Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.09 @ 22:26:36 Player: Leebears Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (287) 1435 Value Destroyed (11403) 11403 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (5887) 5887 TOTAL SCORE: 26385 Bonus ------- High Alert Combat Kills 1019 Follower Combat Kills 401 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2728 Friendly Fire -161 Cogmind --------- Core Integrity 853/1150 Matter 300/300 Energy 1014/1100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Energy Well > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Light Fission Core Improved Weapon Cycler Improved Propulsion Shielding EM Shield Mini Drone Bay (2/3) Force Rifle Wave Gun Plasma Cannon Vortex Driver Vortex Driver KE Penetrator Magnetic Acceleration Cannon Heavy Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Enhanced Optical Array Improved Weapon Shielding Improved Medium Armor Plating Improved Force Field > --- WEAPON ----------- Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Reinforced Fission Core Micro Fission Core Flexi-carbon Leg Advanced Heat Sink Improved Weapon Cycler Experimental Focal Shield EM Shield Mini Drone Bay Heavy Riot Gun Force Rifle Wave Gun Vortex Driver Vortex Driver Coil Gun KE Penetrator Magnetic Acceleration Cannon Heavy Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Vortex Catalyst Activator [Rating: 116] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . 1 . . . . . Utility 8 | . . 1 1 1 . . . . 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 342 | 6 12 32 26 46 11 8 . 6 26 6 10 8 3 41 13 17 24 15 32 Power 22 | 1 1 2 1 4 2 1 . 1 1 1 1 . . 2 1 . 1 . 2 Engine 14 | 1 1 2 1 3 1 1 . 1 1 . 1 . . 1 . . . . . Core 7 | . . . . 1 1 . . . . 1 . . . 1 1 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 75 | 2 3 8 10 8 3 1 . 1 7 4 3 1 . 11 3 2 7 . 1 Treads 34 | 2 3 6 10 8 3 1 . 1 . . . . . . . . . . . Leg 39 | . . . . . . . . . 7 4 3 1 . 11 3 2 7 . 1 Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 109 | 1 2 4 8 6 4 3 . 3 4 1 3 5 1 17 3 9 9 8 18 Device 48 | . . 1 . 2 3 2 . 2 . . 2 2 . 8 . 5 4 5 12 Storage 16 | 1 2 1 3 1 . . . . . . . . . 2 . . 3 . 3 Processor 5 | . . . . 1 . . . . 1 . . . 1 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 40 | . . 2 5 2 1 1 . 1 3 1 1 3 . 6 3 4 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 136 | 2 6 18 7 28 2 3 . 1 14 . 3 2 2 11 6 6 7 7 11 Energy Gun 32 | . 4 9 . 4 . . . . 3 . 1 . . . . . 3 1 7 Energy Cannon 66 | . . 2 . 19 . 2 . 1 10 . 2 1 1 9 5 4 2 4 4 Ballistic Gun 17 | 2 2 6 5 1 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 20 | . . 1 2 4 . 1 . . 1 . . 1 1 2 1 2 2 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 . 1 . . . . 1 . . 2 . 2 . 1 8 . . Parts Lost 73 | . 3 10 1 5 3 2 . 2 2 1 4 . 1 8 4 3 4 1 19 Power 4 | . . . . 1 2 . . . . . . . . . . . . . 1 Propulsion 22 | . 1 4 . 1 . 1 . 2 . . . . . 1 3 1 2 . 6 Utility 23 | . . . 1 1 . . . . 1 1 1 . 1 5 1 1 1 1 8 Weapon 24 | . 2 6 . 2 1 1 . . 1 . 3 . . 2 . 1 1 . 4 Highest Loss Streak 17 | . 1 4 1 1 3 1 . 2 1 1 2 . 1 5 3 1 2 1 17 Average Slot Usage (%) 98 | . 96 95 100 99 98 95 100 98 99 99 99 100 99 99 99 95 96 94 94 Engine 7 | . 14 11 9 13 12 2 7 7 6 6 6 6 6 5 1 . . . . Core 3 | . . . . 1 1 7 7 7 6 6 6 6 6 5 8 11 5 . 7 Treads 14 | . 28 27 36 30 30 29 30 29 . . . . . . . . . . . Leg 14 | . . . . . . . . . 25 25 26 26 26 28 29 24 29 29 23 Device 5 | . . . . 7 6 6 7 5 6 6 6 6 6 10 5 8 11 10 16 Storage 20 | . 25 23 18 19 23 23 23 23 20 20 20 20 20 17 17 17 20 17 20 Processor 7 | . . . . 7 7 7 7 7 13 13 13 13 12 11 11 11 11 5 4 Protection 5 | . . 7 18 3 . . . 1 5 6 6 6 6 5 10 6 1 11 7 Energy Gun 2 | . 8 5 . 1 5 . . . 1 6 3 . . . . . 1 2 3 Energy Cannon 7 | . . . . 