Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 14:38:35 Player: Ape Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (152) 760 Value Destroyed (4286) 4286 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (646) 646 TOTAL SCORE: 9432 Bonus ------- High Alert Combat Kills 646 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 150/150 System Corruption 34% Temperature Cool (18) Movement Flying (29) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (4) ------ Enhanced Optical Array Advanced Signal Interpreter Component Analysis Suite > --- WEAPON (2) ------- Missile Launcher Katana > --- INVENTORY (4) ---- Xenon Bombardment Thruster Large Storage Unit Hardened Light Armor Plating Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Improved Medium Armor Plating Insulated Plating Gatling Laser Improved Assault Rifle Flak Gun Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Katana [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 2 | . . . 1 . 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 176 | . 25 4 29 7 18 52 4 34 2 1 Power 26 | . 5 1 4 . 2 9 . 4 1 . Engine 18 | . 5 1 2 . 1 5 . 3 1 . Core 8 | . . . 2 . 1 4 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 79 | . 12 . 14 5 7 24 . 17 . . Treads 2 | . . . 1 . . 1 . . . . Leg 55 | . 12 . 13 5 7 16 . 2 . . Wheel 7 | . . . . . . 4 . 3 . . Hover 5 | . . . . . . 1 . 4 . . Flight 10 | . . . . . . 2 . 8 . . Utility 31 | . 3 1 5 2 4 9 1 6 . . Device 14 | . 1 . 2 2 1 5 1 2 . . Storage 5 | . 2 . . . 1 1 . 1 . . Processor 2 | . . . . . . . . 2 . . Hackware 1 | . . . . . . 1 . . . . Protection 9 | . . 1 3 . 2 2 . 1 . . Artifact . | . . . . . . . . . . . Weapon 40 | . 5 2 6 . 5 10 3 7 1 1 Energy Gun 3 | . . . . . 1 1 . 1 . . Energy Cannon 9 | . . . 1 . 1 . 2 5 . . Ballistic Gun 13 | . 5 1 5 . 1 1 . . . . Ballistic Cannon 9 | . . . . . 2 7 . . . . Launcher 3 | . . 1 . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 49 | . 6 2 5 1 1 20 3 9 . 2 Power 15 | . 3 1 1 . 1 5 1 2 . 1 Propulsion 18 | . . . 1 1 . 9 1 5 . 1 Utility 5 | . . 1 1 . . 2 1 . . . Weapon 11 | . 3 . 2 . . 4 . 2 . . Highest Loss Streak 9 | . 2 2 2 1 1 5 2 9 . 2 Average Slot Usage (%) 90 | . 93 95 97 99 97 86 71 84 86 92 Engine 8 | . 13 13 5 . 1 10 1 5 1 7 Core 4 | . . . 5 11 7 3 7 4 7 7 Leg 22 | . 28 28 31 32 33 21 . 3 . . Wheel 3 | . . . . . . 1 17 20 . . Hover 1 | . . . . . . 2 . 6 . . Flight 1 | . . . . . . . . 1 38 38 Device 9 | . 12 11 10 11 12 7 8 5 7 7 Storage 13 | . 14 14 11 11 13 15 15 15 . . Protection 4 | . . . 10 11 9 4 . 1 . . Energy Gun 1 | . 1 . . . 1 . . 4 . . Energy Cannon 1 | . . . 5 . 1 . 7 5 2 . Ballistic Gun 10 | . 22 27 16 22 11 2 . . . . Ballistic Cannon 4 | . . . . . 3 11 1 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 10 42 42 49 49 75 91 81 85 16 16 Greatest Support 70 | 20 20 20 33 30 60 70 40 40 30 24 Greatest Overweight (x) 27 | . 2 2 2 2 1 27 6 5 . . Average Overweight (x) 1 | . . 1 1 1 . 2 2 1 . . Largest Inventory Capacity 24 | . 12 12 12 12 18 18 18 24 4 4 Average Capacity 14 | . 8 12 12 12 15 18 18 18 4 4 Most Carried 24 | . 11 11 12 12 18 18 18 24 4 4 Average Carried 13 | . 6 10 11 12 14 17 17 17 3 4 Final Capacity 18 | 6 12 12 12 12 18 18 18 4 4 4 Final Carried 18 | 6 11 10 12 12 18 18 17 4 4 4 Class Distribution -------------------- 67% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Matter Collected 4829 | 200 680 14 978 121 585 1749 . 