Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 01:01:25 Player: aperiodic Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (415) 2075 Value Destroyed (17200) 17200 Prototype IDs (117) 2340 Alien Tech Used (3) 600 Bonus (9598) 9598 TOTAL SCORE: 40913 Bonus ------- High Alert Combat Kills 3359 Follower Combat Kills 4298 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -2059 Cogmind --------- Core Integrity 0/1300 Matter 274/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- Kinetic Spear > --- INVENTORY (20) --- Xenon Bombardment Thruster Experimental Energy Well (600) Experimental Energy Well (64) Experimental Matter Compressor (120) Long-range Sensor Array Precision Energy Filter Particle Accelerator Zionite Weapon Casing Experimental Focal Shield Experimental Thermal Defense Suite Ghost Barrier Bomb Drone Bay (16/16) Proton Burst Cannon Proton Burst Cannon EMDS Improved Potential Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Core Shielding Improved Remote Force Field > --- WEAPON ----------- Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY -------- Improved Antigrav System Advanced Energy Well Advanced Energy Well Advanced Terrain Scanner Precision Energy Filter Particle Accelerator Zionite Weapon Casing Light Regenerative Plating Antimissile System Bomb Drone Bay Transdimensional Reconstructor Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle EMDS Improved Plasma Cutter [Rating: 166] Favorites ----------- Power Cold Fusion Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Light Regenerative Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Weapon Advanced KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Utility 8 | . . . . . 2 . 2 . . . . . . . . . 2 . . . . . . . . . 2 . Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 469 | 8 12 . 25 . 36 38 38 5 . 3 5 19 4 15 5 26 22 1 9 15 4 23 9 5 9 5 72 56 Power 27 | 1 . . 1 . 2 2 1 . . . . 3 . 1 . 3 . . . 1 . 1 . . 2 . 6 3 Engine 7 | 1 . . 1 . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . 1 . . . . 1 . 1 . 3 . . . 1 . 1 . . 2 . 6 3 Propulsion 105 | 4 . . 7 . 10 9 12 . . . . 6 . 6 . 1 3 . . 5 1 2 1 . 1 1 20 16 Treads 24 | 2 . . 2 . 6 5 1 . . . . . . 2 . 1 3 . . 1 . . . . . . 1 . Leg 51 | 2 . . 3 . 2 4 11 . . . . 6 . 4 . . . . . 4 1 2 1 . 1 1 9 . Wheel 9 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 4 1 Hover 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 15 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 171 | 1 2 . 6 . 12 4 11 3 . . . 5 2 8 5 12 14 1 6 7 3 9 4 2 2 1 21 30 Device 70 | . 1 . 2 . 4 1 4 1 . . . 2 . 3 4 5 4 1 . 4 1 5 2 . 1 . 11 14 Storage 14 | 1 1 . . . 1 . . . . . . 1 . 1 . 1 1 . . . . . . . . . 2 5 Processor 10 | . . . . . 1 . . 1 . . . . . . . 1 2 . . 1 . . . . . . 3 1 Hackware 7 | . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . 2 . Protection 70 | . . . 4 . 5 3 5 1 . . . 2 . 4 1 5 7 . 6 2 2 4 2 2 1 1 3 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 166 | 2 10 . 11 . 12 23 14 2 . 3 5 5 2 . . 10 5 . 3 2 . 11 4 3 4 3 25 7 Energy Gun 53 | . 5 . 3 . 2 12 8 1 . 1 2 3 1 . . 3 . . . . . 5 . . 1 . 4 2 Energy Cannon 23 | . . . . . 2 3 . . . . . . . . . 1 1 . 1 1 . 2 1 1 2 . 6 2 Ballistic Gun 36 | 2 4 . 6 . . . . . . . . . . . . 4 4 . 1 1 . 2 1 1 1 2 7 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Launcher 22 | . 1 . 2 . 3 3 3 1 . . 2 1 1 . . . . . 1 . . 2 2 . . . . . Special Weapon 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 3 . Impact Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 5 5 3 . . 1 1 1 . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . 2 . 2 6 2 . . 1 . 2 . 4 . 4 4 . 2 3 . 2 . 1 2 . 6 13 Corrupted Parts 15 | . . . . . . 2 . . . . . . . 3 . 7 . . . . 1 . . . 1 . 1 . System Corruption 109 | . . . . . . 13 . . . . . . . 31 . 50 . . . . 3 . . . 10 . 2 . Parts Lost 89 | . . . 4 . 6 4 7 . . . . . . . . 4 1 . . . . 9 4 . . 2 28 20 Power 9 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 3 2 Propulsion 44 | . . . 3 . 3 2 5 . . . . . . . . . 1 . . . . . 1 . . 2 14 13 Utility 17 | . . . . . . 2 . . . . . . . . . 3 . . . . . 4 . . . . 4 4 Weapon 19 | . . . . . 2 . 2 . . . . . . . . . . . . . . 4 3 . . . 7 1 Highest Loss Streak 9 | . . . 3 . 2 1 2 . . . . . . . . 2 1 . . . . 4 3 . . 1 8 9 To Critical Strikes 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . Average Slot Usage (%) 88 | . 86 100 85 100 90 98 94 100 100 100 100 79 79 74 64 65 87 88 87 89 99 89 87 87 85 86 79 79 Engine 3 | . 14 14 9 14 4 9 5 . . . . 4 6 3 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 1 7 7 7 7 1 . 2 6 5 5 5 5 5 5 4 5 5 5 5 4 5 Treads 6 | . 28 28 12 . 10 24 2 . . . . . . 4 13 13 10 11 11 8 . . . . . . . . Leg 15 | . . . 8 28 16 2 23 30 30 30 30 26 26 16 . . . . . 3 22 24 24 21 23 21 11 . Wheel 1 | . . . 3 . 3 7 . . . . . . . . . . . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 20 Device 8 | . 1 14 4 14 10 5 7 7 7 7 7 8 6 9 14 13 7 7 5 5 5 8 11 10 10 10 6 11 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 8 | . . . . . . . . 4 7 7 7 6 6 6 6 7 20 23 23 23 23 16 15 15 15 15 23 23 Hackware 2 | . . . . . 6 7 13 6 . . . . 10 5 . . . . . . . . . . . . 4 . Protection 11 | . . . 9 . 9 14 15 19 23 23 23 17 8 10 8 10 10 8 10 10 11 9 8 9 7 7 2 4 Energy Gun 8 | . 6 28 9 28 8 10 13 14 15 9 9 5 5 6 6 5 . . . . . 5 10 5 4 5 . 1 Energy Cannon 1 | . . . . . . 3 . . . . . . . . . . . . 3 1 . . 1 8 8 10 5 . Ballistic Gun 4 | . 21 . 8 . . . . . . . . . . . . . 22 23 18 21 23 9 1 4 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 32 32 36 31 63 67 70 71 71 77 77 86 86 95 95 95 97 92 96 97 92 115 109 116 116 119 131 77 Greatest Support 160 | 40 40 40 40 40 60 60 75 75 75 75 75 80 72 160 160 160 160 150 150 150 110 135 135 105 125 125 125 64 Greatest Overweight (x) 7 | 1 . . 2 . 3 4 3 . . 1 1 1 1 1 . . . . . . 1 . 