Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 13:48:21 Player: Kitsune_punk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (884) 884 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 3320 Bonus ------- Follower Combat Kills 127 Friendly Fire -76 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 260/300 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Battery Advanced Sensor Array Tractor Beam > --- WEAPON (3) ------- Beam Cannon Mini Grenade Launcher > --- INVENTORY (4) ---- Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Humpback Terrain Scan Processor Shield Generator > --- WEAPON ----------- Particle Gun Particle Gun Remote Datajack > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Medium Battery Medium Battery Large Matter Pod Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Advanced Sensor Array Tractor Beam Beam Cannon Particle Cannon Autogun Makeshift Shrapnel Gun Rocket Launcher Mini Grenade Launcher Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Humpback Device Improved Terrain Scanner Storage Humpback Processor Targeting Computer Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 39 | 7 3 6 3 . 12 8 Power 7 | 1 1 . . . 3 2 Engine 6 | 1 1 . . . 2 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 4 | 2 . . . . 2 . Treads 4 | 2 . . . . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 . 3 3 . 2 3 Device 5 | 1 . 1 . . 1 2 Storage 5 | . . 1 3 . . 1 Processor 3 | 1 . 1 . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 2 3 . . 5 3 Energy Gun 2 | . . . . . 2 . Energy Cannon 3 | . . 1 . . 1 1 Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 2 1 . . . 2 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . . . . 13 Power 4 | . . . . . . 4 Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . . 3 Weapon 4 | . . . . . . 4 Highest Loss Streak 13 | . . . . . . 13 Average Slot Usage (%) 92 | . 99 99 92 85 87 61 Engine 13 | . 14 14 14 14 12 8 Treads 26 | . 28 28 28 28 15 13 Device 4 | . 14 5 . . 9 4 Storage 9 | . . 8 14 14 9 8 Processor 8 | . 14 13 7 . 9 6 Energy Gun 1 | . . . . . 11 8 Ballistic Gun 7 | . 1 2 14 14 3 . Launcher 17 | . 26 23 14 14 1 2 Naked Turns . | . . . . . . . Heaviest Build 105 | 9 11 15 93 93 105 103 Greatest Support 56 | 40 40 40 40 40 56 56 Greatest Overweight (x) 33 | 1 . . 2 2 33 3 Average Overweight (x) . | . . . . 2 2 1 Largest Inventory Capacity 24 | 4 4 4 24 24 24 24 Average Capacity 13 | 4 4 4 14 24 24 20 Most Carried 22 | 4 3 4 13 18 22 20 Average Carried 8 | 2 2 3 7 17 18 16 Final Capacity 24 | 4 4 4 24 24 24 4 Final Carried 20 | 2 2 4 13 18 20 1 Class Distribution -------------------- 56% | Mutant 40% | Hauler-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 2425 | 270 59 393 1240 231 57 175 Remotely . | . . . . . . . Salvage Created 651 | 96 201 149 . 75 . 130 Parts 65 | 9 26 15 . 6 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 23 | . 6 6 . 5 . 6 Guns 3 | . . . . 2 . 1 AOE 20 | . 6 6 . 3 . 5 Classes Destroyed 9 | 2 4 2 . . . 1 Worker 3 | . 2 1 . . . . Builder 2 | . 1 1 . . . . Tunneler 4 | 2 1 1 . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . . . . 1 Watcher 3 | . 3 . . . . . Swarmer 8 | . . 3 . 3 . 2 Grunt 13 | . 6 1 . 2 . 4 Sentry 2 | . . 2 . . . . Best Kill Streak 4 | 3 3 3 . 3 . 4 Combat Bots Only 4 | . 2 3 . 3 . 4 Max Kills in Single Turn 3 | 1 2 3 . 2 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2214 | . 124 100 47 109 27 1807 Core 625 | . 21 14 . 32 . 558 Absorbed by Shields 97 | . . . . . 12 85 Core Remaining (%) 86 | 100 . . . 73 . . Volleys Fired 57 | 5 14 7 1 7 2 21 Largest 2 | 2 2 2 2 1 2 2 Hottest 130 | 40 60 63 57 33 130 130 Shots Fired 94 | 10 28 14 2 7 4 29 Gun 38 | 10 . . 1 4 4 19 Cannon 1 | . . . . . . 1 Launcher 55 | . 28 14 1 3 . 9 Special . | . . . . . . . Kinetic 15 | 10 . . 1 4 . . Thermal 24 | . . . . . 4 20 Explosive 55 | . 28 14 1 3 . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 3 5 7 . 9 3 6 Robot Miss Streak 3 | 3 2 1 . 2 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 55 | 5 14 8 . 6 3 19 Core Hits 65 | 4 21 14 . 9 . 17 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3251 | 62 1190 562 . 291 61 1085 Guns 384 | 62 . . . 58 61 203 Cannons . | . . . . . . . Explosions 2846 | . 1186 554 . 224 . 882 Melee . | . . . . . . . Ramming 21 | . 4 8 . 9 . . Kinetic 120 | 62 . . . 58 . . Thermal 264 | . . . . . 61 203 Explosive 2846 | . 1186 554 . 224 . 882 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 160 | . 48 8 . 3 . 101 Projectiles . | . . . . . . . Explosions 160 | . 48 8 . 3 . 101 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 345 | . 29 74 47 55 . 140 Shots 13 | . 2 3 1 2 . 5 Rammed 5 | . 1 3 . 1 . . Targets Rammed 5 | . 1 3 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 637 | . 24 15 . . 150 637 Average Temperature 173 | . 5 5 . . 79 330 Received Heat Transfer 570 | . 54 9 . 9 . 498 Effects 21 | . . . . . . 21 Shutdowns 5 | . . . . . . 5 Energy Bleed 3 | . . . . . . 3 Interference 1 | . . . . . . 1 Matter Decay 3 | . . . . . . 3 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 629 | . . . . . 148 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 221 | 15 221 161 . 