Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.14 @ 22:58:06 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (468) 468 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3388 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Weapon Shielding > --- WEAPON (6) ------- Assault Rifle Autogun > --- INVENTORY (15) --- Superbattery (1500) High-capacity Matter Pod (200) Weapon Shielding Weapon Shielding Weapon Shielding PSU Rigger Beam Cannon Assault Rifle Autogun XL Autogun Array Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Weapon Shielding Autogun Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Decoy Drone Bay Storage Large Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 4 | . . . . . 4 Parts Attached 21 | 7 10 4 . . . Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 3 2 1 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 3 2 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 3 . . . Device 1 | . . 1 . . . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 7 | 2 5 . . . . Energy Gun 2 | 1 1 . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | 1 3 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 92 98 100 100 . Engine 14 | . 14 14 14 14 . Wheel 28 | . 28 28 28 28 . Storage 13 | . 14 13 14 14 . Protection 10 | . 7 13 14 14 . Energy Gun 2 | . 5 . . . . Energy Cannon 4 | . 10 . . . . Ballistic Gun 20 | . 11 28 28 28 . Peak Build Rating 20 | 6 9 20 14 14 . Average Rating 8 | 4 7 8 10 14 . On Entrance 8 | . 6 9 9 14 14 Naked Turns . | . . . . . . Heaviest Build 30 | 12 30 29 29 29 . Greatest Support 32 | 26 26 32 32 32 . Greatest Overweight (x) 1 | . 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 . Average Capacity 13 | 6 11 14 15 15 . Most Carried 15 | 4 10 13 15 15 . Average Carried 9 | 2 7 9 11 15 . Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 10 10 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 920 | 274 350 256 . 40 . Remotely . | . . . . . . Salvage Created 1028 | 72 654 302 . . . Parts 51 | 2 34 15 . . . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 14 6 . . . Guns 12 | . 6 6 . . . Cannons 7 | . 7 . . . . Classes Destroyed 5 | 1 4 . . . . Hauler 2 | . 2 . . . . Recycler 5 | 1 1 3 . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 6 6 . . . Grunt 8 | . 8 . . . . Best Kill Streak 3 | 1 3 3 . . . Combat Bots Only 3 | . 3 3 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 68 | . 45 16 . 7 . Missed 14 | . 8 4 . 2 . Damage Taken 359 | . 255 77 . 27 . Core 69 | . 46 13 . 10 . Absorbed by Shields . | . . . . . . Redirected to Shielding 27 | . 19 7 . 1 . Ignored by Resistances 114 | . 80 24 . 10 . Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 67 | 3 49 15 . . . Largest 2 | 2 2 2 . . . Hottest 125 | 60 125 43 . . . Shots Fired 130 | 6 94 30 . . . Gun 95 | 6 59 30 . . . Cannon 35 | . 35 . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 78 | 3 45 30 . . . Thermal 49 | . 49 . . . . Explosive . | . . . . . . Electromagnetic 3 | 3 . . . . . Robot Hit Streak 15 | 2 15 8 . . . Robot Miss Streak 2 | 1 2 1 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 83 | 2 64 17 . . . Core Hits 37 | 2 23 12 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Burn 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1251 | 24 995 232 . . . Guns 823 | 24 567 232 . . . Cannons 428 | . 428 . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 716 | 11 473 232 . . . Thermal 522 | . 522 . . . . Explosive . | . . . . . . Electromagnetic 13 | 13 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 1 5 3 . . Message Errors 3 | . . 2 1 . . Matter Fused 2 | . . 2 . . . Energy Discharges 3 | . 1 1 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 14 | . 14 . . . . Projectiles 14 | . 14 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . 378 4 . . . Average Temperature 86 | . 100 1 . . . Received Heat Transfer 75 | . 75 . . . . Effects 3 | . 3 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1184 | . 1184 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 268 | 5 268 242 . . . Initial 72 | . 