1 1 1 1 7 2 Average Overweight (x) . | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 13 14 11 14 14 19 19 19 20 19 20 18 19 19 19 19 18 19 19 19 19 19 19 19 19 19 18 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 15 15 15 18 19 20 20 20 20 20 20 20 20 20 20 19 19 20 19 20 20 20 20 20 20 20 20 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Gunner 22% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Hacker-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 8002 | 281 178 3 458 100 482 415 369 115 . 30 162 220 45 176 94 391 717 153 194 . 311 533 149 60 . 313 1061 992 Remotely 784 | . . . . . . . . . . . . . . . . . 327 81 19 . 224 122 11 . . . . . Salvage Created 18941 | 110 147 179 297 42 1326 1498 1394 100 46 41 247 345 166 133 392 2647 2123 . 278 . 441 2094 399 231 . 779 2593 893 Parts 871 | 9 8 18 42 7 63 65 39 1 . 2 16 12 14 5 19 104 112 . 18 . 16 101 20 4 . 18 107 51 Haulers Intercepted 17 | . . . . . 3 4 . . . . . 1 . . . 3 2 . . . . 2 . . . . 2 . Recyclers Shooed 23 | . . . . . 3 2 4 . . . . 1 . . . 1 1 . . . . 5 . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . . . . . . . 1 . 2 20 . . . . . . . 21 69 14 . 4 1 . 12 . . Prevented 28 | . . . . . . . . 1 . . . . . . . . . . . 5 4 . 9 . . 9 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 282 | . 6 8 2 4 27 21 23 2 1 . 10 3 2 1 1 27 28 . 6 . 5 22 9 9 . 13 40 12 Melee 25 | . . . . . 7 5 1 . . . . . . . . . . . . . . . . . . . . 12 Guns 133 | . 4 8 1 4 11 10 16 1 . . 2 . 2 1 1 27 22 . 2 . 5 10 1 . . 3 2 . Cannons 31 | . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . 4 22 . AOE 77 | . 2 . 1 . 8 3 3 . . . 8 2 . . . . 6 . 4 . . 6 6 9 . 3 16 . Classes Destroyed 25 | 2 2 2 3 . 4 1 1 . . . . . 1 . 1 4 . . 1 . 1 . . . . 1 . 1 Worker 37 | . . 2 . . 1 3 1 . . . . 1 1 . . 12 4 . . . . 4 . . . . 6 2 Builder 19 | . . . . . . . . . . . . . . . . 3 7 . . . . 6 . . . . 3 . Tunneler 5 | 1 . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . Hauler 17 | . . . . . 3 4 . . . . . 1 . . . 3 2 . . . . 2 . . . . 2 . Recycler 20 | 1 . . . . 1 2 3 . . . . . . . . 2 2 . . . . 3 . . . . 5 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 11 | . . . . . . . . . . . . . . . 9 2 . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . . 2 1 . . . . . . . . . 1 1 . . . . . . . . . 4 1 Swarmer 58 | . 3 6 . 4 . . 3 . . . 6 . . . . . 3 . 4 . . 5 6 3 . 4 6 5 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 108 | . 3 . . . 15 12 11 2 . . 3 3 . 1 . 17 12 . . . 2 2 2 3 . 7 11 2 Brawler 9 | . . . . . 3 . . . . . . . . . . 1 1 . . . 1 . . 1 . . 1 1 Duelist 6 | . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Protector 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 32 | . . 2 . . 6 8 3 . . . . . . . 1 3 1 . 1 . . 4 1 1 . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Hunter 24 | . . . . . . 1 . . 1 . . . . . . . 5 . 1 . 2 6 . . . . 8 . Programmer 32 | . . . . . . . 5 . . . 1 . 1 . . . 4 . . . . 2 . . . 2 13 4 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Zionite 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 25 | 2 3 3 3 4 7 6 8 1 1 . 3 3 2 1 2 9 16 . 4 . 3 13 4 9 . 4 25 5 Combat Bots Only 13 | . 3 3 1 4 7 4 5 1 1 . 3 3 1 1 1 6 10 . 4 . 3 5 4 9 . 4 13 5 Max Kills in Single Turn 6 | 1 2 1 2 2 3 2 2 1 1 . 2 1 1 1 1 6 5 . 4 . 2 6 3 4 . 3 4 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 5 | . 2 . 1 . 3 1 2 . . . 2 1 . . . . 4 . 4 . . 5 3 4 . 3 3 . Melee 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 5 | . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) EX-HEX (-10/Exiles) NK-0LA (-6/Hub_04(d)) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Damage Taken 21084 | . 103 126 587 70 1375 1498 1996 193 83 . 414 298 213 125 112 2190 1214 . 132 63 23 1938 785 56 . 500 4515 2475 Core 2548 | . 17 24 85 24 226 146 145 . 38 . 81 42 12 . 49 136 20 . . . . 125 43 . . 58 722 555 Absorbed by Shields 1513 | . . . 141 . . . . . . . . . 9 13 . . . . . . . . . . . . 793 557 Reduced by Siege Mode 299 | . . . . . . . . . . . . . . . . 242 57 . . . . . . . . . . . Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . 31 103 Regen/Repaired (Parts) 3119 | . . . . . . 339 565 267 . . 135 106 33 66 11 168 343 85 29 4 42 269 256 251 . 62 66 22 Core Remaining (%) 69 | 100 . . . 40 . 32 . . . . 62 . . . . 71 . . . . 98 . . . . 80 . . Volleys Fired 678 | 2 14 13 63 3 48 82 71 6 3 . 9 14 9 7 16 49 39 . 7 1 7 46 13 4 . 17 122 13 Largest 4 | 2 2 2 2 2 2 2 2 2 2 . 2 1 1 1 1 1 4 . 4 1 4 4 3 2 . 4 4 1 Hottest 300 | 40 130 130 40 130 130 122 122 116 116 . 75 250 250 250 250 250 195 . 195 50 140 234 234 186 . 300 300 240 Shots Fired 1337 | 4 26 26 162 6 84 149 130 9 6 . 13 14 9 7 17 51 154 2 25 1 28 114 17 5 . 64 200 14 Gun 1026 | 4 24 26 146 6 69 118 120 6 6 . 5 9 8 7 17 50 151 2 18 . 28 93 6 1 . 30 62 14 Cannon 207 | . . . . . 5 25 . . . . . . . . . 1 3 . 6 1 . 10 . 1 . 33 122 . Launcher 84 | . 2 . 16 . 10 6 10 3 . . 8 5 1 . . . . . 1 . . 11 11 . . . . . Special 20 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 16 . Kinetic 545 | 4 10 . 146 . . . . . . . . . . . . . 151 2 18 . 28 84 . . . 14 88 . Thermal 627 | . 14 26 . 6 74 143 120 6 6 . 5 9 8 7 17 51 3 . 6 . . 6 4 2 . 32 68 14 Explosive 51 | . 2 . 16 . 5 . . . . . 8 . . . . . . . . . . . . 3 . 1 16 . Electromagnetic 92 | . . . . . 5 6 10 3 . . . 5 1 . . . . . 1 . . 14 13 . . 17 17 . Entropic 22 | . . . . . . . . . . . . . . . . . . . . 1 . 10 . . . . 11 . Robot Hit Streak 36 | 2 4 9 36 3 13 14 16 11 12 . 3 10 7 6 25 14 27 19 12 . 10 13 8 7 . 14 15 3 Robot Miss Streak 13 | . 5 5 7 3 5 5 2 1 . . 2 7 13 6 7 12 2 . 3 . 2 2 3 . . 2 5 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 . . . . 2 . Secondary Targets 11 | . . . . 1 . . 3 . . . . . . . . . 5 . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 1 . . . . . . Autonomous 54 | . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1003 | 2 15 24 93 5 104 105 114 7 6 1 6 5 7 7 17 50 93 2 19 . 16 86 12 3 . 38 125 41 Core Hits 878 | 2 21 33 33 10 112 44 45 7 1 1 16 11 18 13 35 142 70 . 10 . 11 69 12 19 . 21 101 21 Critical Kills 24 | . . . . . . . . . . . . . . . . . 8 . 1 . 1 9 . . . 3 2 . Critical Parts Destroyed 27 | . . . 1 . . . . . . . . . . . . . 11 . 2 . 4 3 . . . . 