Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 17:48:20 // Winter2022/Polymind Player: M4NZ Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (976) 976 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1990) 1990 TOTAL SCORE: 7411 Bonus ------- Polymind Skill 1990 Cogmind --------- Core Integrity 0/1150 Matter 0/0 Energy 42/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Target Analyzer > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved Hover Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . . 2 2 . 3 13 6 Power 3 | . . . 1 . 1 1 . Propulsion 7 | . . . 1 . 1 3 2 Utility 6 | . . 1 . . . 4 1 Weapon 10 | . . 1 . . 1 5 3 Highest Loss Streak 7 | . . 1 2 . 3 7 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 96 89 60 100 97 87 72 Engine 9 | . 18 13 5 15 5 4 . Core 4 | . . . . 1 13 6 8 Treads 5 | . . 17 . . 10 8 . Leg 5 | . 25 8 . . . 8 . Hover 11 | . 5 . . 30 . 3 14 Flight 5 | . . 1 30 3 27 . . Device 14 | . 20 15 . 15 10 14 17 Processor 13 | . 5 . . 30 . 12 14 Protection 2 | . . 8 . . 5 4 . Energy Gun 5 | . 12 13 . . 5 5 12 Ballistic Gun 9 | . . 9 23 1 18 17 . Special Weapon 1 | . 2 . . . . 1 4 Naked Turns 40 | . 14 6 1 1 . 1 17 Heaviest Build 23 | 6 7 18 6 8 23 23 21 Greatest Support 40 | 20 20 40 14 14 40 40 22 Greatest Overweight (x) 3 | . . . . . 1 3 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | . 1 1 . . 1 5 5 Average Capacity 1 | . . . . . . 1 3 Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity 1 | . 1 . . . 1 . . Final Carried . | . . . . . . . . Class Distribution -------------------- 29% | Watcher 21% | Sentry 14% | Programmer 13% | Swarmer 10% | Hunter 8% | Grunt Dominant Class ---------------- Grunt | -10/Materials Sentry | -9/Materials Swarmer | -8/Materials Watcher | -7/Factory Swarmer | -6/Factory Hunter | -5/Factory Programmer | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 191 | . . 58 14 3 . 116 . Remotely . | . . . . . . . . Salvage Created 1227 | . 236 356 97 70 . 441 27 Parts 79 | . 22 16 6 8 3 24 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 6 | . . 3 . 1 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 26 | . 8 9 1 2 1 5 . Melee 1 | . . 1 . . . . . Guns 23 | . 8 8 1 2 1 3 . Classes Destroyed 10 | . 2 2 1 1 . 4 . Worker 6 | . . . . 1 . 5 . Hauler 1 | . . . . . . 1 . Recycler 2 | . . . 1 . . 1 . Watcher 2 | . . . . . . 1 1 Swarmer 10 | . 6 2 . 2 . . . Grunt 8 | . 2 5 . . . 1 . Duelist 1 | . . 1 . . . . . Sentry 4 | . . 1 1 . 1 1 . Hunter 2 | . . . . . . 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | . 5 5 1 2 1 6 1 Combat Bots Only 5 | . 5 5 1 2 1 2 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 5505 | . 314 633 298 247 311 2082 1620 Core 2331 | . 87 150 173 85 51 632 1153 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 65 62 68 87 94 36 . Volleys Fired 149 | . 21 27 30 6 2 47 16 Largest 3 | . 1 2 1 1 2 3 2 Hottest 125 | . 40 79 20 23 108 108 125 Shots Fired 224 | . 21 48 30 6 4 94 21 Gun 224 | . 21 48 30 6 4 94 21 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 134 | . . 25 30 6 2 71 . Thermal 49 | . 21 23 . . 2 3 . Explosive . | . . . . . . . . Electromagnetic 41 | . . . . . . 20 21 Robot Hit Streak 14 | . 6 14 14 2 8 11 4 Robot Miss Streak 5 | . 2 4 2 2 1 5 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 4 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 167 | . 15 36 26 3 3 69 15 Core Hits 85 | . 12 13 6 9 6 31 8 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 6 | . . 4 . . . 1 1 Burn 3 | . . 3 . . . . . Destroy 2 | . . 1 . . . 1 . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2975 | . 194 509 209 233 125 1455 250 Guns 2534 | . 169 506 202 56 78 1411 112 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 441 | . 25 3 7 177 47 44 138 Kinetic 1471 | . . 218 202 56 29 966 . Thermal 595 | . 169 288 . . 49 89 . Explosive . | . . . . . . . . Electromagnetic 468 | . . . . . . 