Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:33:55 Player: CrazyNinja Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (983) 983 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4453 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Targeting Computer Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Authchip [Weapon] Plasma Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Battery Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Matter Filter > --- WEAPON ----------- Neutron Cannon Neutron Cannon Neutron Cannon > --- INVENTORY -------- Seismic Detector [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Sensor Array Storage Medium Battery Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 62 | 5 18 13 6 6 . 14 Power 5 | 1 1 1 2 . . . Engine 5 | 1 1 1 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 5 2 . 1 . . Treads . | . . . . . . . Leg 4 | . 3 . . 1 . . Wheel 6 | 2 2 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 7 5 1 2 . 10 Device 13 | . 4 3 . 1 . 5 Storage 4 | . 3 . . . . 1 Processor 5 | . . . . 1 . 4 Hackware . | . . . . . . . Protection 3 | . . 2 1 . . . Artifact . | . . . . . . . Weapon 22 | 2 5 5 3 3 . 4 Energy Gun 3 | 1 1 . 1 . . . Energy Cannon 6 | . . . . 2 . 4 Ballistic Gun 4 | 1 1 2 . . . . Ballistic Cannon 3 | . . 2 1 . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . 2 . . 1 . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 27 | . 1 3 1 12 . 10 Power 3 | . . 1 . 2 . . Propulsion 4 | . . 1 1 2 . . Utility 11 | . 1 1 . 3 . 6 Weapon 9 | . . . . 5 . 4 Highest Loss Streak 12 | . 1 2 1 12 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 92 72 88 83 15 47 Engine 10 | . 14 6 12 15 . . Leg 6 | . 8 14 . 6 . . Wheel 13 | . 19 7 21 7 . . Device 7 | . 11 10 1 . . 8 Storage 5 | . 10 8 . . . 4 Processor 2 | . . . . 7 7 18 Protection 12 | . . 5 31 23 7 . Energy Gun 5 | . 12 1 6 . . . Energy Cannon 2 | . . . . 7 . 14 Ballistic Gun 6 | . 12 11 1 . . . Ballistic Cannon 3 | . . . 9 7 . . Launcher 3 | . . 6 4 7 . . Naked Turns . | . . . . . . . Heaviest Build 32 | 5 8 14 26 32 1 32 Greatest Support 22 | 20 20 22 22 13 3 3 Greatest Overweight (x) 10 | . . . 2 2 . 10 Average Overweight (x) . | . . . . 1 . 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 2 4 Average Carried 4 | 2 4 4 4 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 2 2 3 Class Distribution -------------------- 87% | Mutant 6% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1050 | 253 212 101 294 185 . 5 Remotely 185 | . . . . 185 . . Salvage Created 911 | 30 301 191 239 150 . . Parts 83 | 1 31 21 20 10 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 32 | 1 10 10 7 4 . . Guns 14 | 1 10 2 1 . . . Cannons 6 | . . . 5 1 . . AOE 12 | . . 8 1 3 . . Classes Destroyed 8 | 1 3 3 . 1 . . Worker 5 | . 2 . 2 1 . . Builder 1 | . . 1 . . . . Recycler 1 | . . . . 1 . . Watcher 3 | . 1 2 . . . . Swarmer 12 | . 6 3 . 3 . . Grunt 18 | 1 4 5 7 1 . . Brawler 1 | . . 1 . . . . Sentry 1 | . . 1 . . . . Best Kill Streak 5 | 1 5 3 5 5 . . Combat Bots Only 4 | 1 3 3 4 3 . . Max Kills in Single Turn 3 | 1 1 3 1 2 . . Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 372 | 3 43 81 28 116 . 101 Missed 115 | 1 15 30 10 25 . 34 Damage Taken 4022 | 23 275 667 212 1282 . 1563 Core 1454 | 11 66 135 . 534 . 708 Absorbed by Shields . | . . . . . . . Redirected to Shielding 22 | . . 7 . 15 . . Regen/Repaired (Parts) 12 | . 12 . . . . . Core Remaining (%) 58 | 95 69 . 66 2 . . Volleys Fired 101 | 3 33 25 24 12 . 4 Largest 3 | 2 2 2 2 3 . 1 Hottest 162 | 60 60 60 79 162 . 90 Shots Fired 174 | 6 55 46 41 22 . 4 Gun 111 | 6 55 27 23 . . . Cannon 39 | . . . 17 18 . 4 Launcher 24 | . . 19 1 4 . . Special . | . . . . . . . Kinetic 79 | 3 32 25 17 2 . . Thermal 61 | 3 23 2 23 6 . 4 Explosive 24 | . . 19 1 4 . . Electromagnetic 10 | . . . . 10 . . Robot Hit Streak 9 | 2 9 9 5 4 . 2 Robot Miss Streak 5 | 1 4 3 5 5 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 109 | 4 37 34 22 9 . 3 Core Hits 69 | 2 21 24 11 11 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 4 | . 4 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . 4 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2709 | 35 383 1107 417 652 . 115 Guns 830 | 35 383 316 96 . . . Cannons 613 | . . . 274 224 . 115 Explosions 1251 | . . 791 34 426 . . Melee . | . . . . . . . Ramming 15 | . . . 13 2 . . Kinetic 777 | 15 193 295 274 . . . Thermal 534 | 20 190 21 96 92 . 115 Explosive 1251 | . . 791 34 426 . . Electromagnetic 132 | . . . . 132 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 . . . . . Average Corruption 3 | . 3 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 3 . . . . . Message Errors 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 65 | . . 4 . 61 . . Projectiles . | . . . . . . . Explosions 65 | . . 4 . 61 . . Melee . | . . . . . . . Knockbacks 2 | . . . 2 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 105 | . . 98 6 1 . . Shots 3 | . . 3 . . . . Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 554 | 52 126 14 464 554 . . Average Temperature 175 | 24 38 7 205 264 . . Received Heat Transfer 846 | 12 90 201 111 432 . . Effects 19 | . . . 13 6 . . Shutdowns 7 | . . . 7 . . . Energy Bleed 2 | . . . 1 1 . . Interference 3 | . . . 