Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 00:23:09 Player: Halaxes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3105) 3105 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 8220 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Location -4/Factory Parts ------- Power (2) Propulsion (6) Utility (7) Weapon (4) Inventory (4) Peak State ------------ Power Micro Fission Core Micro Fission Core Propulsion Antigrav System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Utility Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Target Analyzer Weapon High-powered Shock Rifle Tesla Rifle Tesla Rifle Neutron Cannon Inventory Micro Fission Core Light Antimatter Reactor Improved Remote Datajack [Rating: 87] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . 1 . . 1 1 1 Utility 5 | . . 1 1 1 . 1 1 Weapon 2 | . . . 1 1 . . . Parts Attached 169 | 6 15 39 23 28 9 24 25 Power 22 | 1 3 4 3 3 1 3 4 Engine 16 | 1 3 4 2 2 1 2 1 Core 6 | . . . 1 1 . 1 3 Reactor . | . . . . . . . . Propulsion 52 | 2 1 16 4 9 1 12 7 Treads 1 | . . . . . . 1 . Leg 28 | . . 7 4 9 1 6 1 Wheel 12 | 2 1 9 . . . . . Hover 6 | . . . . . . . 6 Flight 5 | . . . . . . 5 . Utility 42 | 1 4 8 5 9 5 3 7 Device 19 | . 2 1 . 6 3 2 5 Storage 6 | 1 2 1 . . 2 . . Processor 4 | . . . 1 2 . . 1 Hackware . | . . . . . . . . Protection 13 | . . 6 4 1 . 1 1 Artifact . | . . . . . . . . Weapon 53 | 2 7 11 11 7 2 6 7 Energy Gun 22 | 1 1 7 3 4 . 2 4 Energy Cannon 6 | . 2 . . . 1 1 2 Ballistic Gun 23 | 1 4 4 8 3 1 2 . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 50 | . 4 10 5 5 1 8 17 Power 4 | . 1 . . . . 1 2 Propulsion 20 | . 1 5 2 3 . 3 6 Utility 8 | . . 1 2 . 1 . 4 Weapon 18 | . 2 4 1 2 . 4 5 Highest Loss Streak 11 | . 4 2 3 2 1 6 11 Average Slot Usage (%) 86 | . 86 91 88 90 99 90 55 Engine 7 | . 11 10 8 6 6 8 1 Core 1 | . . . . . 6 1 6 Leg 14 | . . 9 9 20 26 23 5 Wheel 8 | . 24 20 16 . . . . Device 10 | . 14 9 . 12 16 14 9 Storage 9 | . 12 10 9 7 9 10 4 Processor 4 | . . . 7 7 6 5 5 Protection 4 | . . 9 10 4 . . 1 Energy Gun 8 | . 6 9 8 13 12 4 6 Energy Cannon 1 | . 4 . . . . 3 2 Ballistic Gun 11 | . 9 12 16 13 13 10 2 Naked Turns 12 | . . . . . . . 12 Heaviest Build 91 | 9 23 39 43 65 69 91 60 Greatest Support 90 | 32 32 48 45 54 72 90 80 Greatest Overweight (x) 11 | . . 11 2 2 . 7 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 10 10 16 16 10 Average Capacity 10 | 5 6 9 10 10 12 15 9 Most Carried 10 | 3 5 6 9 10 10 9 6 Average Carried 4 | 1 3 2 5 7 6 6 3 Final Capacity 4 | . . . . . . . 4 Final Carried . | . . . . . . . . Class Distribution -------------------- 27% | Mutant 23% | Scavenger-Skirmisher 19% | Scavenger-Gunner 13% | Scavenger-Mutant 9% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 3144 | 231 161 692 517 587 99 503 354 Remotely . | . . . . . . . . Salvage Created 3942 | 57 223 1271 521 440 278 741 411 Parts 266 | 4 23 81 38 41 17 35 27 Haulers Intercepted 3 | . . 2 . . 1 . . Recyclers Shooed 2 | . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 76 | . 9 25 12 11 2 10 7 Guns 60 | . 6 24 11 11 1 6 1 Cannons 13 | . 3 . . . . 4 6 AOE 3 | . . 1 1 . 1 . . Classes Destroyed 13 | 1 2 5 2 1 . 1 1 Worker 7 | . . 5 1 1 . . . Builder 2 | . . . 1 . 1 . . Hauler 3 | . . 2 . . 1 . . Recycler 4 | 1 . 1 1 . . 1 . Operator 1 | . . . . . . . 1 Watcher 7 | . . 5 . 1 . 1 . Swarmer 30 | . 6 10 6 8 . . . Grunt 16 | . 3 7 1 . . 3 2 Brawler 1 | . . . . . . 1 . Duelist 3 | . . 1 . . . 1 1 Sentry 14 | . . 7 2 1 2 2 . Hunter 3 | . . . 3 . . . . Programmer 9 | . . . . 2 . 3 4 Best Kill Streak 8 | 1 3 7 8 4 2 3 3 Combat Bots Only 6 | . 3 6 4 4 1 2 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . 1 1 . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 9261 | . 545 1808 1111 976 276 1709 2836 Core 1919 | . 