Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 17:22:49 Player: macchez Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (1191) 1191 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5986 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 829/850 Matter 0/300 Energy 519/520 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Targeting Computer Advanced ECM Suite Utility Shielding Utility Shielding Utility Shielding > --- WEAPON (3) ------- Heavy Assault Rifle Assault Cannon Grenade Launcher > --- INVENTORY (5) ---- Fission Core Assault Rifle Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Targeting Computer Advanced ECM Suite Utility Shielding Utility Shielding Light Armor Plating Insulated Plating > --- WEAPON ----------- Grenade Launcher Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Fission Core Utility Shielding Assault Rifle Heavy Assault Rifle Assault Cannon [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Light Armor Plating Device Advanced ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Slots Evolved 8 | . . . . . 4 . . 4 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 . Utility 4 | . . . . . 3 . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 42 | 6 2 4 . . 7 7 2 12 2 Power 4 | 1 . 1 . . . . . 2 . Engine 2 | 1 . 1 . . . . . . . Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . . . 1 5 . 5 . Treads 10 | 2 . . . . 1 2 . 5 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . 3 . . . Utility 13 | 1 1 1 . . 3 1 2 4 . Device 2 | . . . . . . . 1 1 . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . . 2 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . 1 . . 1 1 1 3 . Artifact . | . . . . . . . . . . Weapon 12 | 2 1 2 . . 3 1 . 1 2 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 4 | 2 . . . . . 1 . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 5 | . 1 . . . 3 . . 1 . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 10 | . . . . . . 8 . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 3 . . . Utility 4 | . . . . . . 2 . 2 . Weapon 3 | . . . . . . 3 . . . Highest Loss Streak 3 | . . . . . . 3 . 2 . To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 3 8 14 15 15 11 10 3 4 3 Power 1 | . 2 2 2 2 2 1 1 1 1 Propulsion 3 | 2 4 4 5 5 4 3 . . . Utility . | . . 1 2 2 . . . . . Weapon 4 | . 2 5 6 6 5 5 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . 2 1 . . . 5 . 2 1 Power 5 | . 1 1 . . . 1 . 1 1 Propulsion 4 | . . . . . . 4 . . . Utility 1 | . . . . . . . . 1 . Weapon 1 | . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 90 94 85 85 96 88 66 79 91 Engine 11 | . 14 14 14 14 9 9 9 4 . Treads 23 | . 27 28 28 28 27 18 . 17 26 Flight 2 | . . . . . . 3 18 4 . Storage 11 | . 21 18 14 14 9 7 . . . Processor 5 | . . . . . 17 17 9 6 6 Protection 12 | . . 9 14 14 15 14 11 23 20 Ballistic Gun 4 | . 17 8 . . . 4 . . 3 Launcher 8 | . 9 8 . . 17 12 18 17 10 Special Weapon 5 | . . 5 14 14 . . . . . Peak Build Rating 42 | 6 8 8 8 8 21 28 17 42 40 Average Rating 12 | 4 6 7 7 8 19 19 14 28 39 On Entrance 12 | . 6 8 7 8 8 21 13 16 39 Avg Prop Armor Cover (%) 1 | . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 13 35 35 29 29 45 45 17 38 37 Greatest Support 112 | 40 40 40 40 40 60 60 10 112 112 Greatest Overweight (x) 1 | . 1 . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 11 15 15 15 15 13 5 5 5 Most Carried 15 | 6 12 15 15 15 14 13 5 5 5 Average Carried 10 | 4 8 14 15 15 11 10 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 11 15 15 15 12 3 5 4 4 Class Distribution -------------------- 88% | Mutant 8% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Bomber | -6/Factory Bomber | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Matter Collected 975 | 205 254 61 . . 170 112 173 . . Remotely . | . . . . . . . . . . Salvage Created 840 | . 414 . . . . 386 24 16 . Parts 56 | . 31 . . . . 