6 . Critical Strikes 106 | . . . 1 . 4 7 11 1 1 . . . . . . . 19 2 3 . 5 15 . 1 . 6 21 9 Burn 18 | . . . . . . 4 10 1 1 . . . . . . . . . . . . . . . . 2 . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Destroy 50 | . . . 1 . . . . . . . . . . . . . 19 2 3 . 5 12 . . . . 8 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sever 13 | . . . . . 4 3 1 . . . . . . . . . . . . . . . . 1 . 1 3 . Impale 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . Melee Attacks 160 | . . . . . 49 31 12 . . 2 5 2 . . . 4 . . . . . . . . . . . 55 Impact 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Slashing 101 | . . . . . 49 31 12 . . 2 5 2 . . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Sneak Attacks 14 | . . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49516 | 37 303 315 2374 81 3566 2576 2819 409 127 77 818 714 867 904 1604 5777 4284 83 658 . 492 4678 856 1519 . 1632 10134 1812 Guns 23474 | 37 206 315 2040 78 833 1478 2025 106 127 . 87 340 695 904 1594 5072 2881 83 369 . 492 1799 151 . . 414 1272 76 Cannons 5589 | . . . . . 69 328 . . . . . . . . . . 70 . 66 . . 698 . . . 697 3661 . Explosions 15377 | . 97 . 334 . 1178 154 427 303 . . 731 374 172 . . 690 1322 . 223 . . 2181 682 1411 . 490 4608 . Melee 4252 | . . . . . 1460 612 367 . . 77 . . . . . . . . . . . . . . . . . 1736 Ramming 154 | . . . . 3 26 4 . . . . . . . . 10 15 11 . . . . . 23 . . . 62 . Kinetic 9815 | 37 108 . 2040 . . . . . . . . . . . . . 2881 83 369 . 492 1600 . . . 67 2138 . Thermal 18145 | . 98 315 . 78 1528 1806 2025 106 127 . 87 340 799 904 1594 5072 70 . 212 . . 234 257 . . 696 1721 76 Explosive 10519 | . 97 . 334 . 371 . . . . . 731 . . . . . 1322 . . . . 1155 . 1411 . 490 4608 . Electromagnetic 4570 | . . . . . 181 154 427 303 . . . 374 68 . . 690 . . 77 . . 991 576 . . 348 381 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3186 | . . . . . 1460 612 367 . . 77 . . . . . . . . . . . . . 108 . 31 531 . Piercing 1736 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1736 Entropic 1391 | . . . . . . . . . . . . . . . . . . . . . . 698 . . . . 693 . Highest Corruption 81 | . . . . . . 14 3 . . . . 4 . 30 30 81 5 5 5 6 3 2 2 . 10 8 19 28 Average Corruption 11 | . . . . . . 6 2 . . . . 3 . 27 21 23 3 5 5 5 3 2 1 . 8 8 10 21 Corruption Purged 27 | . . . . . . . 4 . . . . 4 . 1 14 . . . . . . . 2 . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 305 | . . . . . . 6 9 . . . . 5 . 15 30 48 7 10 15 2 9 4 6 . 4 25 53 57 Message Errors 71 | . . . . . . . 1 . . . . 2 . 4 9 15 . . 4 1 3 . 1 . 1 7 9 14 Matter Fused 83 | . . . . . . . 2 . . . . 1 . 3 6 20 2 3 3 . 2 3 3 . 1 9 10 15 Heat Flow Errors 26 | . . . . . . 1 1 . . . . . . 1 3 1 1 . 2 . 3 . . . . 2 6 5 Energy Discharges 33 | . . . . . . 4 2 . . . . . . 2 4 3 1 1 2 . . 1 . . . 3 6 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 40 | . . . . . . 1 3 . . . . 1 . 4 3 4 . 3 1 1 1 . 1 . 1 2 7 7 Data Loss (major) 7 | . . . . . . . . . . . . 1 . . 2 1 . . . . . . 1 . . . 1 1 Misfires 18 | . . . . . . . . . . . . . . . 2 2 2 2 1 . . . . . . 1 6 2 Alerts 10 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 1 2 3 Misdirections 9 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 5 Weapon Failures 7 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 3 1 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Overflow Damage 1139 | . . . . . 105 16 . . . . . . 2 . . 29 145 . . . . 90 15 30 . 56 475 176 Projectiles 261 | . . . . . . . . . . . . . . . . . . . . . . 22 . . . 56 183 . Explosions 643 | . . . . . 62 . . . . . . . 2 . . 29 145 . . . . 68 15 30 . . 292 . Melee 235 | . . . . . 43 16 . . . . . . . . . . . . . . . . . . . . . 176 Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 609 | . . . . . 118 27 8 53 . . 113 . . . . 97 80 . . . . . 113 . . . . . Shots 21 | . . . . . 5 2 1 3 . . 2 . . . . 1 1 . . . . . 6 . . . . . Rammed 7 | . . . . . . 1 . . . . . . . . 2 3 1 . . . . . . . . . . . Targets Rammed 19 | . . . . 1 3 1 . . . . . . . . 2 3 1 . . . . . 1 . . . 7 . Kicked 12 | . . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . 7 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 587 | . 276 231 . 162 324 417 324 . . . . 296 80 321 205 524 208 . 149 . 249 114 93 . . 459 587 198 Average Temperature 83 | . 101 78 . 83 117 80 85 . . . . 74 38 72 51 117 36 . 39 . 122 26 51 . . 137 79 52 Received Heat Transfer 3851 | . 12 36 . . 585 711 756 81 . . 30 114 91 12 9 430 177 . 9 . . 84 81 9 . 139 227 258 Effects 22 | . . 1 . . 1 4 1 . . . . . . . . 6 . . . . . . . . . 3 6 . Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Energy Bleed 7 | . . 1 . . 1 3 1 . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Matter Decay 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . . . . . . . . . 4 2 . 1 . . . . . . . . . Total Turns 142 | . . . . . . . . . . . . . . . . 99 39 . 4 . . . . . . . . . Longest Duration 53 | . . . . . . . . . . . . . . . . 53 28 . 4 . . . . . . . . . Robots Corrupted 10 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . 4 2 . . . 1 . Combat Hostiles 9 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . 4 2 . . . . . Parts Fried 27 | . . . . . 1 . 1 1 . . . 1 1 . . 13 . . . . . 5 . . . 2 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 3 . . Combat Hostiles 7 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 3 . . Parts Melted 69 | . . . . . 1 7 25 1 . . 1 2 1 . 4 11 . . . . . . . . . 12 4 . Heat Transferred 26175 | . 125 405 . 95 1585 3552 4477 259 296 . 148 500 1099 1012 2249 6829 100 . 100 . . 322 298 . . 1129 1495 100 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 1 . 1 . . . . . 1 . . . . . 2 . . 3 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Peak Influence 2061 | 10 245 145 . 90 575 533 340 . . . . 461 865 1122 685 1529 2061 . . . . 1274 . . . . 914 778 Initial 749 | . 6 20 . . 35 193 116 . . . . 23 225 484 448 171 749 . . . . . . . . . 87 504 Average 432 | 2 88 37 . 54 383 335 224 . . . . 189 533 743 567 836 1059 . . . . 352 . . . . 418 635 Maximum Alert Level 5 | . 