Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.24 @ 15:17:45 Player: jinkeloid Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (808) 808 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1828 Bonus ------- None Cogmind --------- Core Integrity 325/400 Matter 273/300 Energy 179/240 System Corruption 0% Temperature Cool (396) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Sensor Array Hardlight Generator > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Nuclear Core Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Sensor Array Hardlight Generator > --- WEAPON ----------- Beam Cannon Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Assault Rifle [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 6 12 9 Power 5 | 1 2 2 Engine 1 | 1 . . Core 4 | . 2 2 Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 11 | 1 7 3 Device 7 | . 4 3 Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | 1 . . Energy Cannon 2 | . 1 1 Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 90 | . 92 87 Engine 2 | . 3 . Core 9 | . 9 9 Leg 3 | . . 8 Wheel 17 | . 25 6 Device 24 | . 20 31 Processor 3 | . 4 . Energy Gun 2 | . 4 . Energy Cannon 11 | . 5 20 Ballistic Gun 12 | . 14 11 Special Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 26 | 11 19 26 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 4 Average Capacity 4 | 4 4 4 Most Carried 3 | 1 1 3 Average Carried . | . . . Final Capacity 6 | 6 4 4 Final Carried 1 | . . 1 Class Distribution -------------------- 63% | Mutant 17% | Tank 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 581 | 202 266 113 Remotely . | . . . Salvage Created 968 | . 615 353 Parts 50 | . 31 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 12 10 Guns 7 | . 5 2 Cannons 14 | . 6 8 AOE 1 | . 1 . Classes Destroyed 4 | . 2 2 Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 17 | . 12 5 Sentry 2 | . . 2 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 753 | . 330 423 Core 148 | . 73 75 Absorbed by Shields 42 | . . 42 Core Remaining (%) 85 | 100 70 . Volleys Fired 59 | . 33 26 Largest 3 | . 2 3 Hottest 158 | . 80 158 Shots Fired 122 | . 59 63 Gun 67 | . 47 20 Cannon 55 | . 12 43 Launcher . | . . . Special . | . . . Kinetic 53 | . 33 20 Thermal 55 | . 12 43 Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 26 | . 26 13 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | . 51 40 Core Hits 38 | . 25 13 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1531 | . 772 759 Guns 644 | . 503 141 Cannons 827 | . 209 618 Explosions 60 | . 60 . Melee . | . . . Ramming . | . . . Kinetic 472 | . 331 141 Thermal 887 | . 269 618 Explosive . | . . . Electromagnetic 172 | . 172 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles 5 | . . 5 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 396 | . 99 396 Average Temperature 127 | . 48 159 Received Heat Transfer 525 | . 234 291 Effects 4 | . . 4 Shutdowns 1 | . . 1 Interference 2 | . . 2 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1530 | . 494 1036 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 312 | . 224 312 Initial 2 | . . 2 Average 117 | . 94 176 Maximum Alert Level 1 | . 1 1 Low Security (%) 77 | 100 89 54 Level 1 22 | . 10 45 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 15 14 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 15 | . 10 5 Successful 7 | . 6 1 Failed 8 | . 4 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 6 | . . 6 Terminals 11 | . 8 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 989 | 64 570 355 Spaces Moved 727 | 56 473 198 Core 3 | 2 . 1 Treads . | . . . Legs 55 | . . 55 Wheels 669 | 54 473 142 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 100 | 87 92 122 Slowest Speed 450 | 90 100 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 72 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 3 7 Melee . | . . . Projectile 7 | . . 7 AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 874 | 68 547 259 Wait 42 | 6 19 17 Move 725 | 55 472 198 Hop . | . . . Pick Up 2 | 1 . 1 Fast Attach 22 | 5 12 5 Attach 2 | 1 . 1 Detach 7 | . 4 3 Swap 3 | . . 3 Drop 12 | . 7 5 Fire 59 | . 33 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 14) 328 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 12) 484 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 725 | -9/Materials | Discovered new exit (range 11) 990 | -9/Materials | Self-destructed Last Messages --------------- Acquired Aluminum Leg. U-05 Engineer builds a Wall. Acquired Aluminum Leg. Dropped Hardlight Generator. Dropped Com. Wheel. Acquired 20 matter. K-01 Serf collects debris. Dropped Assault Rifle. G-34 Mercenary destroyed. Beam Cannon destroyed. Lgt. Nuclear Core melted. G-47 Trooper destroyed. R-06 Scavenger collects Particle Gun. Overheating: System interference. Hvy. Assault Rifle temporarily disabled. Sensor Array temporarily disabled. R-06 Scavenger collects Ion Engine. Power failure, Nuclear Core shutdown. Hvy. Particle Cannon destroyed. Overheating: Matter decay (-60). Map ----- +----------------------------------------------------+ | ?????# "" "" # #???# # # ""# | | ?????# ""S"" ## ##???# # # # | | ?????# """" ## #????######## ###### | | ?????########### #???######## #???? | | ???????????????# #???# #???? | | ?????########### #???# T #???? | | ?????# # #???# #???? | | ?????# # #???# #### #???? | | ?????# # #???# ######+####??? | | ?????# / #???# ##!!! #?? | | ?????# # #???# ##!!! #?? | | ?????# # #???# ##!!! #?? | | ?????# # #???# ## #?? | | ?????# # #??## ## #?? | | ?????######+#### #### # ! / #?? | | ??????????# #### # #?? | | ??????????# u! # #?? | | ??????????###### ###########?? | | ???????????????######## #???????????? | | ??????????????????# #####;;####?????????? | | ???????????????????#; #?????????? | | ????????????????????# % % #?????????? | | ????????????????????# gg%= #?????????? | | ????????????????????# [ #?????????? | | ????????????????????# #?????????? | | ????????????????????# @ #?????????? | | ????????????????????# #?????????? | | ????????????????????# *#?????????? | | ????????????????????###########?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingNodeCharger Manual? 0 Play Time 00:35:05 Cumulative 48.9 hours Start 2020.09.24 @ 14:41:00 End 2020.09.24 @ 15:17:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 5 Types 2/0/0/3/0/0/0/0/0 Lore% 45 Gallery% 36 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1167edd-181d-46e2-a457-c10bd893b653