197 305 . Remotely . | . . . . . . . . . . . Salvage Created 6651 | . 856 33 1673 152 899 1519 293 197 980 49 Parts 291 | . 49 3 100 8 39 69 6 12 2 3 Haulers Intercepted 6 | . 2 . 2 . 2 . . . . . Recyclers Shooed 6 | . 1 . 3 . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 111 | . 18 4 30 3 16 34 1 2 . 3 Guns 64 | . 18 1 21 3 12 9 . . . . Cannons 38 | . . . 9 . 4 22 1 2 . . AOE 9 | . . 3 . . . 3 . . . 3 Classes Destroyed 16 | . 6 1 5 . . 3 1 . . . Worker 7 | . 1 . 2 . . 4 . . . . Builder 6 | . . . 1 . 1 3 . 1 . . Hauler 6 | . 2 . 2 . 2 . . . . . Recycler 14 | . 2 . 3 . 3 5 . 1 . . Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 6 | . 1 . 4 . . 1 . . . . Swarmer 33 | . 6 3 7 . 5 10 . . . 2 Grunt 56 | . 12 . 15 3 8 16 . 1 . 1 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 12 | . . . 6 . 3 3 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 5 | . . . . . . 4 . 1 . . Compactor 1 | . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 11 | . 5 3 11 3 4 4 1 2 . 3 Combat Bots Only 6 | . 5 3 6 3 3 4 1 1 . 3 Max Kills in Single Turn 2 | . 2 2 1 1 2 2 1 2 . 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Damage Taken 8040 | . 1132 117 1438 84 651 3437 63 899 52 167 Core 1192 | . 181 . 229 . 70 495 30 108 25 54 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 64 | 100 . 27 . 42 87 . . . . . Volleys Fired 483 | . 122 10 104 7 56 147 9 26 . 2 Largest 2 | . 2 2 2 2 2 2 2 2 . 1 Hottest 180 | . 70 40 93 50 124 128 180 125 . 36 Shots Fired 881 | . 201 16 208 14 112 264 17 46 1 2 Gun 580 | . 201 12 147 14 86 94 . 26 . . Cannon 294 | . . . 61 . 26 169 17 20 1 . Launcher 7 | . . 4 . . . 1 . . . 2 Special . | . . . . . . . . . . . Kinetic 665 | . 175 12 147 14 98 219 . . . . Thermal 207 | . 26 . 61 . 14 44 17 45 . . Explosive 7 | . . 4 . . . 1 . . . 2 Electromagnetic 2 | . . . . . . . . 1 1 . Robot Hit Streak 17 | . 17 6 16 15 17 15 6 6 2 1 Robot Miss Streak 8 | . 3 3 3 . 4 8 3 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 . 4 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 626 | . 142 7 133 12 84 191 9 29 18 1 Core Hits 284 | . 48 7 56 4 45 99 2 7 8 8 Critical Hits 16 | . . 1 10 . 1 3 . . 1 . Critical Kills 3 | . . . 1 . . 1 . . 1 . Critical Parts Destroyed 13 | . . 1 9 . 1 2 . . . . Melee Attacks 23 | . . . . . . . 2 . 20 1 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . 2 . 15 1 Piercing 5 | . . . . . . . . . 5 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . Damage Inflicted 14255 | . 1346 256 2846 215 1584 4587 650 660 1653 458 Guns 6214 | . 1346 91 1609 215 1204 1478 . 271 . . Cannons 5070 | . . . 941 . 380 2674 650 389 36 . Explosions 1354 | . . 165 296 . . 435 . . . 458 Melee 1617 | . . . . . . . . . 1617 . Ramming . | . . . . . . . . . . . Kinetic 7669 | . 1121 91 1609 215 1325 3308 . . . . Thermal 4107 | . 225 . 1237 . 259 1102 650 634 . . Explosive 773 | . . 165 . . . 150 . . . 458 Electromagnetic 89 | . . . . . . 27 . 26 36 . Impact . | . . . . . . . . . . . Slashing 1449 | . . . . . . . . . 1449 . Piercing 168 | . . . . . . . . . 168 . Highest Corruption 34 | . . 5 . . . 16 31 34 34 34 Average Corruption 14 | . . 4 . . . 