1 . . . 2 2 1 . . . . 2 3 4 2 4 5 . . . . 4 . . . . 3 3 Low Security (%) 27 | 100 85 100 . 100 8 7 40 . . . . 63 . . . 4 . . . . . 31 . . . . 40 . Level 1 23 | . 14 . . . 41 66 59 . . . . 17 15 . . 3 . . . . . 41 . . . . 12 . Level 2 33 | . . . . . 50 26 . . . . . 19 61 54 100 42 26 . . . . 10 . . . . 22 85 Level 3 11 | . . . . . . . . . . . . . 22 37 . 19 37 . . . . 11 . . . . 24 14 Level 4 3 | . . . . . . . . . . . . . . 8 . 30 16 . . . . 5 . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 . . . 4 8 7 . . . . 3 4 . . 10 8 . . . . 11 . . . . 10 7 Investigation 13 | . . . . . 1 . 3 . . . . . . . . 2 2 . . . . 1 . . . . 1 3 Extermination 17 | . . . . . . . 4 . . . . 2 . . . 1 2 . . . . 2 . . . . 4 2 Reinforcement 23 | . 1 . . . . 4 . . . . . . 2 . . 6 2 . . . . 4 . . . . 3 1 Assault 10 | . . . . . . . . . . . . 1 2 . . 1 2 . . . . 1 . . . . 2 1 Garrison 10 | . . . . . 3 4 . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . . . . 1 . . 2 . . . . . 1 . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 28 | . 2 . . . 4 6 . . . . . . 2 2 . 3 . . . . . 1 . . . . 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 522 | . 11 8 50 4 35 47 24 4 4 . 15 12 18 20 15 45 39 . 9 . 5 24 12 5 . 14 64 38 Peak Tracking Total 12 | . 3 3 9 4 12 6 4 4 3 . 6 4 4 5 2 5 10 . 5 . 4 6 4 9 . 4 9 11 Tactical Retreats 32 | . . . 6 . 1 5 . . 2 . . . 2 . . . 1 . . . . 2 1 . . 4 7 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 12 | . . . 2 . . 1 . . . . . 1 . . . 2 1 . . . . 2 . . . . 3 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 1 . . . . 1 2 . . 5 . . 1 . . 3 . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 106 | . . . 10 . 3 7 . . . . . 1 4 3 2 14 34 . . 1 . 17 . 2 . . 5 3 Max in Single Turn 8 | . . . 1 . 2 3 . . . . . . . . 1 4 8 . . 1 . 6 . 1 . . 1 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 55 | . 3 . 2 1 6 12 7 1 . . . 1 2 1 . . 3 . . 3 . 1 . 1 4 . 6 1 Terminals 26 | . 3 . . . 5 11 3 1 . . . . 2 1 . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . 3 . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 1 Total Hacks 154 | . 13 . 2 1 12 34 27 1 . . . 2 5 2 . . 12 . . 8 . 2 . 1 17 . 12 3 Successful 101 | . 12 . 2 1 5 20 23 1 . . . . 2 1 . . 4 . . 8 . . . 1 17 . 3 1 Failed 53 | . 1 . . . 7 14 4 . . . . 2 3 1 . . 8 . . . . 2 . . . . 9 2 Catastrophic 10 | . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 9 . 1 . 8 9 12 . . . . 12 3 1 . 17 8 . . . . 10 . . . . 7 21 Terminals 83 | . 13 . . . 11 32 19 1 . . . . 5 2 . . . . . . . . . . . . . . Fabricators 26 | . . . . . . . 6 . . . . . . . . . 12 . . . . . . . . . 8 . Repair Stations 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 3 Terminal Hacks 73 | . 9 . 2 1 1 18 12 1 . . . . 2 1 . . . . . 8 . . . 1 17 . . . Record 8 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 5 . . . Part Schematic 9 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 11 | . 2 . . . 1 1 3 . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 16 | . 2 . . . . 2 2 . . . . . . . . . . . . 6 . . . . 4 . . . Open Door 12 | . . . . 1 . 5 . . . . . . 2 1 . . . . . 2 . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . Build 6 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 3 . . . 3 1 3 . . . . . . . . . . . . . . . . . . . 1 1 Terminals 10 | . 3 . . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . . . 5 8 6 . . . . 1 1 . . . 3 . . . . 1 . . . . 4 . Full Trace Events 7 | . . . . . 1 . 3 . . . . . . . . . 2 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Part Schematics Acquired 38 | . 2 . . . . . 3 . . 16 . . . . . 8 . . . . . . . . 4 . . 5 Parts Built 8 | . . . . . . . 6 . . . . . . . . . 1 . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . 210 . . . . . . . . . 25 . . . . . . . . . 69 . Total Part Build Rating 34 | . . . . . . . 24 . . . . . . . . . 1 . . . . . . . . . 9 . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 1 . . . . 3 . . . . . . 5 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 49 | . 1 . . . 1 10 1 1 . 4 . 1 8 5 . . 5 . . 5 . 4 . 2 . . 1 . Largest Group 10 | . 1 1 1 1 1 10 1 1 . 4 4 4 10 10 6 4 2 2 2 5 3 4 . 2 2 2 1 . Highest-Rated Group 808 | . 10 10 10 10 10 173 10 30 . 152 152 259 524 808 562 366 170 170 170 223 133 317 . 96 96 96 30 . Highest-Rated Ally 159 | . 10 10 10 10 10 29 10 30 . 39 39 146 159 159 159 143 85 85 85 85 46 96 . 49 49 49 30 . Zionite Dispatches 8 | . . . . . . . . . . . . 1 1 . . 1 2 . . . . 2 . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Total Orders 16 | . . . 1 2 5 3 . . . . . . 1 . 2 . 1 . . . . . . . . . 1 . STAY 8 | . . . 1 1 3 2 . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 5 | . . . . 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . Ally Attacks 488 | . . . . . . 85 . 1 . . 27 47 94 97 16 45 18 . 10 2 13 23 . . . 10 . . Total Damage 18603 | . . . . . . 999 . . . . 463 1525 3792 4415 578 3255 723 . 617 58 477 1346 . . . 355 . . Kills 134 | . . . . . . 17 . . . . 6 18 27 20 3 22 7 . 4 . 1 9 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 11 | . 2 . . . 1 1 3 . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . 2 1 1 2 . . . . . . 2 2 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . 1 . . . 4 1 . . . . 1 . . . . . 5 Main Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 31218 | 124 427 1026 2923 362 1450 2156 1561 1771 437 2586 1261 1590 1140 794 766 1031 1117 530 456 811 418 662 572 872 303 804 2102 1166 Spaces Moved 16661 | 66 178 611 1617 247 708 711 644 739 330 1637 747 788 489 374 392 445 519 331 258 517 324 440 456 396 180 384 1199 934 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4165 | 54 178 611 569 . 22 212 . . . . . . . 158 392 445 519 331 258 365 . . . . . . 51 . Legs 9894 | 9 . . 562 247 429 77 644 739 330 1637 747 788 489 216 . . . . . 152 324 440 456 396 180 384 648 . Wheels 1199 | . . . 486 . 257 422 . . . . . . . . . . . . . . . . . . . . 