Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.09 @ 07:30:24 Player: Ev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (269) 269 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1319 Bonus ------- None Cogmind --------- Core Integrity 368/400 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (5) ---- Heat Sink Small Storage Unit Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Ion Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Small Storage Unit Utility Shielding Heavy EM Pulse Gun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 23 | 6 10 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device . | . . . Storage 1 | 1 . . Processor 3 | . . 3 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 8 | . 5 3 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 83 100 Engine 12 | . 13 11 Treads 3 | . 7 . Wheel 21 | . 21 22 Storage 8 | . 14 2 Processor 8 | . . 18 Energy Gun 31 | . 21 44 Ballistic Gun 2 | . 5 . Naked Turns . | . . . Heaviest Build 23 | 13 17 23 Greatest Support 40 | 40 40 24 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 6 8 5 Most Carried 7 | 2 7 5 Average Carried 3 | . 3 4 Final Capacity 8 | 8 8 5 Final Carried 4 | . 4 3 Class Distribution -------------------- 67% | Mutant 32% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 414 | 248 93 73 Remotely . | . . . Salvage Created 409 | . 185 224 Parts 27 | . 10 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 8 | . 2 6 Guns 6 | . 2 4 AOE 2 | . . 2 Classes Destroyed 6 | . 4 2 Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 4 | . 1 3 Swarmer 4 | . . 4 Grunt 3 | . 2 1 Sentry 1 | . . 1 Best Kill Streak 7 | . 2 7 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 172 | . 24 148 Core 32 | . . 32 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 15 | . 6 9 Largest 4 | . 2 4 Hottest 180 | . 90 180 Shots Fired 48 | . 12 36 Gun 48 | . 12 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 2 | . 2 . Thermal . | . . . Explosive . | . . . Electromagnetic 46 | . 10 36 Robot Hit Streak 17 | . 9 17 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 34 | . 12 22 Core Hits 16 | . 6 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 746 | . 155 591 Guns 553 | . 155 398 Cannons . | . . . Explosions 193 | . . 193 Melee . | . . . Ramming . | . . . Kinetic 18 | . 18 . Thermal 193 | . . 193 Explosive . | . . . Electromagnetic 535 | . 137 398 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 410 | . 66 410 Average Temperature 144 | . 24 181 Received Heat Transfer 30 | . 12 18 Effects 6 | . . 6 Interference 6 | . . 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . 2 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 301 | . 111 301 Initial 46 | . . 46 Average 62 | . 31 124 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 73 Level 1 10 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 4 14 Peak Tracking Total 12 | . 1 12 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 14 2 Successful 8 | . 6 2 Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 12 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Prototype ID Bank 2 | . 2 . Level Access Points 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 3 | . 3 . parse_system 1 | . 1 . no_distress 1 | . 1 . find_recycling 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 474 | 71 221 182 Spaces Moved 289 | 44 155 90 Core 9 | 9 . . Treads 62 | 35 27 . Legs . | . . . Wheels 218 | . 128 90 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 103 | 137 102 90 Slowest Speed 160 | 160 160 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 29 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . . 13 Melee . | . . . Projectile . | . . . AOE 13 | . . 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 428 | 55 204 169 Wait 60 | . 13 47 Move 287 | 43 154 90 Hop . | . . . Pick Up 28 | 6 13 9 Fast Attach . | . . . Attach 14 | 6 6 2 Detach . | . . . Swap 9 | . 4 5 Drop 12 | . 5 7 Fire 15 | . 6 9 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered new exit (range 6) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Weapon x2 397 | -9/Materials | Identified exit to Materials 475 | -9/Materials | Self-destructed Last Messages --------------- 00431_ U-05 Engineer lays Concrete. 00431_ K-01 Serf cleans the Terminal. 00432_ S-10 Pest destroyed. 00432_ K-01 Serf collects debris. 00435_ Chain reaction triggered in Lgt. Ion Engine. 00435_ S-10 Pest destroyed. 00447_ U-05 Engineer builds a Wall. 00450_ Visual Processing Unit fried. 00450_ W-16 Scout destroyed. 00451_ U-05 Engineer lays Concrete. 00452_ U-05 Engineer builds a Wall. 00454_ Acquired 19 matter. 00455_ Acquired 21 matter. 00456_ Acquired 12 matter. 00457_ U-05 Engineer builds a Wall. 00458_ Dropped Ion Cannon. 00460_ Acquired Sensor Array. 00461_ U-05 Engineer lays Concrete. 00462_ U-05 Engineer builds a Wall. 00465_ Acquired Corrupted Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ??????????????????????? #????????????????????????? | | ?????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????# ##???????????????????????? | | ?????????########### #???????????????????????? | | ?????????# | #???????????????????????? | | ?????????# !%* %[ #???????????????????????? | | ?????????# ! 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