . . . . . . . . . 3 Destroy 1 | . . . . . . . . . . . 1 Smash 2 | . . . . . . . . . . . 2 Melee Attacks 21 | . 2 . . . 6 . . . . . 13 Impact 12 | . . . . . 1 . . . . . 11 Slashing 7 | . 2 . . . 5 . . . . . . Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 Damage Inflicted 6967 | . 745 684 1572 275 . . 46 . 721 439 2485 Guns 3798 | . 666 684 911 250 . . 46 . 174 . 1067 Cannons 2696 | . . . 657 25 . . . . 547 439 1028 Explosions 79 | . 79 . . . . . . . . . . Melee 381 | . . . . . . . . . . . 381 Ramming 13 | . . . 4 . . . . . . . 9 Kinetic 5156 | . 361 684 787 130 . . 28 . 632 439 2095 Thermal 692 | . 341 . 124 120 . . 18 . 89 . . Explosive . | . . . . . . . . . . . . Electromagnetic 725 | . 43 . 657 25 . . . . . . . Impact 324 | . . . . . . . . . . . 324 Slashing . | . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . 57 Highest Corruption 3 | . . . . . . . 2 . . . 3 Average Corruption 2 | . . . . . . . 2 . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . 1 . . . 7 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 43 | . 23 . . . . . . . . . 20 Projectiles . | . . . . . . . . . . . . Explosions 23 | . 23 . . . . . . . . . . Melee 20 | . . . . . . . . . . . 20 Knockbacks 50 | . . . . . . . . . 16 4 30 Impact 2 | . . . . . . . . . . . 2 Kinetic 45 | . . . . . . . . . 14 4 27 Secondary 3 | . . . . . . . . . 2 . 1 Self-Inflicted Damage 55 | . 51 . . . . . . . . . 4 Shots 1 | . 1 . . . . . . . . . . Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 8 | . . . 3 . . . . . . . 5 Kicked 3 | . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 697 | . 178 60 394 395 . . 697 . 450 311 436 Average Temperature 133 | . 66 23 142 192 . . 206 . 162 155 140 Received Heat Transfer 1635 | . 321 57 279 . . . 9 . 252 48 669 Effects 33 | . . . 6 . . . 8 . 10 . 9 Shutdowns 7 | . . . 1 . . . 2 . 1 . 3 Energy Bleed 5 | . . . 2 . . . . . 2 . 1 Interference 16 | . . . 2 . . . 4 . 5 . 5 Matter Decay 2 | . . . . . . . 1 . 1 . . Short Circuit 2 | . . . 1 . . . . . 1 . . Damage (major) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1514 | . 700 . 259 259 . . 37 . 259 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Peak Influence 400 | . 170 273 358 230 109 9 400 210 . . 164 Initial 210 | . . 27 88 126 80 . 6 210 . . 56 Average 124 | . 71 161 198 164 79 5 258 210 . . 71 Maximum Alert Level 2 | . . 1 1 1 . . 2 1 . . . Low Security (%) 73 | . 100 51 39 74 100 100 23 . . . 100 Level 1 26 | . . 48 60 25 . . 70 100 . . . Level 2 . | . . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 11 | . . 1 1 1 . 1 2 1 . . 4 Investigation 2 | . . . . 1 . 1 . . . . . Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 6 | . . 1 1 . . . 2 . . . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Distress Signals 6 | . 3 . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 16 16 27 5 6 . 11 . 8 4 33 Peak Tracking Total 12 | . 3 5 5 3 5 . 5 1 4 3 12 Tactical Retreats 10 | . 3 . 4 . . . . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Machines Disabled 6 | . . . . 2 . . 1 . . . 3 Max in Single Turn 1 | . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Machines Accessed 15 | . 2 . 2 2 . 2 . 1 . . 6 Terminals 13 | . 2 . 2 1 . 2 . 1 . . 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . 6 . 3 6 . 5 . 1 . . 10 Successful 12 | . 3 . 2 2 . 2 . . . . 3 Failed 19 | . 3 . 1 4 . 3 . 1 . . 7 Catastrophic 7 | . . . . 1 . 2 . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 6 . 2 6 . 3 . 1 . . 10 Terminals 27 | . 6 . 3 3 . 5 . 1 . . 9 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . 1 . 2 . . 1 . . . . . Record 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 2 | . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . 2 . 1 . . . . 3 Terminals 7 | . 2 . . 1 . 1 . . . . 3 Assimilate 2 | . . . . . . . . . . . 2 Botnet 5 | . 