34 . Hover 1400 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 466 934 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 160 160 115 140 100 145 127 127 127 127 127 125 195 120 160 160 160 160 160 100 100 105 108 110 110 112 44 44 Average Speed 148 | 150 160 160 158 140 134 181 173 127 127 152 161 188 195 178 160 160 160 160 160 142 118 107 108 169 146 166 127 66 Slowest Speed 400 | 160 160 160 240 140 240 400 340 127 127 197 197 200 195 195 160 160 160 160 160 160 170 108 180 180 180 185 380 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 29 93 91 36 45 86 11 95 60 90 84 22 61 65 97 49 16 51 53 68 56 16 60 55 60 61 34 84 Regions Visited 28 Branch Regions 21 Pre-discovered Areas 11 | . . 1 1 . . . . . . 2 . . . . . . . 2 1 . . . . 1 3 . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . 1 . . . . 1 1 . Unknown Exits Taken 20 | 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 . 1 . 1 . 1 1 1 1 . . . Scrap Searched 30 | . . 1 . 2 . . . 4 1 2 3 . . . . . . 4 3 . 3 . 4 3 . . . . Spaces Dug 58 | . . . 6 . 9 11 1 . . . 5 2 . . . 4 1 . . . . . . . . . 13 6 Terrain Destroyed 856 | . 12 . 43 . 63 15 1 . . . 112 2 5 . . 183 124 . 12 . 5 50 12 19 . 14 174 10 Melee 36 | . . . . . 9 10 1 . . . 5 2 . . . 4 . . . . . . . . . . . 5 Projectile 140 | . . . 12 . 2 5 . . . . . . . . . . 39 . 10 . 5 8 . . . 6 48 5 AOE 678 | . 12 . 31 . 52 . . . . . 107 . 5 . . 179 85 . 2 . . 40 12 19 . 8 126 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 21566 | 84 290 637 1871 258 1047 1379 932 1562 342 1726 776 853 653 475 481 613 706 331 284 593 340 552 514 590 220 507 1578 1372 Wait 3020 | . 72 . 120 3 164 471 144 790 10 71 11 16 112 57 64 52 113 . 5 12 3 32 32 168 15 100 127 256 Move 16613 | 65 177 610 1616 246 707 710 643 738 329 1636 746 787 488 353 391 444 518 330 257 516 323 439 455 395 179 383 1198 934 Hop 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Pick Up 181 | 6 12 7 17 2 18 15 11 3 . 5 . 3 5 12 1 15 3 . . 6 2 5 2 1 5 . 14 11 Fast Attach 192 | 8 2 . 10 . 11 13 7 . . 1 . 5 1 8 3 9 9 . 5 6 1 12 3 2 8 3 33 32 Attach 106 | . . . 9 . 7 3 7 2 . 1 . 5 2 3 1 11 5 . 1 6 . 9 3 1 1 1 19 9 Detach 48 | . . . 5 . 2 1 1 . . . . 3 1 . . 4 2 . 2 2 . 5 1 . . 1 7 11 Swap 174 | . 10 . 6 . 18 22 24 3 . 1 5 9 1 4 1 6 8 1 3 3 3 2 3 3 1 1 20 16 Drop 261 | 3 3 7 23 3 21 30 12 3 . 9 . 9 6 22 2 16 8 . 4 12 1 2 1 1 11 1 18 33 Fire 678 | 2 14 13 63 3 48 82 71 6 3 . 9 14 9 7 16 49 39 . 7 1 7 46 13 4 . 17 122 13 Melee 159 | . . . . . 48 31 12 . . 2 5 2 . . . 4 . . . . . . . . . . . 55 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . 7 . Crush 7 | . . . . . . 1 . . . . . . . . 2 3 1 . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 Rewire 89 | . . . . . . . . 17 . . . . 28 . . . . . . 29 . . . 15 . . . . Trap 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / *Tes) -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 11) 552 | -10/Materials | Entered Mines 552 | -10/Mines | Accompanied by 1 ally 644 | -10/Mines | Discovered new exit (range 6) 687 | -10/Mines | Found a hidden stash of uninstalled traps 783 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 853 | -10/Mines | Learned Materials security intel 877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 877 | -10/Mines | Discovered new exit (range 5) 1232 | -10/Mines | Learned location of Storage (-8) 1282 | -10/Mines | Discovered new exit (range 8) 1578 | -10/Mines | Entered Exiles 1578 | -10/Exiles | Accompanied by 1 ally 1607 | -10/Exiles | Discovered new exit (range 15) 1625 | -10/Exiles | Met 8R-AWN 1647 | -10/Exiles | Met EX-HEX 1743 | -10/Exiles | Met EX-DEC 1770 | -10/Exiles | Learned location of Zion (-7) 1910 | -10/Exiles | Met EX-BIN 1934 | -10/Exiles | Aligned with FarCom system 1935 | -10/Exiles | Given EX-Vault access code 1972 | -10/Exiles | Opened EX-Vault 1988 | -10/Exiles | Found AWS/Gauss 2025 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2126 | -10/Exiles | Discovered new exit (range 14) 2712 | -10/Exiles | Attacked by the Exiles 2861 | -10/Exiles | Core integrity fell below 50% 2862 | -10/Exiles | Destroyed 8R-AWN 2886 | -10/Exiles | Lost 3 parts (1p2n) 3445 | -10/Exiles | Destroyed EX-BIN 3489 | -10/Exiles | Destroyed EX-DEC 3555 | -10/Exiles | Destroyed EX-HEX 3595 | -10/Exiles | Found Prototype Energy Gun 3595 | -10/Exiles | Identified AWS/EX-DEC 3601 | -10/Exiles | Found Deploy-a-Sentry 3607 | -10/Exiles | Found Prototype Processor 4070 | -10/Exiles | Build established: Scavenger-Mutant 4372 | -10/Exiles | Build established: Mutant 4501 | -10/Exiles | Entered Mines 4501 | -9/Mines | Accompanied by 1 ally 4517 | -9/Mines | Learned location of 1 exit from Materials 4543 | -9/Mines | Discovered new exit (range 15) 4561 | -9/Mines | Found the Drone Emporium 4570 | -9/Mines | Found Prototype Device 4863 | -9/Mines | Entered Materials 4863 | -8/Materials | Accompanied by 1 ally 4863 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4864 | -8/Materials | Identified exit to Storage 4865 | -8/Materials | Identified Bomb Drone Bay 4980 | -8/Materials | Garrison activated, responded to threat 5002 | -8/Materials | Destroyed 7 combat bots 5177 | -8/Materials | Build established: Scavenger-Mutant 5355 | -8/Materials | Discovered new exit (range 4) 6313 | -8/Materials | Entered Storage 6313 | -8/Storage | Accompanied by 1 ally 6609 | -8/Storage | Core integrity fell below 50% 6745 | -8/Storage | Garrison activated, responded to threat 6912 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6998 | -8/Storage | Discovered new exit (range 16) 7217 | -8/Storage | Garrison activated, responded to threat 7267 | -8/Storage | Found Prototype Protection 7268 | -8/Storage | Identified Lgt. Regenerative Plating 7272 | -8/Storage | Found Lgt. Regenerative Plating 7275 | -8/Storage | Found Lgt. Regenerative Plating 7278 | -8/Storage | Found Lgt. Regenerative Plating 7281 | -8/Storage | Found Lgt. Regenerative Plating 8321 | -8/Storage | System corruption reached 10% 8469 | -8/Storage | Entered Factory 8469 | -7/Factory | Evolved 2 slots: Utility x2 8508 | -7/Factory | Discovered new exit (range 12) 8665 | -7/Factory | Identified exit to Lower Caves 8844 | -7/Factory | Fabricated Imp. Titanium Leg? 8963 | -7/Factory | Fabricated Imp. Titanium Leg? 8978 | -7/Factory | Build established: Hacker-Mutant 9462 | -7/Factory | Fabricated Imp. Titanium Leg? 9697 | -7/Factory | Discovered new exit (range 4) 9914 | -7/Factory | Repaired Imp. Titanium Leg 10030 | -7/Factory | Entered Lower Caves 11080 | -7/Lower Caves | Build established: Mutant 11298 | -7/Lower Caves | Discovered new exit (range 11) 11801 | -7/Lower Caves | Entered another Lower Caves area 11967 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12114 | -7/Lower Caves | Discovered new exit (range 15) 12238 | -7/Lower Caves | Entered Zion 12339 | -7/Zion | Discovered new exit (range 15) 12522 | -7/Zion | Given A8's code to call for help 12544 | -7/Zion | Found Prototype Special Weapon 12544 | -7/Zion | Identified RU-N14's Throwing Claymores 12618 | -7/Zion | Learned location of Warlord (-5) 13951 | -7/Zion | Learned Factory stockpile data 14195 | -7/Zion | Found Prototype Energy Gun 14401 | -7/Zion | Found RU-N14's Throwing Claymores 14403 | -7/Zion | Found RU-N14's Throwing Claymores 14545 | -7/Zion | Imprinted 14547 | -7/Zion | Declared Zion's savior 14824 | -7/Zion | Entered Proximity Caves 14824 | -6/Proximity Caves | Accompanied by 4 allies 15348 | -6/Proximity Caves | Learned location of 1 exit from Factory 15781 | -6/Proximity Caves | Learned Factory emergency access door positions 15802 | -6/Proximity Caves | Discovered new exit (range 16) 16085 | -6/Proximity Caves | Entered Factory 16085 | -6/Factory | Accompanied by 3 allies 16085 | -6/Factory | Evolved 2 slots: Weapon x2 16086 | -6/Factory | Identified exit to Extension 16087 | -6/Factory | Identified exit to Lower Caves 16087 | -6/Factory | Identified Storm Laser 16223 | -6/Factory | Zion hero teleported in (NK-0LA) 16400 | -6/Factory | Build established: Gunner 16858 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 17135 | -6/Factory | First assault squad dispatched 17614 | -6/Factory | Terminal network hard line cut 17675 | -6/Factory | Entered Extension 17675 | -6/Extension | Accompanied by 3 allies (NK-0LA) 17741 | -6/Extension | Rescued a captive Derelict 17742 | -6/Extension | Rescued a captive Derelict 17873 | -6/Extension | Rescued A7 17959 | -6/Extension | Zion Resource Resupply teleported in 17982 | -6/Extension | Rescued a captive Derelict 18025 | -6/Extension | First assault squad dispatched 18183 | -6/Extension | Build established: Hacker-Gunner 18544 | -6/Extension | Spotted B-75 Beast 18556 | -6/Extension | Allies destroyed B-75 Beast 18561 | -6/Extension | Spotted B-75 Beast 18569 | -6/Extension | Destroyed B-75 Beast 18784 | -6/Extension | Discovered new exit (range 16) 18786 | -6/Extension | Discovered new exit (range 15) 18815 | -6/Extension | Entered Cetus 18815 | -6/Cetus | Accompanied by 6 allies (incl. NK-0LA, A7) 18820 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 18839 | -6/Cetus | Spotted Cetus Guard 18839 | -6/Cetus | Spotted Cetus Guard 18841 | -6/Cetus | Allies destroyed Cetus Guard 18842 | -6/Cetus | Spotted Cetus Guard 18845 | -6/Cetus | Spotted Cetus Guard 18846 | -6/Cetus | Allies destroyed Cetus Guard 18854 | -6/Cetus | Allies destroyed Cetus Guard 18856 | -6/Cetus | Allies destroyed Cetus Guard 18946 | -6/Cetus | Started Cetus Manufacturing Module 18971 | -6/Cetus | Manufactured an Enhanced Grunt 18986 | -6/Cetus | Escorted A7 to Cetus Mainframe 18996 | -6/Cetus | Manufactured an Enhanced Grunt 19006 | -6/Cetus | Discovered new exit (range 16) 19021 | -6/Cetus | Manufactured an Enhanced Grunt 19046 | -6/Cetus | Manufactured an Enhanced Grunt 19071 | -6/Cetus | Manufactured an Enhanced Grunt 19072 | -6/Cetus | Spotted Cetus Guard 19072 | -6/Cetus | Spotted Cetus Guard 19074 | -6/Cetus | Spotted Cetus Guard 19075 | -6/Cetus | Spotted Cetus Guard 19082 | -6/Cetus | Allies destroyed Cetus Guard 19084 | -6/Cetus | Allies destroyed Cetus Guard 19088 | -6/Cetus | Allies destroyed Cetus Guard 19089 | -6/Cetus | Allies destroyed Cetus Guard 19098 | -6/Cetus | Discovered new exit (range 15) 19110 | -6/Cetus | Scared off Revision 17 19287 | -6/Cetus | System corruption reached 10% 19329 | -6/Cetus | System corruption reached 30% 19444 | -6/Cetus | Cetus Manufacturing Module disabled 19588 | -6/Cetus | Build established: Scavenger-Gunner 19609 | -6/Cetus | Entered Archives 19609 | -6/Archives | Accompanied by 6 allies (incl. NK-0LA, A7) 19614 | -6/Archives | Received a hacking code to weaken MAIN.C 19670 | -6/Archives | Discovered new exit (range 16) 19895 | -6/Archives | Discovered new exit (range 14) 19956 | -6/Archives | Discovered new exit (range 15) 20375 | -6/Archives | Entered Hub_04(d) 20375 | -6/Hub_04(d) | Accompanied by 4 allies (NK-0LA) 20518 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 20611 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 20622 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 20668 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 20669 | -6/Hub_04(d) | Zion Recon squad teleported in 20917 | -6/Hub_04(d) | Discovered new exit (range 9) 20932 | -6/Hub_04(d) | Destroyed NK-0LA 20977 | -6/Hub_04(d) | Discovered new exit (range 12) 21075 | -6/Hub_04(d) | First assault squad dispatched 21131 | -6/Hub_04(d) | Identified Exp. Core Analyzer 21234 | -6/Hub_04(d) | Network Hub disabled 21296 | -6/Hub_04(d) | Spotted Lightning 21307 | -6/Hub_04(d) | Spotted Lightning 21308 | -6/Hub_04(d) | Spotted Lightning 21322 | -6/Hub_04(d) | Destroyed Lightning 21341 | -6/Hub_04(d) | Destroyed Lightning 21349 | -6/Hub_04(d) | Destroyed Lightning 21368 | -6/Hub_04(d) | Found Prototype Energy Cannon 21385 | -6/Hub_04(d) | Found Prototype Processor 21406 | -6/Hub_04(d) | Entered Factory 21406 | -5/Factory | Evolved 2 slots: Utility x2 21407 | -5/Factory | Identified exit to Upper Caves 21415 | -5/Factory | Identified Exp. Targeting Computer 21697 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 22006 | -5/Factory | First assault squad dispatched 22187 | -5/Factory | Zion Kinetic Resupply teleported in 22278 | -5/Factory | Fabricated Y-54 Guardian? 