2 1 . . Matter Decay 2 | . . . 2 . . . Short Circuit 1 | . . . . 1 . . Damage (minor) 2 | . . . 1 1 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 898 | 50 425 50 225 148 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 396 | 20 159 396 164 180 47 36 Initial 154 | . 13 61 154 59 47 36 Average 94 | 3 56 132 129 80 47 27 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 94 | 100 100 81 100 100 100 100 Level 1 5 | . . 18 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 3 . 4 . 1 Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 6 | . . 2 . 3 . 1 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 4 | . . 1 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | 1 16 18 9 24 . 8 Peak Tracking Total 18 | 1 4 7 2 18 . 4 Tactical Retreats 3 | . . 1 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 6 | . 4 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 8 | . . 6 . 2 . . Max in Single Turn 2 | . . 1 . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 6 | . 3 2 . . 1 . Terminals 5 | . 2 2 . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 11 10 . . 1 . Successful 16 | . 7 8 . . 1 . Failed 6 | . 4 2 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 8 10 . . 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 5 8 . . 1 . Record 11 | . 3 8 . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 2 . . 1 . Full Trace Events 5 | . 3 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . parse_system 2 | . 2 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2415 | 92 579 685 621 221 5 212 Spaces Moved 1589 | 96 460 548 284 115 10 76 Core 150 | 31 . . . 33 10 76 Treads . | . . . . . . . Legs 467 | . 103 319 . 45 . . Wheels 972 | 65 357 229 284 37 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 85 85 50 50 50 Average Speed 103 | 70 88 105 92 153 50 200 Slowest Speed 550 | 80 120 120 120 260 50 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 58 36 57 16 1 50 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 136 | . . 114 15 6 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 135 | . . 114 15 6 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 2180 | 114 580 609 599 138 9 131 Wait 345 | 3 35 7 279 . . 21 Move 1583 | 95 459 547 283 114 9 76 Hop . | . . . . . . . Pick Up 62 | 8 19 13 4 4 . 14 Fast Attach . | . . . . . . . Attach 44 | 5 9 9 2 6 . 13 Detach 1 | . . . . . . 1 Swap 18 | . 9 4 4 . . 1 Drop 20 | . 12 4 2 1 . 1 Fire 101 | 3 33 25 24 12 . 4 Melee 4 | . 4 . . . . . Ram 2 | . . . 1 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Repaired Lgt. Assault Rifle? 304 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 3) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1350 | -9/Materials | Discovered new exit (range 9) 1357 | -9/Materials | Entered Mines 1573 | -9/Mines | Excavation squad dispatched 1573 | -9/Mines | A large section of the Mines collapsed 1823 | -9/Mines | Excavation squad dispatched 1905 | -9/Mines | Discovered new exit (range 15) 1909 | -9/Mines | Learned Materials emergency access door positions 1978 | -9/Mines | Entered Materials 1978 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2140 | -8/Materials | Garrison activated, responded to threat 2181 | -8/Materials | Core integrity fell below 50% 2187 | -8/Materials | Core integrity fell below 20% 2197 | -8/Materials | Discovered new exit (range 4) 2199 | -8/Materials | Entered Factory 2199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2204 | -7/Factory | Identified exit to DSF 2204 | -7/Factory | Entered DSF 2212 | -7/DSF | Lost 12 parts (2p2n3u5w) 2244 | -7/DSF | Additional patrols routed to DSF 2371 | -7/DSF | Core integrity fell below 50% 2402 | -7/DSF | Lost 8 parts (4u4w) 2411 | -7/DSF | Core integrity fell below 20% 2416 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Knocked back. Acquired 5 matter. Neutron Cannon destroyed. Matter Filter destroyed. Penetrated by Slug. Neutron Cannon destroyed. Penetrated by Slug. Imp. Targeting Computer destroyed. Critical hit (Blast). Neutron Cannon destroyed. Knocked back. Acquired Microactuators. Acquired Dynamic Insulation System. Acquired Adv. Visual Processing Unit. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Acquired Authchip [Weapon]. Microactuators destroyed. Acquired Plasma Rifle. Microactuators destroyed. 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""##"#???? | | ????????????# # " "! ##%""""#??????? | | ????????????????# ##"%""###"""""#??????? | | ????????????????########### ###?##"####??????? | | ??????????????????????????##?????#"#?????????? | | ?????????????????????????????????#""?????????? | | ??????????????????????????????????##?????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 110 EM Shielding 2 Armor Coverage 300 Utility Shielding 33 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 18 Matter Filtering 30 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Librarian Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Risk Taker Troublemaker Use The Force Challenges ------------ None Game ------ Seed SalvageTransportActivator Manual? 0 Play Time 00:37:11 Cumulative 0.8 hours Start 2024.03.31 @ 20:57:07 End 2024.03.31 @ 21:33:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 658b153d-1b45-40ea-8033-5aff6b9cbe19