356 112 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . 2 . . 3 . 1 14 Average Corruption 4 | . 2 . . 2 . 1 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . 1 . . 3 . 1 6 Message Errors 5 | . 1 . . 3 . 1 . Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . 4 . . 4 Impact 8 | . . . . 4 . . 4 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 178 | . 10 . 3 80 19 6 60 Shots . | . . . . . . . . Rammed 108 | . 3 3 2 42 7 5 46 Targets Rammed 121 | . 10 4 2 42 7 10 46 Kicked 12 | . 7 . . . . 5 . Crushed 1 | . . 1 . . . . . Highest Temperature 399 | . 32 399 29 22 30 117 . Average Temperature 72 | . 15 139 12 12 21 18 . Received Heat Transfer 723 | . 48 138 108 12 90 297 30 Effects 7 | . . 7 . . . . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 2 | . . 2 . . . . . Interference 4 | . . 4 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 2 | . . . . . . 1 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 1613 | . 375 938 . . 100 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 338 | . 270 338 187 269 118 256 229 Initial 142 | . . 113 142 84 58 57 122 Average 135 | . 147 186 149 131 71 121 171 Maximum Alert Level 1 | . 1 1 . 1 . 1 1 Low Security (%) 78 | 100 58 48 100 74 100 83 88 Level 1 21 | . 41 51 . 25 . 16 11 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 4 1 . 1 . 3 3 Investigation 2 | . 2 . . . . . . Extermination 4 | . . . . 1 . 2 1 Reinforcement 6 | . 2 1 . . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 1 1 . 2 . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 17 14 5 19 6 28 18 Peak Tracking Total 7 | . 6 5 3 7 2 5 6 Tactical Retreats 12 | . . . . 4 1 5 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 6 | . 2 . . . . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 2 | . . 1 . . . 1 . Max in Single Turn 1 | . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . . 2 . . . Successful . | . . . . . . . . Failed 2 | . . . . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 13 | . 2 3 1 1 1 3 2 Non-combat 3 | . 1 . 1 . . 1 . Combat 10 | . 1 3 . 1 1 2 2 Robot Hacks Applied 22 | . 3 3 2 2 2 6 4 map_route 3 | . 1 . 1 . . 1 . mark_security 3 | . 1 . 1 . . 1 . find_shortcuts 10 | . 1 3 . 1 1 2 2 find_garrison 6 | . . . . 1 1 2 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 10 | 1 2 2 1 1 1 2 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 2976 | 14 276 324 171 803 298 759 331 Spaces Moved 3287 | 24 233 184 273 1332 306 553 382 Core 265 | 15 7 9 1 2 . 135 96 Treads 314 | . . 102 . . 75 137 . Legs 345 | . 101 52 . . . 192 . Wheels 52 | 9 43 . . . . . . Hover 1665 | . 82 . 12 1196 . 89 286 Flight 646 | . . 21 260 134 231 . . Fastest Speed 32 | 50 50 37 37 32 32 50 50 Average Speed 72 | 61 87 129 40 55 89 103 58 Slowest Speed 200 | 80 120 160 56 60 160 200 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 44 16 21 36 12 17 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed 3 | . 2 . . 1 . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3658 | 23 281 219 309 1388 323 652 463 Wait 97 | . 16 5 5 9 9 35 18 Move 3278 | 23 232 183 272 1329 305 552 382 Hop 1 | . . . . 1 . . . Pick Up . | . . . . . . . . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 149 | . 21 27 30 6 2 47 16 Melee . | . . . . . . . . Ram 106 | . 5 . 2 43 6 3 47 Kick 12 | . 7 . . . . 5 . Crush 7 | . . 4 . . 