22337 | -5/Factory | Destroyed 10 combat bots 22493 | -5/Factory | Retrieved Zion intel report: Main Access 22493 | -5/Factory | Identified exit to Factory 22494 | -5/Factory | Zion Heavy squad teleported in 22523 | -5/Factory | Cargo convoy interrupted 22523 | -5/Factory | Entered Upper Caves 22523 | -5/Upper Caves | Accompanied by 2 allies 23027 | -5/Upper Caves | Discovered new exit (range 15) 23053 | -5/Upper Caves | Entered another Upper Caves area 23053 | -5/Upper Caves | Accompanied by 2 allies 23091 | -5/Upper Caves | Discovered exit to Factory (range 11) 23304 | -5/Upper Caves | Learned location of Armory (-3) 23360 | -5/Upper Caves | Identified exit to Warlord 23409 | -5/Upper Caves | Found Prototype Protection 23409 | -5/Upper Caves | Identified Zio. Weapon Casing 23438 | -5/Upper Caves | Found Prototype Protection 23438 | -5/Upper Caves | Identified Zio. Heavy Carapace 23486 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23509 | -5/Upper Caves | Entered Warlord 23509 | -5/Warlord | Accompanied by 1 ally 23564 | -5/Warlord | System corruption cleaned by Quarantine Array 23899 | -5/Warlord | Visited the Vortex Lab 23912 | -5/Warlord | Warlord's base attacked by MAIN.C 23913 | -5/Warlord | Found Prototype Energy Cannon 23914 | -5/Warlord | Identified Vortex Cannon 24106 | -5/Warlord | Rebuked by Warlord 24151 | -5/Warlord | Found Prototype Reactor 24158 | -5/Warlord | Found Exp. Targeting Computer 24163 | -5/Warlord | Found Prototype Hackware 24172 | -5/Warlord | Found Prototype Processor 24209 | -5/Warlord | Build established: Scavenger-Mutant 24262 | -5/Warlord | Warlord forces counterattacked 24284 | -5/Warlord | Opened side exit 24304 | -5/Warlord | Discovered new exit (range 9) 24320 | -5/Warlord | Entered Proximity Caves 24320 | -4/Proximity Caves | Accompanied by 3 allies 24531 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 24629 | -4/Proximity Caves | Build established: Scavenger-Gunner 24728 | -4/Proximity Caves | Discovered exit to Factory (range 13) 24738 | -4/Proximity Caves | Entered Factory 24738 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24883 | -4/Factory | Discovered new exit (range 5) 24976 | -4/Factory | Discovered new exit (range 15) 25115 | -4/Factory | Identified Vortex Chain Reactor 25152 | -4/Factory | Lost 4 parts (1p2u1w) 25187 | -4/Factory | Zion Light squad teleported in 25253 | -4/Factory | Garrison activated, responded to threat 25254 | -4/Factory | Retrieved Zion intel report: Main Access 25254 | -4/Factory | Identified exit to Research 25255 | -4/Factory | Zion Infowar Resupply teleported in 25294 | -4/Factory | Garrison activated, responded to threat 25400 | -4/Factory | Entered Upper Caves 25615 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25728 | -4/Upper Caves | Spotted B-86 Titan 25781 | -4/Upper Caves | Build established: Scavenger-Mutant 25816 | -4/Upper Caves | Encountered a Warlord checkpoint 25826 | -4/Upper Caves | Lost 3 parts (1n2w) 25899 | -4/Upper Caves | Discovered new exit (range 11) 25972 | -4/Upper Caves | Entered another Upper Caves area 25979 | -4/Upper Caves | Discovered exit to Research (range 15) 25988 | -4/Upper Caves | Learned location of Quarantine (-2) 26134 | -4/Upper Caves | Build established: Scavenger-Gunner 26360 | -4/Upper Caves | Found Alien Artifact 26360 | -4/Upper Caves | Identified Dimensional Node Initializer 26360 | -4/Upper Caves | Initialized slip node 26444 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26470 | -4/Upper Caves | Destroyed 9 combat bots 26540 | -4/Upper Caves | Discovered new exit (range 10) 26643 | -4/Upper Caves | Build established: Scavenger-Mutant 26691 | -4/Upper Caves | Spotted B-86 Titan 26844 | -4/Upper Caves | Entered Zhirov 26844 | -4/Zhirov | Accompanied by 2 allies 26844 | -4/Zhirov | Discovered new exit (range 3) 26877 | -4/Zhirov | Met Zhirov 26909 | -4/Zhirov | Learned location of Testing (-3) 26909 | -4/Zhirov | Learned location of Command (-1) 26927 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26957 | -4/Zhirov | Found Alien Artifact 26957 | -4/Zhirov | Identified Integrated Reactor 26957 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27026 | -4/Zhirov | System corruption reached 10% 27055 | -4/Zhirov | Found Alien Artifact 27147 | -4/Zhirov | Entered Proximity Caves 27147 | -3/Proximity Caves | Accompanied by 2 allies 27375 | -3/Proximity Caves | Build established: Scavenger-Gunner 27823 | -3/Proximity Caves | Discovered exit to Research (range 4) 27951 | -3/Proximity Caves | Entered Research 27951 | -3/Research | Evolved 2 slots: Utility x2 27952 | -3/Research | Identified Exp. Target Analyzer 27977 | -3/Research | Zion Infowar Resupply teleported in 27986 | -3/Research | Found Prototype Processor 27986 | -3/Research | Identified Exp. Terrain Scan Processor 27990 | -3/Research | Discovered new exit (range 19) 28068 | -3/Research | Discovered new exit (range 19) 28143 | -3/Research | Spotted B-86 Titan 28417 | -3/Research | Identified Ghost Barrier 28487 | -3/Research | Fabricated Enh. Nova Cannon (x1) 28994 | -3/Research | Found Prototype Device 28994 | -3/Research | Identified Exp. Shield Generator 29093 | -3/Research | Destroyed 13 combat bots 29097 | -3/Research | Lost 8 parts (1p4n3w) 29139 | -3/Research | System corruption reached 10% 29150 | -3/Research | Lost 3 parts (2n1w) 29237 | -3/Research | Identified exit to Research 29275 | -3/Research | Terminal network hard line cut 29313 | -3/Research | Lost 3 parts (1p2u) 29352 | -3/Research | Identified exit to Armory 29430 | -3/Research | Build established: Scavenger-Mutant 29436 | -3/Research | Lost 4 parts (4n) 29479 | -3/Research | Lost 3 parts (2n1w) 29645 | -3/Research | Lost 3 parts (1u2w) 29699 | -3/Research | Discovered exit to Research (range 9) 29828 | -3/Research | Found Unknown