Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.15 @ 21:45:51 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (430) 430 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-700) -700 TOTAL SCORE: 985 Bonus ------- Follower Combat Kills 165 Friendly Fire -865 Cogmind --------- Core Integrity 213/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (79) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Flight Unit > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Cooling System Medium Storage Unit Medium Storage Unit Propulsion Shielding Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Cooling System Medium Storage Unit Medium Storage Unit Propulsion Shielding Hardened Light Armor Plating [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 3 | . 1 2 . Power 1 | . 1 . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 5 4 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 2 2 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | 1 1 . 1 Artifact . | . . . . Weapon 7 | 1 2 . 4 Energy Gun 4 | 1 1 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 6 | . 1 1 4 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 4 | . 1 1 4 Average Slot Usage (%) 80 | . 77 70 84 Engine 10 | . 12 10 10 Leg 33 | . 25 35 37 Flight 1 | . . . 1 Storage 10 | . 12 10 10 Protection 10 | . 12 10 10 Energy Gun 7 | . 9 5 7 Launcher 3 | . . . 6 Special Weapon 1 | . 5 . . Naked Turns . | . . . . Heaviest Build 36 | 18 27 26 36 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 5 | 5 1 1 2 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 7 9 10 Average Carried 6 | 2 4 5 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 5 7 10 Class Distribution -------------------- 81% | Hacker-Mutant 18% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 573 | 250 55 40 228 Remotely . | . . . . Salvage Created 625 | . 231 . 394 Parts 32 | . 9 . 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 12 | . 6 . 6 Guns 3 | . 3 . . Cannons 6 | . 2 . 4 AOE 2 | . . . 2 Classes Destroyed 4 | . 3 . 1 Recycler 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 15 | . 4 . 11 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 . 4 Combat Bots Only 4 | . 4 . 4 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1272 | . 393 258 621 Core 208 | . 21 25 162 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 . . Volleys Fired 56 | . 26 . 30 Largest 1 | . 1 . 1 Hottest 100 | . 100 . 68 Shots Fired 56 | . 26 . 30 Gun 23 | . 23 . . Cannon 19 | . . . 19 Launcher 11 | . . . 11 Special 3 | . 3 . . Kinetic . | . . . . Thermal 22 | . 3 . 19 Explosive 11 | . . . 11 Electromagnetic 23 | . 23 . . Robot Hit Streak 17 | . 17 . 9 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | . 23 . 18 Core Hits 26 | . 7 . 19 Critical Hits 2 | . . . 2 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1164 | . 432 . 732 Guns 268 | . 268 . . Cannons 328 | . . . 328 Explosions 479 | . 92 . 387 Melee . | . . . . Ramming 17 | . . . 17 Kinetic . | . . . . Thermal 492 | . 164 . 328 Explosive 387 | . . . 387 Electromagnetic 268 | . 268 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 154 | . 50 . 104 Shots 7 | . 2 . 5 Rammed 4 | . . . 4 Targets Rammed 6 | . . . 6 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 562 | . 196 . 562 Average Temperature 191 | . 102 . 273 Received Heat Transfer 597 | . 243 36 318 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 892 | . 300 . 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 208 | . 167 92 208 Initial 50 | . . 50 27 Average 89 | . 72 55 117 Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 83 Level 1 9 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 8 18 Peak Tracking Total 8 | . 4 8 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 2 2 4 Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 7 4 5 Successful 6 | . 1 1 4 Failed 10 | . 6 3 1 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 12 | . 7 5 . Terminals 16 | . 7 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Open Door 3 | . . . 3 Level Access Points 2 | . 1 1 . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 42 | . . . 42 Total Damage 371 | . . . 371 Kills 7 | . . . 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1068 | 75 303 112 578 Spaces Moved 684 | 41 162 81 400 Core 14 | 14 . . . Treads . | . . . . Legs 670 | 27 162 81 400 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 128 | 150 142 124 121 Slowest Speed 300 | 300 150 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 38 15 70 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 30 | . . . 30 Terrain Destroyed 101 | . 14 . 87 Melee . | . . . . Projectile . | . . . . AOE 101 | . 14 . 87 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 809 | 54 202 92 461 Wait 6 | . 1 . 5 Move 681 | 40 161 80 400 Hop . | . . . . Pick Up 27 | 8 7 6 6 Fast Attach 4 | . . . 4 Attach 14 | 6 3 2 3 Detach . | . . . . Swap 4 | . 2 2 . Drop 11 | . 2 2 7 Fire 56 | . 26 . 30 Melee . | . . . . Ram . | . . . . Kick 6 | . . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Power x1 162 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Hacker-Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x2 425 | -9/Materials | Identified exit to Materials 474 | -9/Materials | Identified exit to Storage 474 | -9/Materials | Discovered exit to Storage (range 15) 491 | -9/Materials | Entered Storage 517 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 611 | -9/Storage | Garrison activated, responded to threat 808 | -9/Storage | Discovered exit to Materials (range 16) 1069 | -9/Storage | Self-destructed Last Messages --------------- 01035_ Overheating: System interference. 01035_ Adv. Beam Cannon temporarily disabled. 01035_ Acquired 39 matter. 01036_ Power failure, Imp. Ion Engine shutdown. 01036_ R-06 Scavenger collects Sml. Laser. 01039_ Overheating: Energy bleed (-55). 01039_ Adv. Beam Cannon destroyed. 01042_ Kicked Y-45 Defender out of the way. 01043_ Imp. Aluminum Leg destroyed. 01043_ Slammed into Y-45 Defender. 01045_ Overheating: Imp. Ion Engine damaged (-30). 01045_ Slammed into Y-45 Defender. 01051_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 01052_ Imp. Aluminum Leg destroyed. 01052_ Slammed into U-05 Engineer. 01054_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01058_ Acquired 1 matter. 01061_ Slammed into U-05 Engineer. 01068_ Dropped Hrd. Light Armor Plating. 01069_ Dropped Imp. Ion Engine. 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""" """ ################ #?? | | ??????????????????#"Y #??????????????????? | | ???????????????????"" #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????##"T"######??????????????????? | | ?????????????????????#"""????????????????????????? | | ??????????????????????#?#????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed PlasmaHeartRouter Manual? 0 Play Time 00:15:44 Cumulative 37.4 hours Start 2022.01.15 @ 21:29:34 End 2022.01.15 @ 21:45:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 1 Adventurer 0 Explorer 38 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52696c09-7407-4af9-b662-9e6175ef99b2