Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 22:39:32 Player: Windjigo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2168) 2168 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 5633 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 162/550 Matter 186/300 Energy 100/100 System Corruption 1% Temperature Danger (488) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Active Sensor Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Fission Core Improved Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Microactuators Light Armor Plating Hardened Medium Armor Plating Reflective Plating Graphene Brace Shield Generator Hacking Suite Thief Drone Bay (0/3) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Fission Core Armored Treads Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Gravmag System Improved Heat Sink Sensor Array Microactuators Light Armor Plating Graphene Brace Shield Generator Hacking Suite Thief Drone Bay Gatling Laser Gatling Laser [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Active Sensor Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 37 | 6 10 . 1 1 19 Power 4 | 1 1 . . . 2 Engine 3 | 1 . . . . 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 2 3 . . . 8 Treads 3 | . . . . . 3 Leg 5 | 2 3 . . . . Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 7 | 1 3 . . 1 2 Device 4 | . 2 . . 1 1 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 13 | 2 3 . 1 . 7 Energy Gun 11 | 2 2 . 1 . 6 Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 10 | . 1 . . . 9 Power 2 | . . . . . 2 Propulsion 6 | . 1 . . . 5 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Backups 10 | . 5 8 6 5 15 Power 1 | . . . . 1 2 Propulsion 1 | . . . . . 2 Utility 6 | . 4 6 3 2 8 Weapon 1 | . . 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 16 | . . . 2 1 13 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 12 | . . . 2 1 9 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 83 | . 98 100 100 100 65 Engine 6 | . 9 . . . 8 Core 4 | . 4 14 14 14 . Leg 15 | . 27 28 28 28 1 Hover 11 | . . . . . 23 Device 10 | . 10 14 14 14 9 Storage 11 | . 14 14 14 14 9 Energy Gun 15 | . 21 28 28 28 6 Ballistic Gun 1 | . 6 . . . . Ballistic Cannon 3 | . . . . . 6 Peak Build Rating 80 | 6 12 12 15 21 80 Average Rating 39 | 3 8 12 13 20 71 On Entrance 11 | . 6 12 12 15 21 Naked Turns . | . . . . . . Heaviest Build 114 | 12 17 17 17 20 114 Greatest Support 27 | 20 20 20 20 20 27 Greatest Overweight (x) 37 | . 1 . . . 37 Average Overweight (x) 1 | . . . . . 3 Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 13 | 6 8 8 8 8 19 Most Carried 20 | 5 8 8 8 8 20 Average Carried 10 | 1 5 8 7 7 16 Final Capacity 20 | 8 8 8 8 8 20 Final Carried 13 | . 8 8 8 8 13 Class Distribution -------------------- 52% | Mutant 47% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 921 | 201 436 . . 20 264 Remotely . | . . . . . . Salvage Created 1903 | . 386 38 . . 1479 Parts 77 | . 12 3 . . 62 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 8 3 . . 42 Guns 17 | . 7 3 . . 7 Cannons 32 | . . . . . 32 Classes Destroyed 13 | . 3 1 . . 9 Worker 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Drone 3 | . . . . . 3 Watcher 3 | . 1 . . . 2 Swarmer 11 | . . 3 . . 8 Grunt 31 | . 8 . . . 23 Brawler 1 | . . . . . 1 Sentry 7 | . . . . . 7 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 11 | . 3 3 . . 11 Combat Bots Only 9 | . 3 3 . . 9 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 218 | . 53 7 . 6 152 Missed 48 | . 8 1 . 1 38 Hits 170 | . 45 6 . 5 114 Projectile 170 | . 45 6 . 5 114 Critical Strikes 6 | . . . . . 6 Damage Taken 2521 | . 634 44 . 44 1799 Core 561 | . 157 16 . . 388 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 61 | . 61 . . . . Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 73 | . 49 4 . 4 16 Largest 3 | . 2 2 . 2 3 Hottest 240 | . 130 130 . 130 240 Shots Fired 248 | . 93 8 . 8 139 Gun 153 | . 93 8 . 8 44 Cannon 95 | . . . . . 95 Launcher . | . . . . . . Special . | . . . . . . Kinetic 128 | . 33 . . . 95 Thermal 120 | . 60 8 . 8 44 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 17 19 . 1 18 Robot Miss Streak 3 | . 3 1 . 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Autonomous 95 | . . . . . 95 Shots Hit Robots 180 | . 66 4 . 2 108 Core Hits 77 | . 20 3 . . 54 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 10 | . 4 1 . . 5 Burn 4 | . 3 1 . . . Destroy 1 | . 