Device 29828 | -3/Research | Identified Antimissile System 29918 | -3/Research | Core integrity fell below 50% 29951 | -3/Research | First assault squad dispatched 30043 | -3/Research | Discovered new exit (range 10) 30052 | -3/Research | Identified exit to Testing 30053 | -3/Research | Entered Testing 30084 | -3/Testing | Found Ghost Barrier 30105 | -3/Testing | Found Prototype Energy Gun 30105 | -3/Testing | Identified Hyp. EM Gauss Rifle 30157 | -3/Testing | Found Exp. Focal Shield 30309 | -3/Testing | Found Prototype Device 30309 | -3/Testing | Identified Exp. Thermal Defense Suite 30320 | -3/Testing | Found Prototype Protection 30320 | -3/Testing | Identified Centrium Heavy Armor Plating 30330 | -3/Testing | Found Prototype Device 30330 | -3/Testing | Identified Adv. Kinecellerator 30352 | -3/Testing | Retrieved Zion intel report: Trap Installations 30354 | -3/Testing | Build established: Scavenger-Scout 30377 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 30387 | -3/Testing | Found Prototype Energy Cannon 30387 | -3/Testing | Identified Imp. Potential Cannon 30435 | -3/Testing | Scanned by Researcher 30462 | -3/Testing | Lost 3 parts (2n1u) 30553 | -3/Testing | First assault squad dispatched 30646 | -3/Testing | Identified Transdimensional Reconstructor 30646 | -3/Testing | Warped through subspace 30674 | -3/Testing | Lost 5 parts (4n1w) 30712 | -3/Testing | Build established: Scavenger-Mutant 30831 | -3/Testing | Retrieved Zion intel report: Branch Access 30881 | -3/Testing | Found Exp. Target Analyzer 30957 | -3/Testing | Retrieved Zion intel report: Active Garrisons 30998 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 31176 | -3/Testing | Core integrity fell below 20% 31219 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 31193_ System corrupted: Heat flow error (+123). 31194_ K-01 Serf collects debris. 31196_ U-05 Engineer builds a Wall. 31198_ Penetrated by Slug. 31198_ U-05 Engineer destroyed. 31198_ Imp. Antigrav System destroyed. 31198_ K-01 Serf collects debris. 31199_ Lgt. Regenerative Plating destroyed. 31200_ Slug penetrates Wall. 31200_ Penetrated by Slug. 31200_ Antigrav System destroyed. 31201_ Penetrated by Slug. 31201_ Slug penetrates Wall. 31202_ K-01 Serf collects debris. 31204_ Slug penetrates Wall. 31207_ Penetrated by Slug. 31211_ /OT8783M=LZVDRHXLXPG 31213_ Cmb. Antigrav System destroyed. 31217_ Slug penetrates Wall. 31217_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ############ #?# # #????????????? | | ############ #?# # #????????????? | | ############ #?# + #????????????? | | ##########?? #?# # #????????????? | | ##########?#? ???# # ! #????????????? | | ?###############+###### # #????????????? | | ######### ##########????????????? | | ######### #?????????????????????? | | ######?## #?????????????????????? | | ######### #?????????????????????? | | ######### ###############?????????????????????? | | #######"" #########???????????????????????????? | | #######T # ]#???????????????????????????? | | ######### # ! #???????????????????????????? | | #######"" [#% #???????????????????????????? | | #######"T ^#=""" #??????"" #?????????????????? | | ?######## %%/!""" ]#?????""" ?^????????????????? | | ##?##?#?# !!# """ #?????"""???????????????????? | | "#####??# #! ] #???? ????#???????????????? | | "]"#?### #############+##### ##??????????????? | | " "###?# =%* +??????????????? | | "] ##??# = #??????????????? | | """#?### #??????????????? | | ###?# g +??????????????? | | ###+##### ########p##### #??????????????? | | % # @ #???????????????????? | | + #???????????????????? | | ################# """ """ #???????????????????? | | #####??#???#????# """ """ #???????????????????? | | ##########?#????# """ """ #???????????????????? | | #######?????????? #???????????????????? | | #######?#?##????? """ """ #???????????????????? | | ##########?#????? """??"" #???????????????????? | | #########???????????????" #???????????????????? | | #########??????????????? #???????????????????? | | ##?########????????????? #???????????????????? | | ##########?????????????? #???????????????????? | | #######?#??#????????????######???????????????????? | | #########?#??????????????????????????????????????? | | #########????????????????????????????????????????? | | #######?##???????????????????????????????????????? | | #####?##?????????????????????????????????????????? | | ######??#????????????????????????????????????????? | | #########????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #######?#????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 120 Energy Generation 80 Energy Capacity 750 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 30 Armor Coverage 700 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Offensive Hacking 23 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Gatling Laser | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Chainsword | -7/Zion | Archive Energy Well | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Force Rifle | -6/Hub_04(d) | Z-intel Cld. Airjet | -6/Hub_04(d) | Z-intel Prc. Rocket Launcher | -6/Hub_04(d) | Z-intel Cold Fusion Reactor | -6/Hub_04(d) | Z-intel Biomechanical Wings | -6/Hub_04(d) | Z-intel Gravity Neutralizer | -6/Hub_04(d) | Z-intel Prc. Grenade Launcher | -6/Hub_04(d) | Z-intel Imp. Heavy Machine Gun | -6/Hub_04(d) | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Helical Railgun | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Hcp. Storage Unit | x1 | -5/Factory Y-54 Guardian | x2 | -5/Factory Enh. Nova Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Revising The Future Challenges ------------ None Game ------ Seed DamperGyrokineticRail Manual? 0 Play Time 05:54:29 Cumulative 486.5 hours Start 2022.03.27 @ 12:48:45 End 2022.03.29 @ 01:01:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 151 Adventurer 4 Explorer 0 Win Type - Total 11 Types 5/2/3/0/0/0/0/1/0 Lore% 80 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ca3551c-4b84-4172-beaf-7abb03c392bf