2 . . 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Monitor 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 2 . 2 . 1 . . 5 Full Trace Events 2 | . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Total Allies 20 | . . . . . 19 . . . . . 1 Largest Group 19 | . . . . . 19 15 15 3 3 . 1 Highest-Rated Group 465 | . . . . . 465 408 407 93 93 . 26 Highest-Rated Ally 35 | . . . . . 35 35 35 31 31 . 26 Warlord Squad Rendezvous 3 | . . . . . . . . . . . 3 Dakka 1 | . . . . . . . . . . . 1 Infantry 1 | . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . 1 1 Ally Attacks 184 | . . . . . 113 . 60 . 11 . . Total Damage 6198 | . . . . . 4269 . 1739 . 190 . . Kills 27 | . . . . . 10 . 16 . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 2 2 Drone Recoveries 4 | . . . . . . . . . . 2 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Turns Passed 7216 | . 1055 520 1011 285 500 40 244 333 1142 545 1541 Spaces Moved 4058 | 1 502 285 490 205 360 24 127 179 646 195 1044 Core 479 | . . . . . 46 . . . . . 433 Treads 1735 | . . . . . . . 104 179 646 195 611 Legs 1844 | 1 502 285 490 205 314 24 23 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 50 120 120 170 170 170 50 Average Speed 133 | 120 125 120 121 120 111 120 160 170 170 170 118 Slowest Speed 190 | 120 190 190 190 120 120 120 170 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 2 79 31 35 7 95 1 95 5 59 65 30 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . 2 1 . Spaces Dug 2 | . 1 . . . . . . . . . 1 Terrain Destroyed 11 | . 5 . . . . . . . . . 6 Melee 2 | . 1 . . . . . . . . . 1 Projectile 5 | . . . . . . . . . . . 5 AOE 4 | . 4 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Total 5476 | . 844 423 814 225 445 35 161 209 662 391 1267 Wait 1025 | . 265 90 240 4 61 12 7 23 2 188 133 Move 4048 | . 501 284 489 205 359 23 126 178 645 194 1044 Hop . | . . . . . . . . . . . . Pick Up 36 | . 9 7 7 1 2 . 6 1 . . 3 Fast Attach 39 | . 4 . 4 2 8 . 8 . 1 1 11 Attach 28 | . . 3 5 2 5 . . 3 . . 10 Detach 4 | . . . . . . . . 2 . . 2 Swap 27 | . 5 5 4 1 1 . 4 1 . . 6 Drop 51 | . 9 8 9 1 3 . 8 1 1 . 11 Fire 193 | . 49 26 53 9 . . 2 . 13 8 33 Melee 17 | . 2 . . . 6 . . . . . 9 Ram 5 | . . . . . . . . . . . 5 Kick 3 | . . . 3 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 307 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 400 | -10/Materials | Core integrity fell below 50% 870 | -10/Materials | Discovered new exit (range 15) 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1180 | -9/Materials | Discovered new exit (range 12) 1390 | -9/Materials | Discovered new exit (range 8) 1458 | -9/Materials | Build established: Skirmisher 1576 | -9/Materials | Entered another Materials area 1576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -8/Materials | Identified exit to Factory 2031 | -8/Materials | Build established: Scavenger-Tank 2268 | -8/Materials | Lost 3 parts (2n1u) 2587 | -8/Materials | Entered Factory 2587 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2872 | -7/Factory | Sucked down chute 2872 | -7/Factory | Entered Waste 2878 | -7/Waste | Spotted C-40 Crusher 2885 | -7/Waste | Spotted C-40 Crusher 2895 | -7/Waste | Spotted C-40 Crusher 2906 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2909 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2912 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2915 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2916 | -7/Waste | Spotted C-40 Crusher 2922 | -7/Waste | Spotted C-40 Crusher 2923 | -7/Waste | Spotted C-40 Crusher 2929 | -7/Waste | Warlord forces began an assault 2937 | -7/Waste | Allies destroyed C-40 Crusher 2945 | -7/Waste | Allies destroyed C-40 Crusher 2946 | -7/Waste | Lost 4 parts (1p2n1w) 2946 | -7/Waste | Allies destroyed C-40 Crusher 2947 | -7/Waste | Allies destroyed C-40 Crusher 2947 | -7/Waste | Allies destroyed C-40 Crusher 3049 | -7/Waste | Allies destroyed C-40 Crusher 3343 | -7/Waste | Discovered new exit (range 12) 3372 | -7/Waste | Entered Factory 3372 | -7/Factory | Accompanied by 15 allies 3400 | -7/Factory | Identified exit to DSF 3412 | -7/Factory | Entered DSF 3412 | -7/DSF | Accompanied by 15 allies 3434 | -7/DSF | Additional patrols routed to DSF 3466 | -7/DSF | Lost 4 parts (1u3w) 3553 | -7/DSF | Sterilization system engaged 3573 | -7/DSF | Ambient heat levels rising (+10) 3588 | -7/DSF | Ambient heat levels rising (+10) 3602 | -7/DSF | Discovered new exit (range 14) 3603 | -7/DSF | Ambient heat levels rising (+10) 3618 | -7/DSF | Ambient heat levels rising (+10) 3633 | -7/DSF | Ambient heat levels rising (+10) 3648 | -7/DSF | Ambient heat levels rising (+10) 3656 | -7/DSF | Entered Factory 3656 | -6/Factory | Accompanied by 3 allies 3656 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3965 | -6/Factory | Discovered new exit (range 4) 3989 | -6/Factory | Entered Lower Caves 3989 | -6/Lower Caves | Accompanied by 3 allies 4016 | -6/Lower Caves | Met a Warlord Commander 4017 | -6/Lower Caves | Learned location of Warlord (-5) 4018 | -6/Lower Caves | Build established: Tank 4212 | -6/Lower Caves | Found Encrypted Comm Array 4272 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4675 | -6/Lower Caves | Encountered a Warlord checkpoint 4898 | -6/Lower Caves | Discovered new exit (range 4) 5131 | -6/Lower Caves | Entered another Lower Caves area 5131 | -6/Lower Caves | Discovered new exit (range 9) 5141 | -6/Lower Caves | Encountered a Warlord checkpoint 5676 | -6/Lower Caves | Entered Factory 5676 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5978 | -5/Factory | Joined by Warlord Dakka squad 6154 | -5/Factory | Joined by Warlord Infantry squad 6470 | -5/Factory | Build established: Skirmisher 6877 | -5/Factory | Joined by Warlord Ghost squad 6924 | -5/Factory | Build established: Gunner 6944 | -5/Factory | Cargo convoy interrupted 6952 | -5/Factory | Garrison activated, responded to threat 6988 | -5/Factory | Core integrity fell below 50% 7014 | -5/Factory | Core integrity fell below 20% 7028 | -5/Factory | Lost 18 parts (3p5n4u6w) 7217 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- System interface override in place. 07136_ System corrupted: Heat flow error (+119). 07139_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 07141_ O-24 Administrator accesses terminal... 07141_ O-24 Administrator IFF database reprogrammed. 07144_ K-01 Serf cleans the Terminal. 07153_ Connecting with Terminal... 07159_ K-01 Serf cleans the Terminal. 07162_ Administrator 6a reveals location of Blade Trap. 07177_ W-25 Informer sends out distress signal. 07182_ Acquired Gyrokinetic Inverter. 07183_ Dropped Gyrokinetic Inverter. 07183_ R-10 Processor collects Gyrokinetic Inverter. 07188_ System corrupted: Heat flow error (+190). 07204_ System corrupted: Matter fused (-10). 07217_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#########???????????######?????????????????????? | | ###"""T"""############# #?????????????????????? | | #?????????????????????? | | ! #?????????????????????? | | """" #?????????????????????? | | ! 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Y ??????????????????????? | | ###???????? ????????? ??????????????????????? | | ??????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 230 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagPointyDeconstructor Manual? 0 Play Time 01:04:01 Cumulative 75.8 hours Start 2023.03.27 @ 23:00:23 End 2023.03.30 @ 16:29:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 3 Adventurer 7 Explorer 29 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 342171f6-a486-4bdf-8daf-e923ea9037a8