25 . . . Haulers Intercepted 3 | . . . . . . 3 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Combat Hostiles Destroyed 27 | . 13 . . . . 11 1 2 . Guns 10 | . 8 . . . . 2 . . . AOE 17 | . 5 . . . . 9 1 2 . Classes Destroyed 10 | . 6 . . . . 4 . . . Worker 4 | . 2 . . . . 2 . . . Builder 5 | . 1 . . . . 4 . . . Hauler 3 | . . . . . . 3 . . . Recycler 1 | . . . . . . 1 . . . Mechanic 2 | . 1 . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . Swarmer 4 | . 4 . . . . . . . . Grunt 14 | . 9 . . . . 5 . . . Sentry 6 | . . . . . . 5 1 . . Hunter 3 | . . . . . . 1 . 2 . Best Kill Streak 8 | . 5 . . . . 8 1 2 . Combat Bots Only 3 | . 3 . . . . 3 1 2 . Max Kills in Single Turn 4 | . 2 . . . . 4 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . . . 2 1 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Hostile Shots Fired 130 | . 52 . . . . 66 6 6 . Missed 34 | . 13 . . . . 18 2 1 . Hits 96 | . 39 . . . . 48 4 5 . Projectile 96 | . 39 . . . . 48 4 5 . Critical Strikes 2 | . . . . . . 2 . . . Damage Taken 1870 | . 420 . . . . 1267 88 95 . Core 472 | . 73 . . . . 355 23 21 . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 140 | . 140 . . . . . . . . Core Remaining (%) 67 | 100 . . . 70 . . 31 . . Volleys Fired 63 | . 29 3 . 2 . 23 2 2 2 Largest 3 | . 2 2 . 1 . 2 2 3 2 Hottest 160 | . 50 160 . 100 . 100 60 90 60 Shots Fired 108 | . 46 4 . 2 . 42 5 6 3 Gun 42 | . 34 . . . . 6 . . 2 Cannon 2 | . . 1 . . . . . . 1 Launcher 56 | . 12 . . . . 33 5 6 . Special 8 | . . 3 . 2 . 3 . . . Kinetic 43 | . 34 . . . . 6 . . 3 Thermal 9 | . . 4 . 2 . 3 . . . Explosive 56 | . 12 . . . . 33 5 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 4 . . . . 13 14 3 . Robot Miss Streak 4 | . 2 . . . . 4 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 52 | . 21 . . . . 25 3 3 . Core Hits 103 | . 31 . . . . 62 4 6 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2808 | . 716 . . . . 1765 68 259 . Guns 245 | . 197 . . . . 48 . . . Cannons . | . . . . . . . . . . Explosions 2545 | . 515 . . . . 1705 66 259 . Melee . | . . . . . . . . . . Ramming 18 | . 4 . . . . 12 2 . . Kinetic 245 | . 197 . . . . 48 . . . Thermal . | . . . . . . . . . . Explosive 2545 | . 515 . . . . 1705 66 259 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 . 8 8 . . Average Corruption 1 | . 1 1 1 1 . 8 6 . . Corruption Purged 2 | . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . 5 2 8 2 . 2 14 . . Message Errors 10 | . 1 . 3 . . 1 5 . . Matter Fused 9 | . 2 . 2 1 . . 4 . . Energy Discharges 6 | . 1 1 2 1 . . 1 . . Data Loss (minor) 4 | . . 1 1 . . 1 1 . . Data Loss (major) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . . . . . 10 . . . Projectiles . | . . . . . . . . . . Explosions 10 | . . . . . . 10 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 239 | . 42 . . . . 163 34 . . Shots 10 | . 3 . . . . 5 2 . . Rammed 5 | . 1 . . . . 3 1 . . Targets Rammed 5 | . 1 . . . . 3 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 107 | . 18 107 . 64 . 66 8 54 . Average Temperature 24 | . 6 48 . 32 . 21 5 30 . Received Heat Transfer 432 | . 126 . . . . 279 27 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Maximum Alert Level 1 | . 1 . . . . . . . . Low Security (%) 99 | 100 98 100 . 100 100 100 100 100 . Level 1 . | . 1 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 251 | . 251 97 . 2 4 198 61 52 . Initial 97 | . . 97 . . . . 61 3 . Average 33 | . 75 20 . . . 99 15 4 . Influence Increases 1137 | . 531 3 . 2 4 481 48 68 . Destroy 0b10 Robot/C 500 | . 260 . . . . 180 20 40 . Destroy 0b10 Robot/NC 69 | . 25 . . . . 44 . . . Destroy Leader 126 | . 52 . . . . 64 . 10 . Successful Hack 31 | . 9 . . . 4 2 . 16 . Disable Machine 102 | . 60 . . . . 42 . . . Destroy Structure 252 | . 80 3 . 2 . 137 28 2 . Lose Combat Pursuer 57 | . 45 . . . . 12 . . . Influence Decreases 1137 | . 280 254 . 2 4 322 198 49 28 Entered New Map 269 | . . 