1 . . . . Blast 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7656 | . 841 66 . 30 6719 Guns 1696 | . 841 66 . 30 759 Cannons 5957 | . . . . . 5957 Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 6133 | . 176 . . . 5957 Thermal 1520 | . 665 66 . 30 759 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 847 | . . . . . 847 Projectiles 847 | . . . . . 847 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 26 | . . . . . 26 Impact . | . . . . . . Kinetic 19 | . . . . . 19 Secondary 7 | . . . . . 7 Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1085 | . 603 300 . 300 1085 Average Temperature 209 | . 160 152 . 151 313 Received Heat Transfer 912 | . 327 . . . 585 Effects 45 | . 13 2 . . 30 Shutdowns 5 | . 3 . . . 2 Energy Bleed 2 | . 1 1 . . . Interference 6 | . 2 1 . . 3 Matter Decay 5 | . 2 . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . 1 . . . 2 Damage (major) 18 | . 3 . . . 15 Damage (core) 3 | . 1 . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted 3 | . 1 . . . 2 Combat Hostiles 3 | . 1 . . . 2 Parts Melted 10 | . 5 1 . . 4 Heat Transferred 4049 | . 1961 222 . 74 1792 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 3 | . . . . . 3 Low Security (%) 86 | 100 100 100 . 100 74 Level 1 5 | . . . . . 10 Level 2 4 | . . . . . 8 Level 3 3 | . . . . . 5 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 860 | . 70 70 . 89 860 Initial 14 | . . 8 . . 14 Average 104 | . 15 30 . 28 180 Influence Increases 1877 | . 261 70 . 99 1447 Destroy 0b10 Robot/C 1140 | . 160 60 . 80 840 Destroy 0b10 Robot/NC 50 | . 10 . . . 40 Destroy Leader 276 | . 42 10 . 10 214 Allied During Kill 9 | . . . . 9 . Successful Hack 18 | . 18 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 24 | . 1 . . . 23 Lose Combat Pursuer 45 | . 15 . . . 30 Active Sensor Use 300 | . . . . . 300 Influence Decreases 1048 | . 239 62 30 60 657 Entered New Map 69 | . . 14 30 . 25 Time Decay 879 | . 229 48 . 60 542 Lost Part 100 | . 10 . . . 90 Squads Dispatched 13 | . 3 . . . 10 Investigation 8 | . 3 . . . 5 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses 3 | . . . . . 3 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 15 3 . 4 58 Peak Tracking Total 7 | . 4 3 . 4 7 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 6 | . 2 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 9 . 1 1 1 Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 28 . 1 1 2 Successful 15 | . 12 . 1 1 1 Failed 17 | . 16 . . . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 20 | . 18 . . . 2 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 7 . 1 1 1 Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . . . 1 . Alert Level 2 | . 1 . . . 1 Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . . 1 Used . | . . . . . . Hacking Detections 9 | . 8 . . . 1 Full Trace Events 4 | . 4 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 28 | . . . . 20 8 Total Damage 106 | . . . . 88 18 Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 3201 | . 917 131 462 24 1667 Sensors 1300 | . 683 131 462 24 . A.S.S. 1667 | . . . . . 1667 Seismic 234 | . 234 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 7 | . . . . 5 2 Drone Recoveries 4 | . . . . 2 2 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4151 | 46 1251 131 462 294 1967 Spaces Moved 2235 | 34 839 88 380 227 667 Core 13 | 12 . . . . 1 Treads . | . . . . . . Legs 1595 | 22 839 88 380 227 39 Wheels . | . . . . . . Hover 627 | . . . . . 627 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 168 Average Speed 162 | 95 120 120 120 120 262 Slowest Speed 1900 | 120 190 120 120 120 1900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 95 24 87 30 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . . 24 Melee . | . . . . . . Projectile 24 | . . . . . 24 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2620 | 47 994 105 387 240 847 Wait 184 | 3 77 14 . 7 83 Move 2230 | 33 838 87 379 226 667 Hop . | . . . . . . Pick Up 50 | 5 12 . 2 1 30 Fast Attach 5 | 1 4 . . . . Attach 23 | 5 4 . . . 14 Detach 2 | . 1 . . . 1 Swap 19 | . 3 . 1 1 14 Drop 32 | . 6 . 4 1 21 Fire 73 | . 49 4 . 