12 7 6 7 7 11 6 9 12 12 10 10 10 6 7 5 Ballistic Gun 4 | . 19 15 17 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 11 21 38 60 78 80 81 81 93 89 84 84 85 85 96 92 85 110 111 141 Greatest Support 110 | 40 40 60 80 92 102 104 104 104 78 78 75 70 70 90 80 80 110 110 110 Greatest Overweight (x) 35 | . . 2 . . . . . 1 2 1 1 1 1 1 1 1 1 1 35 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 . . . . . 1 Largest Inventory Capacity 24 | 6 10 14 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 24 Average Capacity 18 | 5 8 11 13 19 22 22 22 22 22 22 22 22 22 22 22 22 22 22 23 Most Carried 24 | 4 9 12 16 22 22 22 21 22 22 22 22 22 22 22 20 22 22 22 24 Average Carried 18 | 3 7 11 12 18 21 21 21 21 21 21 20 21 21 19 18 21 20 20 21 Final Capacity 24 | 6 10 12 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 24 Final Carried 22 | 4 8 12 15 22 22 21 21 22 22 22 21 22 21 20 20 21 22 22 18 Class Distribution -------------------- 69% | Scavenger-Mutant 19% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 5811 | 270 254 714 801 635 160 208 . 139 235 100 95 50 60 487 124 199 540 344 396 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12271 | 95 897 1597 1221 1747 221 291 . 136 768 402 453 . 55 1798 219 331 660 295 1085 Parts 556 | 1 46 95 85 69 16 10 . 5 42 11 21 . 5 65 12 7 19 8 39 Haulers Intercepted 11 | . 1 5 2 2 . . . . . . . . . 1 . . . . . Recyclers Shooed 10 | . 1 2 . 2 . . . . . . . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . 4 6 . 4 . 1 18 . 12 . 4 1 52 7 . Prevented 70 | . . . . . 14 1 . 6 . 14 7 . 1 . 6 5 16 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 224 | . 16 27 27 33 3 8 . 2 9 7 8 . 4 23 7 5 21 9 15 Guns 75 | . 14 22 20 6 1 . . . . 2 3 . . . . . 3 1 3 Cannons 65 | . . . . 15 1 5 . 2 5 3 4 . 1 16 2 2 . 4 5 AOE 63 | . 2 5 7 10 . 3 . . . . . . 3 5 4 1 18 3 2 Classes Destroyed 19 | 1 5 5 1 3 1 . . . . . . . . . . 1 2 . . Worker 12 | . . 5 1 1 . . . . . . . . . 4 . . . . 1 Builder 5 | . . 1 1 1 . . . . . . . . . 1 . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 1 5 2 2 . . . . . . . . . 1 . . . . . Recycler 12 | 1 2 2 1 2 . . . . . . . . . 3 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . 1 . . Operator 6 | . 1 . 2 . . . . . 2 . . . . . . . . . 1 Watcher 12 | . 2 2 3 2 . . . . 3 . . . . . . . . . . Swarmer 60 | . 3 8 11 9 . 3 . . . 2 2 . 3 4 4 . 3 4 4 Grunt 85 | . 13 10 7 15 1 1 . 1 4 2 2 . . 16 . 3 3 . 7 Brawler 10 | . . . . 1 . 1 . 1 . 1 . . . . . 1 4 1 . Duelist 9 | . . 1 1 2 . . . . 1 . . . . . . . 3 1 . Protector 2 | . . . . . . . . . . . . . . . . . 2 . . Sentry 29 | . . 8 7 2 1 1 . . 3 2 1 . . 2 1 . . 1 . Hunter 11 | . . . 1 1 . . . . . . 3 . 1 1 . . . 2 2 Programmer 11 | . . . . 3 . 1 . . 1 . . . . . 2 . 2 . 2 Behemoth 4 | . . . . . 1 1 . . . . . . . . . 1 1 . . Executioner 3 | . . . . . . . . . . . . . . . . . 3 . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 1 4 10 12 9 1 3 . 2 3 6 5 . 3 9 4 3 11 4 10 Combat Bots Only 10 | . 4 4 8 5 1 3 . 2 2 6 5 . 3 5 4 3 10 4 8 Max Kills in Single Turn 5 | 1 1 4 3 3 1 2 . 1 1 1 1 . 2 2 2 1 5 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 2 2 . 2 . . . . . . 2 2 2 1 5 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 15859 | . 849 1355 829 1640 662 648 . 393 508 395 758 . 288 2156 497 653 1107 857 2264 Core 1620 | . 167 85 94 169 65 154 . . 51 . 51 . 57 129 40 18 164 79 297 Absorbed by Shields 697 | . . . . . . . . . . . . . . . . . 264 . 433 Core Remaining (%) 67 | 100 33 78 82 . . . . 44 . . . . 81 . . . . 57 . Volleys Fired 771 | 5 86 130 84 95 14 23 . 8 30 16 19 . 7 80 17 21 43 31 62 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 180 | 40 76 91 46 136 128 121 . 122 180 129 180 . 180 180 170 112 78 178 178 Shots Fired 1403 | 10 163 245 164 178 27 43 . 