7 27 31 34 34 Corruption Purged . | . . . . . . . . . . . Effects 246 | . . 2 . . . 103 22 84 30 5 Message Errors 32 | . . . . . . 19 2 11 . . Matter Fused 44 | . . 1 . . . 22 1 15 4 1 Heat Flow Errors 22 | . . 1 . . . 15 1 5 . . Energy Discharges 13 | . . . . . . 4 2 6 . 1 Parts Rejected 2 | . . . . . . 1 1 . . . Data Loss (minor) 19 | . . . . . . 10 2 3 4 . Data Loss (major) 7 | . . . . . . 4 1 2 . . Misfires 8 | . . . . . . 3 1 3 1 . Alerts 2 | . . . . . . 1 . 1 . . Misdirections 46 | . . . . . . 8 3 21 12 2 Targeting Errors 47 | . . . . . . 15 8 14 9 1 Weapon Failures 4 | . . . . . . 1 . 3 . . Overload Shots 13 | . . . . . . . 13 . . . Effects 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Overflow Damage 1213 | . . . 136 . . 208 . 31 821 17 Projectiles 169 | . . . . . . 109 . 31 29 . Explosions 252 | . . . 136 . . 99 . . . 17 Melee 792 | . . . . . . . . . 792 . Knockbacks 50 | . . . . . 8 42 . . . . Impact . | . . . . . . . . . . . Kinetic 43 | . . . . . 8 35 . . . . Secondary 7 | . . . . . . 7 . . . . Self-Inflicted Damage 181 | . . . . . . 117 . . . 64 Shots 4 | . . . . . . 2 . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 419 | . 355 242 213 8 25 396 131 419 236 2 Average Temperature 97 | . 138 222 46 5 12 108 39 215 99 1 Received Heat Transfer 2340 | . 444 . 594 48 315 678 . 243 . 18 Effects 16 | . 2 . . . . 7 . 7 . . Shutdowns 3 | . 1 . . . . 1 . 1 . . Energy Bleed 2 | . . . . . . 1 . 1 . . Interference 6 | . 1 . . . . 5 . . . . Matter Decay 1 | . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . 1 . 1 . . 6 . 1 . . Heat Transferred 6684 | . 666 . 1852 . 420 2025 648 1073 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Peak Influence 1241 | . 240 115 545 229 344 1241 420 373 . . Average Influence 430 | . 83 106 290 151 167 808 387 221 . . Maximum Alert Level 4 | . 1 . 2 1 1 4 2 1 . . Low Security (%) 33 | . 85 100 37 40 59 1 . 28 . . Level 1 27 | . 14 . 21 59 40 14 78 71 . . Level 2 19 | . . . 41 . . 33 21 . . . Level 3 3 | . . . . . . 9 . . . . Level 4 15 | . . . . . . 40 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 4 . 6 . 2 12 . 4 . 1 Investigation 10 | . 2 . 2 . . 4 . 2 . . Extermination 5 | . . . . . . 4 . 1 . . Reinforcement 12 | . 2 . 4 . 2 3 . 1 . . Assault 2 | . . . . . . 1 . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Distress Signals 15 | . 2 . 4 . 7 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 208 | . 35 4 43 3 31 68 6 7 4 7 Peak Tracking Total 10 | . 6 3 8 3 6 6 5 3 4 10 Tactical Retreats 20 | . 1 . 2 . 1 11 . 2 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Traps Triggered 11 | . 1 . . . . 5 . 4 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Machines Disabled 10 | . . . 1 . . 9 . . . . Max in Single Turn 3 | . . . 1 . . 3 . . . . Garrison Access 2 | . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Machines Accessed 49 | . 7 . 9 . 6 19 . 8 . . Terminals 32 | . 6 . 7 . 6 9 . 4 . . Fabricators 7 | . . . . . . 5 . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . 2 . . . . Scanalyzers 3 | . . . 1 . . 1 . 1 . . Garrison Access 3 | . . . . . . 2 . 1 . . Total Hacks 161 | . 29 . 31 . 17 62 . 22 . . Successful 81 | . 19 . 19 . 8 26 . 9 . . Failed 80 | . 10 . 12 . 9 36 . 13 . . Catastrophic 18 | . . . 2 . 3 10 . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 82 | . 