Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 10:53:43 Player: luckinvolved Result: Destroyed by Z2-GKZ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (728) 728 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 1485 Bonus ------- Friendly Fire -33 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 256/265 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beamcaster Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Hardened Medium Armor Plating Shield Generator Shield Generator Beam Cannon Subdweller Machine Gun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beamcaster Subdweller Machine Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Hardened Medium Armor Plating Shield Generator Shield Generator Beam Cannon Assault Rifle Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 5 8 1 7 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 4 . . Treads 5 | 2 3 . . Leg 1 | 1 . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 5 | 1 2 1 1 Device 2 | 1 . 1 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 1 . . 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 6 | . 1 . 5 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 12 | 6 12 14 13 Power 2 | 1 1 3 2 Propulsion 4 | 4 4 4 4 Utility 2 | . 2 3 3 Weapon 3 | 1 3 4 3 Tool/Special . | . . . . Unused Backups 22 | 3 6 3 10 Power 4 | 1 1 . 2 Propulsion 7 | . 2 1 4 Utility 7 | 1 2 2 2 Weapon 4 | 1 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 14 | . 14 14 14 Treads 27 | . 28 28 27 Device 11 | . 14 14 7 Storage 14 | . 14 14 14 Protection 2 | . . . 6 Energy Gun 6 | . . . 13 Ballistic Gun 21 | . 28 28 13 Peak Build Rating 23 | 7 10 18 23 Average Rating 13 | 6 8 10 18 On Entrance 8 | 6 7 10 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 44 | 12 31 31 44 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 12 15 15 Most Carried 15 | 8 15 15 15 Average Carried 12 | 6 12 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 964 | 402 232 16 314 Remotely . | . . . . Salvage Created 954 | 172 409 20 353 Parts 75 | 16 35 2 22 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 22 | . . . 22 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 10 1 9 Guns 20 | . 10 1 9 Classes Destroyed 9 | 2 5 . 2 Builder 1 | . 1 . . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Turret 2 | . . . 2 Watcher 2 | . 2 . . Swarmer 7 | . 3 1 3 Grunt 4 | . 4 . . Sentry 1 | . . . 1 Subdweller 8 | . 3 . 5 Best Kill Streak 5 | 5 3 1 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 165 | . 50 7 108 Missed 63 | . 14 2 47 Hits 102 | . 36 5 61 Projectile 102 | . 36 5 61 Critical Strikes 4 | . 2 . 2 Damage Taken 1305 | . 464 41 800 Core 259 | . 145 . 114 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 126 | 11 44 4 67 Largest 2 | 2 2 2 2 Hottest 105 | 40 40 40 105 Shots Fired 250 | 22 88 8 132 Gun 249 | 22 88 8 131 Cannon . | . . . . Launcher . | . . . . Special 1 | . . . 1 Kinetic 189 | 22 88 8 71 Thermal 61 | . . . 61 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 32 | 5 32 1 32 Robot Miss Streak 5 | 2 3 3 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 144 | 13 61 3 67 Core Hits 55 | 7 26 2 20 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 1 | . . . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2041 | 156 689 23 1173 Guns 2005 | 156 653 23 1173 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 36 | . 36 . . Kinetic 1442 | 156 653 23 610 Thermal 563 | . . . 563 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 11 | . 11 . . Targets Rammed 11 | . 11 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 75 | . 24 2 75 Average Temperature 12 | . 5 1 16 Received Heat Transfer 369 | . 111 . 258 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 1 3 Heat Transferred 1073 | . . . 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | 15 81 20 . Initial . | . . . . Average 9 | 2 11 1 . Influence Increases 495 | 25 260 20 190 Destroy 0b10 Robot/C 280 | . 140 20 120 Destroy 0b10 Robot/NC 40 | 25 15 . . Destroy Leader 44 | . 34 . 10 Successful Hack 56 | . 56 . . Lose Combat Pursuer 75 | . 15 . 60 Influence Decreases 494 | 25 260 20 189 Time Decay 444 | 25 250 20 149 Lost Part 50 | . 10 . 40 Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 17 3 15 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 1 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 27 1 4 Successful 14 | . 9 1 4 Failed 18 | . 18 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 28 | . 28 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Record 4 | . . . 4 Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Botnet 1 | . 1 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 105 | . . . 105 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2819 | 34 1561 329 895 Sensors 635 | . . 2 633 Seismic 2184 | 34 1561 327 262 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . . 3 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3680 | 148 1561 329 1642 Spaces Moved 1810 | 39 839 192 740 Core 7 | 7 . . . Treads 1803 | 32 839 192 740 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 160 Average Speed 171 | 167 160 160 186 Slowest Speed 240 | 200 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 96 34 56 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2142 | 95 977 208 862 Wait 121 | 28 51 3 39 Move 1807 | 38 838 191 740 Hop . | . . . . Pick Up 19 | 2 13 4 . Fast Attach 1 | 1 . . . Attach 5 | 1 1 . 3 Detach . | . . . . Swap 37 | 14 8 2 13 Drop 15 | . 11 4 . Fire 126 | 11 44 4 67 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 11 | . 11 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 149 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Discovered new exit (range 8) 849 | -10/Materials | Derelicts attacked the area 1095 | -10/Materials | Core integrity fell below 50% 1220 | -10/Materials | Learned location of 2 exits from Subcaves 1266 | -10/Materials | Identified exit to Materials 1266 | -10/Materials | Identified exit to Mines 1301 | -10/Materials | Learned location of Subcaves (-10) 1325 | -10/Materials | Identified exit to Subcaves 1338 | -10/Materials | Learned 2 Materials zone layouts 1339 | -10/Materials | Learned location of 2 exits from Materials 1340 | -10/Materials | Learned Storage stockpile data 1350 | -10/Materials | Learned Storage emergency access door positions 1710 | -10/Materials | Entered Mines 1720 | -10/Mines | Escorted by a lone wolf Derelict 1740 | -10/Mines | Learned location of Storage (-8) 1785 | -10/Mines | Met a Derelict shopkeep closing up shop 1918 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1922 | -10/Mines | Found Prototype Device 1937 | -10/Mines | Identified Exp. Sensor Array 2017 | -10/Mines | Discovered exit to Subcaves (range 11) 2039 | -10/Mines | Entered Subcaves 2039 | -10/Subcaves | Accompanied by 1 ally 2040 | -10/Subcaves | Approached by a straggling Scientist 2040 | -10/Subcaves | Identified exit to Recycling 2041 | -10/Subcaves | Identified exit to Materials 2093 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2870 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2879 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3159 | -10/Subcaves | Core integrity fell below 20% 3436 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3473 | -10/Subcaves | Learned location of 1 exit from Materials 3623 | -10/Subcaves | Visited Clippyterm 3681 | -10/Subcaves | Destroyed by Z2-GKZ(R) with Subdweller Laser Last Messages --------------- Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "^q" It looks like you're in search of a way out of here, would you like help? Exit location confirmed. 03628_ Connecting with Clippyterm... >>Record "Bogan" It looks like you're interested in the dark side, V4-D3R would be pleased, though I don't think they're in the habit of teaching apprentices. >>Record "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. 03675_ Exp. Sensor Array destroyed. 03679_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????###????? #?????????????????????? | | ?????????????#### #???? #?????????????????????? | | ?????????????# #???? #??????????????????????? | | ????????????? ###?# #??????????????????????? | | ????##???????? ## ???????????????????????? | | ????# #####???# #?????????????????????????? | | ????# ##### #?????????????????????????? | | ?????# ## #??????????????????????????? | | ????## &%= #??????????????????????????? | | ##### %% ####???????????????????????? | | ##[ #???????????????????????? | | ### #???????????????????????? | | #### #?# #???????????????????????? | | ##??#### ## ## ##??????? ??????????????? | | #????####### ##?????? ??????????????? | | #???## ##??# ### ##????? ?????????????? | | #???# #??## ##?# ## ####?? ?????????????? | | ##### ##??####??######### #?? ##????????????? | | # #?# #???????????????## R #?? ?????????????? | | # ### #??????????????## ##?? #?????????????? | | # ## #??????????????#@ #### ##????????????? | | #??????????????# ## ## #????????????? | | ###??????????######### #????????????? | | ### ##????????????#"""""#?# #????????????? | | ?## ##????????????#""X""#?# ###????????????? | | ## #????????????#" "#?# ## #??????????????? | | ### ##????????????### ##### # ##?????????????? | | ## ####???????????### ##?# ##???# #???? | | ### #????????#### ##### ## #?????? | | # ### ##???????# # #?????? | | ## ## ##??????### # " ??? | | ?# #????????## ##? 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"???? | | ####???????????## ##????? #???? | | ###???????????????# #???????? ##???? | | # ##?????????????????## #### #??????????????? | | ####???????????????????###??#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltIonCharger Manual? 0 Play Time 00:22:10 Cumulative 183.7 hours Start 2026.02.04 @ 10:33:16 End 2026.02.04 @ 10:53:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 204 Adventurer 5 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d94335a-e117-4053-8909-a891669d18d4