16 56 30 38 . 9 149 30 37 48 62 98 Gun 756 | 10 163 236 160 32 14 . . . 14 16 19 . . . . . 16 21 55 Cannon 564 | . . 6 . 131 13 41 . 16 40 14 19 . 4 144 26 31 7 29 43 Launcher 83 | . . 3 4 15 . 2 . . 2 . . . 5 5 4 6 25 12 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 500 | 10 127 163 160 3 8 21 . 8 . . . . . . . . . . . Thermal 356 | . 16 6 . 69 . 19 . . 8 . 12 . 4 109 18 2 . 50 43 Explosive 83 | . . 3 4 15 . 2 . . 2 . . . 5 5 4 6 25 12 . Electromagnetic 448 | . 20 73 . 91 19 1 . 8 46 30 26 . . 35 8 29 7 . 55 Entropic 16 | . . . . . . . . . . . . . . . . . 16 . . Robot Hit Streak 27 | 4 12 22 22 27 27 13 . 6 25 21 24 . 7 26 5 7 18 5 16 Robot Miss Streak 5 | 2 5 5 3 2 1 2 . 1 2 1 2 . 3 4 3 2 1 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 7 | . 3 1 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 947 | 6 112 150 121 134 24 34 . 12 40 27 27 . 4 102 17 26 32 24 55 Core Hits 573 | 2 47 74 64 81 8 15 . 5 24 10 15 . 10 60 13 12 68 25 40 Critical Hits 25 | . 2 1 2 9 1 3 . . . . . . . 3 . . 2 . 2 Critical Kills 7 | . 1 . 1 2 . 1 . . . . . . . 1 . . 1 . . Critical Parts Destroyed 17 | . 1 1 1 7 . 2 . . . . . . . 2 . . 1 . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29297 | 45 1265 2727 2179 4604 483 1046 . 337 1253 674 678 . 639 3829 893 756 4321 1233 2335 Guns 8632 | 45 1087 1850 1721 695 255 . . . 219 364 379 . . . . . 618 317 1082 Cannons 10282 | . . 101 . 2282 228 875 . 337 975 310 299 . 95 2892 608 484 117 257 422 Explosions 10264 | . 163 760 434 1599 . 171 . . 59 . . . 544 901 285 272 3586 659 831 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 119 | . 15 16 24 28 . . . . . . . . . 36 . . . . . Kinetic 4489 | 45 721 1249 1721 32 148 461 . 112 . . . . . . . . . . . Thermal 8100 | . 334 513 . 1482 . 392 . . 103 . 187 . 95 2692 475 . . 574 1253 Explosive 7973 | . . 213 434 1275 . 171 . . 59 . . . 544 475 285 272 3586 659 . Electromagnetic 7998 | . 195 736 . 1787 335 22 . 225 1091 674 491 . . 626 133 484 117 . 1082 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 618 | . . . . . . . . . . . . . . . . . 618 . . Highest Corruption 11 | . 1 . . 3 3 3 3 3 . . . . . 5 10 11 9 2 . Average Corruption 4 | . 1 . . 2 3 3 3 3 . . . . . 5 9 9 4 2 . Corruption Purged 4 | . . . . . . . . . . . . . . . . 2 2 . . Effects 105 | . 2 . . 14 10 12 2 7 . . . . . 1 16 29 6 6 . Message Errors 26 | . 2 . . 1 1 3 2 1 . . . . . 1 6 5 2 2 . Matter Fused 18 | . . . . 5 3 3 . 1 . . . . . . 2 3 1 . . Heat Flow Errors 13 | . . . . 2 . 1 . 2 . . . . . . . 5 2 1 . Energy Discharges 14 | . . . . 3 1 3 . 1 . . . . . . . 4 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . 2 2 . . 2 . . . . . . 3 . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . Misdirections 6 | . . . . . . . . . . . . . . . 3 3 . . . Targeting Errors 10 | . . . . 1 2 1 . . . . . . . . 1 4 . 1 . Weapon Failures 5 | . . . . . 1 1 . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 530 | . 19 40 6 76 7 9 . . 29 . . . 70 100 . 16 52 6 100 Projectiles 128 | . . . . 30 7 9 . . 29 . . . . 34 . 16 . . 3 Explosions 402 | . 19 40 6 46 . . . . . . . . 70 66 . . 52 6 97 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 595 | . 72 . 29 . . 31 . . . . . . 50 125 . . 76 . 212 Shots 14 | . 2 . 2 . . 1 . . . . . . 1 2 . . 2 . 4 Rammed 14 | . 5 3 3 3 . . . . . . . . . . . . . . . Targets Rammed 19 | . 5 3 4 4 . . . . . . . . . 3 . . . . . Kicked 3 | . . . . . . . . . . . . . . 3 . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . Highest Temperature 420 | . 307 147 27 189 185 217 . 420 45 6 210 . 78 238 309 254 323 315 126 Average Temperature 74 | . 77 23 7 47 77 119 . 141 14 4 65 . 44 108 153 75 117 128 48 Received Heat Transfer 3421 | . 339 441 270 387 150 135 . 162 192 36 75 . . 