19 . 14 . 7 29 . 13 . . Terminals 114 | . 28 . 26 . 17 30 . 13 . . Fabricators 24 | . . . . . . 19 . 5 . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . . 6 . . . . Scanalyzers 6 | . . . 3 . . 2 . 1 . . Garrison Access 8 | . . . . . . 5 . 3 . . Terminal Hacks 41 | . 14 . 11 . 7 7 . 2 . . Part Schematic 4 | . 2 . . . . 2 . . . . Prototype ID Bank 7 | . 2 . 3 . 2 . . . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . . Machine Index 1 | . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . . . . Unreport Threat 4 | . 1 . 1 . 2 . . . . . Locate Traps 9 | . 4 . 3 . . 1 . 1 . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . 2 . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Fabricator Hacks 9 | . . . . . . 8 . 1 . . Load Schematic 6 | . . . . . . 5 . 1 . . Build 3 | . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Process 1 | . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . 2 . . . . Scanalyzer 5 | . . . 3 . . 1 . 1 . . Insert Component 3 | . . . 1 . . 1 . 1 . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 23 | . 5 . 5 . 1 7 . 5 . . Terminals 16 | . 4 . 4 . 1 3 . 4 . . Track 4 | . 2 . 1 . . . . 1 . . Botnet 11 | . 1 . 3 . 1 3 . 3 . . Operators 1 | . 1 . . . . . . . . . Fabricators 3 | . . . . . . 2 . 1 . . Report 3 | . . . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Jam 2 | . . . . . . 2 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 43 | . 6 . 8 . 6 16 . 7 . . Full Trace Events 5 | . . . 1 . . 2 . 2 . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . . 2 . . . . Parts Built 3 | . . . . . . 3 . . . . Matter 336 | . . . . . . 336 . . . . Time 168 | . . . . . . 168 . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . . . Total Damage 106 | . . . . . . . 106 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Turns Passed 9755 | . 1535 329 1328 642 805 3757 210 949 156 44 Spaces Moved 5314 | 1 808 162 586 398 365 1554 144 788 370 138 Core 44 | . . . . . . 43 . 1 . . Treads 4 | . . . . 4 . . . . . . Legs 3600 | 1 808 162 586 394 365 1284 . . . . Wheels 1134 | . . . . . . 227 144 763 . . Hover . | . . . . . . . . . . . Flight 532 | . . . . . . . . 24 370 138 Fastest Speed 23 | 120 120 150 150 150 120 100 90 23 23 26 Average Speed 142 | 120 138 174 154 150 147 198 105 96 28 26 Slowest Speed 1400 | 120 180 180 180 200 150 1400 140 250 29 26 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 49 | 2 89 33 55 98 37 41 74 22 60 28 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . . . 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . Scrap Searched 3 | . . . . 2 . . . . 1 . Spaces Dug 4 | . . . . . . 1 2 . . 1 Terrain Destroyed 99 | . . 22 22 . 1 27 5 1 . 21 Melee 3 | . . . . . . . 2 . . 1 Projectile 22 | . . . . . 1 17 3 1 . . AOE 74 | . . 22 22 . . 10 . . . 20 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Total 6667 | . 1056 192 851 430 535 1951 183 933 394 142 Wait 438 | . 59 17 68 13 53 151 21 50 6 . Move 5303 | . 807 161 585 397 364 1554 143 787 367 138 Hop 1 | . . . . . . . . . 1 . Pick Up 91 | . 17 . 25 . 19 17 2 10 1 . Fast Attach 75 | . 5 1 7 3 9 27 . 21 2 . Attach 31 | . 4 1 4 . 1 10 1 10 . . Detach 10 | . 2 . 2 . . 2 . 4 . . Swap 70 | . 16 2 18 4 8 15 3 3 . 1 Drop 142 | . 24 . 38 6 25 23 2 22 2 . Fire 483 | . 122 10 104 7 56 147 9 26 . 