189 117 110 Initial 73 | . 9 46 . . 73 49 Average 59 | 5 81 53 . 42 93 54 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 96 100 . 100 100 100 Level 1 . | . 3 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . . . 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 12 4 . 12 1 13 Peak Tracking Total 10 | . 3 2 . 4 1 10 Tactical Retreats 3 | . . 1 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 7 | . 4 1 . . . 2 Max in Single Turn 2 | . 2 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 3 | . . . 1 . 2 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . . . 23 . 6 . Successful 26 | . . . 23 . 3 . Failed 3 | . . . . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 25 | . . . 23 . 2 . Record 23 | . . . 23 . . . Emergency Access Points 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 3 2 Highest-Rated Group 86 | . . . . 86 54 39 Highest-Rated Ally 31 | . . . . 31 31 31 Total Orders . | . . . . . . . Ally Attacks 43 | . . . . 35 7 1 Total Damage 549 | . . . . 410 118 21 Kills 9 | . . . . 8 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 3704 | 83 594 903 928 753 329 114 Spaces Moved 1967 | 43 339 539 510 367 138 31 Core 21 | 14 . . . . 2 5 Treads 1946 | 29 339 539 510 367 136 26 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 150 Average Speed 175 | 126 160 160 177 200 216 179 Slowest Speed 1700 | 160 160 160 200 200 1700 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 64 81 80 54 11 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 21 | . . 21 . . . . Terrain Destroyed 365 | . 138 140 6 31 . 50 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 365 | . 138 140 6 31 . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2124 | 62 364 564 532 379 163 60 Wait . | . . . . . . . Move 1961 | 42 338 538 509 366 137 31 Hop . | . . . . . . . Pick Up 46 | 8 4 5 15 5 9 . Fast Attach 5 | 1 . 2 . . . 2 Attach 24 | 6 2 2 2 . 6 6 Detach . | . . . . . . . Swap 10 | . 1 2 1 . 6 . Drop 16 | . 4 5 4 . 3 . Fire 57 | 5 14 7 1 7 2 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 1 3 . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: Fac x2 / [*Sto] / Gar) -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 15) 678 | -10/Materials | Entered Mines 783 | -10/Mines | Learned location of Storage (-8) 976 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1017 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1297 | -10/Mines | Learned 8 Materials zone layouts 1406 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1574 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1574 | -10/Mines | Discovered new exit (range 5) 1581 | -10/Mines | Entered Exiles 1615 | -10/Exiles | Discovered new exit (range 14) 1661 | -10/Exiles | Met 8R-AWN 1684 | -10/Exiles | Met EX-HEX 1746 | -10/Exiles | Met EX-DEC 1778 | -10/Exiles | Learned location of Zion (-7) 1935 | -10/Exiles | Discovered new exit (range 14) 2159 | -10/Exiles | Visited The Gauntlet 2338 | -10/Exiles | Build established: Hauler-Mutant 2509 | -10/Exiles | Entered Mines 2517 | -9/Mines | Identified exit to Materials 2535 | -9/Mines | Met a Derelict bent on vengeance 3005 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3262 | -9/Mines | Entered Materials 3262 | -8/Materials | Accompanied by 3 allies 3262 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3263 | -8/Materials | Identified exit to Factory 3267 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3349 | -8/Materials | Discovered new exit (range 6) 3566 | -8/Materials | Identified exit to Garrison 3591 | -8/Materials | Entered Storage 3591 | -8/Storage | Accompanied by 2 allies 3627 | -8/Storage | Garrison activated, responded to threat 3653 | -8/Storage | Core integrity fell below 50% 3691 | -8/Storage | Core integrity fell below 20% 3705 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03692_ U-05 Engineer lays Concrete. 03693_ Extracted 20 matter. 03694_ U-05 Engineer lays Concrete. 03696_ U-05 Engineer builds a Wall. 03697_ The unstable cave ceiling collapses. 03697_ Imp. Ion Engine destroyed. 03698_ Extracted 5 matter. 03699_ Extracted 10 matter. 03699_ The unstable cave ceiling collapses. 03700_ Extracted 10 matter. 03700_ U-05 Engineer builds a Wall. 03700_ Destroyed Lgt. Assault Rifle. 03700_ Destroyed Flight Unit. 03700_ S-10 Pest destroyed. 03700_ O-16 Technician destroyed. 03701_ Extracted 10 matter. 03701_ The unstable cave ceiling collapses. 03703_ U-05 Engineer builds a Wall. 03705_ U-05 Engineer lays Concrete. 03705_ R-06 Scavenger collects Hover Unit. 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[ ??? | | ???????####### # ################???? | | ?????????????# # #???????????????? | | ?????????????### # # ##???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 440 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Remodeling The More The Merrier Tourist Troublemaker Challenges ------------ None Game ------ Seed RegenerativePulseMembrane Manual? 0 Play Time 00:52:51 Cumulative 3.7 hours Start 2020.09.28 @ 12:47:22 End 2020.09.28 @ 13:48:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39070636-afb4-41a9-bf82-e94b758ff01e