582 9 99 106 . 438 Effects 4 | . . . . . . . . 1 . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . 2 1 . . . 4 2 1 . . . 1 3 1 . 5 Combat Hostiles 18 | . . . . 2 1 . . . 4 2 1 . . . 1 2 . . 5 Parts Fried 45 | . . . . 12 2 . . . 8 1 2 . . 5 1 4 . . 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 2 . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . 2 . . . 1 . Parts Melted 26 | . 2 . . 5 . . . . . . 1 . . 7 3 . 1 7 . Heat Transferred 10946 | . 683 785 . 2124 . 629 . . 137 . 274 . 124 3478 622 . . 981 1109 Parts Sabotaged 7 | . . . . . . . . . . . . . . 3 . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 3 6 . 3 . . . . . . . . . 2 . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 939 | 5 160 394 611 893 . . . . 216 . . . . 939 . . . . 624 Initial 253 | . 3 . 98 253 . . . . 48 . . . . 145 . . . . 94 Average 273 | 1 49 164 362 403 . . . . 89 . . . . 637 . . . . 402 Maximum Alert Level 3 | . . 1 2 3 . . . . 1 . . . . 3 . . . . 2 Low Security (%) 48 | 100 100 61 17 6 . . . . 95 . . . . 9 . . . . 26 Level 1 22 | . . 38 27 46 . . . . 4 . . . . 6 . . . . 4 Level 2 22 | . . . 54 40 . . . . . . . . . 32 . . . . 69 Level 3 6 | . . . . 6 . . . . . . . . . 50 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 2 3 8 . . . . 1 . . . . 5 . . . . 4 Investigation 4 | . 2 1 . 1 . . . . . . . . . . . . . . . Extermination 6 | . . . . 4 . . . . 1 . . . . . . . . . 1 Reinforcement 9 | . 1 1 3 1 . . . . . . . . . 2 . . . . 1 Assault 6 | . . . . 1 . . . . . . . . . 3 . . . . 2 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 7 | . 1 3 2 . . . . . 1 . . . . . . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . 3 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . 2 . . . . . Times Spotted 313 | . 22 46 43 44 4 11 . 4 15 8 9 . 10 27 5 5 27 9 24 Peak Tracking Total 12 | . 4 6 7 5 3 4 . 4 3 7 5 . 5 5 3 3 12 4 6 Tactical Retreats 22 | . 1 6 3 3 1 2 . . 1 2 . . . 2 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 7 | . 3 . . 1 . . . . . . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . 2 . . Triggered 13 | . . 1 . . . . . . . 2 . . . . . . 10 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 61 | . 1 4 3 16 . . . . 1 . . . . 13 . 1 1 . 21 Max in Single Turn 9 | . 1 1 2 5 . . . . 1 . . . . 5 . 1 1 . 9 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 48 | . 9 10 8 5 . . 4 . 5 . 1 1 . 2 . 1 2 . . Terminals 30 | . 7 8 7 3 . . . . 4 . 1 . . . . . . . . Fabricators 3 | . . . . 1 . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 143 | . 28 27 26 11 . . 29 . 10 . 1 4 . 4 . 1 2 . . Successful 88 | . 16 12 9 4 . . 29 . 6 . 1 4 . 4 . 1 2 . . Failed 55 | . 12 15 17 7 . . . . 4 . . . . . . . . . . Catastrophic 11 | . 2 4 4 . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 65 | . 20 15 13 5 . . . . 3 . . . . 3 . . 1 . 5 Terminals 82 | . 23 20 22 7 . . . . 9 . 1 . . . . . . . . Fabricators 6 | . . . . 2 . . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 5 4 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 3 4 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 . . . . . . . . . . Terminal Hacks 58 | . 8 4 3 3 . . 29 . 3 . 1 4 . . . 1 2 . . Record 13 | . . . . . . . 11 . . . 1 . . . . 1 . . . Part Schematic 12 | . . . . . . . 8 . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . Prototype ID Bank 7 | . 3 1 . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . 2 2 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . . . . . . 4 . . . . . Load Schematic 3 | . . . . 1 . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 3 4 . . . . . . . . . . . . . . . . Insert Component 4 | . . 2 2 . . . . . . . . . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 14 | . 6 4 2 . . . . . 2 . . . . . . . . . . Terminals 9 | . 