2 Melee 18 | . . . . . . . 2 . 15 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 592 | -10/Materials | Core integrity fell below 50% 717 | -10/Materials | Discovered new exit (range 5) 725 | -10/Materials | Identified exit to Mines 920 | -10/Materials | Build established: Scavenger-Mutant 1536 | -10/Materials | Entered Mines 1536 | -10/Mines | Discovered new exit (range 15) 1587 | -10/Mines | Build established: Mutant 1619 | -10/Mines | Assembled infested the area 1769 | -10/Mines | Learned 4 Materials zone layouts 1865 | -10/Mines | Entered Materials 1865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1866 | -9/Materials | Identified exit to Mines 1866 | -9/Materials | Identified exit to Storage 1866 | -9/Materials | Identified exit to Materials 2291 | -9/Materials | Build established: Scavenger-Mutant 2543 | -9/Materials | Discovered exit to Materials (range 14) 2953 | -9/Materials | Core integrity fell below 50% 3193 | -9/Materials | Entered Mines 3218 | -9/Mines | Met a Derelict bent on vengeance 3306 | -9/Mines | Learned Materials trap positions 3411 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3411 | -9/Mines | Discovered new exit (range 5) 3432 | -9/Mines | Discovered exit to Materials (range 8) 3523 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3673 | -9/Mines | Discovered exit to Materials (range 16) 3835 | -9/Mines | Entered Materials 3835 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3836 | -8/Materials | Loaded intel: 14 trap records 4562 | -8/Materials | Discovered new exit (range 16) 4640 | -8/Materials | Entered Factory 4640 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5288 | -7/Factory | Discovered new exit (range 15) 6112 | -7/Factory | Fabricated Lrn. Sensor Array? 6130 | -7/Factory | Fabricated Mic. Nuclear Core? 6260 | -7/Factory | Crushed by falling debris 6342 | -7/Factory | Discovered new exit (range 5) 6515 | -7/Factory | Local fabrication network quarantined 6680 | -7/Factory | First assault squad dispatched 6777 | -7/Factory | System corruption reached 10% 6807 | -7/Factory | Lost 5 parts (1p3n1u) 7030 | -7/Factory | Core integrity fell below 50% 7846 | -7/Factory | Build established: Mutant 8006 | -7/Factory | Lost 5 parts (2p1n1u1w) 8397 | -7/Factory | Sucked down chute 8397 | -7/Factory | Entered Waste 8398 | -7/Waste | Met a frightened Derelict 8412 | -7/Waste | EMP discharged 8412 | -7/Waste | Spotted C-40 Crusher 8434 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8468 | -7/Waste | Spotted C-40 Crusher 8485 | -7/Waste | Destroyed C-40 Crusher 8510 | -7/Waste | Spotted C-40 Crusher 8512 | -7/Waste | EMP discharged 8512 | -7/Waste | System corruption reached 30% 8544 | -7/Waste | Spotted C-40 Crusher 8545 | -7/Waste | Spotted C-40 Crusher 8552 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8568 | -7/Waste | Spotted C-40 Crusher 8598 | -7/Waste | Discovered new exit (range 10) 8607 | -7/Waste | Entered Factory 8791 | -7/Factory | Identified exit to Lower Caves 9250 | -7/Factory | Build established: Scavenger-Mutant 9420 | -7/Factory | Discovered new exit (range 17) 9473 | -7/Factory | Core integrity fell below 20% 9556 | -7/Factory | Entered Lower Caves 9559 | -7/Lower Caves | Lost 9 parts (2p5n2w) 9591 | -7/Lower Caves | Spotted