2 72 . . . Average 132 | 1 125 165 . . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 70 | 100 85 44 . 100 . Level 1 29 | . 14 55 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 16 5 . 4 . Peak Tracking Total 4 | . 3 3 . 4 . Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 3 1 3 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 7 1 33 . . Successful 35 | . 1 1 33 . . Failed 6 | . 6 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 8 . 3 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 35 | . 1 1 33 . . Record 32 | . . . 32 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 1 | . . . . 1 . Total Damage 13 | . . . . 13 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1402 | 51 607 431 290 23 . Spaces Moved 1101 | 34 405 352 287 23 . Core 8 | 8 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1093 | 26 405 352 287 23 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 100 100 . Average Speed 99 | 74 97 103 100 100 . Slowest Speed 105 | 90 105 105 100 100 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 81 78 70 12 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1284 | 52 525 394 290 23 . Wait 50 | . 40 9 . 1 . Move 1096 | 33 404 351 286 22 . Hop . | . . . . . . Pick Up 38 | 9 15 11 3 . . Fast Attach . | . . . . . . Attach 14 | 6 4 4 . . . Detach 1 | . . 1 . . . Swap 7 | 1 6 . . . . Drop 11 | . 7 3 1 . . Fire 67 | 3 49 15 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Discovered new exit (range 10) 659 | -10/Materials | Entered Mines 694 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 695 | -10/Mines | Discovered new exit (range 5) 804 | -10/Mines | Learned 2 Materials zone layouts 862 | -10/Mines | Discovered new exit (range 9) 973 | -10/Mines | Discovered new exit (range 8) 988 | -10/Mines | Found the Drone Emporium 995 | -10/Mines | Found Prototype Device 997 | -10/Mines | Identified Decoy Drone Bay 1090 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Discovered new exit (range 15) 1134 | -10/Exiles | Met 8R-AWN 1151 | -10/Exiles | Met EX-HEX 1191 | -10/Exiles | Met EX-DEC 1209 | -10/Exiles | Learned location of Zion (-6) 1234 | -10/Exiles | Met EX-BIN 1250 | -10/Exiles | Aligned with FarCom system 1251 | -10/Exiles | Given EX-Vault access code 1274 | -10/Exiles | Opened EX-Vault 1279 | -10/Exiles | Found XL Autogun Array 1281 | -10/Exiles | Found PSU Rigger 1287 | -10/Exiles | Found Superbattery 1308 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1372 | -10/Exiles | Discovered new exit (range 10) 1380 | -10/Exiles | Stole three prototypes: Superbattery, PSU Rigger, XL Autogun Array 1380 | -10/Exiles | Entered Mines 1385 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1396 | -9/Mines | Discovered new exit (range 6) 1403 | -9/Mines | Entered Materials 1403 | -8/Materials | Accompanied by 2 allies 1403 | -8/Materials | Evolved 4 slots: Weapon x4 1403 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01380_ Receiving FarCom transmissions... 01385_ Trooper 2a: "Hello LRC-V3. What is your command?" 01385_ Mercenary 2a: "Hello LRC-V3. What is your command?" 01385_ Trooper 2b: "Hello LRC-V3. What is your command?" 01389_ Searching scrap... 01389_ Found Lgt. Cannon. 01389_ Found Med. Laser. 01389_ Found 45 Matter. 01390_ Acquired 40 matter. 01396_ EXIT=FOUND 01400_ K-01 Serf collects debris. PARAMETERS=WEAPON+4 LOCATION=UNKNOWN GOAL=ESCAPE 01403_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ?????????????????????? | | ?????????????####### #####???????????????? | | ?????????? #???????????????? | | ?????????? g@ #???????????????? | | ?????????? #???????????????? | | ?????????????######## #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#]]!!!!#???????????????? | | ????????????????????#]]!!!!#???????????????? | | ????????????????????########???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockRemoteInitializer Manual? 0 Play Time 00:17:48 Cumulative 24.2 hours Start 2024.08.14 @ 17:37:38 End 2024.08.14 @ 22:58:06 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1cb3657-b03f-48d0-9f24-37f724a216c1