4 1 2 . . . . . 2 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 1 1 . . . . . 2 . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 3 . . . . . . . . . . . . . . . . . Reject 2 | . 1 1 . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 1 . . . . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 2 . . . . . . . . . . Used 2 | . . . 1 . . . . . 1 . . . . . . . . . . Hacking Detections 37 | . 8 9 8 5 . . . . 4 . 1 . . 2 . . . . . Full Trace Events 3 | . 1 1 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 2 . . . 8 . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . Matter 248 | . . . . . . . . . . . . . . 248 . . . . . Time 93 | . . . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 3 . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 14 | . . . . . . . . 1 . 2 . 4 . 3 . . . . 4 Largest Group 4 | . . . . . . . . 1 1 2 2 4 4 3 . . . . 4 Highest-Rated Group 240 | . . . . . . . . 94 94 52 52 156 156 210 . . . . 240 Highest-Rated Ally 94 | . . . . . . . . 94 94 32 32 40 40 70 . . . . 70 Zionite Dispatches 3 | . . . . . . . . . . . . . . 1 . . . . 2 Light 1 | . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . . . . . . . 3 . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 58 | . . . . . . . . 7 5 3 3 . 25 12 . . . . 3 Total Damage 1159 | . . . . . . . . 190 90 45 110 . 474 210 . . . . 40 Kills 13 | . . . . . . . . 1 1 2 2 . 6 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 2 . . 1 . 1 . 1 . . 2 2 . 1 . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 16353 | 136 1236 1822 975 1763 576 598 124 546 1190 668 663 1562 340 914 410 677 767 769 617 Spaces Moved 8756 | 71 555 907 415 870 330 329 82 328 628 365 387 1001 184 354 266 412 481 533 258 Core 3 | 2 . . . . . . . . . . . . . . . . . . 1 Treads 3695 | 69 555 710 415 870 330 329 82 328 7 . . . . . . . . . . Legs 4861 | . . . . . . . . . 621 365 387 1001 184 354 266 412 481 533 257 Wheels 197 | . . 197 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 90 160 155 155 152 152 152 127 152 152 152 152 122 120 120 108 108 136 Average Speed 149 | 156 160 145 160 158 155 157 152 154 157 154 152 152 152 145 127 141 127 123 148 Slowest Speed 1800 | 160 160 180 160 160 158 158 152 175 185 157 152 152 152 152 150 150 150 142 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 56 | 6 92 82 66 28 63 61 75 62 22 67 69 90 53 12 43 58 97 70 11 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . . . . . 1 . 1 1 . . . 1 . . . 1 . . . Known Exits Taken 4 | . . . . 1 1 . . . 1 . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 18 | . . . . . 2 1 . 3 . 1 4 2 1 . 2 1 . 1 . Spaces Dug 67 | . . . 14 6 . 7 . . 2 . 2 . . 18 . . . . 18 Terrain Destroyed 719 | . 11 34 32 37 . 11 . 2 14 . 3 . 42 152 61 22 164 39 95 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 69 | . . . . . . 4 . 2 4 . 3 . . 17 3 1 8 4 23 AOE 650 | . 11 34 32 37 . 7 . . 10 . . . 42 135 58 21 156 35 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 10666 | 85 765 1174 565 1072 369 362 81 353 776 439 424 1045 235 595 303 460 587 584 392 Wait 390 | . 74 52 8 14 . . . . 65 2 . 18 40 93 . 1 5 . 18 Move 8737 | 70 554 906 414 869 329 328 81 327 627 364 386 1000 183 353 265 411 480 532 258 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 4 17 25 10 22 5 1 . 6 11 . 3 9 1 8 5 5 9 3 11 Fast Attach 89 | 6 3 13 2 6 3 2 . 2 7 3 5 2 . 15 2 4 11 2 1 Attach 84 | . 2 9 5 8 2 2 . 2 6 1 4 3 1 12 5 2 6 2 12 Detach 12 | . . 1 . 1 . 1 . . 1 . . . . 2 . . 5 . 1 Swap 170 | . 7 10 19 32 6 4 . 2 13 2 1 3 2 14 6 12 7 11 19 Drop 190 | . 17 25 19 21 10 1 . 6 16 4 6 10 1 15 3 4 19 3 10 Fire 771 | 5 86 130 84 95 14 23 . 8 30 16 19 . 7 80 17 21 43 31 62 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . 3 . . . . . Crush 16 | . 