1 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 22) 54 | -10/Materials | Discovered new exit (range 27) 70 | -10/Materials | Identified exit to Mines 99 | -10/Materials | Discovered exit to Mines (range 15) 291 | -10/Materials | Entered another Materials area 612 | -9/Materials | Discovered new exit (range 5) 615 | -9/Materials | Entered another Materials area 773 | -8/Materials | Discovered new exit (range 8) 785 | -8/Materials | Identified exit to Factory 786 | -8/Materials | Entered Factory 1009 | -7/Factory | Discovered new exit (range 13) 1016 | -7/Factory | Identified exit to Lower Caves 1587 | -7/Factory | Discovered new exit (range 6) 1589 | -7/Factory | Entered another Factory area 1780 | -6/Factory | Lost 3 parts (1p1n1w) 1866 | -6/Factory | Discovered new exit (range 12) 1887 | -6/Factory | Entered another Factory area 2175 | -5/Factory | Lost 4 parts (1n1u2w) 2561 | -5/Factory | Core integrity fell below 50% 2597 | -5/Factory | Lost 7 parts (1p2n2u2w) 2622 | -5/Factory | Discovered new exit (range 35) 2646 | -5/Factory | Entered another Factory area 2693 | -4/Factory | Core integrity fell below 50% 2774 | -4/Factory | Spotted B-86 Titan 2879 | -4/Factory | Spotted B-86 Titan 2929 | -4/Factory | System corruption reached 10% 2947 | -4/Factory | Core integrity fell below 20% 2977 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02957_ K-01 Serf collects debris. 02957_ R-10 Processor collects Terrain Scan Processor. 02958_ R-10 Processor collects Imp. Remote Datajack. 02958_ R-10 Processor collects Wheel. 02959_ The unstable cave ceiling collapses. 02959_ U-05 Engineer lays Concrete. 02960_ K-01 Serf collects debris. 02961_ P-70 Sage resets R-10 Processor, system corruption cleaned. 02961_ U-05 Engineer lays Concrete. 02961_ Slammed into K-01 Serf. 02961_ R-10 Processor collects Welding Torch. 02962_ K-01 Serf destroyed. 02962_ U-05 Engineer lays Concrete. 02963_ R-10 Processor collects Wheel. 02963_ U-05 Engineer lays Concrete. 02966_ Released control of P-70 Sage. 02966_ U-05 Engineer lays Concrete. 02968_ Slug penetrates Wall. 02973_ Penetrated by Slug. 02973_ Slug penetrates Fusion Modulator. Map ----- +----------------------------------------------------+ | # # """" """" """" "" # | | # + ^ ^ # | | # # + | | # # #?? | | + ###########+############"+### #?? | | # #???????? ?????? # ### | | # #?????? ??# # | | # #????# # # | | ##+###########????# # # | | ?# #??????????????# # ! # | | ?# #??????????????# # # | | ?# #??????????????# # ####/#### | | ##%####???????????# # #??? ??? | | % #???????????# ###########??? ??? | | % #???????????# #????????????? ?? | | %% ####???????# #?????????????? ?? | | #???????# #?????????????? ? ? | | # ######################?????????????????? | | #??????????????????????????? | | % [ #??????????????????????????? | | ! #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | # ###################????????????????????? | | # ###### ! #### [ #????????????????????? | | #% pp @ #????????????????????? | | #% #### """ #????????????????????? | | #% ####### """ #????????????????????? | | ### #### %%% # """ #????????????????????? | | ?? ???# % # #????????????????????? | | ? "????# ##h##+##????????????????????? | | "??? #?????????????????????? | | ??? ######### ###?????????????????????? | | ?? ??????????# #???????????????????????? | | ?##+???????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ### #???????????????????????? | | ???????????????# ??# #####???????????????????????? | | ???????????????#???# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 240 Matter Stores 162 Matter Capacity 200 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 25 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robots Controlled 14 | 1 2 3 1 1 1 3 2 Combat Hostiles 10 | . 1 3 . 1 1 2 2 Allies . | . . . . . . . . Classes Controlled 7 | 1 2 2 . . . 2 . Average Host Suspicion 88 | 1 90 81 93 91 92 83 92 Unsuspicious Activity 28 | 2 . . . . . . 26 Returns to Shadow . | . . . . . . . . Fuzzy Dispatches . | . . . . . . . . Protomatter Created 259 | . 4 33 17 8 49 148 . Used 405 | 5 27 52 23 14 51 127 106 Decayed . | . . . . . . . . Highest Spend 53 | 5 15 23 23 14 51 53 53 Top 5 Hosts by Kills: G-34 Mercenary (-10/Materials: 8) Game ------ Seed DynamicThunderInverter Manual? 0 Play Time 00:49:22 Cumulative 43.9 hours Start 2022.12.27 @ 12:40:11 End 2022.12.27 @ 17:48:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c928e2-7f31-4d53-90f8-40f8d38706c6