148 280 131 98 13 96 1153 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 40 30 76 86 98 90 . Volleys Fired 326 | 1 36 122 36 57 8 38 28 Largest 4 | 2 2 2 3 4 4 4 4 Hottest 280 | 60 80 79 134 163 163 242 280 Shots Fired 784 | 2 54 233 108 163 27 127 70 Gun 703 | 2 44 233 108 163 27 85 41 Cannon 81 | . 10 . . . . 42 29 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 480 | 1 36 149 93 88 11 78 24 Thermal 159 | 1 18 62 11 7 . 38 22 Explosive . | . . . . . . . . Electromagnetic 145 | . . 22 4 68 16 11 24 Robot Hit Streak 23 | 2 7 23 12 15 8 11 10 Robot Miss Streak 9 | . 5 7 4 5 2 9 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 1 2 3 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 465 | 2 33 154 65 49 17 90 55 Core Hits 217 | 2 13 63 24 26 8 53 28 Critical Hits 5 | . . 1 1 . . 1 2 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . 1 1 . . 1 1 Melee Attacks 9 | . . . . . . . 9 Impact 9 | . . . . . . . 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7806 | 20 378 1948 1130 650 350 2245 1085 Guns 5497 | 20 248 1775 959 650 233 1165 447 Cannons 1630 | . 130 . . . . 987 513 Explosions 554 | . . 173 171 . 117 93 . Melee 104 | . . . . . . . 104 Ramming 21 | . . . . . . . 21 Kinetic 3787 | 10 181 1023 752 277 78 1115 351 Thermal 2842 | 10 197 727 289 66 117 941 495 Explosive . | . . . . . . . . Electromagnetic 1052 | . . 198 89 307 155 189 114 Impact 104 | . . . . . . . 104 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . 2 . . . . 12 18 Average Corruption 8 | . 2 . . . . 9 15 Corruption Purged . | . . . . . . . . Effects 61 | . 5 . . . . 26 30 Message Errors 12 | . 3 . . . . 5 4 Matter Fused 2 | . . . . . . 1 1 Heat Flow Errors 5 | . 1 . . . . 2 2 Energy Discharges 4 | . 1 . . . . 1 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 5 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Alerts 3 | . . . . . . 2 1 Misdirections 9 | . . . . . . 1 8 Targeting Errors 14 | . . . . . . 8 6 Overload Shots . | . . . . . . . . Overflow Damage 97 | . . 2 . . . 67 28 Projectiles 77 | . . . . . . 67 10 Explosions 2 | . . 2 . . . . . Melee 18 | . . . . . . . 18 Knockbacks 8 | . . . . . . 4 4 Impact . | . . . . . . . . Kinetic 7 | . . . . . . 3 4 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 287 | . . 115 91 . 74 . 7 Shots 7 | . . 3 2 . 2 . . Rammed 12 | . . . . . . . 12 Targets Rammed 12 | . . . . . . . 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 593 | 20 247 234 231 333 132 395 593 Average Temperature 83 | 15 54 55 55 92 67 122 210 Received Heat Transfer 852 | . 132 426 54 48 12 135 45 Effects 15 | . . 2 . 2 . 1 10 Shutdowns 4 | . . . . . . 1 3 Energy Bleed 3 | . . 1 . . . . 2 Interference 6 | . . 1 . 2 . . 3 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 1 . . 1 . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 . . . 2 1 Heat Transferred 4716 | 25 409 1555 409 148 100 1386 684 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 2 2 . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 530 | 5 146 282 316 530 344 174 107 Average Influence 134 | 1 60 161 210 159 252 71 42 Maximum Alert Level 2 | . . 1 1 2 1 . . Low Security (%) 72 | . . . . . . . . Level 1 22 | . . . . . . . . Level 2 5 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 1 1 4 . 4 3 Investigation 1 | . . . 1 . . . . Extermination 4 | . . . . 1 . 1 2 Reinforcement 3 | . 1 1 . . . . 1 Assault . | . . . . . . . . Garrison 6 | . . . . 3 . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 1 2 1 . . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 13 42 17 13 2 20 17 Peak Tracking Total 8 | . 6 6 4 4 2 4 8 Tactical Retreats 5 | . . 3 2 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 3 | . 1 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 5 | . . 1 1 . 1 2 . Max in Single Turn 2 | . . 1 1 . 1 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 25 | . 2 9 3 5 2 2 2 Terminals 12 | . 2 4 1 3 . . 2 Fabricators 2 | . . . . 1 . 1 . Repair Stations 6 | . . 2 2 . 