5 3 4 4 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 47 | . . . . . . . . . . 47 . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Discovered new exit (range 5) 797 | -10/Materials | Core integrity fell below 50% 1087 | -10/Materials | Discovered new exit (range 11) 1336 | -10/Materials | Discovered new exit (range 14) 1373 | -10/Materials | Entered another Materials area 1373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -9/Materials | Lost 4 parts (1n3w) 2117 | -9/Materials | Build established: Scavenger-Mutant 2164 | -9/Materials | Discovered new exit (range 13) 2939 | -9/Materials | Discovered new exit (range 15) 3195 | -9/Materials | Entered another Materials area 3195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3555 | -8/Materials | Discovered new exit (range 16) 3691 | -8/Materials | Destroyed 8 combat bots 4118 | -8/Materials | Discovered new exit (range 6) 4170 | -8/Materials | Entered Factory 4170 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4601 | -7/Factory | Identified exit to Lower Caves 4766 | -7/Factory | Discovered new exit (range 21) 4873 | -7/Factory | Garrison activated, responded to threat 5246 | -7/Factory | Build established: Hauler-Mutant 5431 | -7/Factory | Discovered new exit (range 18) 5770 | -7/Factory | First assault squad dispatched 5933 | -7/Factory | Entered Lower Caves 5954 | -7/Lower Caves | Learned location of Extension (-6) 5987 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6226 | -7/Lower Caves | Encountered a Warlord checkpoint 6289 | -7/Lower Caves | Identified exit to Lower Caves 6309 | -7/Lower Caves | Build established: Scavenger-Mutant 6393 | -7/Lower Caves | Spotted B-75 Beast 6423 | -7/Lower Caves | Destroyed B-75 Beast 6449 | -7/Lower Caves | Lost 3 parts (2p1w) 6509 | -7/Lower Caves | Entered another Lower Caves area 6515 | -7/Lower Caves | Discovered new exit (range 10) 6554 | -7/Lower Caves | Encountered a Warlord checkpoint 6703 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6744 | -7/Lower Caves | Spotted B-75 Beast 6771 | -7/Lower Caves | Destroyed B-75 Beast 6816 | -7/Lower Caves | Build established: Hauler-Mutant 6864 | -7/Lower Caves | Core integrity fell below 50% 7079 | -7/Lower Caves | Discovered new exit (range 6) 7107 | -7/Lower Caves | Entered Data Miner 7107 | -7/Data Miner | Discovered new exit (range 6) 7127 | -7/Data Miner | Met Data Miner 7171 | -7/Data Miner | Build established: Scavenger-Mutant 7171 | -7/Data Miner | Learned location of Section 7 (-2) 7171 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7197 | -7/Data Miner | Received God Mode back door access code from Data Miner 7231 | -7/Data Miner | Entered Proximity Caves 7681 | -6/Proximity Caves | Escorted by Enhanced Grunt 7726 | -6/Proximity Caves | Discovered new exit (range 13) 7777 | -6/Proximity Caves | Entered Factory 7777 | -6/Factory | Accompanied by 1 ally 7777 | -6/Factory | Evolved 2 slots: Utility x2 7830 | -6/Factory | Identified exit to Lower Caves 7830 | -6/Factory | Identified exit to Extension 8273 | -6/Factory | Spotted B-75 Beast 8532 | -6/Factory | Build established: Hauler-Mutant 8967 | -6/Factory | Entered Lower Caves 8999 | -6/Lower Caves | Learned Factory security intel 9071 | -6/Lower Caves | Encountered a Warlord checkpoint 9380 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9620 | -6/Lower Caves | Discovered new exit (range 5) 9635 | -6/Lower Caves | Entered another Lower Caves area 9635 | -6/Lower Caves | Accompanied by 2 allies 9723 | -6/Lower Caves | Build established: Scavenger-Mutant 9773 | -6/Lower Caves | Spotted B-75 Beast 9814 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10230 | -6/Lower Caves | Discovered new exit (range 8) 