B-75 Beast 9594 | -7/Lower Caves | Learned Factory emergency access door positions 9613 | -7/Lower Caves | Encountered a Warlord checkpoint 9662 | -7/Lower Caves | Discovered new exit (range 16) 9666 | -7/Lower Caves | Identified exit to Lower Caves 9712 | -7/Lower Caves | Entered another Lower Caves area 9718 | -7/Lower Caves | Discovered new exit (range 18) 9749 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9756 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09711_ System corrupted: Component data lost. LOCATION=LOWER CAVES GOAL=ESCAPE 09713_ 6G-8S9(k) breaks down the debris. 09713_ O6-J5T(k) breaks down the debris. 09718_ EXIT=FOUND 09726_ System corrupted: Matter fused (-7). 09742_ System corrupted: Energy discharge (-72). 09748_ Slug penetrates Wall. 09748_ System corrupted: Katana targeting data glitched. 09749_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 09752_ Destroyed Unknown Flight Unit. 09752_ S-27 Virus destroyed. 09753_ Y-64 Sentinel: "REQUESTING BACKUP." 09755_ S-27 Virus destroyed. 09755_ G-47 Trooper destroyed. 09755_ Lgt. Deuterium Engine destroyed. 09755_ Destroyed Lgt. Deuterium Engine. 09756_ Penetrated by Slug. 09756_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ###?????? | | ?????????????????????????????????##????? # #?????? | | ???????????????????##???????????? #???? ##????? | | ??????????????????? ???????????? ##?? #????? | | ??????????????????? ???????##??? #? #????? | | ??????????????????? ??????# ???? ? ##???? | | ??????????????????? ?????? ???? #? ????? | | ??????????????????# ?????? ???? #? ?????? | | ?????????????????? ?????? ????? ## ??????? | | ?????????????????? ?????? ????? #??????? | | ?????????????????? ?????? ????? #???????? | | ?????????????????? ?????? #?????# #?######?? | | ??????????????????# ######## #????## ### ## #?? | | ??????????????????# # # "# #???## ## ### | | ??????????????????# # "# #???# #?# | | ??????????????????# + "# #??## #??# | | ??????????????????# + "# #?## ##?# #### | | ??????????????????# ?# ?# #?# ### ##?## | | ????????????????### #g?# ?# ### #### | | ???????????????## # ##g### | | ??????????????## # | | ??????????????# # ## #### | | ??????????????# lY%* # ## #### #??## | | ??????????????# ## b ### ### #??###???# | | ?????????????# #?# [% ### #?## #???????? | | ?????????????#####??# @ ## #??## #??????? | | ??????????####?????## ### #???## ##??????? | | ??????????# ##????# # ##?# #????# ##???????? | | ???????????# ##???# ###??# #????# ##????????? | | ???????????## ##??# #???# ????# #?????????? | | ????????????# #### #???# # ????# #?????????? | | ???????????## ## ####??? # ???? ?????????? | | ???????????# ##?????? ? ???###?????????? | | ???????????# ##?????? ? ???????????????? | | ???????????##### #??????#? ???????????????? | | ???????????????########????????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Mic. Nuclear Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed DeuteriumShadingCompactor Manual? 0 Play Time 01:46:22 Cumulative 229.8 hours Start 2020.04.19 @ 12:42:52 End 2020.04.19 @ 14:38:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 117 Adventurer 0 Explorer 1 Win Type - Total 13 Types 9/0/4/0/0/0/0 Lore% 77 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 142d1ad8-d923-4f62-8d5c-cf45ab404c7b