154 . . . . 98 6 11 Time Decay 788 | . 280 100 . 2 4 242 100 43 17 Lost Part 80 | . . . . . . 80 . . . Squads Dispatched 8 | . 4 . . . . 3 . 1 . Investigation 3 | . 3 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . . . . 3 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Distress Signals 4 | . 3 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 47 | . 21 . . . 2 17 1 6 . Peak Tracking Total 4 | . 4 . . . 2 4 1 3 . Tactical Retreats 4 | . 2 . . . . 1 . 1 . ECM-based Alert Blocks 1 | . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Machines Disabled 7 | . 4 . . . . 3 . . . Max in Single Turn 2 | . 2 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Machines Accessed 15 | . 3 . 1 1 3 4 2 1 . Terminals 8 | . 2 . . 1 2 3 . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 4 | . . . . . 1 1 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 19 . 1 1 8 9 4 1 . Successful 28 | . 12 . 1 1 4 5 4 1 . Failed 15 | . 7 . . . 4 4 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 4 . 1 . . 2 . . . Terminals 21 | . 11 . . 1 6 3 . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 8 | . 8 . . . . . . . . Recycling Units 12 | . . . . . 2 6 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 6 . 1 1 2 2 . . . Open Door 2 | . . . . . . 2 . . . Emergency Access Points 2 | . 1 . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 6 | . 6 . . . . . . . . Scan Component 3 | . 3 . . . . . . . . Repair 3 | . 3 . . . . . . . . Recycling Unit Hacks 9 | . . . . . 2 3 4 . . Process 1 | . . . . . . 1 . . . Report Inventory 4 | . . . . . 1 1 2 . . Retrieve Matter 2 | . . . . . . 1 1 . . Retrieve Components 2 | . . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . . 1 3 2 1 1 . Full Trace Events 3 | . 3 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 76 | . . . . . . . . 76 . Total Robot Build Rating 5 | . . . . . . . . 5 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . Time 78 | . 78 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 118 | . . . . . . 118 . . . Retrieved Matter 184 | . . . . . . 184 . . . Retrieved Components 4 | . . . . . 3 . 1 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Total Allies 2 | . . 1 . . . . . 1 . Largest Group 1 | . . 1 1 . . . . 1 . Highest-Rated Group 31 | . . 31 31 . . . . 23 . Highest-Rated Ally 31 | . . 31 31 . . . . 23 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Active Infowar (turns) 191 | . . . . . . . . 86 105 ECM 191 | . . . . . . . . 86 105 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Turns Passed 4978 | 140 754 516 980 607 494 569 371 442 105 Spaces Moved 3110 | 105 405 305 612 375 303 297 349 300 59 Core 41 | 41 . . . . . . . . . Treads 2514 | 64 405 305 612 375 303 217 . 174 59 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 555 | . . . . . . 80 349 126 . Fastest Speed 29 | 50 160 160 160 160 160 29 102 102 160 Average Speed 149 | 117 162 160 160 160 160 158 102 135 160 Slowest Speed 240 | 160 240 160 160 160 160 240 102 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 39 | 3 41 63 90 53 15 46 37 4 . Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 8 | . . 3 . 2 . 3 . . . Terrain Destroyed 290 | . 84 3 . 2 . 161 37 3 . Melee . | . . . . . . . . . . Projectile 8 | . . 3 . 2 . 3 . . . AOE 282 | . 84 . . . . 158 37 3 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Total 3307 | 122 455 323 613 376 311 346 360 334 67 Wait . | . . . . . . . . . . Move 3099 | 104 404 304 611 374 302 294 348 299 59 Hop 1 | . . . . . . 1 . . . Pick Up 57 | 12 11 6 1 . 2 6 5 13 1 Fast Attach 1 | . . 1 . . . . . . . Attach 38 | 6 5 . . . 5 7 2 11 2 Detach 3 | . 1 1 . . . . . . 1 Swap 16 | . 2 4 . . 2 4 . 3 1 Drop 23 | . 2 4 1 . . 8 1 6 1 Fire 63 | . 29 3 . 2 . 23 2 2 2 Melee . | . . . . . . . . . . Ram 2 | . . . . . . 1 1 . . Kick . | . . . . . . . . . . Crush 3 | . 1 . . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 141 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 13) 645 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Repaired Grenade Launcher 767 | -10/Materials | Repaired Lgt. Treads 803 | -10/Materials | Repaired Assault Rifle 895 | -10/Materials | Entered Mines 1181 | -10/Mines | Received a Mining Laser from a helpful Derelict 1260 | -10/Mines | Learned Materials terminal intel 1265 | -10/Mines | Discovered new exit (range 12) 1388 | -10/Mines | Assembled infested the area 1400 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1401 | -10/Mines | Discovered new exit (range 5) 1411 | -10/Mines | Entered Exiles 1411 | -10/Exiles | Accompanied by 1 ally 1458 | -10/Exiles | Discovered new exit (range 15) 1487 | -10/Exiles | Met 8R-AWN 1523 | -10/Exiles | Met EX-HEX 1592 | -10/Exiles | Met EX-DEC 1638 | -10/Exiles | Visited The Gauntlet 1939 | -10/Exiles | Discovered new exit (range 10) 2083 | -10/Exiles | Met EX-BIN 2122 | -10/Exiles | Aligned with FarCom system 2123 | -10/Exiles | Given EX-Vault access code 2171 | -10/Exiles | Opened EX-Vault 2191 | -10/Exiles | Found 0b10 Alert Chip 2232 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2391 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2391 | -10/Exiles | Entered Mines 2405 | -9/Mines | Met a Derelict bent on vengeance 2917 | -9/Mines | Learned location of Storage (-8) 2975 | -9/Mines | Discovered new exit (range 10) 2998 | -9/Mines | Entered Materials 2998 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2999 | -8/Materials | Loaded intel: 12 terminal locations 3063 | -8/Materials | Discovered new exit (range 15) 3492 | -8/Materials | Entered Storage 4022 | -8/Storage | Crushed by falling debris 4022 | -8/Storage | Core integrity fell below 50% 4036 | -8/Storage | Discovered new exit (range 9) 4053 | -8/Storage | Lost 3 parts (1n1u1w) 4061 | -8/Storage | Entered Recycling 4062 | -8/Recycling | Met a Zionite searching for Scraptown 4395 | -8/Recycling | Discovered new exit (range 8) 4432 | -8/Recycling | Entered Factory 4432 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4523 | -6/Factory | Fabricated A-15 Conveyor (x1) 4850 | -6/Factory | Discovered new exit (range 15) 4874 | -6/Factory | Entered Lower Caves 4979 | -6/Lower Caves | Self-destructed Last Messages --------------- 04818_ Slug penetrates Power Conduit. 04822_ Power Conduit collapses. 04822_ Power Conduit explodes. 04822_ Conveyor 5a destroyed. 04822_ Terminal disabled. 04824_ Penetrated by Slug. 04824_ Lgt. Armor Plating destroyed. 04824_ Penetrated by Slug. 04824_ Insulated Plating destroyed. 04824_ Penetrated by Slug. 04827_ H-66 Slayer destroyed. 04827_ Penetrated by Slug. 04827_ Slug penetrates Terminal. 04830_ The unstable cave ceiling collapses. 04830_ H-66 Slayer destroyed. 04850_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04909_ Dropped Mni. Grenade Launcher. 04967_ Acquired Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ????????????????????## ?????????????????????????? | | ????????????????????? #????????????????????????? | | ?????????????????????? ##??????????????????????? | | ??????????????????????# #@##?????????????????????? | | ??????????????????????# # #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ##?????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: EM 15 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Repaired ---------- Grenade Launcher | 63% | -10/Materials Lgt. Treads | 49% | -10/Materials Assault Rifle | 53% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction I Have A Map? Made in Tau Ceti IV My Command Is Your Wish \\IAMDERELICT Challenges ------------ None Game ------ Seed DiametricHelicalMindspike Manual? 0 Play Time 00:38:29 Cumulative 4.3 hours Start 2026.04.14 @ 16:43:08 End 2026.04.14 @ 17:22:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c526acf-bc46-4cf4-a504-daec3061f71a