10298 | -6/Lower Caves | Entered Zion 10329 | -6/Zion | Received a visual enhancement algorithm 10411 | -6/Zion | Discovered new exit (range 21) 10441 | -6/Zion | Given the Hacking Drone Bay 10441 | -6/Zion | Found Prototype Device 10442 | -6/Zion | Identified Hacking Drone Bay 10585 | -6/Zion | Learned Factory emergency access door positions 10824 | -6/Zion | Visited the Megawrench Repair Shop 11222 | -6/Zion | Given A8's code to call for help 11436 | -6/Zion | Megawrench repaired 15 parts 11585 | -6/Zion | Imprinted 11587 | -6/Zion | Declared Zion's savior 11860 | -6/Zion | Entered Proximity Caves 11860 | -5/Proximity Caves | Accompanied by 4 allies 12178 | -5/Proximity Caves | Discovered new exit (range 9) 12200 | -5/Proximity Caves | Entered Factory 12200 | -5/Factory | Accompanied by 1 ally 12200 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12361 | -5/Factory | Zion Light squad teleported in 12456 | -5/Factory | Found Prototype Protection 12456 | -5/Factory | Identified Zio. Weapon Casing 12460 | -5/Factory | Found Zio. Weapon Casing 12467 | -5/Factory | Lost 5 parts (1n3u1w) 12500 | -5/Factory | First assault squad dispatched 12521 | -5/Factory | Incoming assault squad redirected 12728 | -5/Factory | Fabricated Lgt. EM Pulse Cannon? 12793 | -5/Factory | Discovered new exit (range 21) 12855 | -5/Factory | Identified exit to Upper Caves 12974 | -5/Factory | Fabricated Lgt. EM Pulse Cannon (x1) 13060 | -5/Factory | Crushed by falling debris 13114 | -5/Factory | Entered Upper Caves 13137 | -5/Upper Caves | System corruption reached 10% 13163 | -5/Upper Caves | Lost 3 parts (3n) 13200 | -5/Upper Caves | Learned Factory emergency access door positions 13238 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13304 | -5/Upper Caves | Discovered new exit (range 9) 13337 | -5/Upper Caves | Learned 8 Factory zone layouts 13524 | -5/Upper Caves | Entered another Upper Caves area 13539 | -5/Upper Caves | Discovered new exit (range 7) 13929 | -5/Upper Caves | Found Alien Artifact 13929 | -5/Upper Caves | Identified Dimensional Node Initializer 13929 | -5/Upper Caves | Initialized slip node 14114 | -5/Upper Caves | Spotted B-75 Beast 14125 | -5/Upper Caves | Destroyed B-75 Beast 14170 | -5/Upper Caves | Encountered a Warlord checkpoint 14170 | -5/Upper Caves | Learned Factory terminal intel 14192 | -5/Upper Caves | Discovered new exit (range 7) 14201 | -5/Upper Caves | Entered Warlord 14232 | -5/Warlord | Discovered new exit (range 14) 14295 | -5/Warlord | System corruption cleaned by Quarantine Array 14422 | -5/Warlord | Visited the Vortex Lab 14433 | -5/Warlord | Found Prototype Energy Cannon 14435 | -5/Warlord | Found Prototype Energy Cannon 14437 | -5/Warlord | Warlord's base attacked by MAIN.C 14441 | -5/Warlord | Met EX-DEC 14441 | -5/Warlord | Identified Vortex Driver (x2) 14445 | -5/Warlord | Found Prototype Launcher 14453 | -5/Warlord | Found Prototype Energy Gun 14538 | -5/Warlord | Rebuked by Warlord 14551 | -5/Warlord | Opened Warlord's prototype stash 14556 | -5/Warlord | Found Prototype Reactor 14556 | -5/Warlord | Identified Vortex Chain Reactor 14575 | -5/Warlord | Found Prototype Processor 14575 | -5/Warlord | Identified Exp. Core Analyzer 14579 | -5/Warlord | Found Prototype Device 14579 | -5/Warlord | Identified Exp. Focal Shield 14684 | -5/Warlord | Spotted B-86 Titan 14687 | -5/Warlord | Spotted B-75 Beast 14725 | -5/Warlord | Destroyed 65-DXQ(g) 14740 | -5/Warlord | Identified Vortex Rail 14755 | -5/Warlord | Destroyed B-75 Beast 14787 | -5/Warlord | Warlord forces counterattacked 14795 | -5/Warlord | Destroyed Executioner 14854 | -5/Warlord | Build established: Hauler-Mutant 14875 | -5/Warlord | Opened side exit 14887 | -5/Warlord | Spotted B-86 Titan 14891 | -5/Warlord | Spotted Executioner 14891 | -5/Warlord | Spotted B-75 Beast 14891 | -5/Warlord | Destroyed Executioner 14901 | -5/Warlord | Spotted Executioner 14906 | -5/Warlord | Destroyed Executioner 14968 | -5/Warlord | Entered Proximity Caves 14971 | -4/Proximity Caves | Destroyed 10 combat bots 15121 | -4/Proximity Caves | Learned Research non-interactive machine intel 15122 | -4/Proximity Caves | Spotted B-86 Titan 15269 | -4/Proximity Caves | Build established: Scavenger-Mutant 15476 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15731 | -4/Proximity Caves | Discovered new exit (range 5) 15737 | -4/Proximity Caves | Entered Factory 15737 | -4/Factory | Evolved 2 slots: Utility x2 15740 | -4/Factory | Loaded intel: 20 terminal locations 15825 | -4/Factory | Zion Hacker squad teleported in 15855 | -4/Factory | Zion Heavy Resupply teleported in 15913 | -4/Factory | Spotted B-86 Titan 16016 | -4/Factory | First assault squad dispatched 16041 | -4/Factory | Incoming assault squad redirected 16120 | -4/Factory | Spotted B-86 Titan 16264 | -4/Factory | Incoming assault squad redirected 16354 | -4/Factory | Self-destructed Last Messages --------------- 16347_ K-01 Serf collects debris. 16348_ U-05 Engineer lays Concrete. 16348_ K-01 Serf collects debris. 16348_ U-05 Engineer lays Concrete. 16348_ Rnf. Fission Core blown off. 16348_ Hvy. Riot Gun blown off. 16348_ Enh. Optical Array blown off. 16348_ Exp. Focal Shield blown off. 16348_ E-15 Imp destroyed. 16349_ U-05 Engineer lays Concrete. 16349_ K-01 Serf collects debris. 16349_ U-05 Engineer lays Concrete. 16351_ K-01 Serf collects debris. 16351_ U-05 Engineer lays Concrete. 16352_ K-01 Serf collects debris. 16352_ U-05 Engineer lays Concrete. 16353_ K-01 Serf collects debris. 16353_ R-10 Processor collects Lgt. Antimatter Reactor. 16353_ Adv. Heat Sink destroyed. 16353_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "" + + ???????????# ##????????? | | ?????????????????????????????????????# ########## | | ???????????????????????????????????????## / | | ???????????????????????????????????????## | | ????????????????????????????????????????# != | | ????????????????????????????????????????# = | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ?????????????????????????????????????#### """ | | ????????? ???????????????????????????# # "" | | ????????# ??????"???????????????????#### """ | | ????????# ^ """""?????????????????????## | | ????????# """"""??????????????????###########+# | | ????????# """"" ????????????????## | | ????????# ???????????????### | | ????????# ?##??????????## # | | ????????# k ################# | | ????????# ^ %% | | ????????# / ! | | ????????# ^! =%u % | | ??????" / ! = = u k [ | | ????????# ^ %=% %= g g | | ????????#""" """""" =%[==k """ """"""" | | ??????????F"? """""""u %=@!%= """" """"""" | | ???????????????"""""" = %%! """""" """"""" | | ??????????????"""""" !/ g""""""" """"""" | | ???????????? ! uRg | | ????????# k | | ????????# %%k | | ????????# #### ################### | | ????????# ?????# ??????????????????? | | ??????? ???????#???????????????????? ? | | ??????? ?????????????????????????????? ???#####/ | | ??????????????????????????????????????? ??????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Hvy. Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. EM Pulse Cannon | x1 | -5/Factory Lgt. EM Pulse Cannon | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed VisualStorageBlade Manual? 0 Play Time 02:53:27 Cumulative 692.2 hours Start 2021.09.07 @ 22:03:40 End 2021.09.09 @ 22:26:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 25 Types 19/0/3/3/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a3ada0e-f2b1-4d4e-96a2-7db5af822843