4 16 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 8) 163 | -10/Materials | Met 8R-AWN 303 | -10/Materials | Build established: Mutant 507 | -10/Materials | Repaired Lgt. Armor Plating 666 | -10/Materials | Discovered new exit (range 14) 709 | -10/Materials | Discovered new exit (range 16) 1050 | -10/Materials | Discovered new exit (range 14) 1118 | -10/Materials | Core integrity fell below 50% 1298 | -10/Materials | Entered Mines 1300 | -10/Mines | Followed 8R-AWN into the Mines 1424 | -10/Mines | Discovered new exit (range 5) 1429 | -10/Mines | Entered Exiles 1453 | -10/Exiles | Discovered new exit (range 14) 1484 | -10/Exiles | Welcomed by 8R-AWN 1501 | -10/Exiles | Met EX-HEX 1553 | -10/Exiles | Met EX-BIN 1570 | -10/Exiles | Aligned with FarCom system 1571 | -10/Exiles | Given EX-Vault access code 1599 | -10/Exiles | Opened EX-Vault 1610 | -10/Exiles | Found AWS/Autocannon 1634 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1666 | -10/Exiles | Met EX-DEC 1712 | -10/Exiles | Visited The Gauntlet 1873 | -10/Exiles | Discovered new exit (range 14) 1891 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1891 | -10/Exiles | Entered Mines 1892 | -9/Mines | Assembled infested the area 1897 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1904 | -9/Mines | Found the Drone Emporium 1914 | -9/Mines | Found Prototype Device 1915 | -9/Mines | Identified Thief Drone Bay 1935 | -9/Mines | Found a hidden stash of uninstalled traps 1992 | -9/Mines | Discovered new exit (range 11) 2185 | -9/Mines | Entered Materials 2185 | -8/Materials | Accompanied by 3 allies 2185 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2429 | -8/Materials | Found Prototype Device 2431 | -8/Materials | Identified Active Sensor Suite 2490 | -8/Materials | Build established: Skirmisher 2860 | -8/Materials | Discovered new exit (range 10) 4012 | -8/Materials | Garrison activated, responded to threat 4063 | -8/Materials | Destroyed 9 combat bots 4148 | -8/Materials | Core integrity fell below 50% 4152 | -8/Materials | Self-destructed Last Messages --------------- 04132_ Overheating: Matter decay (-42). 04132_ Dropped Particle Gun. 04133_ Overheating: Matter decay (-49). 04133_ Acquired 3 matter. 04135_ AWS/Autocannon broken. 04135_ Overheating: Short circuit. 04136_ Overheating: Matter decay (-26). 04138_ Imp. Deuterium Engine destroyed. 04139_ U-05 Engineer builds a Wall. 04142_ S-10 Pest destroyed. 04143_ Overheating: Hcp. Storage Unit damaged (-81). 04143_ Overheating: Broken Active Sensor Suite damaged (-25). 04144_ Overheating: Broken AWS/Autocannon damaged (-126). 04148_ System corrupted: Component data lost. 04148_ Broken AWS/Autocannon destroyed. 04149_ Overheating: Core damaged (-82). 04152_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????######?????????#????????????? | | ??????????????????#### ??? ??? ????????????? | | ??????????????????? ???"""" ?????????????? | | ???????????????????? ???"T"" ?????????????? | | ????????????????????? ?? ?????????????? | | ?????????????????????? % ??! ""??????????????? | | ???????????????????##?#% #??! "???????????????? | | ???????????????????? # #??! ????????????????? | | ????????????????????? # #??% ?????????????????? | | ??????????????????????/t *###+####???????????????? | | ??????????????????????#[*=s= ! #???????????????? | | ??????????????????????#[%%!=% #???????????????? | | ??????????????????????#%*uY%! #???????????????? | | ????????????????#######%=!#### #???????????????? | | ????????????????# #%%@#??? #???????????????? | | ????????????????# #[=[#???? #???????????????? | | ????????????????# #%*u#???? +???????????????? | | ????????????????#![ # =%#???w? #???????????????? | | ????????????????#[/ # ##???? #???????????????? | | ????????????????#[ # ##?????#???????????????? | | ????????????????# # ##?????????????????????? | | ????????????????# /# o#??????????????????????? | | ????????????????# #[ #??????????????????????? | | ???????????????####+###%s #??????????????????????? | | ???????# ##### % = #??????????????????????? | | ??????+ " ^^ % #??????????????????????? | | ???????# ##### %%% #?????g????????????????? | | ?????????????####+#########??????????????????????? | | ?????????????# #?????????g????????????????? | | ?????????????# #?????????g????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# % #??? #???? ??????????????? | | ?????????????# % %% #?? ???? #????????????### | | ?????????????####+#####? ?? ########?????# " | | ???????????????# % ######### ## #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 32% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed DeuteriumImprovedFragment Manual? 0 Play Time 00:47:44 Cumulative 11.7 hours Start 2025.05.13 @ 21:51:35 End 2025.05.13 @ 22:39:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10f74c82-0a77-46dc-aa88-0409bce180d2