1 1 . Recycling Units 3 | . . 1 . 1 1 . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Total Hacks 74 | . 6 28 9 13 4 9 5 Successful 46 | . 4 22 7 4 1 5 3 Failed 28 | . 2 6 2 9 3 4 2 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 36 | . 6 14 3 8 . . 5 Fabricators 6 | . . . . 3 . 3 . Repair Stations 20 | . . 6 6 . 2 6 . Recycling Units 5 | . . 1 . 2 2 . . Scanalyzers 7 | . . 7 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 4 9 1 2 . . 3 Record 3 | . . 2 . 1 . . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . . 2 . . . . 1 Alert Level 2 | . . 1 1 . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 3 | . 1 1 . 1 . . . Transport Status 1 | . . 1 . . . . . Zone Layout 4 | . 2 2 . . . . . Fabricator Hacks 4 | . . . . 2 . 2 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . 1 . . . Build 2 | . . . . 1 . 1 . Repair Station Hacks 16 | . . 6 6 . 1 3 . Scan Component 9 | . . 3 3 . 1 2 . Repair 7 | . . 3 3 . . 1 . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 6 | . . 6 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 24 | . 2 8 3 5 2 2 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . 1 . Matter 153 | . . . . . . 153 . Time 81 | . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . 1 . Part Schematics Acquired 3 | . . 2 . . . . 1 Parts Built 2 | . . . . 2 . . . Matter 124 | . . . . 124 . . . Time 31 | . . . . 31 . . . Total Part Build Rating 4 | . . . . 4 . . . Parts Repaired 7 | . . 3 3 . . 1 . Time 260 | . . 90 126 . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 9 | . . . . . . 9 . Highest-Rated Ally 9 | . . . . . . 9 . Total Orders 1 | . . . . . . 1 . COLLECT 1 | . . . . . . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 6871 | 62 520 1684 824 1343 452 1224 762 Spaces Moved 3484 | 46 261 901 377 686 276 509 428 Core 16 | 1 . 1 . . . . 14 Treads . | . . . . . . . . Legs 2055 | . . 285 110 686 276 502 196 Wheels 1188 | 45 261 615 267 . . . . Hover 218 | . . . . . . . 218 Flight 7 | . . . . . . 7 . Fastest Speed 28 | 50 100 93 93 120 120 28 46 Average Speed 119 | 98 100 108 106 140 120 127 120 Slowest Speed 600 | 100 100 600 120 180 120 600 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 3 32 65 25 14 7 7 6 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 97 | . . 34 10 2 16 33 2 Melee . | . . . . . . . . Projectile 17 | . . . 3 2 2 8 2 AOE 80 | . . 34 7 . 14 25 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 5529 | 57 471 1386 717 937 378 996 587 Wait 1361 | 2 147 277 261 141 73 398 62 Move 3477 | 45 260 900 376 685 275 508 428 Hop . | . . . . . . . . Pick Up 72 | 3 7 21 7 15 7 8 4 Fast Attach 67 | 6 3 14 6 6 2 11 19 Attach 38 | . 5 10 4 6 3 6 4 Detach 2 | . . 2 . . . . . Swap 65 | . 7 16 13 16 4 7 2 Drop 100 | . 6 24 14 11 6 20 19 Fire 326 | 1 36 122 36 57 8 38 28 Melee 9 | . . . . . . . 9 Ram 12 | . . . . . . . 12 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 346 | -10/Materials | Lost 4 parts (1p1n2w) 375 | -10/Materials | Core integrity fell below 50% 474 | -10/Materials | Discovered new exit (range 3) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1672 | -9/Materials | Repaired Imp. Ion Engine 1706 | -9/Materials | Repaired Hrd. Light Armor Plating 1760 | -9/Materials | Discovered new exit (range 14) 1906 | -9/Materials | Core integrity fell below 50% 2113 | -9/Materials | Repaired Lrg. Storage Unit 2172 | -9/Materials | Discovered new exit (range 16) 2267 | -9/Materials | Entered another Materials area 2267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2562 | -8/Materials | Discovered new exit (range 16) 2651 | -8/Materials | Repaired Gauss Rifle 2777 | -8/Materials | Lost 3 parts (2n1u) 2889 | -8/Materials | Repaired Gauss Rifle 2951 | -8/Materials | Repaired Hvy. EM Shotgun 3091 | -8/Materials | Entered Factory 3091 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3277 | -7/Factory | Build established: Scavenger-Gunner 3330 | -7/Factory | Garrison activated, responded to threat 3984 | -7/Factory | Fabricated Hvy. Assault Rifle (x2) 4073 | -7/Factory | Local fabrication network quarantined 4148 | -7/Factory | Discovered new exit (range 16) 4212 | -7/Factory | Identified exit to Factory 4434 | -7/Factory | Entered another Factory area 4434 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4494 | -6/Factory | Build established: Scavenger-Skirmisher 4659 | -6/Factory | Discovered new exit (range 15) 4745 | -6/Factory | Identified exit to Factory 4886 | -6/Factory | Entered another Factory area 4886 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5096 | -5/Factory | Fabricated R-06 Scavenger (x1) 5253 | -5/Factory | Build established: Skirmisher 5650 | -5/Factory | Garrison activated, responded to threat 5766 | -5/Factory | System corruption reached 10% 5792 | -5/Factory | Lost 6 parts (3n3w) 5982 | -5/Factory | Discovered new exit (range 10) 6068 | -5/Factory | Build established: Scavenger-Skirmisher 6079 | -5/Factory | Repaired Imp. Carbon-fiber Leg 6108 | -5/Factory | Identified exit to Factory 6110 | -5/Factory | Entered another Factory area 6110 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6510 | -4/Factory | System corruption reached 10% 6550 | -4/Factory | Core integrity fell below 50% 6559 | -4/Factory | Lost 11 parts (2p3n2u4w) 6865 | -4/Factory | Core integrity fell below 20% 6872 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06855_ Antigrav System destroyed. 06856_ Dropped Antigrav System. 06856_ Dropped Gyrokinetic Inverter. 06857_ Dropped Imp. Heat Sink. 06858_ Discarded Imp. Target Analyzer. 06858_ Discarded Adv. Signal Interpreter. 06859_ Dropped Lrg. Storage Unit. 06859_ Dropped Hpw. Shock Rifle. 06860_ Dropped Tesla Rifle. 06860_ Dropped Neutron Cannon. 06861_ Dropped Imp. Remote Datajack. 06861_ Dropped Lgt. Antimatter Reactor. 06861_ Slug penetrates Wall. 06861_ Penetrated by Slug. 06862_ Dropped Mic. Fission Core. 06864_ Slug penetrates Wall. 06864_ Penetrated by Slug. 06865_ Slug penetrates Wall. 06870_ Penetrated by Slug. 06870_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ????????????????????????????????????????????? | | ???????????????????????????#######??????????? """" | | ???????????????????????????? ??????????? """" | | ???????????????????????????? ?????????? """" | | ??????????????????????????# " "????????? """" | | ??????????????????????????# " "????????? """" | | ??????????????????????????# " ! " "? #????? """" | | ??????????????????????????# " " " #????? """" | | ??????????????????????????# " !] " " #????? | | ??????????????????????????# " ]! " " #?????####? | | ??????????????????????????# " " " #?????????? | | ??????????????????????????? " ! 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"""!; | | ??????????????????????? ss# ############+######## | | ????????????????????????#s#![#????# #?# | | ????????????????????????#@s=[#????#""" #?# | | ????????????????????????######????#"Y #?# | | ??????????????????????????????????#""" """ #?# | | ??????????????????????????????????# """ #?# | | ??????????????????????????????????# """ |#?# | | ??????????????????????????????????# ### | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# ???# | | ??????????????????????????????????# ? ???# | | ??????????????????????????????????##????###????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Rifle | x2 | -7/Factory R-06 Scavenger | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Just What I Needed More Dakka Please My Command Is Your Wish Serviceable Loadout System Compromised Troublemaker Challenges ------------ None Game ------ Seed BackupPowerPerforator Manual? 0 Play Time 01:34:14 Cumulative 7.7 hours Start 2019.10.24 @ 22:49:09 End 2019.10.25 @ 00:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 381f6903-e550-4a19-bfeb-b0b462b4233c